diff --git a/src/raygui.h b/src/raygui.h index 4a37272..194cf56 100644 --- a/src/raygui.h +++ b/src/raygui.h @@ -4129,7 +4129,7 @@ static void GuiLoadStyleFromMemory(const unsigned char *fileData, int dataSize) memcpy(&imFont.format, fileDataPtr + 4 + 4, sizeof(int)); fileDataPtr += 12; - if (fontImageCompSize < fontImageUncompSize) + if ((fontImageCompSize > 0) && (fontImageCompSize != fontImageUncompSize)) { // Compressed font atlas image data (DEFLATE), it requires DecompressData() int dataUncompSize = 0; @@ -4154,37 +4154,114 @@ static void GuiLoadStyleFromMemory(const unsigned char *fileData, int dataSize) if (font.texture.id != GetFontDefault().texture.id) UnloadTexture(font.texture); font.texture = LoadTextureFromImage(imFont); - if (font.texture.id == 0) font = GetFontDefault(); - + RAYGUI_FREE(imFont.data); - - // Load font recs data - font.recs = (Rectangle *)RAYGUI_CALLOC(font.glyphCount, sizeof(Rectangle)); - for (int i = 0; i < font.glyphCount; i++) + + // Validate font atlas texture was loaded correctly + if (font.texture.id != 0) { - memcpy(&font.recs[i], fileDataPtr, sizeof(Rectangle)); - fileDataPtr += sizeof(Rectangle); - } + // Load font recs data + int recsDataSize = font.glyphCount*sizeof(Rectangle); + int recsDataCompressedSize = 0; + if (version >= 500) + { + // RGS files version 500 support compressed recs data + memcpy(&recsDataCompressedSize, fileDataPtr, sizeof(int)); + fileDataPtr += sizeof(int); + } + + if ((recsDataCompressedSize > 0) && (recsDataCompressedSize != recsDataSize)) + { + // Recs data is compressed, uncompress it + unsigned char *recsDataCompressed = RAYGUI_MALLOC(recsDataCompressedSize); + + memcpy(recsDataCompressed, fileDataPtr, recsDataCompressedSize); + fileDataPtr += recsDataCompressedSize; - // Load font chars info data - font.glyphs = (GlyphInfo *)RAYGUI_CALLOC(font.glyphCount, sizeof(GlyphInfo)); - for (int i = 0; i < font.glyphCount; i++) - { - memcpy(&font.glyphs[i].value, fileDataPtr, sizeof(int)); - memcpy(&font.glyphs[i].offsetX, fileDataPtr + 4, sizeof(int)); - memcpy(&font.glyphs[i].offsetY, fileDataPtr + 8, sizeof(int)); - memcpy(&font.glyphs[i].advanceX, fileDataPtr + 12, sizeof(int)); - fileDataPtr += 16; + int recsDataUncompSize = 0; + font.recs = (Rectangle *)DecompressData(recsDataCompressed, recsDataCompressedSize, &recsDataUncompSize); + + // Security check, data uncompressed size must match the expected original data size + if (recsDataUncompSize != recsDataSize) RAYGUI_LOG("WARNING: Uncompressed font recs data could be corrupted"); + + RAYGUI_FREE(recsDataCompressed); + } + else + { + // Recs data is uncompressed + font.recs = (Rectangle *)RAYGUI_CALLOC(font.glyphCount, sizeof(Rectangle)); + for (int i = 0; i < font.glyphCount; i++) + { + memcpy(&font.recs[i], fileDataPtr, sizeof(Rectangle)); + fileDataPtr += sizeof(Rectangle); + } + } + + // Load font glyphs info data + int glyphsDataSize = font.glyphCount*16; // 16 bytes data per glyph + int glyphsDataCompressedSize = 0; + if (version >= 500) + { + // RGS files version 500 support compressed glyphs data + memcpy(&glyphsDataCompressedSize, fileDataPtr, sizeof(int)); + fileDataPtr += sizeof(int); + } + + // Allocate required glyphs space to fill with data + font.glyphs = (GlyphInfo *)RAYGUI_CALLOC(font.glyphCount, sizeof(GlyphInfo)); + + if ((glyphsDataCompressedSize > 0) && (glyphsDataCompressedSize != glyphsDataSize)) + { + // Glyphs data is compressed, uncompress it + unsigned char *glypsDataCompressed = RAYGUI_MALLOC(glyphsDataCompressedSize); + + memcpy(glypsDataCompressed, fileDataPtr, glyphsDataCompressedSize); + fileDataPtr += glyphsDataCompressedSize; + + int glyphsDataUncompSize = 0; + unsigned char *glyphsDataUncomp = DecompressData(glypsDataCompressed, glyphsDataCompressedSize, &glyphsDataUncompSize); + + // Security check, data uncompressed size must match the expected original data size + if (glyphsDataUncompSize != glyphsDataSize) RAYGUI_LOG("WARNING: Uncompressed font glyphs data could be corrupted"); + + unsigned char *glyphsDataUncompPtr = glyphsDataUncomp; + + for (int i = 0; i < font.glyphCount; i++) + { + memcpy(&font.glyphs[i].value, glyphsDataUncompPtr, sizeof(int)); + memcpy(&font.glyphs[i].offsetX, glyphsDataUncompPtr + 4, sizeof(int)); + memcpy(&font.glyphs[i].offsetY, glyphsDataUncompPtr + 8, sizeof(int)); + memcpy(&font.glyphs[i].advanceX, glyphsDataUncompPtr + 12, sizeof(int)); + glyphsDataUncompPtr += 16; + } + + RAYGUI_FREE(glypsDataCompressed); + RAYGUI_FREE(glyphsDataUncomp); + } + else + { + // Glyphs data is uncompressed + for (int i = 0; i < font.glyphCount; i++) + { + memcpy(&font.glyphs[i].value, fileDataPtr, sizeof(int)); + memcpy(&font.glyphs[i].offsetX, fileDataPtr + 4, sizeof(int)); + memcpy(&font.glyphs[i].offsetY, fileDataPtr + 8, sizeof(int)); + memcpy(&font.glyphs[i].advanceX, fileDataPtr + 12, sizeof(int)); + fileDataPtr += 16; + } + } + + + // Set font texture source rectangle to be used as white texture to draw shapes + // NOTE: It makes possible to draw shapes and text (full UI) in a single draw call + if ((fontWhiteRec.x > 0) && + (fontWhiteRec.y > 0) && + (fontWhiteRec.width > 0) && + (fontWhiteRec.height > 0)) SetShapesTexture(font.texture, fontWhiteRec); } + else font = GetFontDefault(); // Fallback in case of errors loading font atlas texture GuiSetFont(font); - - // Set font texture source rectangle to be used as white texture to draw shapes - // NOTE: It makes possible to draw shapes and text (full UI) in a single draw call - if ((fontWhiteRec.x > 0) && - (fontWhiteRec.y > 0) && - (fontWhiteRec.width > 0) && - (fontWhiteRec.height > 0)) SetShapesTexture(font.texture, fontWhiteRec); } #endif }