From 46765780637c2a4aabc5b247913ddaaa3b7ac175 Mon Sep 17 00:00:00 2001 From: Ray Date: Tue, 12 Feb 2019 17:55:36 +0100 Subject: [PATCH] BIG REFACTOR! Simplified all controls drawing! Most drawing code was almos the same for all control states, only change was colors. Drawing was simplified to automatically pick right color in function of state and control property style element. This change adds some complexity to drawing code but really removes lot of duplicate code. --- src/raygui.h | 653 +++++++++------------------------------------------ 1 file changed, 115 insertions(+), 538 deletions(-) diff --git a/src/raygui.h b/src/raygui.h index b094cbc..6657914 100644 --- a/src/raygui.h +++ b/src/raygui.h @@ -702,44 +702,13 @@ RAYGUIDEF bool GuiWindowBox(Rectangle bounds, const char *text) // Draw control //-------------------------------------------------------------------- - switch (state) - { - case GUI_STATE_NORMAL: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(DEFAULT, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(DEFAULT, BORDER_COLOR_NORMAL)), guiAlpha)); - DrawRectangleRec((Rectangle){ bounds.x + GuiGetStyle(DEFAULT, BORDER_WIDTH), bounds.y + GuiGetStyle(DEFAULT, BORDER_WIDTH), bounds.width - GuiGetStyle(DEFAULT, BORDER_WIDTH)*2, bounds.height - GuiGetStyle(DEFAULT, BORDER_WIDTH)*2 }, Fade(GetColor(GuiGetStyle(DEFAULT, BACKGROUND_COLOR)), guiAlpha)); - GuiStatusBar(statusBar, text); - DrawRectangleRec((Rectangle){statusBar.x + statusBar.width - 27 + WINDOW_CLOSE_BUTTON_PADDING*2, statusBar.y + 1 + WINDOW_CLOSE_BUTTON_PADDING, 25 - WINDOW_CLOSE_BUTTON_PADDING*3, statusBar.height - 2 - WINDOW_CLOSE_BUTTON_PADDING*2}, Fade(GetColor(GuiGetStyle(DEFAULT, BASE_COLOR_NORMAL)), guiAlpha)); - GuiDrawText("x", statusBar.x + statusBar.width - 16, statusBar.y + statusBar.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2, Fade(GetColor(GuiGetStyle(DEFAULT, TEXT_COLOR_NORMAL)), guiAlpha)); - } break; - case GUI_STATE_FOCUSED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(DEFAULT, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(DEFAULT, BORDER_COLOR_NORMAL)), guiAlpha)); - DrawRectangleRec((Rectangle){ bounds.x + GuiGetStyle(DEFAULT, BORDER_WIDTH), bounds.y + GuiGetStyle(DEFAULT, BORDER_WIDTH), bounds.width - GuiGetStyle(DEFAULT, BORDER_WIDTH)*2, bounds.height - GuiGetStyle(DEFAULT, BORDER_WIDTH)*2 }, Fade(GetColor(GuiGetStyle(DEFAULT, BACKGROUND_COLOR)), guiAlpha)); - GuiStatusBar(statusBar, text); - DrawRectangleRec((Rectangle){statusBar.x + statusBar.width - 27 + WINDOW_CLOSE_BUTTON_PADDING*2, statusBar.y + 1 + WINDOW_CLOSE_BUTTON_PADDING, 25 - WINDOW_CLOSE_BUTTON_PADDING*3, statusBar.height - 2 - WINDOW_CLOSE_BUTTON_PADDING*2}, Fade(GetColor(GuiGetStyle(DEFAULT, BASE_COLOR_FOCUSED)), guiAlpha)); - GuiDrawText("x", statusBar.x + statusBar.width - 16, statusBar.y + statusBar.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2, Fade(GetColor(GuiGetStyle(DEFAULT, TEXT_COLOR_FOCUSED)), guiAlpha)); - } break; - case GUI_STATE_PRESSED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(DEFAULT, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(DEFAULT, BORDER_COLOR_NORMAL)), guiAlpha)); - DrawRectangleRec((Rectangle){ bounds.x + GuiGetStyle(DEFAULT, BORDER_WIDTH), bounds.y + GuiGetStyle(DEFAULT, BORDER_WIDTH), bounds.width - GuiGetStyle(DEFAULT, BORDER_WIDTH)*2, bounds.height - GuiGetStyle(DEFAULT, BORDER_WIDTH)*2 }, Fade(GetColor(GuiGetStyle(DEFAULT, BACKGROUND_COLOR)), guiAlpha)); - GuiStatusBar(statusBar, text); - DrawRectangleRec((Rectangle){statusBar.x + statusBar.width - 27 + WINDOW_CLOSE_BUTTON_PADDING*2, statusBar.y + 1 + WINDOW_CLOSE_BUTTON_PADDING, 25 - WINDOW_CLOSE_BUTTON_PADDING*3, statusBar.height - 2 - WINDOW_CLOSE_BUTTON_PADDING*2}, Fade(GetColor(GuiGetStyle(DEFAULT, BASE_COLOR_PRESSED)), guiAlpha)); - GuiDrawText("x", statusBar.x + statusBar.width - 16, statusBar.y + statusBar.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2, Fade(GetColor(GuiGetStyle(DEFAULT, TEXT_COLOR_PRESSED)), guiAlpha)); - } break; - case GUI_STATE_DISABLED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(DEFAULT, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(DEFAULT, BORDER_COLOR_DISABLED)), guiAlpha)); - DrawRectangleRec((Rectangle){ bounds.x + GuiGetStyle(DEFAULT, BORDER_WIDTH), bounds.y + GuiGetStyle(DEFAULT, BORDER_WIDTH), bounds.width - GuiGetStyle(DEFAULT, BORDER_WIDTH)*2, bounds.height - GuiGetStyle(DEFAULT, BORDER_WIDTH)*2 }, Fade(GetColor(GuiGetStyle(DEFAULT, BACKGROUND_COLOR)), guiAlpha)); - GuiStatusBar(statusBar, text); - DrawRectangleRec((Rectangle){statusBar.x + statusBar.width - 27 + WINDOW_CLOSE_BUTTON_PADDING*2, statusBar.y + 1 + WINDOW_CLOSE_BUTTON_PADDING, 25 - WINDOW_CLOSE_BUTTON_PADDING*3, statusBar.height - 2 - WINDOW_CLOSE_BUTTON_PADDING*2}, Fade(GetColor(GuiGetStyle(DEFAULT, BASE_COLOR_DISABLED)), guiAlpha)); - GuiDrawText("x", statusBar.x + statusBar.width - 16, statusBar.y + statusBar.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2, Fade(GetColor(GuiGetStyle(DEFAULT, TEXT_COLOR_DISABLED)), guiAlpha)); - } break; - default: break; - } - + DrawRectangleLinesEx(bounds, GuiGetStyle(DEFAULT, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(DEFAULT, BORDER + (state*3))), guiAlpha)); + DrawRectangleRec((Rectangle){ bounds.x + GuiGetStyle(DEFAULT, BORDER_WIDTH), bounds.y + GuiGetStyle(DEFAULT, BORDER_WIDTH), bounds.width - GuiGetStyle(DEFAULT, BORDER_WIDTH)*2, bounds.height - GuiGetStyle(DEFAULT, BORDER_WIDTH)*2 }, Fade(GetColor(GuiGetStyle(DEFAULT, BACKGROUND_COLOR)), guiAlpha)); + GuiStatusBar(statusBar, text); + DrawRectangleRec((Rectangle){ statusBar.x + statusBar.width - 27 + WINDOW_CLOSE_BUTTON_PADDING*2, statusBar.y + 1 + WINDOW_CLOSE_BUTTON_PADDING, 25 - WINDOW_CLOSE_BUTTON_PADDING*3, statusBar.height - 2 - WINDOW_CLOSE_BUTTON_PADDING*2}, Fade(GetColor(GuiGetStyle(DEFAULT, BASE + (state*3))), guiAlpha)); + GuiDrawText("x", statusBar.x + statusBar.width - 16, statusBar.y + statusBar.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2, Fade(GetColor(GuiGetStyle(DEFAULT, TEXT + (state*3))), guiAlpha)); //-------------------------------------------------------------------- + return clicked; } @@ -929,14 +898,8 @@ RAYGUIDEF Rectangle GuiScrollPanel(Rectangle bounds, Rectangle content, Vector2 // Set scrollbar slider size back to the way it was before GuiSetStyle(SCROLLBAR, SCROLLBAR_SLIDER_SIZE, slider); - switch (state) - { - case GUI_STATE_NORMAL: DrawRectangleLinesEx(bounds, GuiGetStyle(DEFAULT, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(LISTVIEW, BORDER_COLOR_NORMAL)), guiAlpha)); break; - case GUI_STATE_FOCUSED: DrawRectangleLinesEx(bounds, GuiGetStyle(DEFAULT, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(LISTVIEW, BORDER_COLOR_FOCUSED)), guiAlpha)); break; - case GUI_STATE_PRESSED: DrawRectangleLinesEx(bounds, GuiGetStyle(DEFAULT, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(LISTVIEW, BORDER_COLOR_PRESSED)), guiAlpha)); break; - case GUI_STATE_DISABLED: DrawRectangleLinesEx(bounds, GuiGetStyle(DEFAULT, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(LISTVIEW, BORDER_COLOR_DISABLED)), guiAlpha)); break; - default: break; - } + // Draw scrollbar lines depending on current state + DrawRectangleLinesEx(bounds, GuiGetStyle(DEFAULT, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(LISTVIEW, BORDER + (state*3))), guiAlpha)); //-------------------------------------------------------------------- return view; @@ -999,51 +962,11 @@ RAYGUIDEF bool GuiButton(Rectangle bounds, const char *text) // Draw control //-------------------------------------------------------------------- - /* Proof of concept! --> Avoid duplicate code! DrawRectangleLinesEx(bounds, GuiGetStyle(BUTTON, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(DEFAULT, BORDER + (state*3))), guiAlpha)); DrawRectangle(bounds.x + GuiGetStyle(BUTTON, BORDER_WIDTH), bounds.y + GuiGetStyle(BUTTON, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(BUTTON, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(BUTTON, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(DEFAULT, BASE + (state*3))), guiAlpha)); if (iconId > 0) GuiDrawIcon(iconId, (Vector2){ bounds.x + GuiGetStyle(BUTTON, BORDER_WIDTH) + 4, bounds.y + bounds.height/2 - RICONS_SIZE/2 }, Fade(GetColor(GuiGetStyle(DEFAULT, TEXT + (state*3))), guiAlpha)); GuiDrawText(text, textPos.x, textPos.y, Fade(GetColor(GuiGetStyle(DEFAULT, TEXT + (state*3))), guiAlpha)); - */ - - switch (state) - { - case GUI_STATE_NORMAL: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(BUTTON, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(BUTTON, BORDER_COLOR_NORMAL)), guiAlpha)); - DrawRectangle(bounds.x + GuiGetStyle(BUTTON, BORDER_WIDTH), bounds.y + GuiGetStyle(BUTTON, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(BUTTON, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(BUTTON, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(BUTTON, BASE_COLOR_NORMAL)), guiAlpha)); - - if (iconId > 0) GuiDrawIcon(iconId, (Vector2){ bounds.x + GuiGetStyle(BUTTON, BORDER_WIDTH) + 4, bounds.y + bounds.height/2 - RICONS_SIZE/2 }, Fade(GetColor(GuiGetStyle(BUTTON, TEXT_COLOR_NORMAL)), guiAlpha)); - GuiDrawText(text, textPos.x, textPos.y, Fade(GetColor(GuiGetStyle(BUTTON, TEXT_COLOR_NORMAL)), guiAlpha)); - - } break; - case GUI_STATE_FOCUSED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(BUTTON, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(BUTTON, BORDER_COLOR_FOCUSED)), guiAlpha)); - DrawRectangle(bounds.x + GuiGetStyle(BUTTON, BORDER_WIDTH), bounds.y + GuiGetStyle(BUTTON, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(BUTTON, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(BUTTON, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(BUTTON, BASE_COLOR_FOCUSED)), guiAlpha)); - - if (iconId > 0) GuiDrawIcon(iconId, (Vector2){ bounds.x + GuiGetStyle(BUTTON, BORDER_WIDTH) + 4, bounds.y + bounds.height/2 - RICONS_SIZE/2 }, Fade(GetColor(GuiGetStyle(BUTTON, TEXT_COLOR_FOCUSED)), guiAlpha)); - GuiDrawText(text, textPos.x, textPos.y, Fade(GetColor(GuiGetStyle(BUTTON, TEXT_COLOR_FOCUSED)), guiAlpha)); - } break; - case GUI_STATE_PRESSED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(BUTTON, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(BUTTON, BORDER_COLOR_PRESSED)), guiAlpha)); - DrawRectangle(bounds.x + GuiGetStyle(BUTTON, BORDER_WIDTH), bounds.y + GuiGetStyle(BUTTON, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(BUTTON, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(BUTTON, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(BUTTON, BASE_COLOR_PRESSED)), guiAlpha)); - - if (iconId > 0) GuiDrawIcon(iconId, (Vector2){ bounds.x + GuiGetStyle(BUTTON, BORDER_WIDTH) + 4, bounds.y + bounds.height/2 - RICONS_SIZE/2 }, Fade(GetColor(GuiGetStyle(BUTTON, TEXT_COLOR_PRESSED)), guiAlpha)); - GuiDrawText(text, textPos.x, textPos.y, Fade(GetColor(GuiGetStyle(BUTTON, TEXT_COLOR_PRESSED)), guiAlpha)); - } break; - case GUI_STATE_DISABLED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(BUTTON, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(BUTTON, BORDER_COLOR_DISABLED)), guiAlpha)); - DrawRectangle(bounds.x + GuiGetStyle(BUTTON, BORDER_WIDTH), bounds.y + GuiGetStyle(BUTTON, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(BUTTON, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(BUTTON, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(BUTTON, BASE_COLOR_DISABLED)), guiAlpha)); - - if (iconId > 0) GuiDrawIcon(iconId, (Vector2){ bounds.x + GuiGetStyle(BUTTON, BORDER_WIDTH) + 4, bounds.y + bounds.height/2 - RICONS_SIZE/2 }, Fade(GetColor(GuiGetStyle(BUTTON, TEXT_COLOR_DISABLED)), guiAlpha)); - GuiDrawText(text, textPos.x, textPos.y, Fade(GetColor(GuiGetStyle(BUTTON, TEXT_COLOR_DISABLED)), guiAlpha)); - } break; - default: break; - } //------------------------------------------------------------------ return pressed; @@ -1080,14 +1003,7 @@ RAYGUIDEF bool GuiLabelButton(Rectangle bounds, const char *text) // Draw control //-------------------------------------------------------------------- - switch (state) - { - case GUI_STATE_NORMAL: GuiDrawText(text, bounds.x, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(GuiGetStyle(LABEL, TEXT_COLOR_NORMAL)), guiAlpha)); break; - case GUI_STATE_FOCUSED: GuiDrawText(text, bounds.x, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(GuiGetStyle(LABEL, TEXT_COLOR_FOCUSED)), guiAlpha)); break; - case GUI_STATE_PRESSED: GuiDrawText(text, bounds.x, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(GuiGetStyle(LABEL, TEXT_COLOR_PRESSED)), guiAlpha)); break; - case GUI_STATE_DISABLED: GuiDrawText(text, bounds.x, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(GuiGetStyle(LABEL, TEXT_COLOR_DISABLED)), guiAlpha)); break; - default: break; - } + GuiDrawText(text, bounds.x, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(GuiGetStyle(LABEL, TEXT + (state*3))), guiAlpha)); //-------------------------------------------------------------------- return pressed; @@ -1137,38 +1053,10 @@ RAYGUIDEF bool GuiImageButtonEx(Rectangle bounds, Texture2D texture, Rectangle t // Draw control //-------------------------------------------------------------------- - switch (state) - { - case GUI_STATE_NORMAL: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(BUTTON, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(BUTTON, BORDER_COLOR_NORMAL)), guiAlpha)); - DrawRectangle(bounds.x + GuiGetStyle(BUTTON, BORDER_WIDTH), bounds.y + GuiGetStyle(BUTTON, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(BUTTON, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(BUTTON, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(BUTTON, BASE_COLOR_NORMAL)), guiAlpha)); - if (text != NULL) GuiDrawText(text, (bounds.x + bounds.width/2 - (texSource.width + GuiGetStyle(BUTTON, INNER_PADDING) + textWidth)/2) + texSource.width, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(GuiGetStyle(BUTTON, TEXT_COLOR_NORMAL)), guiAlpha)); - if (texture.id > 0) DrawTextureRec(texture, texSource, (Vector2){ bounds.x + bounds.width/2 - (texSource.width + GuiGetStyle(BUTTON, INNER_PADDING)/2 + textWidth)/2, bounds.y + bounds.height/2 - texSource.height/2 }, Fade(GetColor(GuiGetStyle(BUTTON, TEXT_COLOR_NORMAL)), guiAlpha)); - } break; - case GUI_STATE_FOCUSED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(BUTTON, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(BUTTON, BORDER_COLOR_FOCUSED)), guiAlpha)); - DrawRectangle(bounds.x + GuiGetStyle(BUTTON, BORDER_WIDTH), bounds.y + GuiGetStyle(BUTTON, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(BUTTON, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(BUTTON, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(BUTTON, BASE_COLOR_FOCUSED)), guiAlpha)); - if (text != NULL) GuiDrawText(text, (bounds.x + bounds.width/2 - (texSource.width + GuiGetStyle(BUTTON, INNER_PADDING) + textWidth)/2) + texSource.width, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(GuiGetStyle(BUTTON, TEXT_COLOR_FOCUSED)), guiAlpha)); - if (texture.id > 0) DrawTextureRec(texture, texSource, (Vector2){ bounds.x + bounds.width/2 - (texSource.width + GuiGetStyle(BUTTON, INNER_PADDING)/2 + textWidth)/2, bounds.y + bounds.height/2 - texSource.height/2 }, Fade(GetColor(GuiGetStyle(BUTTON, TEXT_COLOR_FOCUSED)), guiAlpha)); - } break; - case GUI_STATE_PRESSED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(BUTTON, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(BUTTON, BORDER_COLOR_PRESSED)), guiAlpha)); - DrawRectangle(bounds.x + GuiGetStyle(BUTTON, BORDER_WIDTH), bounds.y + GuiGetStyle(BUTTON, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(BUTTON, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(BUTTON, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(BUTTON, BASE_COLOR_PRESSED)), guiAlpha)); - if (text != NULL) GuiDrawText(text, (bounds.x + bounds.width/2 - (texSource.width + GuiGetStyle(BUTTON, INNER_PADDING) + textWidth)/2) + texSource.width, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(GuiGetStyle(BUTTON, TEXT_COLOR_PRESSED)), guiAlpha)); - if (texture.id > 0) DrawTextureRec(texture, texSource, (Vector2){ bounds.x + bounds.width/2 - (texSource.width + GuiGetStyle(BUTTON, INNER_PADDING)/2 + textWidth)/2, bounds.y + bounds.height/2 - texSource.height/2 }, Fade(GetColor(GuiGetStyle(BUTTON, TEXT_COLOR_PRESSED)), guiAlpha)); - } break; - case GUI_STATE_DISABLED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(BUTTON, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(BUTTON, BORDER_COLOR_DISABLED)), guiAlpha)); - DrawRectangle(bounds.x + GuiGetStyle(BUTTON, BORDER_WIDTH), bounds.y + GuiGetStyle(BUTTON, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(BUTTON, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(BUTTON, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(BUTTON, BASE_COLOR_DISABLED)), guiAlpha)); - if (text != NULL) GuiDrawText(text, (bounds.x + bounds.width/2 - (texSource.width + GuiGetStyle(BUTTON, INNER_PADDING) + textWidth)/2) + texSource.width, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(GuiGetStyle(BUTTON, TEXT_COLOR_DISABLED)), guiAlpha)); - if (texture.id > 0) DrawTextureRec(texture, texSource, (Vector2){ bounds.x + bounds.width/2 - (texSource.width + GuiGetStyle(BUTTON, INNER_PADDING)/2 + textWidth)/2, bounds.y + bounds.height/2 - texSource.height/2 }, Fade(GetColor(GuiGetStyle(BUTTON, TEXT_COLOR_DISABLED)), guiAlpha)); - } break; - default: break; - } + DrawRectangleLinesEx(bounds, GuiGetStyle(BUTTON, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(BUTTON, BORDER + (state*3))), guiAlpha)); + DrawRectangle(bounds.x + GuiGetStyle(BUTTON, BORDER_WIDTH), bounds.y + GuiGetStyle(BUTTON, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(BUTTON, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(BUTTON, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(BUTTON, BASE + (state*3))), guiAlpha)); + if (text != NULL) GuiDrawText(text, (bounds.x + bounds.width/2 - (texSource.width + GuiGetStyle(BUTTON, INNER_PADDING) + textWidth)/2) + texSource.width, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(GuiGetStyle(BUTTON, TEXT + (state*3))), guiAlpha)); + if (texture.id > 0) DrawTextureRec(texture, texSource, (Vector2){ bounds.x + bounds.width/2 - (texSource.width + GuiGetStyle(BUTTON, INNER_PADDING)/2 + textWidth)/2, bounds.y + bounds.height/2 - texSource.height/2 }, Fade(GetColor(GuiGetStyle(BUTTON, TEXT + (state*3))), guiAlpha)); //------------------------------------------------------------------ return clicked; @@ -1207,42 +1095,17 @@ RAYGUIDEF bool GuiToggle(Rectangle bounds, const char *text, bool active) // Draw control //-------------------------------------------------------------------- - switch (state) + if (state == GUI_STATE_NORMAL) { - case GUI_STATE_NORMAL: - { - if (active) - { - DrawRectangleLinesEx(bounds, GuiGetStyle(TOGGLE, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TOGGLE, BORDER_COLOR_PRESSED)), guiAlpha)); - DrawRectangle(bounds.x + GuiGetStyle(TOGGLE, BORDER_WIDTH), bounds.y + GuiGetStyle(TOGGLE, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(TOGGLE, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(TOGGLE, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TOGGLE, BASE_COLOR_PRESSED)), guiAlpha)); - GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(GuiGetStyle(TOGGLE, TEXT_COLOR_PRESSED)), guiAlpha)); - } - else - { - DrawRectangleLinesEx(bounds, GuiGetStyle(TOGGLE, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TOGGLE, BORDER_COLOR_NORMAL)), guiAlpha)); - DrawRectangle(bounds.x + GuiGetStyle(TOGGLE, BORDER_WIDTH), bounds.y + GuiGetStyle(TOGGLE, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(TOGGLE, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(TOGGLE, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TOGGLE, BASE_COLOR_NORMAL)), guiAlpha)); - GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(GuiGetStyle(TOGGLE, TEXT_COLOR_NORMAL)), guiAlpha)); - } - } break; - case GUI_STATE_FOCUSED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(TOGGLE, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TOGGLE, BORDER_COLOR_FOCUSED)), guiAlpha)); - DrawRectangle(bounds.x + GuiGetStyle(TOGGLE, BORDER_WIDTH), bounds.y + GuiGetStyle(TOGGLE, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(TOGGLE, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(TOGGLE, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TOGGLE, BASE_COLOR_FOCUSED)), guiAlpha)); - GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(GuiGetStyle(TOGGLE, TEXT_COLOR_FOCUSED)), guiAlpha)); - } break; - case GUI_STATE_PRESSED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(TOGGLE, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TOGGLE, BORDER_COLOR_PRESSED)), guiAlpha)); - DrawRectangle(bounds.x + GuiGetStyle(TOGGLE, BORDER_WIDTH), bounds.y + GuiGetStyle(TOGGLE, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(TOGGLE, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(TOGGLE, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TOGGLE, BASE_COLOR_PRESSED)), guiAlpha)); - GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(GuiGetStyle(TOGGLE, TEXT_COLOR_PRESSED)), guiAlpha)); - } break; - case GUI_STATE_DISABLED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(TOGGLE, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TOGGLE, BORDER_COLOR_DISABLED)), guiAlpha)); - DrawRectangle(bounds.x + GuiGetStyle(TOGGLE, BORDER_WIDTH), bounds.y + GuiGetStyle(TOGGLE, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(TOGGLE, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(TOGGLE, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TOGGLE, BASE_COLOR_DISABLED)), guiAlpha)); - GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(GuiGetStyle(TOGGLE, TEXT_COLOR_DISABLED)), guiAlpha)); - } break; - default: break; + DrawRectangleLinesEx(bounds, GuiGetStyle(TOGGLE, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TOGGLE, BORDER + (active ? (GUI_STATE_PRESSED*3) : (state*3)))), guiAlpha)); + DrawRectangle(bounds.x + GuiGetStyle(TOGGLE, BORDER_WIDTH), bounds.y + GuiGetStyle(TOGGLE, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(TOGGLE, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(TOGGLE, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TOGGLE, BASE + (active ? (GUI_STATE_PRESSED*3) : (state*3)))), guiAlpha)); + GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(GuiGetStyle(TOGGLE, TEXT + (active ? (GUI_STATE_PRESSED*3) : (state*3)))), guiAlpha)); + } + else + { + DrawRectangleLinesEx(bounds, GuiGetStyle(TOGGLE, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TOGGLE, BORDER + state*3)), guiAlpha)); + DrawRectangle(bounds.x + GuiGetStyle(TOGGLE, BORDER_WIDTH), bounds.y + GuiGetStyle(TOGGLE, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(TOGGLE, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(TOGGLE, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TOGGLE, BASE + state*3)), guiAlpha)); + GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(GuiGetStyle(TOGGLE, TEXT + state*3)), guiAlpha)); } //-------------------------------------------------------------------- @@ -1304,54 +1167,13 @@ RAYGUIDEF bool GuiCheckBox(Rectangle bounds, const char *text, bool checked) // Draw control //-------------------------------------------------------------------- - switch (state) - { - case GUI_STATE_NORMAL: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(CHECKBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(CHECKBOX, BORDER_COLOR_NORMAL)), guiAlpha)); - if (checked) DrawRectangle(bounds.x + GuiGetStyle(CHECKBOX, BORDER_WIDTH) + GuiGetStyle(CHECKBOX, INNER_PADDING), - bounds.y + GuiGetStyle(CHECKBOX, BORDER_WIDTH) + GuiGetStyle(CHECKBOX, INNER_PADDING), - bounds.width - 2*(GuiGetStyle(CHECKBOX, BORDER_WIDTH) + GuiGetStyle(CHECKBOX, INNER_PADDING)), - bounds.height - 2*(GuiGetStyle(CHECKBOX, BORDER_WIDTH) + GuiGetStyle(CHECKBOX, INNER_PADDING)), Fade(GetColor(GuiGetStyle(CHECKBOX, TEXT_COLOR_PRESSED)), guiAlpha)); + DrawRectangleLinesEx(bounds, GuiGetStyle(CHECKBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(CHECKBOX, BORDER + (state*3))), guiAlpha)); + if (checked) DrawRectangle(bounds.x + GuiGetStyle(CHECKBOX, BORDER_WIDTH) + GuiGetStyle(CHECKBOX, INNER_PADDING), + bounds.y + GuiGetStyle(CHECKBOX, BORDER_WIDTH) + GuiGetStyle(CHECKBOX, INNER_PADDING), + bounds.width - 2*(GuiGetStyle(CHECKBOX, BORDER_WIDTH) + GuiGetStyle(CHECKBOX, INNER_PADDING)), + bounds.height - 2*(GuiGetStyle(CHECKBOX, BORDER_WIDTH) + GuiGetStyle(CHECKBOX, INNER_PADDING)), Fade(GetColor(GuiGetStyle(CHECKBOX, TEXT + (state == GUI_STATE_NORMAL) ? (GUI_STATE_PRESSED*3) : (state*3))), guiAlpha)); - if (text != NULL) GuiDrawText(text, bounds.x + bounds.width + GuiGetStyle(CHECKBOX, CHECK_TEXT_PADDING), bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2, Fade(GetColor(GuiGetStyle(LABEL, TEXT_COLOR_NORMAL)), guiAlpha)); - - } break; - case GUI_STATE_FOCUSED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(CHECKBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(CHECKBOX, BORDER_COLOR_FOCUSED)), guiAlpha)); - if (checked) DrawRectangle(bounds.x + GuiGetStyle(CHECKBOX, BORDER_WIDTH) + GuiGetStyle(CHECKBOX, INNER_PADDING), - bounds.y + GuiGetStyle(CHECKBOX, BORDER_WIDTH) + GuiGetStyle(CHECKBOX, INNER_PADDING), - bounds.width - 2*(GuiGetStyle(CHECKBOX, BORDER_WIDTH) + GuiGetStyle(CHECKBOX, INNER_PADDING)), - bounds.height - 2*(GuiGetStyle(CHECKBOX, BORDER_WIDTH) + GuiGetStyle(CHECKBOX, INNER_PADDING)), Fade(GetColor(GuiGetStyle(CHECKBOX, TEXT_COLOR_FOCUSED)), guiAlpha)); - - if (text != NULL) GuiDrawText(text, bounds.x + bounds.width + GuiGetStyle(CHECKBOX, CHECK_TEXT_PADDING), bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2, Fade(GetColor(GuiGetStyle(LABEL, TEXT_COLOR_FOCUSED)), guiAlpha)); - - } break; - case GUI_STATE_PRESSED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(CHECKBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(CHECKBOX, BORDER_COLOR_PRESSED)), guiAlpha)); - if (checked) DrawRectangle(bounds.x + GuiGetStyle(CHECKBOX, BORDER_WIDTH) + GuiGetStyle(CHECKBOX, INNER_PADDING), - bounds.y + GuiGetStyle(CHECKBOX, BORDER_WIDTH) + GuiGetStyle(CHECKBOX, INNER_PADDING), - bounds.width - 2*(GuiGetStyle(CHECKBOX, BORDER_WIDTH) + GuiGetStyle(CHECKBOX, INNER_PADDING)), - bounds.height - 2*(GuiGetStyle(CHECKBOX, BORDER_WIDTH) + GuiGetStyle(CHECKBOX, INNER_PADDING)), Fade(GetColor(GuiGetStyle(CHECKBOX, TEXT_COLOR_PRESSED)), guiAlpha)); - - if (text != NULL) GuiDrawText(text, bounds.x + bounds.width + GuiGetStyle(CHECKBOX, CHECK_TEXT_PADDING), bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2, Fade(GetColor(GuiGetStyle(LABEL, TEXT_COLOR_PRESSED)), guiAlpha)); - - } break; - case GUI_STATE_DISABLED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(CHECKBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(DEFAULT, BORDER_COLOR_DISABLED)), guiAlpha)); - if (checked) DrawRectangle(bounds.x + GuiGetStyle(CHECKBOX, BORDER_WIDTH) + GuiGetStyle(CHECKBOX, INNER_PADDING), - bounds.y + GuiGetStyle(CHECKBOX, BORDER_WIDTH) + GuiGetStyle(CHECKBOX, INNER_PADDING), - bounds.width - 2*(GuiGetStyle(CHECKBOX, BORDER_WIDTH) + GuiGetStyle(CHECKBOX, INNER_PADDING)), - bounds.height - 2*(GuiGetStyle(CHECKBOX, BORDER_WIDTH) + GuiGetStyle(CHECKBOX, INNER_PADDING)), Fade(GetColor(GuiGetStyle(DEFAULT, TEXT_COLOR_DISABLED)), guiAlpha)); - - if (text != NULL) GuiDrawText(text, bounds.x + bounds.width + GuiGetStyle(CHECKBOX, CHECK_TEXT_PADDING), bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2, Fade(GetColor(GuiGetStyle(LABEL, TEXT_COLOR_DISABLED)), guiAlpha)); - - } break; - default: break; - } + if (text != NULL) GuiDrawText(text, bounds.x + bounds.width + GuiGetStyle(CHECKBOX, CHECK_TEXT_PADDING), bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2, Fade(GetColor(GuiGetStyle(LABEL, TEXT + (state*3))), guiAlpha)); //-------------------------------------------------------------------- return checked; @@ -1403,56 +1225,16 @@ RAYGUIDEF int GuiComboBox(Rectangle bounds, const char *text, int active) // Draw control //-------------------------------------------------------------------- - switch (state) - { - case GUI_STATE_NORMAL: - { - // Draw combo box main - DrawRectangleLinesEx(bounds, GuiGetStyle(COMBOBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(COMBOBOX, BORDER_COLOR_NORMAL)), guiAlpha)); - DrawRectangle(bounds.x + GuiGetStyle(COMBOBOX, BORDER_WIDTH), bounds.y + GuiGetStyle(COMBOBOX, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(COMBOBOX, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(COMBOBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(COMBOBOX, BASE_COLOR_NORMAL)), guiAlpha)); + // Draw combo box main + DrawRectangleLinesEx(bounds, GuiGetStyle(COMBOBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(COMBOBOX, BORDER + (state*3))), guiAlpha)); + DrawRectangle(bounds.x + GuiGetStyle(COMBOBOX, BORDER_WIDTH), bounds.y + GuiGetStyle(COMBOBOX, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(COMBOBOX, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(COMBOBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(COMBOBOX, BASE + (state*3))), guiAlpha)); - // Draw selector - DrawRectangleLinesEx(selector, GuiGetStyle(COMBOBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(COMBOBOX, BORDER_COLOR_NORMAL)), guiAlpha)); - DrawRectangle(selector.x + GuiGetStyle(COMBOBOX, BORDER_WIDTH), selector.y + GuiGetStyle(COMBOBOX, BORDER_WIDTH), selector.width - 2*GuiGetStyle(COMBOBOX, BORDER_WIDTH), selector.height - 2*GuiGetStyle(COMBOBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(COMBOBOX, BASE_COLOR_NORMAL)), guiAlpha)); + // Draw selector + DrawRectangleLinesEx(selector, GuiGetStyle(COMBOBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(COMBOBOX, BORDER + (state*3))), guiAlpha)); + DrawRectangle(selector.x + GuiGetStyle(COMBOBOX, BORDER_WIDTH), selector.y + GuiGetStyle(COMBOBOX, BORDER_WIDTH), selector.width - 2*GuiGetStyle(COMBOBOX, BORDER_WIDTH), selector.height - 2*GuiGetStyle(COMBOBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(COMBOBOX, BASE + (state*3))), guiAlpha)); - GuiDrawText(elementsPtrs[active], bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(GuiGetStyle(COMBOBOX, TEXT_COLOR_NORMAL)), guiAlpha)); - GuiDrawText(TextFormat("%i/%i", active + 1, elementsCount), selector.x + selector.width/2 - GuiTextWidth(TextFormat("%i/%i", active + 1, elementsCount))/2, selector.y + selector.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(GuiGetStyle(COMBOBOX, TEXT_COLOR_NORMAL)), guiAlpha)); - } break; - case GUI_STATE_FOCUSED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(COMBOBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(COMBOBOX, BORDER_COLOR_FOCUSED)), guiAlpha)); - DrawRectangle(bounds.x + GuiGetStyle(COMBOBOX, BORDER_WIDTH), bounds.y + GuiGetStyle(COMBOBOX, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(COMBOBOX, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(COMBOBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(COMBOBOX, BASE_COLOR_FOCUSED)), guiAlpha)); - - DrawRectangleLinesEx(selector, GuiGetStyle(COMBOBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(COMBOBOX, BORDER_COLOR_FOCUSED)), guiAlpha)); - DrawRectangle(selector.x + GuiGetStyle(COMBOBOX, BORDER_WIDTH), selector.y + GuiGetStyle(COMBOBOX, BORDER_WIDTH), selector.width - 2*GuiGetStyle(COMBOBOX, BORDER_WIDTH), selector.height - 2*GuiGetStyle(COMBOBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(COMBOBOX, BASE_COLOR_FOCUSED)), guiAlpha)); - - GuiDrawText(elementsPtrs[active], bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(GuiGetStyle(COMBOBOX, TEXT_COLOR_FOCUSED)), guiAlpha)); - GuiDrawText(TextFormat("%i/%i", active + 1, elementsCount), selector.x + selector.width/2 - GuiTextWidth(TextFormat("%i/%i", active + 1, elementsCount))/2, selector.y + selector.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(GuiGetStyle(COMBOBOX, TEXT_COLOR_FOCUSED)), guiAlpha)); - } break; - case GUI_STATE_PRESSED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(COMBOBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(COMBOBOX, BORDER_COLOR_PRESSED)), guiAlpha)); - DrawRectangle(bounds.x + GuiGetStyle(COMBOBOX, BORDER_WIDTH), bounds.y + GuiGetStyle(COMBOBOX, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(COMBOBOX, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(COMBOBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(COMBOBOX, BASE_COLOR_PRESSED)), guiAlpha)); - - DrawRectangleLinesEx(selector, GuiGetStyle(COMBOBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(COMBOBOX, BORDER_COLOR_PRESSED)), guiAlpha)); - DrawRectangle(selector.x + GuiGetStyle(COMBOBOX, BORDER_WIDTH), selector.y + GuiGetStyle(COMBOBOX, BORDER_WIDTH), selector.width - 2*GuiGetStyle(COMBOBOX, BORDER_WIDTH), selector.height - 2*GuiGetStyle(COMBOBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(COMBOBOX, BASE_COLOR_PRESSED)), guiAlpha)); - - GuiDrawText(elementsPtrs[active], bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(GuiGetStyle(COMBOBOX, TEXT_COLOR_PRESSED)), guiAlpha)); - GuiDrawText(TextFormat("%i/%i", active + 1, elementsCount), selector.x + selector.width/2 - GuiTextWidth(TextFormat("%i/%i", active + 1, elementsCount))/2, selector.y + selector.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(GuiGetStyle(COMBOBOX, TEXT_COLOR_PRESSED)), guiAlpha)); - } break; - case GUI_STATE_DISABLED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(COMBOBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(COMBOBOX, BORDER_COLOR_DISABLED)), guiAlpha)); - DrawRectangle(bounds.x + GuiGetStyle(COMBOBOX, BORDER_WIDTH), bounds.y + GuiGetStyle(COMBOBOX, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(COMBOBOX, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(COMBOBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(COMBOBOX, BASE_COLOR_DISABLED)), guiAlpha)); - - DrawRectangleLinesEx(selector, GuiGetStyle(COMBOBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(COMBOBOX, BORDER_COLOR_DISABLED)), guiAlpha)); - DrawRectangle(selector.x + GuiGetStyle(COMBOBOX, BORDER_WIDTH), selector.y + GuiGetStyle(COMBOBOX, BORDER_WIDTH), selector.width - 2*GuiGetStyle(COMBOBOX, BORDER_WIDTH), selector.height - 2*GuiGetStyle(COMBOBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(COMBOBOX, BASE_COLOR_DISABLED)), guiAlpha)); - - GuiDrawText(elementsPtrs[active], bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(GuiGetStyle(COMBOBOX, TEXT_COLOR_DISABLED)), guiAlpha)); - GuiDrawText(TextFormat("%i/%i", active + 1, elementsCount), selector.x + selector.width/2 - GuiTextWidth(TextFormat("%i/%i", active + 1, elementsCount))/2, selector.y + selector.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(GuiGetStyle(COMBOBOX, TEXT_COLOR_DISABLED)), guiAlpha)); - } break; - default: break; - } + GuiDrawText(elementsPtrs[active], bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(GuiGetStyle(COMBOBOX, TEXT + (state*3))), guiAlpha)); + GuiDrawText(TextFormat("%i/%i", active + 1, elementsCount), selector.x + selector.width/2 - GuiTextWidth(TextFormat("%i/%i", active + 1, elementsCount))/2, selector.y + selector.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(GuiGetStyle(COMBOBOX, TEXT + (state*3))), guiAlpha)); //-------------------------------------------------------------------- return active; @@ -1522,23 +1304,15 @@ RAYGUIDEF bool GuiDropdownBox(Rectangle bounds, const char *text, int *active, b { DrawRectangle(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(GuiGetStyle(DEFAULT, BASE_COLOR_NORMAL)), guiAlpha)); DrawRectangleLinesEx(bounds, GuiGetStyle(DROPDOWNBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(LISTVIEW, BORDER_COLOR_NORMAL)), guiAlpha)); + GuiListElement((Rectangle){ bounds.x, bounds.y, bounds.width, bounds.height }, elementsPtrs[auxActive], false, false); - - DrawTriangle((Vector2){ bounds.x + bounds.width - GuiGetStyle(DROPDOWNBOX, ARROW_RIGHT_PADDING), bounds.y + bounds.height/2 - 2 }, - (Vector2){ bounds.x + bounds.width - GuiGetStyle(DROPDOWNBOX, ARROW_RIGHT_PADDING) + 5, bounds.y + bounds.height/2 - 2 + 5 }, - (Vector2){ bounds.x + bounds.width - GuiGetStyle(DROPDOWNBOX, ARROW_RIGHT_PADDING) + 10, bounds.y + bounds.height/2 - 2 }, Fade(GetColor(GuiGetStyle(DEFAULT, TEXT_COLOR_NORMAL)), guiAlpha)); } break; case GUI_STATE_FOCUSED: { GuiListElement((Rectangle){ bounds.x, bounds.y, bounds.width, bounds.height }, elementsPtrs[auxActive], false, editMode); - - DrawTriangle((Vector2){ bounds.x + bounds.width - GuiGetStyle(DROPDOWNBOX, ARROW_RIGHT_PADDING), bounds.y + bounds.height/2 - 2 }, - (Vector2){ bounds.x + bounds.width - GuiGetStyle(DROPDOWNBOX, ARROW_RIGHT_PADDING) + 5, bounds.y + bounds.height/2 - 2 + 5 }, - (Vector2){ bounds.x + bounds.width - GuiGetStyle(DROPDOWNBOX, ARROW_RIGHT_PADDING) + 10, bounds.y + bounds.height/2 - 2 }, Fade(GetColor(GuiGetStyle(DEFAULT, TEXT_COLOR_FOCUSED)), guiAlpha)); } break; case GUI_STATE_PRESSED: { - if (!editMode) GuiListElement((Rectangle){ bounds.x, bounds.y, bounds.width, bounds.height }, elementsPtrs[auxActive], true, true); if (editMode) { @@ -1562,23 +1336,20 @@ RAYGUIDEF bool GuiDropdownBox(Rectangle bounds, const char *text, int *active, b } } } - - DrawTriangle((Vector2){ bounds.x + bounds.width - GuiGetStyle(DROPDOWNBOX, ARROW_RIGHT_PADDING), bounds.y + bounds.height/2 - 2 }, - (Vector2){ bounds.x + bounds.width - GuiGetStyle(DROPDOWNBOX, ARROW_RIGHT_PADDING) + 5, bounds.y + bounds.height/2 - 2 + 5 }, - (Vector2){ bounds.x + bounds.width - GuiGetStyle(DROPDOWNBOX, ARROW_RIGHT_PADDING) + 10, bounds.y + bounds.height/2 - 2 }, Fade(GetColor(GuiGetStyle(DEFAULT, TEXT_COLOR_PRESSED)), guiAlpha)); } break; case GUI_STATE_DISABLED: { DrawRectangle(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(GuiGetStyle(DEFAULT, BASE_COLOR_DISABLED)), guiAlpha)); DrawRectangleLinesEx(bounds, GuiGetStyle(DROPDOWNBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(LISTVIEW, BORDER_COLOR_DISABLED)), guiAlpha)); + GuiListElement((Rectangle){ bounds.x, bounds.y, bounds.width, bounds.height }, elementsPtrs[auxActive], false, false); - - DrawTriangle((Vector2){ bounds.x + bounds.width - GuiGetStyle(DROPDOWNBOX, ARROW_RIGHT_PADDING), bounds.y + bounds.height/2 - 2 }, - (Vector2){ bounds.x + bounds.width - GuiGetStyle(DROPDOWNBOX, ARROW_RIGHT_PADDING) + 5, bounds.y + bounds.height/2 - 2 + 5 }, - (Vector2){ bounds.x + bounds.width - GuiGetStyle(DROPDOWNBOX, ARROW_RIGHT_PADDING) + 10, bounds.y + bounds.height/2 - 2 }, Fade(GetColor(GuiGetStyle(DEFAULT, TEXT_COLOR_DISABLED)), guiAlpha)); } break; default: break; } + + DrawTriangle((Vector2){ bounds.x + bounds.width - GuiGetStyle(DROPDOWNBOX, ARROW_RIGHT_PADDING), bounds.y + bounds.height/2 - 2 }, + (Vector2){ bounds.x + bounds.width - GuiGetStyle(DROPDOWNBOX, ARROW_RIGHT_PADDING) + 5, bounds.y + bounds.height/2 - 2 + 5 }, + (Vector2){ bounds.x + bounds.width - GuiGetStyle(DROPDOWNBOX, ARROW_RIGHT_PADDING) + 10, bounds.y + bounds.height/2 - 2 }, Fade(GetColor(GuiGetStyle(DEFAULT, TEXT + (state*3))), guiAlpha)); //-------------------------------------------------------------------- *active = auxActive; @@ -1721,34 +1492,19 @@ RAYGUIDEF bool GuiValueBox(Rectangle bounds, int *value, int minValue, int maxVa // Draw control //-------------------------------------------------------------------- - switch (state) + DrawRectangleLinesEx(bounds, GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BORDER + (state*3))), guiAlpha)); + + if (state == GUI_STATE_PRESSED) { - case GUI_STATE_NORMAL: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BORDER_COLOR_NORMAL)), guiAlpha)); - GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(GuiGetStyle(TEXTBOX, TEXT_COLOR_NORMAL)), guiAlpha)); - } break; - case GUI_STATE_FOCUSED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BORDER_COLOR_FOCUSED)), guiAlpha)); - GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(GuiGetStyle(TEXTBOX, TEXT_COLOR_FOCUSED)), guiAlpha)); - } break; - case GUI_STATE_PRESSED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BORDER_COLOR_PRESSED)), guiAlpha)); - DrawRectangle(bounds.x + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.y + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BASE_COLOR_FOCUSED)), guiAlpha)); - GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(GuiGetStyle(TEXTBOX, TEXT_COLOR_PRESSED)), guiAlpha)); - - if (editMode && ((framesCounter/20)%2 == 0)) DrawRectangle(bounds.x + GuiTextWidth(text)/2 + bounds.width/2 + 2, bounds.y + GuiGetStyle(TEXTBOX, INNER_PADDING), 1, bounds.height - GuiGetStyle(TEXTBOX, INNER_PADDING)*2, Fade(GetColor(GuiGetStyle(TEXTBOX, BORDER_COLOR_FOCUSED)), guiAlpha)); - } break; - case GUI_STATE_DISABLED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BORDER_COLOR_DISABLED)), guiAlpha)); - DrawRectangle(bounds.x + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.y + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BASE_COLOR_DISABLED)), guiAlpha)); - GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(GuiGetStyle(TEXTBOX, TEXT_COLOR_DISABLED)), guiAlpha)); - } break; - default: break; + DrawRectangle(bounds.x + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.y + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BASE_COLOR_FOCUSED)), guiAlpha)); + if (editMode && ((framesCounter/20)%2 == 0)) DrawRectangle(bounds.x + GuiTextWidth(text)/2 + bounds.width/2 + 2, bounds.y + GuiGetStyle(TEXTBOX, INNER_PADDING), 1, bounds.height - GuiGetStyle(TEXTBOX, INNER_PADDING)*2, Fade(GetColor(GuiGetStyle(TEXTBOX, BORDER_COLOR_FOCUSED)), guiAlpha)); } + else if (state == GUI_STATE_DISABLED) + { + DrawRectangle(bounds.x + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.y + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BASE_COLOR_DISABLED)), guiAlpha)); + } + + GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(GuiGetStyle(TEXTBOX, TEXT + (state*3))), guiAlpha)); //-------------------------------------------------------------------- return pressed; @@ -1833,34 +1589,19 @@ RAYGUIDEF bool GuiTextBox(Rectangle bounds, char *text, int textSize, bool editM // Draw control //-------------------------------------------------------------------- - switch (state) + DrawRectangleLinesEx(bounds, GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BORDER + (state*3))), guiAlpha)); + + if (state == GUI_STATE_PRESSED) { - case GUI_STATE_NORMAL: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BORDER_COLOR_NORMAL)), guiAlpha)); - GuiDrawText(text, bounds.x + GuiGetStyle(TEXTBOX, INNER_PADDING), bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2, Fade(GetColor(GuiGetStyle(TEXTBOX, TEXT_COLOR_NORMAL)), guiAlpha)); - } break; - case GUI_STATE_FOCUSED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BORDER_COLOR_FOCUSED)), guiAlpha)); - GuiDrawText(text, bounds.x + GuiGetStyle(TEXTBOX, INNER_PADDING), bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2, Fade(GetColor(GuiGetStyle(TEXTBOX, TEXT_COLOR_FOCUSED)), guiAlpha)); - } break; - case GUI_STATE_PRESSED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BORDER_COLOR_PRESSED)), guiAlpha)); - DrawRectangle(bounds.x + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.y + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BASE_COLOR_FOCUSED)), guiAlpha)); - GuiDrawText(text, bounds.x + GuiGetStyle(TEXTBOX, INNER_PADDING), bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2, Fade(GetColor(GuiGetStyle(TEXTBOX, TEXT_COLOR_PRESSED)), guiAlpha)); - - if (editMode && ((framesCounter/20)%2 == 0)) DrawRectangle(bounds.x + GuiGetStyle(TEXTBOX, INNER_PADDING) + GuiTextWidth(text) + 2, bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE), 1, GuiGetStyle(DEFAULT, TEXT_SIZE)*2, Fade(GetColor(GuiGetStyle(TEXTBOX, BORDER_COLOR_PRESSED)), guiAlpha)); - } break; - case GUI_STATE_DISABLED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BORDER_COLOR_DISABLED)), guiAlpha)); - DrawRectangle(bounds.x + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.y + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BASE_COLOR_DISABLED)), guiAlpha)); - GuiDrawText(text, bounds.x + GuiGetStyle(TEXTBOX, INNER_PADDING), bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2, Fade(GetColor(GuiGetStyle(TEXTBOX, TEXT_COLOR_DISABLED)), guiAlpha)); - } break; - default: break; + DrawRectangle(bounds.x + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.y + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BASE_COLOR_FOCUSED)), guiAlpha)); + if (editMode && ((framesCounter/20)%2 == 0)) DrawRectangle(bounds.x + GuiGetStyle(TEXTBOX, INNER_PADDING) + GuiTextWidth(text) + 2, bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE), 1, GuiGetStyle(DEFAULT, TEXT_SIZE)*2, Fade(GetColor(GuiGetStyle(TEXTBOX, BORDER_COLOR_PRESSED)), guiAlpha)); } + else if (state == GUI_STATE_DISABLED) + { + DrawRectangle(bounds.x + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.y + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BASE_COLOR_DISABLED)), guiAlpha)); + } + + GuiDrawText(text, bounds.x + GuiGetStyle(TEXTBOX, INNER_PADDING), bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2, Fade(GetColor(GuiGetStyle(TEXTBOX, TEXT + (state*3))), guiAlpha)); //-------------------------------------------------------------------- return pressed; @@ -2034,47 +1775,33 @@ RAYGUIDEF bool GuiTextBoxMulti(Rectangle bounds, char *text, int textSize, bool // Draw control //-------------------------------------------------------------------- - switch (state) + DrawRectangleLinesEx(bounds, GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BORDER + (state*3))), guiAlpha)); + + if (state == GUI_STATE_PRESSED) { - case GUI_STATE_NORMAL: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BORDER_COLOR_NORMAL)), guiAlpha)); - GuiDrawText(text, bounds.x + GuiGetStyle(TEXTBOX, INNER_PADDING), bounds.y + GuiGetStyle(TEXTBOX, INNER_PADDING), Fade(GetColor(GuiGetStyle(TEXTBOX, TEXT_COLOR_NORMAL)), guiAlpha)); - } break; - case GUI_STATE_FOCUSED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BORDER_COLOR_FOCUSED)), guiAlpha)); - GuiDrawText(text, bounds.x + GuiGetStyle(TEXTBOX, INNER_PADDING), bounds.y + GuiGetStyle(TEXTBOX, INNER_PADDING), Fade(GetColor(GuiGetStyle(TEXTBOX, TEXT_COLOR_FOCUSED)), guiAlpha)); - } break; - case GUI_STATE_PRESSED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BORDER_COLOR_PRESSED)), guiAlpha)); - DrawRectangle(bounds.x + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.y + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BASE_COLOR_FOCUSED)), guiAlpha)); - GuiDrawText(text, bounds.x + GuiGetStyle(TEXTBOX, INNER_PADDING), bounds.y + GuiGetStyle(TEXTBOX, INNER_PADDING), Fade(GetColor(GuiGetStyle(TEXTBOX, TEXT_COLOR_PRESSED)), guiAlpha)); + DrawRectangle(bounds.x + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.y + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BASE_COLOR_FOCUSED)), guiAlpha)); - if (editMode) + if (editMode) + { + if ((framesCounter/20)%2 == 0) { - if ((framesCounter/20)%2 == 0) - { - char *line = NULL; - if (currentLine > 0) line = strrchr(text, '\n'); - else line = text; + char *line = NULL; + if (currentLine > 0) line = strrchr(text, '\n'); + else line = text; - DrawRectangle(bounds.x + GuiGetStyle(TEXTBOX, BORDER_WIDTH) + GuiGetStyle(TEXTBOX, INNER_PADDING) + GuiTextWidth(line), bounds.y + GuiGetStyle(TEXTBOX, BORDER_WIDTH) + GuiGetStyle(TEXTBOX, INNER_PADDING)/2 + ((GuiGetStyle(DEFAULT, TEXT_SIZE) + GuiGetStyle(TEXTBOX, INNER_PADDING))*currentLine), 1, GuiGetStyle(DEFAULT, TEXT_SIZE) + GuiGetStyle(TEXTBOX, INNER_PADDING), Fade(GetColor(GuiGetStyle(TEXTBOX, BORDER_COLOR_FOCUSED)), guiAlpha)); - } - - GuiDrawText(numChars, bounds.x + bounds.width - GuiTextWidth(numChars) - GuiGetStyle(TEXTBOX, INNER_PADDING), bounds.y + bounds.height - GuiGetStyle(DEFAULT, TEXT_SIZE) - GuiGetStyle(TEXTBOX, INNER_PADDING), Fade(GetColor(GuiGetStyle(TEXTBOX, TEXT_COLOR_PRESSED)), guiAlpha/2)); + DrawRectangle(bounds.x + GuiGetStyle(TEXTBOX, BORDER_WIDTH) + GuiGetStyle(TEXTBOX, INNER_PADDING) + GuiTextWidth(line), bounds.y + GuiGetStyle(TEXTBOX, BORDER_WIDTH) + GuiGetStyle(TEXTBOX, INNER_PADDING)/2 + ((GuiGetStyle(DEFAULT, TEXT_SIZE) + GuiGetStyle(TEXTBOX, INNER_PADDING))*currentLine), 1, GuiGetStyle(DEFAULT, TEXT_SIZE) + GuiGetStyle(TEXTBOX, INNER_PADDING), Fade(GetColor(GuiGetStyle(TEXTBOX, BORDER_COLOR_FOCUSED)), guiAlpha)); } - } break; - case GUI_STATE_DISABLED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BORDER_COLOR_DISABLED)), guiAlpha)); - DrawRectangle(bounds.x + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.y + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BASE_COLOR_DISABLED)), guiAlpha)); - GuiDrawText(text, bounds.x + GuiGetStyle(TEXTBOX, INNER_PADDING), bounds.y + GuiGetStyle(TEXTBOX, INNER_PADDING), Fade(GetColor(GuiGetStyle(TEXTBOX, TEXT_COLOR_DISABLED)), guiAlpha)); - } break; - default: break; + // Draw characters counter + GuiDrawText(numChars, bounds.x + bounds.width - GuiTextWidth(numChars) - GuiGetStyle(TEXTBOX, INNER_PADDING), bounds.y + bounds.height - GuiGetStyle(DEFAULT, TEXT_SIZE) - GuiGetStyle(TEXTBOX, INNER_PADDING), Fade(GetColor(GuiGetStyle(TEXTBOX, TEXT_COLOR_PRESSED)), guiAlpha/2)); + } } + else if (state == GUI_STATE_DISABLED) + { + DrawRectangle(bounds.x + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.y + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BASE_COLOR_DISABLED)), guiAlpha)); + } + + GuiDrawText(text, bounds.x + GuiGetStyle(TEXTBOX, INNER_PADDING), bounds.y + GuiGetStyle(TEXTBOX, INNER_PADDING), Fade(GetColor(GuiGetStyle(TEXTBOX, TEXT + (state*3))), guiAlpha)); //-------------------------------------------------------------------- return pressed; @@ -2142,42 +1869,11 @@ RAYGUIDEF float GuiSliderPro(Rectangle bounds, const char *text, float value, fl // Draw control //-------------------------------------------------------------------- - switch (state) - { - case GUI_STATE_NORMAL: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(SLIDER, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(SLIDER, BORDER_COLOR_NORMAL)), guiAlpha)); - DrawRectangle(bounds.x + GuiGetStyle(SLIDER, BORDER_WIDTH), bounds.y + GuiGetStyle(SLIDER, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(SLIDER, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(SLIDER, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(SLIDER, BASE_COLOR_NORMAL)), guiAlpha)); - DrawRectangleRec(slider, Fade(GetColor(GuiGetStyle(SLIDER, BASE_COLOR_PRESSED)), guiAlpha)); - if (text != NULL) GuiDrawText(text, bounds.x - GuiGetStyle(SLIDER, TEXT_PADDING) - textWidth, bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2 + GuiGetStyle(SLIDER, INNER_PADDING), Fade(GetColor(GuiGetStyle(DEFAULT, TEXT_COLOR_NORMAL)), guiAlpha)); - if (showValue) GuiDrawText(TextFormat("%.02f", value), bounds.x + bounds.width + GuiGetStyle(SLIDER, TEXT_PADDING), bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2 + GuiGetStyle(SLIDER, INNER_PADDING), Fade(GetColor(GuiGetStyle(DEFAULT, TEXT_COLOR_NORMAL)), guiAlpha)); - } break; - case GUI_STATE_FOCUSED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(SLIDER, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(SLIDER, BORDER_COLOR_FOCUSED)), guiAlpha)); - DrawRectangle(bounds.x + GuiGetStyle(SLIDER, BORDER_WIDTH), bounds.y + GuiGetStyle(SLIDER, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(SLIDER, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(SLIDER, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(SLIDER, BASE_COLOR_NORMAL)), guiAlpha)); - DrawRectangleRec(slider, Fade(GetColor(GuiGetStyle(SLIDER, BASE_COLOR_FOCUSED)), guiAlpha)); - if (text != NULL) GuiDrawText(text, bounds.x - GuiGetStyle(SLIDER, TEXT_PADDING) - textWidth, bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2 + GuiGetStyle(SLIDER, INNER_PADDING), Fade(GetColor(GuiGetStyle(DEFAULT, TEXT_COLOR_FOCUSED)), guiAlpha)); - if (showValue) GuiDrawText(TextFormat("%.02f", value), bounds.x + bounds.width + GuiGetStyle(SLIDER, TEXT_PADDING), bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2 + GuiGetStyle(SLIDER, INNER_PADDING), Fade(GetColor(GuiGetStyle(DEFAULT, TEXT_COLOR_FOCUSED)), guiAlpha)); - } break; - case GUI_STATE_PRESSED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(SLIDER, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(SLIDER, BORDER_COLOR_PRESSED)), guiAlpha)); - DrawRectangle(bounds.x + GuiGetStyle(SLIDER, BORDER_WIDTH), bounds.y + GuiGetStyle(SLIDER, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(SLIDER, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(SLIDER, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(SLIDER, BASE_COLOR_NORMAL)), guiAlpha)); - DrawRectangleRec(slider, Fade(GetColor(GuiGetStyle(SLIDER, BASE_COLOR_PRESSED)), guiAlpha)); - if (text != NULL) GuiDrawText(text, bounds.x - GuiGetStyle(SLIDER, TEXT_PADDING) - textWidth, bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2 + GuiGetStyle(SLIDER, INNER_PADDING), Fade(GetColor(GuiGetStyle(DEFAULT, TEXT_COLOR_PRESSED)), guiAlpha)); - if (showValue) GuiDrawText(TextFormat("%.02f", value), bounds.x + bounds.width + GuiGetStyle(SLIDER, TEXT_PADDING), bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2 + GuiGetStyle(SLIDER, INNER_PADDING), Fade(GetColor(GuiGetStyle(DEFAULT, TEXT_COLOR_PRESSED)), guiAlpha)); - } break; - case GUI_STATE_DISABLED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(SLIDER, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(SLIDER, BORDER_COLOR_DISABLED)), guiAlpha)); - DrawRectangle(bounds.x + GuiGetStyle(SLIDER, BORDER_WIDTH), bounds.y + GuiGetStyle(SLIDER, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(SLIDER, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(SLIDER, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(SLIDER, BASE_COLOR_DISABLED)), guiAlpha)); - DrawRectangleRec(slider, Fade(GetColor(GuiGetStyle(DEFAULT, TEXT_COLOR_DISABLED)), guiAlpha)); - if (text != NULL) GuiDrawText(text, bounds.x - GuiGetStyle(SLIDER, TEXT_PADDING) - textWidth, bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2 + GuiGetStyle(SLIDER, INNER_PADDING), Fade(GetColor(GuiGetStyle(DEFAULT, TEXT_COLOR_DISABLED)), guiAlpha)); - if (showValue) GuiDrawText(TextFormat("%.02f", value), bounds.x + bounds.width + GuiGetStyle(SLIDER, TEXT_PADDING), bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2 + GuiGetStyle(SLIDER, INNER_PADDING), Fade(GetColor(GuiGetStyle(DEFAULT, TEXT_COLOR_DISABLED)), guiAlpha)); - } break; - default: break; - } + DrawRectangleLinesEx(bounds, GuiGetStyle(SLIDER, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(SLIDER, BORDER + (state*3))), guiAlpha)); + DrawRectangle(bounds.x + GuiGetStyle(SLIDER, BORDER_WIDTH), bounds.y + GuiGetStyle(SLIDER, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(SLIDER, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(SLIDER, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(SLIDER, (state != GUI_STATE_DISABLED) ? BASE_COLOR_NORMAL : BASE_COLOR_DISABLED)), guiAlpha)); + DrawRectangleRec(slider, Fade(GetColor(GuiGetStyle(SLIDER, (state == GUI_STATE_NORMAL) ? BASE_COLOR_PRESSED : (BASE + (state*3)))), guiAlpha)); + if (text != NULL) GuiDrawText(text, bounds.x - GuiGetStyle(SLIDER, TEXT_PADDING) - textWidth, bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2 + GuiGetStyle(SLIDER, INNER_PADDING), Fade(GetColor(GuiGetStyle(DEFAULT, TEXT + (state*3))), guiAlpha)); + if (showValue) GuiDrawText(TextFormat("%.02f", value), bounds.x + bounds.width + GuiGetStyle(SLIDER, TEXT_PADDING), bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2 + GuiGetStyle(SLIDER, INNER_PADDING), Fade(GetColor(GuiGetStyle(DEFAULT, TEXT + (state*3))), guiAlpha)); //-------------------------------------------------------------------- return value; @@ -2213,24 +1909,9 @@ RAYGUIDEF float GuiProgressBar(Rectangle bounds, const char *text, float value, //-------------------------------------------------------------------- if (showValue) GuiLabel((Rectangle){ bounds.x + bounds.width + GuiGetStyle(SLIDER, TEXT_PADDING), bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2 + GuiGetStyle(SLIDER, INNER_PADDING), GuiGetStyle(DEFAULT, TEXT_SIZE), GuiGetStyle(DEFAULT, TEXT_SIZE) }, TextFormat("%.02f", value)); - switch (state) - { - case GUI_STATE_NORMAL: - case GUI_STATE_FOCUSED: - case GUI_STATE_PRESSED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(PROGRESSBAR, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(PROGRESSBAR, BORDER_COLOR_NORMAL)), guiAlpha)); - DrawRectangle(bounds.x + GuiGetStyle(PROGRESSBAR, BORDER_WIDTH), bounds.y + GuiGetStyle(PROGRESSBAR, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(PROGRESSBAR, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(PROGRESSBAR, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(DEFAULT, BACKGROUND_COLOR)), guiAlpha)); - DrawRectangleRec(progress, Fade(GetColor(GuiGetStyle(PROGRESSBAR, BASE_COLOR_NORMAL)), guiAlpha)); - } break; - case GUI_STATE_DISABLED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(PROGRESSBAR, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(PROGRESSBAR, BORDER_COLOR_DISABLED)), guiAlpha)); - DrawRectangle(bounds.x + GuiGetStyle(PROGRESSBAR, BORDER_WIDTH), bounds.y + GuiGetStyle(PROGRESSBAR, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(PROGRESSBAR, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(PROGRESSBAR, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(DEFAULT, BACKGROUND_COLOR)), guiAlpha)); - DrawRectangleRec(progress, Fade(GetColor(GuiGetStyle(PROGRESSBAR, BASE_COLOR_DISABLED)), guiAlpha)); - } break; - default: break; - } + DrawRectangleLinesEx(bounds, GuiGetStyle(PROGRESSBAR, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(PROGRESSBAR, (state != GUI_STATE_DISABLED) ? BORDER_COLOR_NORMAL : BORDER_COLOR_DISABLED)), guiAlpha)); + DrawRectangle(bounds.x + GuiGetStyle(PROGRESSBAR, BORDER_WIDTH), bounds.y + GuiGetStyle(PROGRESSBAR, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(PROGRESSBAR, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(PROGRESSBAR, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(DEFAULT, BACKGROUND_COLOR)), guiAlpha)); + DrawRectangleRec(progress, Fade(GetColor(GuiGetStyle(PROGRESSBAR, (state != GUI_STATE_DISABLED) ? BASE_COLOR_NORMAL : BASE_COLOR_DISABLED)), guiAlpha)); //-------------------------------------------------------------------- return value; @@ -2251,24 +1932,9 @@ RAYGUIDEF void GuiStatusBar(Rectangle bounds, const char *text) // Draw control //-------------------------------------------------------------------- - switch (state) - { - case GUI_STATE_NORMAL: - case GUI_STATE_FOCUSED: - case GUI_STATE_PRESSED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(DEFAULT, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(DEFAULT, BORDER_COLOR_NORMAL)), guiAlpha)); - DrawRectangleRec((Rectangle){ bounds.x + GuiGetStyle(DEFAULT, BORDER_WIDTH), bounds.y + GuiGetStyle(DEFAULT, BORDER_WIDTH), bounds.width - GuiGetStyle(DEFAULT, BORDER_WIDTH)*2, bounds.height - GuiGetStyle(DEFAULT, BORDER_WIDTH)*2 }, Fade(GetColor(GuiGetStyle(DEFAULT, BASE_COLOR_NORMAL)), guiAlpha)); - GuiDrawText(text, bounds.x + STATUSBAR_TEXT_OFFSETX, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(GuiGetStyle(DEFAULT, TEXT_COLOR_NORMAL)), guiAlpha)); - } break; - case GUI_STATE_DISABLED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(DEFAULT, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(DEFAULT, BORDER_COLOR_DISABLED)), guiAlpha)); - DrawRectangleRec((Rectangle){ bounds.x + GuiGetStyle(DEFAULT, BORDER_WIDTH), bounds.y + GuiGetStyle(DEFAULT, BORDER_WIDTH), bounds.width - GuiGetStyle(DEFAULT, BORDER_WIDTH)*2, bounds.height - GuiGetStyle(DEFAULT, BORDER_WIDTH)*2 }, Fade(GetColor(GuiGetStyle(DEFAULT, BASE_COLOR_DISABLED)), guiAlpha)); - GuiDrawText(text, bounds.x + STATUSBAR_TEXT_OFFSETX, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(GuiGetStyle(DEFAULT, TEXT_COLOR_DISABLED)), guiAlpha)); - } break; - default: break; - } + DrawRectangleLinesEx(bounds, GuiGetStyle(DEFAULT, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(DEFAULT, (state != GUI_STATE_DISABLED) ? BORDER_COLOR_NORMAL : BORDER_COLOR_DISABLED)), guiAlpha)); + DrawRectangleRec((Rectangle){ bounds.x + GuiGetStyle(DEFAULT, BORDER_WIDTH), bounds.y + GuiGetStyle(DEFAULT, BORDER_WIDTH), bounds.width - GuiGetStyle(DEFAULT, BORDER_WIDTH)*2, bounds.height - GuiGetStyle(DEFAULT, BORDER_WIDTH)*2 }, Fade(GetColor(GuiGetStyle(DEFAULT, (state != GUI_STATE_DISABLED) ? BASE_COLOR_NORMAL : BASE_COLOR_DISABLED)), guiAlpha)); + GuiDrawText(text, bounds.x + STATUSBAR_TEXT_OFFSETX, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(GuiGetStyle(DEFAULT, (state != GUI_STATE_DISABLED) ? TEXT_COLOR_NORMAL : TEXT_COLOR_DISABLED)), guiAlpha)); //-------------------------------------------------------------------- } @@ -2300,23 +1966,8 @@ RAYGUIDEF void GuiDummyRec(Rectangle bounds, const char *text) // Draw control //-------------------------------------------------------------------- - switch (state) - { - case GUI_STATE_NORMAL: - case GUI_STATE_FOCUSED: - case GUI_STATE_PRESSED: - { - DrawRectangleRec(bounds, Fade(GetColor(GuiGetStyle(DEFAULT, BASE_COLOR_NORMAL)), guiAlpha)); - GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(GuiGetStyle(BUTTON, TEXT_COLOR_NORMAL)), guiAlpha)); - - } break; - case GUI_STATE_DISABLED: - { - DrawRectangleRec(bounds, Fade(GetColor(GuiGetStyle(DEFAULT, BASE_COLOR_DISABLED)), guiAlpha)); - GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(GuiGetStyle(BUTTON, TEXT_COLOR_DISABLED)), guiAlpha)); - } break; - default: break; - } + DrawRectangleRec(bounds, Fade(GetColor(GuiGetStyle(DEFAULT, (state != GUI_STATE_DISABLED) ? BASE_COLOR_NORMAL : BASE_COLOR_DISABLED)), guiAlpha)); + GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(GuiGetStyle(BUTTON, (state != GUI_STATE_DISABLED) ? TEXT_COLOR_NORMAL : TEXT_COLOR_DISABLED)), guiAlpha)); //------------------------------------------------------------------ } @@ -2408,42 +2059,9 @@ RAYGUIDEF int GuiScrollBar(Rectangle bounds, int value, int minValue, int maxVal DrawRectangleRec(bounds, Fade(GetColor(GuiGetStyle(DEFAULT, BORDER_COLOR_DISABLED)), guiAlpha)); // Draw the background DrawRectangleRec(scrollbar, Fade(GetColor(GuiGetStyle(BUTTON, BASE_COLOR_NORMAL)), guiAlpha)); // Draw the scrollbar active area background - Color lineColor, sliderbarColor; - - // Draw border for all states - switch (state) - { - case GUI_STATE_NORMAL: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(SCROLLBAR, SCROLLBAR_BORDER), Fade(GetColor(GuiGetStyle(LISTVIEW, BORDER_COLOR_NORMAL)), guiAlpha)); - lineColor = Fade(GetColor(GuiGetStyle(BUTTON, TEXT_COLOR_NORMAL)), guiAlpha); - sliderbarColor = Fade(GetColor(GuiGetStyle(SLIDER, BORDER_COLOR_NORMAL)), guiAlpha); - - } break; - case GUI_STATE_FOCUSED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(SCROLLBAR, SCROLLBAR_BORDER), Fade(GetColor(GuiGetStyle(LISTVIEW, BORDER_COLOR_FOCUSED)), guiAlpha)); - lineColor = Fade(GetColor(GuiGetStyle(BUTTON, TEXT_COLOR_FOCUSED)), guiAlpha); - sliderbarColor = Fade(GetColor(GuiGetStyle(SLIDER, BORDER_COLOR_FOCUSED)), guiAlpha); - - } break; - case GUI_STATE_PRESSED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(SCROLLBAR, SCROLLBAR_BORDER), Fade(GetColor(GuiGetStyle(LISTVIEW, BORDER_COLOR_PRESSED)), guiAlpha)); - lineColor = Fade(GetColor(GuiGetStyle(BUTTON, TEXT_COLOR_PRESSED)), guiAlpha); - sliderbarColor = Fade(GetColor(GuiGetStyle(SLIDER, BORDER_COLOR_PRESSED)), guiAlpha); - - } break; - case GUI_STATE_DISABLED: - { - DrawRectangleLinesEx(bounds, GuiGetStyle(SCROLLBAR, SCROLLBAR_BORDER), Fade(GetColor(GuiGetStyle(LISTVIEW, BORDER_COLOR_DISABLED)), guiAlpha)); - lineColor = Fade(GetColor(GuiGetStyle(BUTTON, TEXT_COLOR_DISABLED)), guiAlpha); - sliderbarColor = Fade(GetColor(GuiGetStyle(SLIDER, BORDER_COLOR_DISABLED)), guiAlpha); - - } break; - } - - DrawRectangleRec(slider, sliderbarColor); // Draw the slider bar + DrawRectangleLinesEx(bounds, GuiGetStyle(SCROLLBAR, SCROLLBAR_BORDER), Fade(GetColor(GuiGetStyle(LISTVIEW, BORDER + state*3)), guiAlpha)); + + DrawRectangleRec(slider, Fade(GetColor(GuiGetStyle(SLIDER, BORDER + state*3)), guiAlpha)); // Draw the slider bar // Draw arrows using lines const int padding = (spinnerSize - GuiGetStyle(SCROLLBAR, SCROLLBAR_ARROWS_SIZE))/2; @@ -2470,6 +2088,8 @@ RAYGUIDEF int GuiScrollBar(Rectangle bounds, int value, int minValue, int maxVal {spinnerDownRight.x + spinnerSize - padding, spinnerDownRight.y + padding} }; + Color lineColor = Fade(GetColor(GuiGetStyle(BUTTON, TEXT + state*3)), guiAlpha); + if (GuiGetStyle(SCROLLBAR, SCROLLBAR_SHOW_SPINNER_BUTTONS)) { if (isVertical) @@ -2903,15 +2523,8 @@ RAYGUIDEF Color GuiColorPanel(Rectangle bounds, Color color) { DrawRectangleGradientEx(bounds, Fade(Fade(GetColor(GuiGetStyle(COLORPICKER, BASE_COLOR_DISABLED)), 0.1f), guiAlpha), Fade(Fade(BLACK, 0.6f), guiAlpha), Fade(Fade(BLACK, 0.6f), guiAlpha), Fade(Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_DISABLED)), 0.6f), guiAlpha)); } - - switch (state) - { - case GUI_STATE_NORMAL: DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_NORMAL)), guiAlpha)); break; - case GUI_STATE_FOCUSED: DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_FOCUSED)), guiAlpha)); break; - case GUI_STATE_PRESSED: DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_PRESSED)), guiAlpha)); break; - case GUI_STATE_DISABLED: DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_DISABLED)), guiAlpha)); break; - default: break; - } + + DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER + state*3)), guiAlpha)); //-------------------------------------------------------------------- return color; @@ -2961,28 +2574,14 @@ RAYGUIDEF float GuiColorBarAlpha(Rectangle bounds, float alpha) } else DrawRectangleGradientH(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(GuiGetStyle(COLORPICKER, BASE_COLOR_DISABLED)), 0.1f), Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_DISABLED)), guiAlpha)); + DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER + state*3)), guiAlpha)); + switch (state) { - case GUI_STATE_NORMAL: - { - DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_NORMAL)), guiAlpha)); - DrawRectangle(selector.x , selector.y, selector.width, selector.height, Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_PRESSED)), guiAlpha)); - } break; - case GUI_STATE_FOCUSED: - { - DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_FOCUSED)), guiAlpha)); - DrawRectangle(selector.x, selector.y, selector.width, selector.height, Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_FOCUSED)), guiAlpha)); - } break; - case GUI_STATE_PRESSED: - { - DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_PRESSED)), guiAlpha)); - DrawRectangle(selector.x, selector.y, selector.width, selector.height, Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_PRESSED)), guiAlpha)); - } break; - case GUI_STATE_DISABLED: - { - DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_DISABLED)), guiAlpha)); - DrawRectangleRec(selector, Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_DISABLED)), guiAlpha)); - } break; + case GUI_STATE_NORMAL: DrawRectangle(selector.x , selector.y, selector.width, selector.height, Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_PRESSED)), guiAlpha)); break; + case GUI_STATE_FOCUSED: DrawRectangle(selector.x, selector.y, selector.width, selector.height, Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_FOCUSED)), guiAlpha)); break; + case GUI_STATE_PRESSED: DrawRectangle(selector.x, selector.y, selector.width, selector.height, Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_PRESSED)), guiAlpha)); break; + case GUI_STATE_DISABLED: DrawRectangleRec(selector, Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_DISABLED)), guiAlpha)); break; default: break; } //-------------------------------------------------------------------- @@ -3048,32 +2647,10 @@ RAYGUIDEF float GuiColorBarHue(Rectangle bounds, float hue) { DrawRectangleGradientV(bounds.x, bounds.y, bounds.width, bounds.height, Fade(Fade(GetColor(GuiGetStyle(COLORPICKER, BASE_COLOR_DISABLED)), 0.1f), guiAlpha), Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_DISABLED)), guiAlpha)); } - - switch (state) - { - case GUI_STATE_NORMAL: - { - // Draw hue bar: selector - DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_NORMAL)), guiAlpha)); - DrawRectangle(selector.x, selector.y, selector.width, selector.height, Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_PRESSED)), guiAlpha)); - } break; - case GUI_STATE_FOCUSED: - { - DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_FOCUSED)), guiAlpha)); - DrawRectangle(selector.x, selector.y , selector.width, selector.height, Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_FOCUSED)), guiAlpha)); - } break; - case GUI_STATE_PRESSED: - { - DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_PRESSED)), guiAlpha)); - DrawRectangle(selector.x, selector.y, selector.width, selector.height, Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_PRESSED)), guiAlpha)); - } break; - case GUI_STATE_DISABLED: - { - DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_DISABLED)), guiAlpha)); - DrawRectangle(selector.x, selector.y, selector.width, selector.height, Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_DISABLED)), guiAlpha)); - } break; - default: break; - } + + // Draw hue bar: selector + DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER + state*3)), guiAlpha)); + DrawRectangle(selector.x, selector.y, selector.width, selector.height, Fade(GetColor(GuiGetStyle(COLORPICKER, (state == GUI_STATE_NORMAL) ? BORDER_COLOR_PRESSED : (BORDER + state*3))), guiAlpha)); //-------------------------------------------------------------------- return hue;