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Review literals to work with C++ and formatting details #233
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@ -4018,7 +4018,7 @@ static void GuiDrawText(const char *text, Rectangle bounds, int alignment, Color
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// TODO: Draw only required text glyphs fitting the bounds.width, '...' can be appended at the end of the text
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// TODO: Draw only required text glyphs fitting the bounds.width, '...' can be appended at the end of the text
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if (textOffsetX < bounds.width)
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if (textOffsetX < bounds.width)
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{
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{
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DrawTextCodepoint(guiFont, codepoint, (Vector2) { position.x + textOffsetX, position.y + textOffsetY }, (float)GuiGetStyle(DEFAULT, TEXT_SIZE), tint);
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DrawTextCodepoint(guiFont, codepoint, RAYGUI_CLITERAL(Vector2){ position.x + textOffsetX, position.y + textOffsetY }, (float)GuiGetStyle(DEFAULT, TEXT_SIZE), tint);
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}
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}
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}
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}
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