mirror of
https://github.com/raysan5/raygui.git
synced 2025-12-25 10:22:33 -05:00
Code tweaks
This commit is contained in:
@ -1,15 +1,19 @@
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/*******************************************************************************************
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*
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* rGuiStyler - raygui Style Editor
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* rGuiStyler v2.0 - raygui Style Editor
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*
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* Compile this program using:
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* gcc -o $(NAME_PART).exe $(FILE_NAME) external/tinyfiledialogs.c -I..\.. \
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* -lraylib -lglfw3 -lopengl32 -lgdi32 -lcomdlg32 -lole32 -std=c99 -Wall
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*
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* CONTRIBUTORS:
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* Adria Arranz - 2018 (v2.0)
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* Jordi Jorba - 2018 (v2.0)
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* Sergio Martinez - 2015..2017 (v1.0)
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*
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* LICENSE: zlib/libpng
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*
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* Copyright (c) 2014-2016 Sergio Martinez and Ramon Santamaria
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* Copyright (c) 2014-2016 Ramon Santamaria and Co.
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*
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* This software is provided "as-is", without any express or implied warranty. In no event
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* will the authors be held liable for any damages arising from the use of this software.
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@ -165,7 +169,7 @@ static Color ColorBox(Rectangle bounds, Color *colorPicker, Color color);
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main()
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int main(int argc, char *argv[])
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{
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// Initialization
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//--------------------------------------------------------------------------------------
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@ -183,11 +187,11 @@ int main()
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int guiPosY = 35;
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bool saveColor = false;
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// TODO: Define gui controls rectangles
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// Define gui controls rectangles
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Rectangle bounds[NUM_CONTROLS] = {
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(Rectangle){ guiPosX + 23, guiPosY + 18, 50, 10 }, // LABEL
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(Rectangle){ guiPosX + 98, guiPosY + 18, 140, 10 }, // LABELBUTTON
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(Rectangle){ guiPosX + 184, guiPosY + 250, 180, 30 }, // BUTTON pos.x +2
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(Rectangle){ guiPosX + 184, guiPosY + 250, 180, 30 }, // BUTTON
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(Rectangle){ guiPosX + 251, guiPosY + 5, 113, 32 }, // IMAGEBUTTON
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(Rectangle){ guiPosX + 20, guiPosY + 54, 60, 30 }, // TOGGLE
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(Rectangle){ guiPosX + 98, guiPosY + 54, 65, 30 }, // TOGGLEGROUP
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@ -197,11 +201,9 @@ int main()
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(Rectangle){ guiPosX + 344, guiPosY + 164, 20, 20 }, // CHECKBOX
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(Rectangle){ guiPosX + 20, guiPosY + 204, 150, 30 }, // SPINNER
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(Rectangle){ guiPosX + 20, guiPosY + 250, 150, 30 }, // COMBOBOX
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(Rectangle){ guiPosX + 184, guiPosY + 204, 180, 30 }, // TEXTBOX pos.x +2
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(Rectangle){ guiPosX + 184, guiPosY + 204, 180, 30 }, // TEXTBOX
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(Rectangle){ 10, guiPosY + 2, 140, 563 }, // LISTVIEW
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(Rectangle){ guiPosX + 20, guiPosY + 295, 240, 240 }, // COLORPICKER
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};
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// Get current directory
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@ -240,18 +242,18 @@ int main()
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char guiText[17] = { '\0' };
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Vector2 colorPickerPos = { (float)screenWidth - 287, 20.0f };
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Color colorPickerValue = RED;
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int selectedControl = -1;
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int selectedProperty = -1;
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int selectedPropertyLastFrame = -1;
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int selectedControlLastFrame = -1;
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int currentSelectedControl = -1;
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int currentSelectedProperty = -1;
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int previousSelectedProperty = -1;
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int previousSelectedControl = -1;
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Color colorBoxValue[12];
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for (int i = 0; i < 12; i++) colorBoxValue[i] = WHITE;
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char colorHex[8] = "#000000";
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//--------------------------------------------------------------------------------------
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// Main game loop
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@ -266,21 +268,21 @@ int main()
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ClearDroppedFiles();
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}
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if ((selectedControl != -1) && (selectedProperty != -1))
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if ((currentSelectedControl != -1) && (currentSelectedProperty != -1))
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{
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if ((selectedPropertyLastFrame != selectedProperty) || (selectedControlLastFrame != selectedControl)) saveColor = false;
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if ((previousSelectedProperty != currentSelectedProperty) || (previousSelectedControl != currentSelectedControl)) saveColor = false;
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if (!saveColor)
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{
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colorPickerValue = GetColor(GuiGetStyleProperty(GetGuiStylePropertyIndex(selectedControl, selectedProperty)));
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colorPickerValue = GetColor(GuiGetStyleProperty(GetGuiStylePropertyIndex(currentSelectedControl, currentSelectedProperty)));
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saveColor = true;
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}
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GuiSetStyleProperty(GetGuiStylePropertyIndex(selectedControl, selectedProperty), GetHexValue(colorPickerValue));
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GuiSetStyleProperty(GetGuiStylePropertyIndex(currentSelectedControl, currentSelectedProperty), GetHexValue(colorPickerValue));
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}
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selectedPropertyLastFrame = selectedProperty;
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selectedControlLastFrame = selectedControl;
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previousSelectedProperty = currentSelectedProperty;
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previousSelectedControl = currentSelectedControl;
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// Update progress bar automatically
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progressValue += 0.0005f;
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@ -300,7 +302,7 @@ int main()
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DrawRectangle(0, GetScreenHeight() - 25, GetScreenWidth(), 25, LIGHTGRAY);
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//Draw top and bottom bars' text
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//GuiLabel((Rectangle){20, GetScreenHeight() - 18, 100, 20}, FormatText("CURRENT SELECTION: %s_%s", guiControlText[selectedControl], guiStylesText[selectedProperty]));
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//GuiLabel((Rectangle){20, GetScreenHeight() - 18, 100, 20}, FormatText("CURRENT SELECTION: %s_%s", guiControlText[currentSelectedControl], guiStylesText[currentSelectedProperty]));
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GuiLabel((Rectangle){guiPosX + 100, GetScreenHeight() - 18, 100, 20}, FormatText("SAVE STATUS: %s", guiText));
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DrawText("CHOOSE CONTROL", 25, 10, styleGeneric[DEFAULT_TEXT_SIZE], LIGHTGRAY);
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@ -309,19 +311,19 @@ int main()
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// Gui controls
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selectedControl = GuiListView(bounds[LISTVIEW], guiControlText, NUM_CONTROLS, selectedControl);
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currentSelectedControl = GuiListView(bounds[LISTVIEW], guiControlText, NUM_CONTROLS, currentSelectedControl);
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if (selectedControl < 0) GuiDisable();
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if (currentSelectedControl < 0) GuiDisable();
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switch (selectedControl)
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switch (currentSelectedControl)
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{
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case LABEL:
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case LABELBUTTON: selectedProperty = GuiListView((Rectangle){ 156, guiPosY + 2, 180, 485 }, guiStylesTextA, NUM_STYLES_A, selectedProperty); break;
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case LABELBUTTON: currentSelectedProperty = GuiListView((Rectangle){ 156, guiPosY + 2, 180, 485 }, guiStylesTextA, NUM_STYLES_A, currentSelectedProperty); break;
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case SLIDER:
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case SLIDERBAR:
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case PROGRESSBAR:
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case CHECKBOX:
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case COLORPICKER: selectedProperty = GuiListView((Rectangle){ 156, guiPosY + 2, 180, 485 }, guiStylesTextB, NUM_STYLES_B, selectedProperty); break;
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case COLORPICKER: currentSelectedProperty = GuiListView((Rectangle){ 156, guiPosY + 2, 180, 485 }, guiStylesTextB, NUM_STYLES_B, currentSelectedProperty); break;
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case BUTTON:
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case IMAGEBUTTON:
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case TOGGLE:
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@ -330,7 +332,7 @@ int main()
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case TEXTBOX:
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case SPINNER:
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case LISTVIEW:
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default: selectedProperty = GuiListView((Rectangle){ 156, guiPosY + 2, 180, 485 }, guiStylesTextC, NUM_STYLES_C, selectedProperty); break;
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default: currentSelectedProperty = GuiListView((Rectangle){ 156, guiPosY + 2, 180, 485 }, guiStylesTextC, NUM_STYLES_C, currentSelectedProperty); break;
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}
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GuiEnable();
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@ -341,7 +343,7 @@ int main()
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if (GuiImageButtonEx(bounds[IMAGEBUTTON], texIcons , (Rectangle){ 0, 0, texIcons.width/3, texIcons.height/6 }, "Load Style")) { }
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toggle = GuiToggleButton(bounds[TOGGLE], "Toggle", toggle);
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toggle = GuiToggleButton(bounds[TOGGLE], "toggle", toggle);
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toggleValue = GuiToggleGroup(bounds[TOGGLEGROUP], toggleGuiText, 4, toggleValue);
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@ -369,7 +371,7 @@ int main()
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// Draw labels for GuiColorPicker information
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GuiGroupBox((Rectangle){ guiPosX + 303, guiPosY + 299, 60, 70 }, "RGBA");
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GuiGroupBox((Rectangle){ guiPosX + 303, guiPosY + 385, 60, 60 }, "HSV");
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GuiTextBox((Rectangle){ guiPosX + 303, guiPosY + 545, 60, 20 }, "HexValue", 16);
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GuiTextBox((Rectangle){ guiPosX + 303, guiPosY + 545, 60, 20 }, colorHex, 7);
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for(int i = 0; i < 12; i++) colorBoxValue[i] = ColorBox((Rectangle){ guiPosX + 303 + 20*(i%3), guiPosY + 455 + 20*(i/3), 20, 20 }, &colorPickerValue, colorBoxValue[i]);
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@ -378,8 +380,8 @@ int main()
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// Draw Load and Save buttons
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if (GuiButton(bounds[BUTTON], "Save Style")) BtnSaveStyle();
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// TODO: Draw selected control rectangles
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if (selectedControl >= 0) DrawRectangleLinesEx((Rectangle){ bounds[selectedControl].x - 2, bounds[selectedControl].y -2, bounds[selectedControl].width + 4, bounds[selectedControl].height + 4 }, 1, RED);
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// Draw selected control rectangles
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if (currentSelectedControl >= 0) DrawRectangleLinesEx((Rectangle){ bounds[currentSelectedControl].x - 2, bounds[currentSelectedControl].y -2, bounds[currentSelectedControl].width + 4, bounds[currentSelectedControl].height + 4 }, 1, RED);
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EndDrawing();
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//----------------------------------------------------------------------------------
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@ -408,6 +410,8 @@ static void BtnLoadStyle(void)
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const char *fileName; // = tinyfd_openFileDialog("Load raygui style file", currentPath, 1, filters, "raygui Style Files (*.rstyle)", 0);
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// TODO: Load style file
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if (fileName != NULL) GuiLoadStyle(fileName);
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}
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@ -426,6 +430,8 @@ static void BtnSaveStyle(void)
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if (fileName != NULL)
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{
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// TODO: Save style file (image or text or binary)
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GuiSaveStyle(fileName);
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fileName = "";
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}
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@ -462,17 +468,20 @@ static int GetGuiStylePropertyIndex(int control, int property)
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return guiProp;
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}
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// Color box control to save color samples from color picker
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// NOTE: It requires colorPicker pointer for updating in case of selection
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static Color ColorBox(Rectangle bounds, Color *colorPicker, Color color)
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{
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Vector2 mousePoint = GetMousePosition();
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// Update color box
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if (CheckCollisionPointRec(mousePoint, bounds))
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{
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if(IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) *colorPicker = (Color){ color.r, color.g, color.b, color.a };
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else if(IsMouseButtonPressed(MOUSE_RIGHT_BUTTON)) color = *colorPicker;
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if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) *colorPicker = (Color){ color.r, color.g, color.b, color.a };
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else if (IsMouseButtonPressed(MOUSE_RIGHT_BUTTON)) color = *colorPicker;
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}
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//draw
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// Draw color box
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DrawRectangleRec(bounds, color);
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DrawRectangleLinesEx(bounds, 1, GetColor(styleGeneric[DEFAULT_BORDER_COLOR_NORMAL]));
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