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Integrated 4.0-dev branch (#288)
* WARNING: Library redesign to support return result values REVIEWED: All example projects * REVIEWED: Cast values to improve Zig interconnection (#286) * Update version and header info * REVIEWED: `GuiListView()`, parameter order bug * Update raygui.h * REVIEWED: `GuiTabBar()` toggle logic * Update raygui.h * Update raygui.h
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@ -61,6 +61,8 @@ int main()
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// Tweak the default raygui style a bit
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GuiSetStyle(LISTVIEW, LIST_ITEMS_HEIGHT, 24);
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GuiSetStyle(LISTVIEW, SCROLLBAR_WIDTH, 12);
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Vector2 gridMouseCell = { 0 };
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SetTargetFPS(60);
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//--------------------------------------------------------------------------------------
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@ -74,7 +76,7 @@ int main()
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ClearBackground(GetColor(GuiGetStyle(DEFAULT, BACKGROUND_COLOR)));
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GuiGrid((Rectangle){0, 0, screenWidth, screenHeight}, "Property List", 20.0f, 2); // Draw a fancy grid
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GuiGrid((Rectangle){0, 0, screenWidth, screenHeight}, "Property List", 20.0f, 2, &gridMouseCell); // Draw a fancy grid
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GuiDMPropertyList((Rectangle){(screenWidth - 180)/2, (screenHeight - 280)/2, 180, 280}, prop, SIZEOF(prop), &focus, &scroll);
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