diff --git a/src/raygui.h b/src/raygui.h index a118dbe..402cb66 100644 --- a/src/raygui.h +++ b/src/raygui.h @@ -3283,9 +3283,9 @@ Vector2 GuiGrid(Rectangle bounds, const char *text, float spacing, int subdivs) { if (CheckCollisionPointRec(mousePoint, bounds)) { - // NOTE: Cell values must be rounded to int - currentCell.x = (float)((int)((mousePoint.x - bounds.x)/spacing)); - currentCell.y = (float)((int)((mousePoint.y - bounds.y)/spacing)); + // NOTE: Cell values must be the upper left of the cell the mouse is in + currentCell.x = floorf((mousePoint.x - bounds.x)/spacing)); + currentCell.y = floorf((mousePoint.y - bounds.y)/spacing)); } } //--------------------------------------------------------------------