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Update raygui.h
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@ -4231,7 +4231,7 @@ int GuiTextInputBox(Rectangle bounds, const char *title, const char *message, co
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// Grid control
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// NOTE: Returns grid mouse-hover selected cell
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// About drawing lines at subpixel spacing, simple put, not easy solution:
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// Ref: https://stackoverflow.com/questions/4435450/2d-opengl-drawing-lines-that-dont-exactly-fit-pixel-raster
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// REF: https://stackoverflow.com/questions/4435450/2d-opengl-drawing-lines-that-dont-exactly-fit-pixel-raster
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int GuiGrid(Rectangle bounds, const char *text, float spacing, int subdivs, Vector2 *mouseCell)
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{
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// Grid lines alpha amount
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