Some code tweaks

This commit is contained in:
Ray
2019-02-18 18:06:36 +01:00
parent 3eb7e57ee0
commit 13eb597ae8
3 changed files with 12 additions and 9 deletions

View File

@ -1908,17 +1908,15 @@ RAYGUIDEF float GuiProgressBar(Rectangle bounds, const char *text, float value,
// Status Bar control
RAYGUIDEF void GuiStatusBar(Rectangle bounds, const char *text)
{
#define STATUSBAR_TEXT_OFFSETX 10
GuiControlState state = guiState;
{
GuiControlState state = guiState;
// Draw control
//--------------------------------------------------------------------
DrawRectangleLinesEx(bounds, GuiGetStyle(DEFAULT, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(DEFAULT, (state != GUI_STATE_DISABLED) ? BORDER_COLOR_NORMAL : BORDER_COLOR_DISABLED)), guiAlpha));
DrawRectangleRec((Rectangle){ bounds.x + GuiGetStyle(DEFAULT, BORDER_WIDTH), bounds.y + GuiGetStyle(DEFAULT, BORDER_WIDTH), bounds.width - GuiGetStyle(DEFAULT, BORDER_WIDTH)*2, bounds.height - GuiGetStyle(DEFAULT, BORDER_WIDTH)*2 }, Fade(GetColor(GuiGetStyle(DEFAULT, (state != GUI_STATE_DISABLED) ? BASE_COLOR_NORMAL : BASE_COLOR_DISABLED)), guiAlpha));
GuiDrawText(text, bounds, GUI_TEXT_ALIGN_LEFT, Fade(GetColor(GuiGetStyle(DEFAULT, (state != GUI_STATE_DISABLED) ? TEXT_COLOR_NORMAL : TEXT_COLOR_DISABLED)), guiAlpha));
GuiDrawText(text, GetTextBounds(DEFAULT, bounds), GUI_TEXT_ALIGN_LEFT, Fade(GetColor(GuiGetStyle(DEFAULT, (state != GUI_STATE_DISABLED) ? TEXT_COLOR_NORMAL : TEXT_COLOR_DISABLED)), guiAlpha));
//--------------------------------------------------------------------
}