mirror of
https://github.com/raysan5/raygui.git
synced 2025-12-25 10:22:33 -05:00
Support DISABLED control state
- Reviewed some controls - Renamed some functions - Implemented GuiLoadStylePalette() - Renamed DrawRectanglet() - Minimize external functions dependency
This commit is contained in:
420
src/raygui.h
420
src/raygui.h
@ -152,8 +152,6 @@
|
||||
int width;
|
||||
int height;
|
||||
} Rectangle;
|
||||
|
||||
typedef struct Texture2D {} Texture2D;
|
||||
#endif
|
||||
|
||||
typedef enum GuiPropertyGeneric {
|
||||
@ -301,20 +299,21 @@ RAYGUIDEF float GuiSliderBar(Rectangle bounds, float value, float minValue, floa
|
||||
RAYGUIDEF float GuiProgressBar(Rectangle bounds, float value, float minValue, float maxValue); // Progress Bar control, shows current progress value
|
||||
RAYGUIDEF int GuiSpinner(Rectangle bounds, int value, int minValue, int maxValue); // Spinner control, returns selected value
|
||||
|
||||
RAYGUIDEF bool GuiTexture(Rectangle bounds, Texture2D texture); // Texture button control, returns true when clicked
|
||||
RAYGUIDEF bool GuiTexture(Rectangle bounds, unsigned int textureId); // Texture button control, returns true when clicked
|
||||
RAYGUIDEF Color GuiColorPicker(Rectangle bounds, Color color); // Color Picker control
|
||||
|
||||
RAYGUIDEF void GuiEnable(void); // Enable gui global state
|
||||
RAYGUIDEF void GuiDisable(void); // Disable gui global state
|
||||
RAYGUIDEF void GuiEnable(void); // Enable gui controls (global state)
|
||||
RAYGUIDEF void GuiDisable(void); // Disable gui controls (global state)
|
||||
|
||||
#if defined(RAYGUI_STYLE_SAVE_LOAD)
|
||||
RAYGUIDEF void LoadGuiStyleImage(const char *fileName); // Load GUI style from a text file
|
||||
RAYGUIDEF void UpdateStyleComplete(void); // Updates full style property set with generic values
|
||||
RAYGUIDEF void GuiLoadStyleImage(const char *fileName); // Load style from an image style file
|
||||
RAYGUIDEF void GuiLoadStylePalette(Color *palette); // Load style from a color palette array (14 values required)
|
||||
RAYGUIDEF void GuiUpdateStyleComplete(void); // Updates full style properties set with generic values
|
||||
|
||||
RAYGUIDEF void SaveGuiStyle(const char *fileName); // Save GUI style file
|
||||
RAYGUIDEF void LoadGuiStyle(const char *fileName); // Load GUI style file
|
||||
RAYGUIDEF void SetStyleProperty(int guiProperty, int value); // Set one style property
|
||||
RAYGUIDEF int GetStyleProperty(int guiProperty); // Get one style property
|
||||
RAYGUIDEF void GuiSaveStyle(const char *fileName); // Save style file
|
||||
RAYGUIDEF void GuiLoadStyle(const char *fileName); // Load style file
|
||||
RAYGUIDEF void GuiSetStyleProperty(int guiProperty, int value); // Set one style property
|
||||
RAYGUIDEF int GuiGetStyleProperty(int guiProperty); // Get one style property
|
||||
#endif
|
||||
|
||||
#endif // RAYGUI_H
|
||||
@ -330,6 +329,7 @@ RAYGUIDEF int GetStyleProperty(int guiProperty); // Get o
|
||||
|
||||
#include <stdio.h> // Required for: FILE, fopen(), fclose(), fprintf(), feof(), fscanf(), vsprintf()
|
||||
#include <math.h> // Required for: NAN
|
||||
#include <string.h> // Required for: strlen() on GuiTextBox()
|
||||
|
||||
#if defined(RAYGUI_STANDALONE)
|
||||
#include <stdarg.h> // Required for: va_list, va_start(), vfprintf(), va_end()
|
||||
@ -519,8 +519,9 @@ static int style[NUM_PROPERTIES] = {
|
||||
#define RAYWHITE CLITERAL{ 245, 245, 245, 255 } // My own White (raylib logo)
|
||||
|
||||
// This functions are directly implemented in raygui
|
||||
static Color GetColor(int hexValue); // Returns a Color struct from hexadecimal value
|
||||
static int GetHexValue(Color color); // Returns hexadecimal value for a Color
|
||||
static Color GetColor(int hexValue); // Returns a Color struct from hexadecimal value
|
||||
static int GetHexValue(Color color); // Returns hexadecimal value for a Color
|
||||
static Color Fade(Color color, float alpha); // Color fade-in or fade-out, alpha goes from 0.0f to 1.0f
|
||||
static bool CheckCollisionPointRec(Vector2 point, Rectangle rec); // Check if point is inside rectangle
|
||||
static const char *FormatText(const char *text, ...); // Formatting of text with variables to 'embed'
|
||||
|
||||
@ -529,16 +530,17 @@ static const char *FormatText(const char *text, ...); // Formatting of text wi
|
||||
|
||||
static int MeasureText(const char *text, int fontSize) { /* TODO */ return 0; }
|
||||
static void DrawText(const char *text, int posX, int posY, int fontSize, Color color) { /* TODO */ }
|
||||
static void DrawRectangleT(int x, int y, int width, int height, Color color) { /* TODO */ }
|
||||
static void DrawRectangle(int x, int y, int width, int height, Color color) { /* TODO */ }
|
||||
static void DrawRectangleRec(Rectangle rec, Color color) { DrawRectangle(rec.x, rec.y, rec.width, rec.height, color); }
|
||||
|
||||
// Input related functions
|
||||
static Vector2 GetMousePosition(void) { return (Vector2){ 0, 0 }; }
|
||||
//static bool IsMouseButtonPressed(int button);
|
||||
static bool IsMouseButtonDown(int button);
|
||||
static bool IsMouseButtonReleased(int button);
|
||||
|
||||
static bool IsMouseButtonUp(int button); // -- GuiSpinner(), GuiColorPicker()
|
||||
static int GetKeyPressed(void); // -- GuiTextBox()
|
||||
static bool IsKeyPressed(int key); // -- GuiTextBox()
|
||||
static bool IsKeyDown(int key); // -- GuiColorPicker()
|
||||
|
||||
// Control specific functions
|
||||
@ -546,25 +548,17 @@ static void DrawRectangleLines(int x, int y, int width, int height, Color color)
|
||||
static void DrawRectangleGradientV(int posX, int posY, int width, int height, Color color1, Color color2);// -- GuiColorPicker() *
|
||||
static void DrawRectangleGradientH(int posX, int posY, int width, int height, Color color1, Color color2);// -- GuiColorPicker() *
|
||||
static void DrawRectangleGradientEx(Rectangle rec, Color col1, Color col2, Color col3, Color col4); // -- GuiColorPicker()
|
||||
static void DrawCircleV(Vector2 center, float radius, Color color); // -- GuiColorPicker() *
|
||||
static bool IsCursorHidden(void) { return false; } // -- GuiColorPicker() *
|
||||
static void HideCursor(void) { } // -- GuiColorPicker() *
|
||||
static void ShowCursor(void) { } // -- GuiColorPicker() *
|
||||
static Color Fade(Color color, float alpha) { return WHITE; } // -- GuiColorPicker()
|
||||
|
||||
static void DrawTexture(Texture2D texture, int posX, int posY, Color tint); // -- GuiTexture()
|
||||
static void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color); // -- GuiGroupBox() *
|
||||
static void DrawTexture(Texture2D texture, int posX, int posY, Color tint); // -- GuiTexture()
|
||||
|
||||
#if defined(RAYGUI_STYLE_SAVE_LOAD)
|
||||
static Image LoadImage(const char *fileName); // -- LoadGuiStyleImage()
|
||||
static Color *GetImageData(Image image); // -- LoadGuiStyleImage()
|
||||
static void UnloadImage(Image image); // -- LoadGuiStyleImage()
|
||||
static Image LoadImage(const char *fileName); // -- GuiLoadStyleImage()
|
||||
static Color *GetImageData(Image image); // -- GuiLoadStyleImage()
|
||||
static void UnloadImage(Image image); // -- GuiLoadStyleImage()
|
||||
#endif
|
||||
|
||||
#endif // RAYGUI_STANDALONE
|
||||
|
||||
// Draw rectangle from Rectangle data (using default dont texture)
|
||||
static void DrawRectangleRecT(Rectangle rec, Color color) { DrawRectangleT(rec.x, rec.y, rec.width, rec.height, color); }
|
||||
|
||||
static Vector3 ConvertHSVtoRGB(Vector3 hsv); // Convert color data from HSV to RGB
|
||||
static Vector3 ConvertRGBtoHSV(Vector3 rgb); // Convert color data from RGB to HSV
|
||||
@ -573,6 +567,12 @@ static Vector3 ConvertRGBtoHSV(Vector3 rgb); // Convert color data from R
|
||||
// Module Functions Definition
|
||||
//----------------------------------------------------------------------------------
|
||||
|
||||
// Enable gui global state
|
||||
RAYGUIDEF void GuiEnable(void) { guiState = NORMAL; }
|
||||
|
||||
// Disable gui global state
|
||||
RAYGUIDEF void GuiDisable(void) { guiState = DISABLED; }
|
||||
|
||||
// Get background color
|
||||
RAYGUIDEF Color GuiBackgroundColor(void) { return GetColor(styleGeneric[DEFAULT_BACKGROUND_COLOR]); }
|
||||
|
||||
@ -615,7 +615,7 @@ RAYGUIDEF void GuiLabel(Rectangle bounds, const char *text)
|
||||
case NORMAL: DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, styleGeneric[DEFAULT_TEXT_SIZE], GetColor(style[LABEL_TEXT_COLOR_NORMAL])); break;
|
||||
case FOCUSED: DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, styleGeneric[DEFAULT_TEXT_SIZE], GetColor(style[LABEL_TEXT_COLOR_FOCUSED])); break;
|
||||
case PRESSED: DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, styleGeneric[DEFAULT_TEXT_SIZE], GetColor(style[LABEL_TEXT_COLOR_PRESSED])); break;
|
||||
case DISABLED: //DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, styleGeneric[DEFAULT_TEXT_SIZE], GetColor(style[LABEL_TEXT_COLOR_DISABLED])); break;
|
||||
case DISABLED: DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, styleGeneric[DEFAULT_TEXT_SIZE], GetColor(styleGeneric[DEFAULT_TEXT_COLOR_DISABLED])); break;
|
||||
default: break;
|
||||
}
|
||||
//--------------------------------------------------------------------
|
||||
@ -656,25 +656,27 @@ RAYGUIDEF bool GuiButton(Rectangle bounds, const char *text)
|
||||
{
|
||||
case NORMAL:
|
||||
{
|
||||
DrawRectangleRecT(bounds, GetColor(style[BUTTON_BORDER_COLOR_NORMAL]));
|
||||
DrawRectangleT(bounds.x + style[BUTTON_BORDER_WIDTH], bounds.y + style[BUTTON_BORDER_WIDTH], bounds.width - 2*style[BUTTON_BORDER_WIDTH], bounds.height - 2*style[BUTTON_BORDER_WIDTH], GetColor(style[BUTTON_BASE_COLOR_NORMAL]));
|
||||
DrawRectangleRec(bounds, GetColor(style[BUTTON_BORDER_COLOR_NORMAL]));
|
||||
DrawRectangle(bounds.x + style[BUTTON_BORDER_WIDTH], bounds.y + style[BUTTON_BORDER_WIDTH], bounds.width - 2*style[BUTTON_BORDER_WIDTH], bounds.height - 2*style[BUTTON_BORDER_WIDTH], GetColor(style[BUTTON_BASE_COLOR_NORMAL]));
|
||||
DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, styleGeneric[DEFAULT_TEXT_SIZE], GetColor(style[BUTTON_TEXT_COLOR_NORMAL]));
|
||||
} break;
|
||||
case FOCUSED:
|
||||
{
|
||||
DrawRectangleRecT(bounds, GetColor(style[BUTTON_BORDER_COLOR_FOCUSED]));
|
||||
DrawRectangleT(bounds.x + style[BUTTON_BORDER_WIDTH], bounds.y + style[BUTTON_BORDER_WIDTH], bounds.width - 2*style[BUTTON_BORDER_WIDTH], bounds.height - 2*style[BUTTON_BORDER_WIDTH], GetColor(style[BUTTON_BASE_COLOR_FOCUSED]));
|
||||
DrawRectangleRec(bounds, GetColor(style[BUTTON_BORDER_COLOR_FOCUSED]));
|
||||
DrawRectangle(bounds.x + style[BUTTON_BORDER_WIDTH], bounds.y + style[BUTTON_BORDER_WIDTH], bounds.width - 2*style[BUTTON_BORDER_WIDTH], bounds.height - 2*style[BUTTON_BORDER_WIDTH], GetColor(style[BUTTON_BASE_COLOR_FOCUSED]));
|
||||
DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, styleGeneric[DEFAULT_TEXT_SIZE], GetColor(style[BUTTON_TEXT_COLOR_FOCUSED]));
|
||||
} break;
|
||||
case PRESSED:
|
||||
{
|
||||
DrawRectangleRecT(bounds, GetColor(style[BUTTON_BORDER_COLOR_PRESSED]));
|
||||
DrawRectangleT(bounds.x + style[BUTTON_BORDER_WIDTH], bounds.y + style[BUTTON_BORDER_WIDTH], bounds.width - 2*style[BUTTON_BORDER_WIDTH], bounds.height - 2*style[BUTTON_BORDER_WIDTH], GetColor(style[BUTTON_BASE_COLOR_PRESSED]));
|
||||
DrawRectangleRec(bounds, GetColor(style[BUTTON_BORDER_COLOR_PRESSED]));
|
||||
DrawRectangle(bounds.x + style[BUTTON_BORDER_WIDTH], bounds.y + style[BUTTON_BORDER_WIDTH], bounds.width - 2*style[BUTTON_BORDER_WIDTH], bounds.height - 2*style[BUTTON_BORDER_WIDTH], GetColor(style[BUTTON_BASE_COLOR_PRESSED]));
|
||||
DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, styleGeneric[DEFAULT_TEXT_SIZE], GetColor(style[BUTTON_TEXT_COLOR_PRESSED]));
|
||||
} break;
|
||||
case DISABLED:
|
||||
{
|
||||
|
||||
DrawRectangleRec(bounds, GetColor(styleGeneric[DEFAULT_BORDER_COLOR_DISABLED]));
|
||||
DrawRectangle(bounds.x + style[BUTTON_BORDER_WIDTH], bounds.y + style[BUTTON_BORDER_WIDTH], bounds.width - 2*style[BUTTON_BORDER_WIDTH], bounds.height - 2*style[BUTTON_BORDER_WIDTH], GetColor(styleGeneric[DEFAULT_BASE_COLOR_DISABLED]));
|
||||
DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, styleGeneric[DEFAULT_TEXT_SIZE], GetColor(styleGeneric[DEFAULT_TEXT_COLOR_DISABLED]));
|
||||
} break;
|
||||
default: break;
|
||||
}
|
||||
@ -723,33 +725,34 @@ RAYGUIDEF bool GuiToggleButton(Rectangle bounds, const char *text, bool active)
|
||||
{
|
||||
if (active)
|
||||
{
|
||||
DrawRectangleRecT(bounds, GetColor(style[TOGGLE_BORDER_COLOR_PRESSED]));
|
||||
DrawRectangleT(bounds.x + style[TOGGLE_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH], bounds.width - 2*style[TOGGLE_BORDER_WIDTH], bounds.height - 2*style[TOGGLE_BORDER_WIDTH], GetColor(style[TOGGLE_BASE_COLOR_PRESSED]));
|
||||
DrawRectangleRec(bounds, GetColor(style[TOGGLE_BORDER_COLOR_PRESSED]));
|
||||
DrawRectangle(bounds.x + style[TOGGLE_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH], bounds.width - 2*style[TOGGLE_BORDER_WIDTH], bounds.height - 2*style[TOGGLE_BORDER_WIDTH], GetColor(style[TOGGLE_BASE_COLOR_PRESSED]));
|
||||
DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, styleGeneric[DEFAULT_TEXT_SIZE], GetColor(style[TOGGLE_TEXT_COLOR_PRESSED]));
|
||||
}
|
||||
else
|
||||
{
|
||||
DrawRectangleRecT(bounds, GetColor(style[TOGGLE_BORDER_COLOR_NORMAL]));
|
||||
DrawRectangleT(bounds.x + style[TOGGLE_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH], bounds.width - 2*style[TOGGLE_BORDER_WIDTH], bounds.height - 2*style[TOGGLE_BORDER_WIDTH], GetColor(style[TOGGLE_BASE_COLOR_NORMAL]));
|
||||
DrawRectangleRec(bounds, GetColor(style[TOGGLE_BORDER_COLOR_NORMAL]));
|
||||
DrawRectangle(bounds.x + style[TOGGLE_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH], bounds.width - 2*style[TOGGLE_BORDER_WIDTH], bounds.height - 2*style[TOGGLE_BORDER_WIDTH], GetColor(style[TOGGLE_BASE_COLOR_NORMAL]));
|
||||
DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, styleGeneric[DEFAULT_TEXT_SIZE], GetColor(style[TOGGLE_TEXT_COLOR_NORMAL]));
|
||||
}
|
||||
} break;
|
||||
case FOCUSED:
|
||||
{
|
||||
DrawRectangleRecT(bounds, GetColor(style[TOGGLE_BORDER_COLOR_FOCUSED]));
|
||||
DrawRectangleT(bounds.x + style[TOGGLE_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH], bounds.width - 2*style[TOGGLE_BORDER_WIDTH], bounds.height - 2*style[TOGGLE_BORDER_WIDTH], GetColor(style[TOGGLE_BASE_COLOR_FOCUSED]));
|
||||
DrawRectangleRec(bounds, GetColor(style[TOGGLE_BORDER_COLOR_FOCUSED]));
|
||||
DrawRectangle(bounds.x + style[TOGGLE_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH], bounds.width - 2*style[TOGGLE_BORDER_WIDTH], bounds.height - 2*style[TOGGLE_BORDER_WIDTH], GetColor(style[TOGGLE_BASE_COLOR_FOCUSED]));
|
||||
DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, styleGeneric[DEFAULT_TEXT_SIZE], GetColor(style[TOGGLE_TEXT_COLOR_FOCUSED]));
|
||||
} break;
|
||||
case PRESSED:
|
||||
{
|
||||
DrawRectangleRecT(bounds, GetColor(style[TOGGLE_BORDER_COLOR_PRESSED]));
|
||||
DrawRectangleT(bounds.x + style[TOGGLE_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH], bounds.width - 2*style[TOGGLE_BORDER_WIDTH], bounds.height - 2*style[TOGGLE_BORDER_WIDTH], GetColor(style[TOGGLE_BASE_COLOR_PRESSED]));
|
||||
DrawRectangleRec(bounds, GetColor(style[TOGGLE_BORDER_COLOR_PRESSED]));
|
||||
DrawRectangle(bounds.x + style[TOGGLE_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH], bounds.width - 2*style[TOGGLE_BORDER_WIDTH], bounds.height - 2*style[TOGGLE_BORDER_WIDTH], GetColor(style[TOGGLE_BASE_COLOR_PRESSED]));
|
||||
DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, styleGeneric[DEFAULT_TEXT_SIZE], GetColor(style[TOGGLE_TEXT_COLOR_PRESSED]));
|
||||
} break;
|
||||
case DISABLED:
|
||||
{
|
||||
|
||||
|
||||
DrawRectangleRec(bounds, GetColor(styleGeneric[DEFAULT_BORDER_COLOR_DISABLED]));
|
||||
DrawRectangle(bounds.x + style[TOGGLE_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH], bounds.width - 2*style[TOGGLE_BORDER_WIDTH], bounds.height - 2*style[TOGGLE_BORDER_WIDTH], GetColor(styleGeneric[DEFAULT_BASE_COLOR_DISABLED]));
|
||||
DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, styleGeneric[DEFAULT_TEXT_SIZE], GetColor(styleGeneric[DEFAULT_TEXT_COLOR_DISABLED]));
|
||||
} break;
|
||||
default: break;
|
||||
}
|
||||
@ -797,35 +800,39 @@ RAYGUIDEF bool GuiCheckBox(Rectangle bounds, bool checked)
|
||||
{
|
||||
case NORMAL:
|
||||
{
|
||||
DrawRectangleRecT(bounds, GetColor(style[CHECKBOX_BORDER_COLOR_NORMAL]));
|
||||
DrawRectangleT(bounds.x + style[TOGGLE_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH], bounds.width - 2*style[TOGGLE_BORDER_WIDTH], bounds.height - 2*style[TOGGLE_BORDER_WIDTH], GetColor(style[CHECKBOX_BASE_COLOR_NORMAL]));
|
||||
if (checked) DrawRectangleT(bounds.x + style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING],
|
||||
DrawRectangleRec(bounds, GetColor(style[CHECKBOX_BORDER_COLOR_NORMAL]));
|
||||
DrawRectangle(bounds.x + style[TOGGLE_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH], bounds.width - 2*style[TOGGLE_BORDER_WIDTH], bounds.height - 2*style[TOGGLE_BORDER_WIDTH], GetColor(style[CHECKBOX_BASE_COLOR_NORMAL]));
|
||||
if (checked) DrawRectangle(bounds.x + style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING],
|
||||
bounds.y + style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING],
|
||||
bounds.width - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]),
|
||||
bounds.height - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]), GetColor(style[CHECKBOX_BASE_COLOR_PRESSED]));
|
||||
} break;
|
||||
case FOCUSED:
|
||||
{
|
||||
DrawRectangleRecT(bounds, GetColor(style[CHECKBOX_BORDER_COLOR_FOCUSED]));
|
||||
DrawRectangleT(bounds.x + style[TOGGLE_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH], bounds.width - 2*style[TOGGLE_BORDER_WIDTH], bounds.height - 2*style[TOGGLE_BORDER_WIDTH], GetColor(style[CHECKBOX_BASE_COLOR_NORMAL]));
|
||||
if (checked) DrawRectangleT(bounds.x + style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING],
|
||||
DrawRectangleRec(bounds, GetColor(style[CHECKBOX_BORDER_COLOR_FOCUSED]));
|
||||
DrawRectangle(bounds.x + style[TOGGLE_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH], bounds.width - 2*style[TOGGLE_BORDER_WIDTH], bounds.height - 2*style[TOGGLE_BORDER_WIDTH], GetColor(style[CHECKBOX_BASE_COLOR_NORMAL]));
|
||||
if (checked) DrawRectangle(bounds.x + style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING],
|
||||
bounds.y + style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING],
|
||||
bounds.width - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]),
|
||||
bounds.height - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]), GetColor(style[CHECKBOX_BASE_COLOR_FOCUSED]));
|
||||
} break;
|
||||
case PRESSED:
|
||||
{
|
||||
DrawRectangleRecT(bounds, GetColor(style[CHECKBOX_BORDER_COLOR_PRESSED]));
|
||||
DrawRectangleT(bounds.x + style[TOGGLE_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH], bounds.width - 2*style[TOGGLE_BORDER_WIDTH], bounds.height - 2*style[TOGGLE_BORDER_WIDTH], GetColor(style[CHECKBOX_BASE_COLOR_NORMAL]));
|
||||
if (checked) DrawRectangleT(bounds.x + style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING],
|
||||
DrawRectangleRec(bounds, GetColor(style[CHECKBOX_BORDER_COLOR_PRESSED]));
|
||||
DrawRectangle(bounds.x + style[TOGGLE_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH], bounds.width - 2*style[TOGGLE_BORDER_WIDTH], bounds.height - 2*style[TOGGLE_BORDER_WIDTH], GetColor(style[CHECKBOX_BASE_COLOR_NORMAL]));
|
||||
if (checked) DrawRectangle(bounds.x + style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING],
|
||||
bounds.y + style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING],
|
||||
bounds.width - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]),
|
||||
bounds.height - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]), GetColor(style[CHECKBOX_BASE_COLOR_PRESSED]));
|
||||
} break;
|
||||
case DISABLED:
|
||||
{
|
||||
|
||||
|
||||
DrawRectangleRec(bounds, GetColor(styleGeneric[DEFAULT_BORDER_COLOR_DISABLED]));
|
||||
DrawRectangle(bounds.x + style[TOGGLE_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH], bounds.width - 2*style[TOGGLE_BORDER_WIDTH], bounds.height - 2*style[TOGGLE_BORDER_WIDTH], GetColor(styleGeneric[DEFAULT_BASE_COLOR_DISABLED]));
|
||||
if (checked) DrawRectangle(bounds.x + style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING],
|
||||
bounds.y + style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING],
|
||||
bounds.width - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]),
|
||||
bounds.height - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]), GetColor(styleGeneric[DEFAULT_TEXT_COLOR_DISABLED]));
|
||||
} break;
|
||||
default: break;
|
||||
}
|
||||
@ -881,11 +888,11 @@ RAYGUIDEF int GuiComboBox(Rectangle bounds, int comboCount, char **comboText, in
|
||||
{
|
||||
case NORMAL:
|
||||
{
|
||||
DrawRectangleRecT(bounds, GetColor(style[COMBOBOX_BORDER_COLOR_NORMAL]));
|
||||
DrawRectangleT(bounds.x + style[COMBOBOX_BORDER_WIDTH], bounds.y + style[COMBOBOX_BORDER_WIDTH], bounds.width - 2*style[COMBOBOX_BORDER_WIDTH], bounds.height - 2*style[COMBOBOX_BORDER_WIDTH], GetColor(style[COMBOBOX_BASE_COLOR_NORMAL]));
|
||||
DrawRectangleRec(bounds, GetColor(style[COMBOBOX_BORDER_COLOR_NORMAL]));
|
||||
DrawRectangle(bounds.x + style[COMBOBOX_BORDER_WIDTH], bounds.y + style[COMBOBOX_BORDER_WIDTH], bounds.width - 2*style[COMBOBOX_BORDER_WIDTH], bounds.height - 2*style[COMBOBOX_BORDER_WIDTH], GetColor(style[COMBOBOX_BASE_COLOR_NORMAL]));
|
||||
|
||||
DrawRectangleRecT(selector, GetColor(style[COMBOBOX_BORDER_COLOR_NORMAL]));
|
||||
DrawRectangleT(selector.x + style[COMBOBOX_BORDER_WIDTH], selector.y + style[COMBOBOX_BORDER_WIDTH], selector.width - 2*style[COMBOBOX_BORDER_WIDTH], selector.height - 2*style[COMBOBOX_BORDER_WIDTH], GetColor(style[COMBOBOX_BASE_COLOR_NORMAL]));
|
||||
DrawRectangleRec(selector, GetColor(style[COMBOBOX_BORDER_COLOR_NORMAL]));
|
||||
DrawRectangle(selector.x + style[COMBOBOX_BORDER_WIDTH], selector.y + style[COMBOBOX_BORDER_WIDTH], selector.width - 2*style[COMBOBOX_BORDER_WIDTH], selector.height - 2*style[COMBOBOX_BORDER_WIDTH], GetColor(style[COMBOBOX_BASE_COLOR_NORMAL]));
|
||||
|
||||
DrawText(comboText[active], bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - styleGeneric[DEFAULT_TEXT_SIZE]/2, styleGeneric[DEFAULT_TEXT_SIZE], GetColor(style[COMBOBOX_TEXT_COLOR_NORMAL]));
|
||||
DrawText(FormatText("%i/%i", active + 1, comboCount),
|
||||
@ -895,11 +902,11 @@ RAYGUIDEF int GuiComboBox(Rectangle bounds, int comboCount, char **comboText, in
|
||||
} break;
|
||||
case FOCUSED:
|
||||
{
|
||||
DrawRectangleRecT(bounds, GetColor(style[COMBOBOX_BORDER_COLOR_FOCUSED]));
|
||||
DrawRectangleT(bounds.x + style[COMBOBOX_BORDER_WIDTH], bounds.y + style[COMBOBOX_BORDER_WIDTH], bounds.width - 2*style[COMBOBOX_BORDER_WIDTH], bounds.height - 2*style[COMBOBOX_BORDER_WIDTH], GetColor(style[COMBOBOX_BASE_COLOR_FOCUSED]));
|
||||
DrawRectangleRec(bounds, GetColor(style[COMBOBOX_BORDER_COLOR_FOCUSED]));
|
||||
DrawRectangle(bounds.x + style[COMBOBOX_BORDER_WIDTH], bounds.y + style[COMBOBOX_BORDER_WIDTH], bounds.width - 2*style[COMBOBOX_BORDER_WIDTH], bounds.height - 2*style[COMBOBOX_BORDER_WIDTH], GetColor(style[COMBOBOX_BASE_COLOR_FOCUSED]));
|
||||
|
||||
DrawRectangleRecT(selector, GetColor(style[COMBOBOX_BORDER_COLOR_FOCUSED]));
|
||||
DrawRectangleT(selector.x + style[COMBOBOX_BORDER_WIDTH], selector.y + style[COMBOBOX_BORDER_WIDTH], selector.width - 2*style[COMBOBOX_BORDER_WIDTH], selector.height - 2*style[COMBOBOX_BORDER_WIDTH], GetColor(style[COMBOBOX_BASE_COLOR_FOCUSED]));
|
||||
DrawRectangleRec(selector, GetColor(style[COMBOBOX_BORDER_COLOR_FOCUSED]));
|
||||
DrawRectangle(selector.x + style[COMBOBOX_BORDER_WIDTH], selector.y + style[COMBOBOX_BORDER_WIDTH], selector.width - 2*style[COMBOBOX_BORDER_WIDTH], selector.height - 2*style[COMBOBOX_BORDER_WIDTH], GetColor(style[COMBOBOX_BASE_COLOR_FOCUSED]));
|
||||
|
||||
DrawText(comboText[active], bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - styleGeneric[DEFAULT_TEXT_SIZE]/2, styleGeneric[DEFAULT_TEXT_SIZE], GetColor(style[COMBOBOX_TEXT_COLOR_FOCUSED]));
|
||||
DrawText(FormatText("%i/%i", active + 1, comboCount),
|
||||
@ -909,11 +916,11 @@ RAYGUIDEF int GuiComboBox(Rectangle bounds, int comboCount, char **comboText, in
|
||||
} break;
|
||||
case PRESSED:
|
||||
{
|
||||
DrawRectangleRecT(bounds, GetColor(style[COMBOBOX_BORDER_COLOR_PRESSED]));
|
||||
DrawRectangleT(bounds.x + style[COMBOBOX_BORDER_WIDTH], bounds.y + style[COMBOBOX_BORDER_WIDTH], bounds.width - 2*style[COMBOBOX_BORDER_WIDTH], bounds.height - 2*style[COMBOBOX_BORDER_WIDTH], GetColor(style[COMBOBOX_BASE_COLOR_PRESSED]));
|
||||
DrawRectangleRec(bounds, GetColor(style[COMBOBOX_BORDER_COLOR_PRESSED]));
|
||||
DrawRectangle(bounds.x + style[COMBOBOX_BORDER_WIDTH], bounds.y + style[COMBOBOX_BORDER_WIDTH], bounds.width - 2*style[COMBOBOX_BORDER_WIDTH], bounds.height - 2*style[COMBOBOX_BORDER_WIDTH], GetColor(style[COMBOBOX_BASE_COLOR_PRESSED]));
|
||||
|
||||
DrawRectangleRecT(selector, GetColor(style[COMBOBOX_BORDER_COLOR_PRESSED]));
|
||||
DrawRectangleT(selector.x + style[COMBOBOX_BORDER_WIDTH], selector.y + style[COMBOBOX_BORDER_WIDTH], selector.width - 2*style[COMBOBOX_BORDER_WIDTH], selector.height - 2*style[COMBOBOX_BORDER_WIDTH], GetColor(style[COMBOBOX_BASE_COLOR_PRESSED]));
|
||||
DrawRectangleRec(selector, GetColor(style[COMBOBOX_BORDER_COLOR_PRESSED]));
|
||||
DrawRectangle(selector.x + style[COMBOBOX_BORDER_WIDTH], selector.y + style[COMBOBOX_BORDER_WIDTH], selector.width - 2*style[COMBOBOX_BORDER_WIDTH], selector.height - 2*style[COMBOBOX_BORDER_WIDTH], GetColor(style[COMBOBOX_BASE_COLOR_PRESSED]));
|
||||
|
||||
DrawText(comboText[active], bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - styleGeneric[DEFAULT_TEXT_SIZE]/2, styleGeneric[DEFAULT_TEXT_SIZE], GetColor(style[COMBOBOX_TEXT_COLOR_PRESSED]));
|
||||
DrawText(FormatText("%i/%i", active + 1, comboCount),
|
||||
@ -923,7 +930,17 @@ RAYGUIDEF int GuiComboBox(Rectangle bounds, int comboCount, char **comboText, in
|
||||
} break;
|
||||
case DISABLED:
|
||||
{
|
||||
DrawRectangleRec(bounds, GetColor(styleGeneric[DEFAULT_BORDER_COLOR_DISABLED]));
|
||||
DrawRectangle(bounds.x + style[COMBOBOX_BORDER_WIDTH], bounds.y + style[COMBOBOX_BORDER_WIDTH], bounds.width - 2*style[COMBOBOX_BORDER_WIDTH], bounds.height - 2*style[COMBOBOX_BORDER_WIDTH], GetColor(styleGeneric[DEFAULT_BASE_COLOR_DISABLED]));
|
||||
|
||||
DrawRectangleRec(selector, GetColor(styleGeneric[DEFAULT_BORDER_COLOR_DISABLED]));
|
||||
DrawRectangle(selector.x + style[COMBOBOX_BORDER_WIDTH], selector.y + style[COMBOBOX_BORDER_WIDTH], selector.width - 2*style[COMBOBOX_BORDER_WIDTH], selector.height - 2*style[COMBOBOX_BORDER_WIDTH], GetColor(styleGeneric[DEFAULT_BASE_COLOR_DISABLED]));
|
||||
|
||||
DrawText(comboText[active], bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - styleGeneric[DEFAULT_TEXT_SIZE]/2, styleGeneric[DEFAULT_TEXT_SIZE], GetColor(styleGeneric[DEFAULT_TEXT_COLOR_DISABLED]));
|
||||
DrawText(FormatText("%i/%i", active + 1, comboCount),
|
||||
selector.x + selector.width/2 - (MeasureText(FormatText("%i/%i", active + 1, comboCount),
|
||||
styleGeneric[DEFAULT_TEXT_SIZE])/2), selector.y + selector.height/2 - styleGeneric[DEFAULT_TEXT_SIZE]/2,
|
||||
styleGeneric[DEFAULT_TEXT_SIZE], GetColor(styleGeneric[DEFAULT_TEXT_COLOR_DISABLED]));
|
||||
} break;
|
||||
default: break;
|
||||
}
|
||||
@ -935,11 +952,11 @@ RAYGUIDEF int GuiComboBox(Rectangle bounds, int comboCount, char **comboText, in
|
||||
// Group Box control with title name
|
||||
RAYGUIDEF void GuiGroupBox(Rectangle bounds, const char *text)
|
||||
{
|
||||
DrawLineEx((Vector2){ bounds.x + 1, bounds.y }, (Vector2){ bounds.x, bounds.y + bounds.height }, 1, GuiLinesColor());
|
||||
DrawLineEx((Vector2){ bounds.x, bounds.y + bounds.height }, (Vector2){ bounds.x + bounds.width, bounds.y + bounds.height }, 1, GuiLinesColor());
|
||||
DrawLineEx((Vector2){ bounds.x + bounds.width, bounds.y + bounds.height }, (Vector2){ bounds.x + bounds.width, bounds.y }, 1, GuiLinesColor());
|
||||
DrawLineEx((Vector2){ bounds.x, bounds.y }, (Vector2){ bounds.x + 10, bounds.y }, 1, GuiLinesColor());
|
||||
DrawLineEx((Vector2){ bounds.x + bounds.width, bounds.y }, (Vector2){ bounds.x + 20 + MeasureText(text, 10), bounds.y }, 1, GuiLinesColor());
|
||||
DrawRectangle(bounds.x, bounds.y, 1, bounds.height, GuiLinesColor());
|
||||
DrawRectangle(bounds.x, bounds.y + bounds.height, bounds.width + 1, 1, GuiLinesColor());
|
||||
DrawRectangle(bounds.x + bounds.width, bounds.y, 1, bounds.height, GuiLinesColor());
|
||||
DrawRectangle(bounds.x, bounds.y, 10, 1, GuiLinesColor());
|
||||
DrawRectangle(bounds.x + 20 + MeasureText(text, styleGeneric[DEFAULT_TEXT_SIZE]), bounds.y, bounds.width - 20 - MeasureText(text, styleGeneric[DEFAULT_TEXT_SIZE]), 1, GuiLinesColor());
|
||||
|
||||
DrawText(text, bounds.x + 14, bounds.y - 5, 10, GuiTextColor());
|
||||
}
|
||||
@ -965,38 +982,22 @@ RAYGUIDEF void GuiTextBox(Rectangle bounds, char *text, int textSize)
|
||||
|
||||
framesCounter++;
|
||||
|
||||
int letter = -1;
|
||||
letter = GetKeyPressed();
|
||||
int key = GetKeyPressed();
|
||||
int keyCount = strlen(text);
|
||||
|
||||
if (letter != -1)
|
||||
// NOTE: Only allow keys in range [32..125]
|
||||
if ((key >= 32) && (key <= 125) && (keyCount < textSize))
|
||||
{
|
||||
if (letter == KEY_BACKSPACE_TEXT)
|
||||
{
|
||||
for (int i = 0; i < textSize; i++)
|
||||
{
|
||||
if ((text[i] == '\0') && (i > 0))
|
||||
{
|
||||
text[i - 1] = '\0';
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
text[textSize - 1] = '\0';
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((letter >= 32) && (letter < 127))
|
||||
{
|
||||
for (int i = 0; i < textSize; i++)
|
||||
{
|
||||
if (text[i] == '\0')
|
||||
{
|
||||
text[i] = (char)letter;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
text[keyCount] = (char)key;
|
||||
keyCount++;
|
||||
}
|
||||
|
||||
if (IsKeyPressed(KEY_BACKSPACE_TEXT))
|
||||
{
|
||||
keyCount--;
|
||||
text[keyCount] = '\0';
|
||||
|
||||
if (keyCount < 0) keyCount = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1008,24 +1009,24 @@ RAYGUIDEF void GuiTextBox(Rectangle bounds, char *text, int textSize)
|
||||
{
|
||||
case NORMAL:
|
||||
{
|
||||
DrawRectangleRecT(bounds, GetColor(style[TEXTBOX_BORDER_COLOR_NORMAL]));
|
||||
DrawRectangleT(bounds.x + style[TEXTBOX_BORDER_WIDTH], bounds.y + style[TEXTBOX_BORDER_WIDTH], bounds.width - 2*style[TEXTBOX_BORDER_WIDTH], bounds.height - 2*style[TEXTBOX_BORDER_WIDTH], GetColor(style[TEXTBOX_BASE_COLOR_NORMAL]));
|
||||
DrawRectangleRec(bounds, GetColor(style[TEXTBOX_BORDER_COLOR_NORMAL]));
|
||||
DrawRectangle(bounds.x + style[TEXTBOX_BORDER_WIDTH], bounds.y + style[TEXTBOX_BORDER_WIDTH], bounds.width - 2*style[TEXTBOX_BORDER_WIDTH], bounds.height - 2*style[TEXTBOX_BORDER_WIDTH], GetColor(style[TEXTBOX_BASE_COLOR_NORMAL]));
|
||||
DrawText(text, bounds.x + 4, bounds.y + style[TEXTBOX_BORDER_WIDTH] + bounds.height/2 - styleGeneric[DEFAULT_TEXT_SIZE]/2, styleGeneric[DEFAULT_TEXT_SIZE], GetColor(style[TEXTBOX_TEXT_COLOR_NORMAL]));
|
||||
|
||||
} break;
|
||||
case FOCUSED:
|
||||
{
|
||||
DrawRectangleRecT(bounds, GetColor(style[TOGGLE_BORDER_COLOR_FOCUSED]));
|
||||
DrawRectangleT(bounds.x + style[TEXTBOX_BORDER_WIDTH], bounds.y + style[TEXTBOX_BORDER_WIDTH], bounds.width - 2*style[TEXTBOX_BORDER_WIDTH], bounds.height - 2*style[TEXTBOX_BORDER_WIDTH], GetColor(style[TEXTBOX_BASE_COLOR_FOCUSED]));
|
||||
DrawRectangleRec(bounds, GetColor(style[TOGGLE_BORDER_COLOR_FOCUSED]));
|
||||
DrawRectangle(bounds.x + style[TEXTBOX_BORDER_WIDTH], bounds.y + style[TEXTBOX_BORDER_WIDTH], bounds.width - 2*style[TEXTBOX_BORDER_WIDTH], bounds.height - 2*style[TEXTBOX_BORDER_WIDTH], GetColor(style[TEXTBOX_BASE_COLOR_FOCUSED]));
|
||||
DrawText(text, bounds.x + 4, bounds.y + style[TEXTBOX_BORDER_WIDTH] + bounds.height/2 - styleGeneric[DEFAULT_TEXT_SIZE]/2, styleGeneric[DEFAULT_TEXT_SIZE], GetColor(style[TEXTBOX_TEXT_COLOR_PRESSED]));
|
||||
|
||||
if ((framesCounter/20)%2 == 0) DrawRectangleT(bounds.x + 4 + MeasureText(text, styleGeneric[DEFAULT_TEXT_SIZE]), bounds.y + 2, 1, bounds.height - 4, GetColor(style[TEXTBOX_BORDER_COLOR_FOCUSED]));
|
||||
|
||||
|
||||
if ((framesCounter/20)%2 == 0) DrawRectangle(bounds.x + 4 + MeasureText(text, styleGeneric[DEFAULT_TEXT_SIZE]), bounds.y + 2, 1, bounds.height - 4, GetColor(style[TEXTBOX_BORDER_COLOR_FOCUSED]));
|
||||
} break;
|
||||
case PRESSED: break; // NOTE: PRESSED state is not used on this control
|
||||
case PRESSED: break; // NOTE: State not used on this control
|
||||
case DISABLED:
|
||||
{
|
||||
|
||||
DrawRectangleRec(bounds, GetColor(styleGeneric[DEFAULT_BORDER_COLOR_DISABLED]));
|
||||
DrawRectangle(bounds.x + style[TEXTBOX_BORDER_WIDTH], bounds.y + style[TEXTBOX_BORDER_WIDTH], bounds.width - 2*style[TEXTBOX_BORDER_WIDTH], bounds.height - 2*style[TEXTBOX_BORDER_WIDTH], GetColor(styleGeneric[DEFAULT_BASE_COLOR_DISABLED]));
|
||||
DrawText(text, bounds.x + 4, bounds.y + style[TEXTBOX_BORDER_WIDTH] + bounds.height/2 - styleGeneric[DEFAULT_TEXT_SIZE]/2, styleGeneric[DEFAULT_TEXT_SIZE], GetColor(styleGeneric[DEFAULT_TEXT_COLOR_DISABLED]));
|
||||
} break;
|
||||
default: break;
|
||||
}
|
||||
@ -1071,32 +1072,33 @@ RAYGUIDEF float GuiSlider(Rectangle bounds, float value, float minValue, float m
|
||||
{
|
||||
case NORMAL:
|
||||
{
|
||||
DrawRectangleRecT(bounds, GetColor(style[SLIDER_BORDER_COLOR_NORMAL]));
|
||||
DrawRectangleT(bounds.x + style[SLIDER_BORDER_WIDTH], bounds.y + style[SLIDER_BORDER_WIDTH], bounds.width - 2*style[SLIDER_BORDER_WIDTH], bounds.height - 2*style[SLIDER_BORDER_WIDTH], GetColor(style[SLIDER_BASE_COLOR_NORMAL]));
|
||||
DrawRectangleRec(bounds, GetColor(style[SLIDER_BORDER_COLOR_NORMAL]));
|
||||
DrawRectangle(bounds.x + style[SLIDER_BORDER_WIDTH], bounds.y + style[SLIDER_BORDER_WIDTH], bounds.width - 2*style[SLIDER_BORDER_WIDTH], bounds.height - 2*style[SLIDER_BORDER_WIDTH], GetColor(style[SLIDER_BASE_COLOR_NORMAL]));
|
||||
|
||||
DrawRectangleRecT(slider, GetColor(style[SLIDER_BASE_COLOR_PRESSED]));
|
||||
DrawRectangleT(slider.x + slider.width/2, slider.y, 1, slider.height, GetColor(style[SLIDER_BORDER_COLOR_PRESSED]));
|
||||
DrawRectangleRec(slider, GetColor(style[SLIDER_BASE_COLOR_PRESSED]));
|
||||
DrawRectangle(slider.x + slider.width/2, slider.y, 1, slider.height, GetColor(style[SLIDER_BORDER_COLOR_PRESSED]));
|
||||
} break;
|
||||
case FOCUSED:
|
||||
{
|
||||
DrawRectangleRecT(bounds, GetColor(style[SLIDER_BORDER_COLOR_FOCUSED]));
|
||||
DrawRectangleT(bounds.x + style[SLIDER_BORDER_WIDTH], bounds.y + style[SLIDER_BORDER_WIDTH], bounds.width - 2*style[SLIDER_BORDER_WIDTH], bounds.height - 2*style[SLIDER_BORDER_WIDTH], GetColor(style[SLIDER_BASE_COLOR_NORMAL]));
|
||||
DrawRectangleRec(bounds, GetColor(style[SLIDER_BORDER_COLOR_FOCUSED]));
|
||||
DrawRectangle(bounds.x + style[SLIDER_BORDER_WIDTH], bounds.y + style[SLIDER_BORDER_WIDTH], bounds.width - 2*style[SLIDER_BORDER_WIDTH], bounds.height - 2*style[SLIDER_BORDER_WIDTH], GetColor(style[SLIDER_BASE_COLOR_NORMAL]));
|
||||
|
||||
DrawRectangleRecT(slider, GetColor(style[SLIDER_BASE_COLOR_FOCUSED]));
|
||||
DrawRectangleT(slider.x + slider.width/2, slider.y, 1, slider.height, GetColor(style[SLIDER_BORDER_COLOR_FOCUSED]));
|
||||
DrawRectangleRec(slider, GetColor(style[SLIDER_BASE_COLOR_FOCUSED]));
|
||||
DrawRectangle(slider.x + slider.width/2, slider.y, 1, slider.height, GetColor(style[SLIDER_BORDER_COLOR_FOCUSED]));
|
||||
} break;
|
||||
case PRESSED:
|
||||
{
|
||||
DrawRectangleRecT(bounds, GetColor(style[SLIDER_BORDER_COLOR_PRESSED]));
|
||||
DrawRectangleT(bounds.x + style[SLIDER_BORDER_WIDTH], bounds.y + style[SLIDER_BORDER_WIDTH], bounds.width - 2*style[SLIDER_BORDER_WIDTH], bounds.height - 2*style[SLIDER_BORDER_WIDTH], GetColor(style[SLIDER_BASE_COLOR_NORMAL]));
|
||||
DrawRectangleRec(bounds, GetColor(style[SLIDER_BORDER_COLOR_PRESSED]));
|
||||
DrawRectangle(bounds.x + style[SLIDER_BORDER_WIDTH], bounds.y + style[SLIDER_BORDER_WIDTH], bounds.width - 2*style[SLIDER_BORDER_WIDTH], bounds.height - 2*style[SLIDER_BORDER_WIDTH], GetColor(style[SLIDER_BASE_COLOR_NORMAL]));
|
||||
|
||||
DrawRectangleRecT(slider, GetColor(style[SLIDER_BASE_COLOR_PRESSED]));
|
||||
DrawRectangleT(slider.x + slider.width/2, slider.y, 1, slider.height, GetColor(style[SLIDER_BORDER_COLOR_PRESSED]));
|
||||
DrawRectangleRec(slider, GetColor(style[SLIDER_BASE_COLOR_PRESSED]));
|
||||
DrawRectangle(slider.x + slider.width/2, slider.y, 1, slider.height, GetColor(style[SLIDER_BORDER_COLOR_PRESSED]));
|
||||
} break;
|
||||
case DISABLED:
|
||||
{
|
||||
|
||||
|
||||
DrawRectangleRec(bounds, GetColor(styleGeneric[DEFAULT_BORDER_COLOR_DISABLED]));
|
||||
DrawRectangle(bounds.x + style[SLIDER_BORDER_WIDTH], bounds.y + style[SLIDER_BORDER_WIDTH], bounds.width - 2*style[SLIDER_BORDER_WIDTH], bounds.height - 2*style[SLIDER_BORDER_WIDTH], GetColor(styleGeneric[DEFAULT_BASE_COLOR_DISABLED]));
|
||||
DrawRectangleRec(slider, GetColor(styleGeneric[DEFAULT_TEXT_COLOR_DISABLED]));
|
||||
} break;
|
||||
default: break;
|
||||
}
|
||||
@ -1141,25 +1143,27 @@ RAYGUIDEF float GuiSliderBar(Rectangle bounds, float value, float minValue, floa
|
||||
{
|
||||
case NORMAL:
|
||||
{
|
||||
DrawRectangleRecT(bounds, GetColor(style[SLIDERBAR_BORDER_COLOR_NORMAL]));
|
||||
DrawRectangleT(bounds.x + style[SLIDERBAR_BORDER_WIDTH], bounds.y + style[SLIDERBAR_BORDER_WIDTH], bounds.width - 2*style[SLIDERBAR_BORDER_WIDTH], bounds.height - 2*style[SLIDERBAR_BORDER_WIDTH], GetColor(style[SLIDERBAR_BASE_COLOR_NORMAL]));
|
||||
DrawRectangleRecT(slider, GetColor(style[SLIDERBAR_BASE_COLOR_PRESSED]));
|
||||
DrawRectangleRec(bounds, GetColor(style[SLIDERBAR_BORDER_COLOR_NORMAL]));
|
||||
DrawRectangle(bounds.x + style[SLIDERBAR_BORDER_WIDTH], bounds.y + style[SLIDERBAR_BORDER_WIDTH], bounds.width - 2*style[SLIDERBAR_BORDER_WIDTH], bounds.height - 2*style[SLIDERBAR_BORDER_WIDTH], GetColor(style[SLIDERBAR_BASE_COLOR_NORMAL]));
|
||||
DrawRectangleRec(slider, GetColor(style[SLIDERBAR_BASE_COLOR_PRESSED]));
|
||||
} break;
|
||||
case FOCUSED:
|
||||
{
|
||||
DrawRectangleRecT(bounds, GetColor(style[SLIDERBAR_BORDER_COLOR_FOCUSED]));
|
||||
DrawRectangleT(bounds.x + style[SLIDERBAR_BORDER_WIDTH], bounds.y + style[SLIDERBAR_BORDER_WIDTH], bounds.width - 2*style[SLIDERBAR_BORDER_WIDTH], bounds.height - 2*style[SLIDERBAR_BORDER_WIDTH], GetColor(style[SLIDERBAR_BASE_COLOR_NORMAL]));
|
||||
DrawRectangleRecT(slider, GetColor(style[SLIDERBAR_BASE_COLOR_FOCUSED]));
|
||||
DrawRectangleRec(bounds, GetColor(style[SLIDERBAR_BORDER_COLOR_FOCUSED]));
|
||||
DrawRectangle(bounds.x + style[SLIDERBAR_BORDER_WIDTH], bounds.y + style[SLIDERBAR_BORDER_WIDTH], bounds.width - 2*style[SLIDERBAR_BORDER_WIDTH], bounds.height - 2*style[SLIDERBAR_BORDER_WIDTH], GetColor(style[SLIDERBAR_BASE_COLOR_NORMAL]));
|
||||
DrawRectangleRec(slider, GetColor(style[SLIDERBAR_BASE_COLOR_FOCUSED]));
|
||||
} break;
|
||||
case PRESSED:
|
||||
{
|
||||
DrawRectangleRecT(bounds, GetColor(style[SLIDERBAR_BORDER_COLOR_PRESSED]));
|
||||
DrawRectangleT(bounds.x + style[SLIDERBAR_BORDER_WIDTH], bounds.y + style[SLIDERBAR_BORDER_WIDTH], bounds.width - 2*style[SLIDERBAR_BORDER_WIDTH], bounds.height - 2*style[SLIDERBAR_BORDER_WIDTH], GetColor(style[SLIDERBAR_BASE_COLOR_NORMAL]));
|
||||
DrawRectangleRecT(slider, GetColor(style[SLIDERBAR_BASE_COLOR_PRESSED]));
|
||||
DrawRectangleRec(bounds, GetColor(style[SLIDERBAR_BORDER_COLOR_PRESSED]));
|
||||
DrawRectangle(bounds.x + style[SLIDERBAR_BORDER_WIDTH], bounds.y + style[SLIDERBAR_BORDER_WIDTH], bounds.width - 2*style[SLIDERBAR_BORDER_WIDTH], bounds.height - 2*style[SLIDERBAR_BORDER_WIDTH], GetColor(style[SLIDERBAR_BASE_COLOR_NORMAL]));
|
||||
DrawRectangleRec(slider, GetColor(style[SLIDERBAR_BASE_COLOR_PRESSED]));
|
||||
} break;
|
||||
case DISABLED:
|
||||
{
|
||||
|
||||
DrawRectangleRec(bounds, GetColor(styleGeneric[DEFAULT_BORDER_COLOR_DISABLED]));
|
||||
DrawRectangle(bounds.x + style[SLIDERBAR_BORDER_WIDTH], bounds.y + style[SLIDERBAR_BORDER_WIDTH], bounds.width - 2*style[SLIDERBAR_BORDER_WIDTH], bounds.height - 2*style[SLIDERBAR_BORDER_WIDTH], GetColor(styleGeneric[DEFAULT_BASE_COLOR_DISABLED]));
|
||||
DrawRectangleRec(slider, GetColor(styleGeneric[DEFAULT_TEXT_COLOR_DISABLED]));
|
||||
} break;
|
||||
default: break;
|
||||
}
|
||||
@ -1196,23 +1200,17 @@ RAYGUIDEF float GuiProgressBar(Rectangle bounds, float value, float minValue, fl
|
||||
{
|
||||
case NORMAL:
|
||||
{
|
||||
DrawRectangleRecT(bounds, GetColor(style[PROGRESSBAR_BORDER_COLOR_NORMAL]));
|
||||
DrawRectangleT(bounds.x + style[PROGRESSBAR_BORDER_WIDTH], bounds.y + style[PROGRESSBAR_BORDER_WIDTH], bounds.width - 2*style[PROGRESSBAR_BORDER_WIDTH], bounds.height - 2*style[PROGRESSBAR_BORDER_WIDTH], GetColor(styleGeneric[DEFAULT_BACKGROUND_COLOR]));
|
||||
DrawRectangleRecT(progress, GetColor(style[PROGRESSBAR_BASE_COLOR_NORMAL]));
|
||||
DrawRectangleRec(bounds, GetColor(style[PROGRESSBAR_BORDER_COLOR_NORMAL]));
|
||||
DrawRectangle(bounds.x + style[PROGRESSBAR_BORDER_WIDTH], bounds.y + style[PROGRESSBAR_BORDER_WIDTH], bounds.width - 2*style[PROGRESSBAR_BORDER_WIDTH], bounds.height - 2*style[PROGRESSBAR_BORDER_WIDTH], GetColor(styleGeneric[DEFAULT_BACKGROUND_COLOR]));
|
||||
DrawRectangleRec(progress, GetColor(style[PROGRESSBAR_BASE_COLOR_NORMAL]));
|
||||
} break;
|
||||
case FOCUSED:
|
||||
{
|
||||
// State not required
|
||||
|
||||
//DrawRectangleRecT(bounds, GetColor(style[PROGRESSBAR_BORDER_COLOR_FOCUSED]));
|
||||
//DrawRectangleT(bounds.x + style[PROGRESSBAR_BORDER_WIDTH], bounds.y + style[PROGRESSBAR_BORDER_WIDTH], bounds.width - 2*style[PROGRESSBAR_BORDER_WIDTH], bounds.height - 2*style[PROGRESSBAR_BORDER_WIDTH], GetColor(styleGeneric[DEFAULT_BACKGROUND_COLOR]));
|
||||
//DrawRectangleRecT(progress, GetColor(style[PROGRESSBAR_BASE_COLOR_FOCUSED]));
|
||||
} break;
|
||||
case PRESSED: break;
|
||||
case FOCUSED: break; // NOTE: State not used on this control
|
||||
case PRESSED: break; // NOTE: State not used on this control
|
||||
case DISABLED:
|
||||
{
|
||||
|
||||
|
||||
DrawRectangleRec(bounds, GetColor(styleGeneric[DEFAULT_BORDER_COLOR_DISABLED]));
|
||||
DrawRectangle(bounds.x + style[PROGRESSBAR_BORDER_WIDTH], bounds.y + style[PROGRESSBAR_BORDER_WIDTH], bounds.width - 2*style[PROGRESSBAR_BORDER_WIDTH], bounds.height - 2*style[PROGRESSBAR_BORDER_WIDTH], GetColor(styleGeneric[DEFAULT_BACKGROUND_COLOR]));
|
||||
DrawRectangleRec(progress, GetColor(styleGeneric[DEFAULT_TEXT_COLOR_DISABLED]));
|
||||
} break;
|
||||
default: break;
|
||||
}
|
||||
@ -1347,29 +1345,27 @@ RAYGUIDEF int GuiSpinner(Rectangle bounds, int value, int minValue, int maxValue
|
||||
{
|
||||
case NORMAL:
|
||||
{
|
||||
DrawRectangleRecT(spinner, GetColor(style[SPINNER_BORDER_COLOR_NORMAL]));
|
||||
DrawRectangleT(spinner.x + 1, spinner.y + 1, spinner.width - 2, spinner.height - 2, GetColor(style[SPINNER_BASE_COLOR_NORMAL]));
|
||||
|
||||
DrawRectangleRec(spinner, GetColor(style[SPINNER_BORDER_COLOR_NORMAL]));
|
||||
DrawRectangle(spinner.x + 1, spinner.y + 1, spinner.width - 2, spinner.height - 2, GetColor(style[SPINNER_BASE_COLOR_NORMAL]));
|
||||
DrawText(FormatText("%i", value), spinner.x + (spinner.width/2 - textWidth/2), spinner.y + (spinner.height/2 - (styleGeneric[DEFAULT_TEXT_SIZE]/2)), styleGeneric[DEFAULT_TEXT_SIZE], GetColor(style[SPINNER_TEXT_COLOR_NORMAL]));
|
||||
} break;
|
||||
case FOCUSED:
|
||||
{
|
||||
DrawRectangleRecT(spinner, GetColor(style[SPINNER_BORDER_COLOR_FOCUSED]));
|
||||
DrawRectangleT(spinner.x + 1, spinner.y + 1, spinner.width - 2, spinner.height - 2, GetColor(style[SPINNER_BASE_COLOR_FOCUSED]));
|
||||
|
||||
DrawRectangleRec(spinner, GetColor(style[SPINNER_BORDER_COLOR_FOCUSED]));
|
||||
DrawRectangle(spinner.x + 1, spinner.y + 1, spinner.width - 2, spinner.height - 2, GetColor(style[SPINNER_BASE_COLOR_FOCUSED]));
|
||||
DrawText(FormatText("%i", value), spinner.x + (spinner.width/2 - textWidth/2), spinner.y + (spinner.height/2 - (styleGeneric[DEFAULT_TEXT_SIZE]/2)), styleGeneric[DEFAULT_TEXT_SIZE], GetColor(style[SPINNER_TEXT_COLOR_FOCUSED]));
|
||||
} break;
|
||||
case PRESSED:
|
||||
{
|
||||
DrawRectangleRecT(spinner, GetColor(style[SPINNER_BORDER_COLOR_PRESSED]));
|
||||
DrawRectangleT(spinner.x + 1, spinner.y + 1, spinner.width - 2, spinner.height - 2, GetColor(style[SPINNER_BASE_COLOR_PRESSED]));
|
||||
|
||||
DrawRectangleRec(spinner, GetColor(style[SPINNER_BORDER_COLOR_PRESSED]));
|
||||
DrawRectangle(spinner.x + 1, spinner.y + 1, spinner.width - 2, spinner.height - 2, GetColor(style[SPINNER_BASE_COLOR_PRESSED]));
|
||||
DrawText(FormatText("%i", value), spinner.x + (spinner.width/2 - textWidth/2), spinner.y + (spinner.height/2 - (styleGeneric[DEFAULT_TEXT_SIZE]/2)), styleGeneric[DEFAULT_TEXT_SIZE], GetColor(style[SPINNER_TEXT_COLOR_PRESSED]));
|
||||
} break;
|
||||
case DISABLED:
|
||||
{
|
||||
|
||||
|
||||
DrawRectangleRec(spinner, GetColor(styleGeneric[DEFAULT_BORDER_COLOR_DISABLED]));
|
||||
DrawRectangle(spinner.x + 1, spinner.y + 1, spinner.width - 2, spinner.height - 2, GetColor(styleGeneric[DEFAULT_BASE_COLOR_DISABLED]));
|
||||
DrawText(FormatText("%i", value), spinner.x + (spinner.width/2 - textWidth/2), spinner.y + (spinner.height/2 - (styleGeneric[DEFAULT_TEXT_SIZE]/2)), styleGeneric[DEFAULT_TEXT_SIZE], GetColor(styleGeneric[DEFAULT_TEXT_COLOR_DISABLED]));
|
||||
} break;
|
||||
default: break;
|
||||
}
|
||||
@ -1378,7 +1374,7 @@ RAYGUIDEF int GuiSpinner(Rectangle bounds, int value, int minValue, int maxValue
|
||||
}
|
||||
|
||||
// Texture button control, returns true when clicked
|
||||
RAYGUIDEF bool GuiTexture(Rectangle bounds, Texture2D texture)
|
||||
RAYGUIDEF bool GuiTexture(Rectangle bounds, unsigned int textureId)
|
||||
{
|
||||
GuiControlState state = guiState;
|
||||
bool clicked = false;
|
||||
@ -1404,21 +1400,21 @@ RAYGUIDEF bool GuiTexture(Rectangle bounds, Texture2D texture)
|
||||
{
|
||||
case NORMAL:
|
||||
{
|
||||
DrawRectangleRecT(bounds, GetColor(style[BUTTON_BORDER_COLOR_NORMAL]));
|
||||
DrawRectangleT(bounds.x + style[BUTTON_BORDER_WIDTH], bounds.y + style[BUTTON_BORDER_WIDTH], bounds.width - 2*style[BUTTON_BORDER_WIDTH], bounds.height - 2*style[BUTTON_BORDER_WIDTH], GetColor(style[BUTTON_BASE_COLOR_NORMAL]));
|
||||
DrawTexture(texture, bounds.x, bounds.y, WHITE);
|
||||
DrawRectangleRec(bounds, GetColor(style[BUTTON_BORDER_COLOR_NORMAL]));
|
||||
DrawRectangle(bounds.x + style[BUTTON_BORDER_WIDTH], bounds.y + style[BUTTON_BORDER_WIDTH], bounds.width - 2*style[BUTTON_BORDER_WIDTH], bounds.height - 2*style[BUTTON_BORDER_WIDTH], GetColor(style[BUTTON_BASE_COLOR_NORMAL]));
|
||||
//DrawTexture(texture, bounds.x, bounds.y, WHITE);
|
||||
} break;
|
||||
case FOCUSED:
|
||||
{
|
||||
DrawRectangleRecT(bounds, GetColor(style[BUTTON_BORDER_COLOR_FOCUSED]));
|
||||
DrawRectangleT(bounds.x + style[BUTTON_BORDER_WIDTH], bounds.y + style[BUTTON_BORDER_WIDTH], bounds.width - 2*style[BUTTON_BORDER_WIDTH], bounds.height - 2*style[BUTTON_BORDER_WIDTH], GetColor(style[BUTTON_BASE_COLOR_FOCUSED]));
|
||||
DrawTexture(texture, bounds.x, bounds.y, GetColor(style[BUTTON_BASE_COLOR_FOCUSED]));
|
||||
DrawRectangleRec(bounds, GetColor(style[BUTTON_BORDER_COLOR_FOCUSED]));
|
||||
DrawRectangle(bounds.x + style[BUTTON_BORDER_WIDTH], bounds.y + style[BUTTON_BORDER_WIDTH], bounds.width - 2*style[BUTTON_BORDER_WIDTH], bounds.height - 2*style[BUTTON_BORDER_WIDTH], GetColor(style[BUTTON_BASE_COLOR_FOCUSED]));
|
||||
//DrawTexture(texture, bounds.x, bounds.y, GetColor(style[BUTTON_BASE_COLOR_FOCUSED]));
|
||||
} break;
|
||||
case PRESSED:
|
||||
{
|
||||
DrawRectangleRecT(bounds, GetColor(style[BUTTON_BORDER_COLOR_PRESSED]));
|
||||
DrawRectangleT(bounds.x + style[BUTTON_BORDER_WIDTH], bounds.y + style[BUTTON_BORDER_WIDTH], bounds.width - 2*style[BUTTON_BORDER_WIDTH], bounds.height - 2*style[BUTTON_BORDER_WIDTH], GetColor(style[BUTTON_BASE_COLOR_PRESSED]));
|
||||
DrawTexture(texture, bounds.x, bounds.y, GetColor(style[BUTTON_BASE_COLOR_PRESSED]));
|
||||
DrawRectangleRec(bounds, GetColor(style[BUTTON_BORDER_COLOR_PRESSED]));
|
||||
DrawRectangle(bounds.x + style[BUTTON_BORDER_WIDTH], bounds.y + style[BUTTON_BORDER_WIDTH], bounds.width - 2*style[BUTTON_BORDER_WIDTH], bounds.height - 2*style[BUTTON_BORDER_WIDTH], GetColor(style[BUTTON_BASE_COLOR_PRESSED]));
|
||||
//DrawTexture(texture, bounds.x, bounds.y, GetColor(style[BUTTON_BASE_COLOR_PRESSED]));
|
||||
} break;
|
||||
case DISABLED:
|
||||
{
|
||||
@ -1473,7 +1469,7 @@ Color GuiColorPicker(Rectangle bounds, Color color)
|
||||
|
||||
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON))
|
||||
{
|
||||
if (!IsCursorHidden()) HideCursor();
|
||||
//if (!IsCursorHidden()) HideCursor();
|
||||
|
||||
pickerSelector = mousePoint;
|
||||
|
||||
@ -1491,9 +1487,9 @@ Color GuiColorPicker(Rectangle bounds, Color color)
|
||||
state = PRESSED;
|
||||
}
|
||||
|
||||
if (IsMouseButtonUp(MOUSE_LEFT_BUTTON) && IsCursorHidden()) ShowCursor();
|
||||
//if (IsMouseButtonUp(MOUSE_LEFT_BUTTON) && IsCursorHidden()) ShowCursor();
|
||||
}
|
||||
else if (IsCursorHidden()) ShowCursor();
|
||||
//else if (IsCursorHidden()) ShowCursor();
|
||||
|
||||
// Check mouse over hue bar
|
||||
if (CheckCollisionPointRec(mousePoint, boundsHue)) // Check button state
|
||||
@ -1546,8 +1542,9 @@ Color GuiColorPicker(Rectangle bounds, Color color)
|
||||
// Draw color picker: color box
|
||||
DrawRectangleGradientEx(bounds, WHITE, WHITE, maxHueCol, maxHueCol);
|
||||
DrawRectangleGradientEx(bounds, Fade(BLACK, 0), BLACK, BLACK, Fade(BLACK, 0));
|
||||
|
||||
// Draw color picker: selector
|
||||
DrawCircleV(pickerSelector, 4, WHITE);
|
||||
DrawRectangle(pickerSelector.x - 3, pickerSelector.y - 3, 6, 6, WHITE);
|
||||
|
||||
// Draw hue bar: color bars
|
||||
DrawRectangleGradientV(boundsHue.x, boundsHue.y, boundsHue.width, boundsHue.height/6, (Color){ 255,0,0,255 }, (Color){ 255,255,0,255 });
|
||||
@ -1557,18 +1554,18 @@ Color GuiColorPicker(Rectangle bounds, Color color)
|
||||
DrawRectangleGradientV(boundsHue.x, boundsHue.y + 4*(boundsHue.height/6), boundsHue.width, boundsHue.height/6, (Color){ 0,0,255,255 }, (Color){ 255,0,255,255 });
|
||||
DrawRectangleGradientV(boundsHue.x, boundsHue.y + 5*(boundsHue.height/6), boundsHue.width, boundsHue.height/6, (Color){ 255,0,255,255 }, (Color){ 255,0,0,255 });
|
||||
// Draw hue bar: selector
|
||||
DrawRectangleT(boundsHue.x - 1, boundsHue.y + hsv.x/360.0f*boundsHue.height - 1, 24, 2, WHITE);
|
||||
DrawRectangleLines(boundsHue.x - 2, boundsHue.y + hsv.x/360.0f*boundsHue.height - 2, 24, 4, GuiLinesColor());
|
||||
DrawRectangle(boundsHue.x - 1, boundsHue.y + hsv.x/360.0f*boundsHue.height - 1, 24, 2, WHITE);
|
||||
DrawRectangle(boundsHue.x - 2, boundsHue.y + hsv.x/360.0f*boundsHue.height - 2, 24, 4, GuiLinesColor());
|
||||
|
||||
// Draw alpha bar: checked background
|
||||
for (int i = 0; i < 38; i++) DrawRectangleT(bounds.x + 10*(i%19), bounds.y + bounds.height + 10 + 10*(i/19), bounds.width/19, 10, (i%2) ? LIGHTGRAY : RAYWHITE);
|
||||
for (int i = 0; i < 38; i++) DrawRectangle(bounds.x + 10*(i%19), bounds.y + bounds.height + 10 + 10*(i/19), bounds.width/19, 10, (i%2) ? LIGHTGRAY : RAYWHITE);
|
||||
// Draw alpha bar: color bar
|
||||
DrawRectangleGradientH(bounds.x, bounds.y + bounds.height + 10, bounds.width, 20, Fade(WHITE, 0), maxHueCol);
|
||||
// Draw alpha bar: selector
|
||||
DrawRectangleLines(boundsAlpha.x + alpha*boundsAlpha.width - 2, boundsAlpha.y - 2, 4, 24, BLACK);
|
||||
|
||||
// Draw selected color box
|
||||
DrawRectangleT(bounds.x + bounds.width + 10, bounds.y + bounds.height + 10, 20, 20, color);
|
||||
DrawRectangle(bounds.x + bounds.width + 10, bounds.y + bounds.height + 10, 20, 20, color);
|
||||
DrawRectangleLines(bounds.x + bounds.width + 9, bounds.y + bounds.height + 9, 22, 22, BLACK);
|
||||
|
||||
//DrawText(FormatText("%.2f %.2f", hsv.y, hsv.z), mousePoint.x, mousePoint.y, 10, WHITE);
|
||||
@ -1594,25 +1591,17 @@ Color GuiColorPicker(Rectangle bounds, Color color)
|
||||
return color;
|
||||
}
|
||||
|
||||
|
||||
RAYGUIDEF void GuiEnable(void) { guiState = NORMAL; } // Enable gui global state
|
||||
RAYGUIDEF void GuiDisable(void) { guiState = DISABLED; } // Disable gui global state
|
||||
|
||||
#if defined(RAYGUI_STYLE_SAVE_LOAD)
|
||||
// Load GUI style from an image file
|
||||
RAYGUIDEF void LoadGuiStyleImage(const char *fileName)
|
||||
// Load GUI style from an image style file
|
||||
RAYGUIDEF void GuiLoadStyleImage(const char *fileName)
|
||||
{
|
||||
// NOTE: Image data only defines color properties
|
||||
Image imStyle = LoadImage(fileName);
|
||||
Color *pixels = GetImageData(imStyle);
|
||||
|
||||
// Load generic style color palette
|
||||
styleGeneric[DEFAULT_BACKGROUND_COLOR] = GetHexValue(pixels[1 + imStyle.width*1]);
|
||||
styleGeneric[DEFAULT_LINES_COLOR] = GetHexValue(pixels[0 + imStyle.width*0]);
|
||||
|
||||
styleGeneric[DEFAULT_TEXT_FONT] = 0; // Info not included in image data
|
||||
styleGeneric[DEFAULT_TEXT_SIZE] = 10; // Info not included in image data
|
||||
styleGeneric[DEFAULT_BORDER_WIDTH] = 1; // Info not included in image data
|
||||
|
||||
styleGeneric[DEFAULT_BORDER_COLOR_NORMAL] = GetHexValue(pixels[2 + imStyle.width*2]);
|
||||
styleGeneric[DEFAULT_BASE_COLOR_NORMAL] = GetHexValue(pixels[3 + imStyle.width*3]);
|
||||
styleGeneric[DEFAULT_TEXT_COLOR_NORMAL] = GetHexValue(pixels[9 + imStyle.width*4]);
|
||||
@ -1626,14 +1615,38 @@ RAYGUIDEF void LoadGuiStyleImage(const char *fileName)
|
||||
styleGeneric[DEFAULT_BASE_COLOR_DISABLED] = GetHexValue(pixels[48 + imStyle.width*3]);
|
||||
styleGeneric[DEFAULT_TEXT_COLOR_DISABLED] = GetHexValue(pixels[54 + imStyle.width*4]);
|
||||
|
||||
UpdateStyleComplete();
|
||||
// Update full style with generic values
|
||||
GuiUpdateStyleComplete();
|
||||
|
||||
UnloadImage(imStyle);
|
||||
}
|
||||
|
||||
// Load style from a color palette array (14 values required)
|
||||
RAYGUIDEF void GuiLoadStylePalette(Color *palette)
|
||||
{
|
||||
// Load generic style color palette
|
||||
styleGeneric[DEFAULT_BACKGROUND_COLOR] = GetHexValue(palette[0]);
|
||||
styleGeneric[DEFAULT_LINES_COLOR] = GetHexValue(palette[1]);
|
||||
styleGeneric[DEFAULT_BORDER_COLOR_NORMAL] = GetHexValue(palette[2]);
|
||||
styleGeneric[DEFAULT_BASE_COLOR_NORMAL] = GetHexValue(palette[3]);
|
||||
styleGeneric[DEFAULT_TEXT_COLOR_NORMAL] = GetHexValue(palette[4]);
|
||||
styleGeneric[DEFAULT_BORDER_COLOR_FOCUSED] = GetHexValue(palette[5]);
|
||||
styleGeneric[DEFAULT_BASE_COLOR_FOCUSED] = GetHexValue(palette[6]);
|
||||
styleGeneric[DEFAULT_TEXT_COLOR_FOCUSED] = GetHexValue(palette[7]);
|
||||
styleGeneric[DEFAULT_BORDER_COLOR_PRESSED] = GetHexValue(palette[8]);
|
||||
styleGeneric[DEFAULT_BASE_COLOR_PRESSED] = GetHexValue(palette[9]);
|
||||
styleGeneric[DEFAULT_TEXT_COLOR_PRESSED] = GetHexValue(palette[10]);
|
||||
styleGeneric[DEFAULT_BORDER_COLOR_DISABLED] = GetHexValue(palette[11]);
|
||||
styleGeneric[DEFAULT_BASE_COLOR_DISABLED] = GetHexValue(palette[12]);
|
||||
styleGeneric[DEFAULT_TEXT_COLOR_DISABLED] = GetHexValue(palette[13]);
|
||||
|
||||
// Update full style with generic values
|
||||
GuiUpdateStyleComplete();
|
||||
}
|
||||
|
||||
// Updates full style property set with generic values
|
||||
// NOTE: Requires globals styleGeneric[] and style[]
|
||||
RAYGUIDEF void UpdateStyleComplete(void)
|
||||
RAYGUIDEF void GuiUpdateStyleComplete(void)
|
||||
{
|
||||
// Label
|
||||
style[LABEL_TEXT_COLOR_NORMAL] = styleGeneric[DEFAULT_TEXT_COLOR_NORMAL];
|
||||
@ -1732,21 +1745,21 @@ RAYGUIDEF void UpdateStyleComplete(void)
|
||||
}
|
||||
|
||||
// Save current GUI style into a text file
|
||||
RAYGUIDEF void SaveGuiStyle(const char *fileName)
|
||||
RAYGUIDEF void GuiSaveStyle(const char *fileName)
|
||||
{
|
||||
FILE *styleFile = fopen(fileName, "wt");
|
||||
|
||||
//for (int i = 0; i < NUM_PROPERTIES; i++) fprintf(styleFile, "%-40s0x%x\n", guiPropertyName[i], GetStyleProperty(i));
|
||||
//for (int i = 0; i < NUM_PROPERTIES; i++) fprintf(styleFile, "%-40s0x%x\n", guiPropertyName[i], GuiGetStyleProperty(i));
|
||||
if (styleFile != NULL)
|
||||
{
|
||||
for (int i = 0; i < NUM_PROPERTIES; i++) fprintf(styleFile, "0x%x\n", GetStyleProperty(i));
|
||||
for (int i = 0; i < NUM_PROPERTIES; i++) fprintf(styleFile, "0x%x\n", GuiGetStyleProperty(i));
|
||||
|
||||
fclose(styleFile);
|
||||
}
|
||||
}
|
||||
|
||||
// Load GUI style from a text file
|
||||
RAYGUIDEF void LoadGuiStyle(const char *fileName)
|
||||
RAYGUIDEF void GuiLoadStyle(const char *fileName)
|
||||
{
|
||||
int counter = 0;
|
||||
|
||||
@ -1767,10 +1780,10 @@ RAYGUIDEF void LoadGuiStyle(const char *fileName)
|
||||
}
|
||||
|
||||
// Set one style property value
|
||||
RAYGUIDEF void SetStyleProperty(int guiProperty, int value) { style[guiProperty] = value; }
|
||||
RAYGUIDEF void GuiSetStyleProperty(int guiProperty, int value) { style[guiProperty] = value; }
|
||||
|
||||
// Get one style property value
|
||||
RAYGUIDEF int GetStyleProperty(int guiProperty) { return style[guiProperty]; }
|
||||
RAYGUIDEF int GuiGetStyleProperty(int guiProperty) { return style[guiProperty]; }
|
||||
|
||||
#endif // defined(RAYGUI_STYLE_SAVE_LOAD)
|
||||
|
||||
@ -1931,6 +1944,15 @@ static bool CheckCollisionPointRec(Vector2 point, Rectangle rec)
|
||||
return collision;
|
||||
}
|
||||
|
||||
// Color fade-in or fade-out, alpha goes from 0.0f to 1.0f
|
||||
Color Fade(Color color, float alpha)
|
||||
{
|
||||
if (alpha < 0.0f) alpha = 0.0f;
|
||||
else if (alpha > 1.0f) alpha = 1.0f;
|
||||
|
||||
return (Color){color.r, color.g, color.b, (unsigned char)(255.0f*alpha)};
|
||||
}
|
||||
|
||||
// Formatting of text with variables to 'embed'
|
||||
static const char *FormatText(const char *text, ...)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user