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Integrated 4.0-dev branch (#288)
* WARNING: Library redesign to support return result values REVIEWED: All example projects * REVIEWED: Cast values to improve Zig interconnection (#286) * Update version and header info * REVIEWED: `GuiListView()`, parameter order bug * Update raygui.h * REVIEWED: `GuiTabBar()` toggle logic * Update raygui.h * Update raygui.h
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@ -194,14 +194,14 @@ int main()
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if (GuiValueBox((Rectangle){ windowOffset.x + 60, windowOffset.y + 130, 80, 25 }, NULL, &heightValue, 0, 8192, heightEditMode)) heightEditMode = !heightEditMode;
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GuiLabel((Rectangle){ windowOffset.x + 145, windowOffset.y + 130, 30, 25 }, "pixels");
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GuiGroupBox((Rectangle){ windowOffset.x + 10, windowOffset.y + 180, 180, 160 }, "Pixel Format");
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pixelFormatActive = GuiComboBox((Rectangle){ windowOffset.x + 20, windowOffset.y + 195, 160, 25 }, TextJoin(pixelFormatTextList, 8, ";"), pixelFormatActive);
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GuiComboBox((Rectangle){ windowOffset.x + 20, windowOffset.y + 195, 160, 25 }, TextJoin(pixelFormatTextList, 8, ";"), &pixelFormatActive);
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GuiLine((Rectangle){ windowOffset.x + 20, windowOffset.y + 220, 160, 20 }, NULL);
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if (pixelFormatActive != 0) GuiDisable();
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GuiLabel((Rectangle){ windowOffset.x + 20, windowOffset.y + 235, 50, 20 }, "Channels:");
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channelsActive = GuiToggleGroup((Rectangle){ windowOffset.x + 20, windowOffset.y + 255, 156/4, 25 }, TextJoin(channelsTextList, 4, ";"), channelsActive);
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GuiToggleGroup((Rectangle){ windowOffset.x + 20, windowOffset.y + 255, 156/4, 25 }, TextJoin(channelsTextList, 4, ";"), &channelsActive);
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GuiLabel((Rectangle){ windowOffset.x + 20, windowOffset.y + 285, 50, 20 }, "Bit Depth:");
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bitDepthActive = GuiToggleGroup((Rectangle){ windowOffset.x + 20, windowOffset.y + 305, 160/3, 25 }, TextJoin(bitDepthTextList, 3, ";"), bitDepthActive);
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GuiToggleGroup((Rectangle){ windowOffset.x + 20, windowOffset.y + 305, 160/3, 25 }, TextJoin(bitDepthTextList, 3, ";"), &bitDepthActive);
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GuiEnable();
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GuiGroupBox((Rectangle){ windowOffset.x + 10, windowOffset.y + 355, 180, 50 }, "Header");
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