diff --git a/src/raygui.h b/src/raygui.h index e2697b8..2d3daec 100644 --- a/src/raygui.h +++ b/src/raygui.h @@ -2834,12 +2834,12 @@ int GuiSpinner(Rectangle bounds, const char *text, int *value, int minValue, int int tempValue = *value; - Rectangle valueBoxBounds = { - bounds.x + GuiGetStyle(VALUEBOX, SPINNER_BUTTON_WIDTH) + GuiGetStyle(VALUEBOX, SPINNER_BUTTON_SPACING), + Rectangle valueBoxBounds = { + bounds.x + GuiGetStyle(VALUEBOX, SPINNER_BUTTON_WIDTH) + GuiGetStyle(VALUEBOX, SPINNER_BUTTON_SPACING), bounds.y, bounds.width - 2*(GuiGetStyle(VALUEBOX, SPINNER_BUTTON_WIDTH) + GuiGetStyle(VALUEBOX, SPINNER_BUTTON_SPACING)), bounds.height }; Rectangle leftButtonBound = { (float)bounds.x, (float)bounds.y, (float)GuiGetStyle(VALUEBOX, SPINNER_BUTTON_WIDTH), (float)bounds.height }; - Rectangle rightButtonBound = { (float)bounds.x + bounds.width - GuiGetStyle(VALUEBOX, SPINNER_BUTTON_WIDTH), (float)bounds.y, + Rectangle rightButtonBound = { (float)bounds.x + bounds.width - GuiGetStyle(VALUEBOX, SPINNER_BUTTON_WIDTH), (float)bounds.y, (float)GuiGetStyle(VALUEBOX, SPINNER_BUTTON_WIDTH), (float)bounds.height }; Rectangle textBounds = { 0 }; @@ -3008,8 +3008,8 @@ int GuiValueBox(Rectangle bounds, const char *text, int *value, int minValue, in if (editMode) { // NOTE: ValueBox internal text is always centered - Rectangle cursor = { bounds.x + GetTextWidth(textValue)/2 + bounds.width/2 + 1, - bounds.y + GuiGetStyle(TEXTBOX, BORDER_WIDTH) + 2, + Rectangle cursor = { bounds.x + GetTextWidth(textValue)/2 + bounds.width/2 + 1, + bounds.y + GuiGetStyle(TEXTBOX, BORDER_WIDTH) + 2, 2, bounds.height - GuiGetStyle(TEXTBOX, BORDER_WIDTH)*2 - 4 }; if (cursor.height > bounds.height) cursor.height = bounds.height - GuiGetStyle(TEXTBOX, BORDER_WIDTH)*2; GuiDrawRectangle(cursor, 0, BLANK, GetColor(GuiGetStyle(VALUEBOX, BORDER_COLOR_PRESSED))); @@ -3220,6 +3220,7 @@ int GuiSliderPro(Rectangle bounds, const char *textLeft, const char *textRight, if (state == STATE_NORMAL) GuiDrawRectangle(slider, 0, BLANK, GetColor(GuiGetStyle(SLIDER, BASE_COLOR_PRESSED))); else if (state == STATE_FOCUSED) GuiDrawRectangle(slider, 0, BLANK, GetColor(GuiGetStyle(SLIDER, TEXT_COLOR_FOCUSED))); else if (state == STATE_PRESSED) GuiDrawRectangle(slider, 0, BLANK, GetColor(GuiGetStyle(SLIDER, TEXT_COLOR_PRESSED))); + else if (state == STATE_DISABLED) GuiDrawRectangle(slider, 0, BLANK, GetColor(GuiGetStyle(SLIDER, TEXT_COLOR_DISABLED))); // Draw left/right text if provided if (textLeft != NULL) @@ -3585,9 +3586,9 @@ int GuiColorBarAlpha(Rectangle bounds, const char *text, float *alpha) int result = 0; GuiState state = guiState; - Rectangle selector = { (float)bounds.x + (*alpha)*bounds.width - GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_HEIGHT)/2, - (float)bounds.y - GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_OVERFLOW), - (float)GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_HEIGHT), + Rectangle selector = { (float)bounds.x + (*alpha)*bounds.width - GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_HEIGHT)/2, + (float)bounds.y - GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_OVERFLOW), + (float)GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_HEIGHT), (float)bounds.height + GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_OVERFLOW)*2 }; // Update control