mirror of
https://github.com/raysan5/raygui.git
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Set default style values as defines
This commit is contained in:
150
src/raygui.h
150
src/raygui.h
@ -145,29 +145,8 @@
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} Rectangle;
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} Rectangle;
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#endif
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#endif
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#define DEFAULT_BORDER_COLOR_NORMAL 0x828282ff
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#define DEFAULT_BASE_COLOR_NORMAL 0xc8c8c8ff
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#define DEFAULT_TEXT_COLOR_NORMAL 0x686868ff
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#define DEFAULT_BORDER_COLOR_FOCUSED 0x7bb0d6ff
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#define DEFAULT_BASE_COLOR_FOCUSED 0xc9effeff
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#define DEFAULT_TEXT_COLOR_FOCUSED 0x6c9bbcff
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#define DEFAULT_BORDER_COLOR_PRESSED 0x048cc7ff
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#define DEFAULT_BASE_COLOR_PRESSED 0x7ceafeff
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#define DEFAULT_TEXT_COLOR_PRESSED 0x0480b5ff
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#define DEFAULT_BORDER_COLOR_DISABLED 0xb1b1b1ff
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#define DEFAULT_BASE_COLOR_DISABLED 0xfafafaff
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#define DEFAULT_TEXT_COLOR_DISABLED 0xc8c8c8ff
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// Gui properties enumeration
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// Gui properties enumeration
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typedef enum GuiProperty {
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typedef enum GuiProperty {
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DEFAULT_BACKGROUND_COLOR = 0,
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DEFAULT_LINES_COLOR,
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DEFAULT_BORDER_COLOR,
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DEFAULT_BORDER_WIDTH,
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DEFAULT_BASE_COLOR,
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DEFAULT_TEXT_COLOR,
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DEFAULT_TEXT_FONT,
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DEFAULT_TEXT_SIZE,
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// Label
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// Label
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LABEL_TEXT_COLOR_NORMAL,
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LABEL_TEXT_COLOR_NORMAL,
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LABEL_TEXT_COLOR_FOCUSED,
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LABEL_TEXT_COLOR_FOCUSED,
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@ -342,16 +321,27 @@ typedef enum { DISABLED, NORMAL, FOCUSED, PRESSED } ControlState;
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//static ControlState state = NORMAL;
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//static ControlState state = NORMAL;
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#if defined(RAYGUI_STYLE_DEFAULT_LIGHT)
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#if defined(RAYGUI_STYLE_DEFAULT_LIGHT)
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#define DEFAULT_BACKGROUND_COLOR 0xf5f5f5ff
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#define DEFAULT_LINES_COLOR 0x90abb5ff
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#define DEFAULT_TEXT_FONT 0
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#define DEFAULT_TEXT_SIZE 10
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#define DEFAULT_BORDER_COLOR_NORMAL 0x828282ff
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#define DEFAULT_BASE_COLOR_NORMAL 0xc8c8c8ff
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#define DEFAULT_TEXT_COLOR_NORMAL 0x686868ff
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#define DEFAULT_BORDER_COLOR_FOCUSED 0x7bb0d6ff
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#define DEFAULT_BASE_COLOR_FOCUSED 0xc9effeff
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#define DEFAULT_TEXT_COLOR_FOCUSED 0x6c9bbcff
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#define DEFAULT_BORDER_COLOR_PRESSED 0x048cc7ff
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#define DEFAULT_BASE_COLOR_PRESSED 0x7ceafeff
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#define DEFAULT_TEXT_COLOR_PRESSED 0x0480b5ff
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#define DEFAULT_BORDER_COLOR_DISABLED 0xb1b1b1ff
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#define DEFAULT_BASE_COLOR_DISABLED 0xfafafaff
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#define DEFAULT_TEXT_COLOR_DISABLED 0xc8c8c8ff
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// Current GUI style (default light)
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// Current GUI style (default light)
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static int style[NUM_PROPERTIES] = {
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static int style[NUM_PROPERTIES] = {
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0xf5f5f5ff, // DEFAULT_BACKGROUND_COLOR
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0x90abb5ff, // DEFAULT_LINES_COLOR,
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DEFAULT_BORDER_COLOR_NORMAL, // DEFAULT_BORDER_COLOR,
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1, // DEFAULT_BORDER_WIDTH,
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DEFAULT_BASE_COLOR_NORMAL, // DEFAULT_BASE_COLOR,
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DEFAULT_TEXT_COLOR_NORMAL, // DEFAULT_TEXT_COLOR,
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0, // DEFAULT_TEXT_FONT,
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10, // DEFAULT_TEXT_SIZE,
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DEFAULT_TEXT_COLOR_NORMAL, // LABEL_TEXT_COLOR_NORMAL,
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DEFAULT_TEXT_COLOR_NORMAL, // LABEL_TEXT_COLOR_NORMAL,
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DEFAULT_TEXT_COLOR_FOCUSED, // LABEL_TEXT_COLOR_FOCUSED,
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DEFAULT_TEXT_COLOR_FOCUSED, // LABEL_TEXT_COLOR_FOCUSED,
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DEFAULT_TEXT_COLOR_PRESSED, // LABEL_TEXT_COLOR_PRESSED,
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DEFAULT_TEXT_COLOR_PRESSED, // LABEL_TEXT_COLOR_PRESSED,
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@ -411,14 +401,14 @@ static int style[NUM_PROPERTIES] = {
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1, // CHECKBOX_BORDER_WIDTH,
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1, // CHECKBOX_BORDER_WIDTH,
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1, // CHECKBOX_INNER_PADDING,
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1, // CHECKBOX_INNER_PADDING,
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DEFAULT_BORDER_COLOR_NORMAL, // CHECKBOX_BORDER_COLOR_NORMAL,
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DEFAULT_BORDER_COLOR_NORMAL, // CHECKBOX_BORDER_COLOR_NORMAL,
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0xf5f5f5ff, // CHECKBOX_BASE_COLOR_NORMAL,
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DEFAULT_BACKGROUND_COLOR, // CHECKBOX_BASE_COLOR_NORMAL,
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DEFAULT_BORDER_COLOR_FOCUSED, // CHECKBOX_BORDER_COLOR_FOCUSED,
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DEFAULT_BORDER_COLOR_FOCUSED, // CHECKBOX_BORDER_COLOR_FOCUSED,
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DEFAULT_BASE_COLOR_FOCUSED, // CHECKBOX_BASE_COLOR_FOCUSED,
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DEFAULT_BASE_COLOR_FOCUSED, // CHECKBOX_BASE_COLOR_FOCUSED,
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DEFAULT_BORDER_COLOR_PRESSED, // CHECKBOX_BORDER_COLOR_PRESSED,
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DEFAULT_BORDER_COLOR_PRESSED, // CHECKBOX_BORDER_COLOR_PRESSED,
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DEFAULT_BASE_COLOR_PRESSED, // CHECKBOX_BASE_COLOR_PRESSED,
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DEFAULT_BASE_COLOR_PRESSED, // CHECKBOX_BASE_COLOR_PRESSED,
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1, // TEXTBOX_BORDER_WIDTH,
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1, // TEXTBOX_BORDER_WIDTH,
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DEFAULT_BORDER_COLOR_NORMAL, // TEXTBOX_BORDER_COLOR_NORMAL,
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DEFAULT_BORDER_COLOR_NORMAL, // TEXTBOX_BORDER_COLOR_NORMAL,
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0xf5f5f5ff, // TEXTBOX_BASE_COLOR_NORMAL,
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DEFAULT_BACKGROUND_COLOR, // TEXTBOX_BASE_COLOR_NORMAL,
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DEFAULT_TEXT_COLOR_NORMAL, // TEXTBOX_TEXT_COLOR_NORMAL,
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DEFAULT_TEXT_COLOR_NORMAL, // TEXTBOX_TEXT_COLOR_NORMAL,
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DEFAULT_BORDER_COLOR_FOCUSED, // TEXTBOX_BORDER_COLOR_FOCUSED,
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DEFAULT_BORDER_COLOR_FOCUSED, // TEXTBOX_BORDER_COLOR_FOCUSED,
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DEFAULT_BASE_COLOR_FOCUSED, // TEXTBOX_BASE_COLOR_FOCUSED,
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DEFAULT_BASE_COLOR_FOCUSED, // TEXTBOX_BASE_COLOR_FOCUSED,
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@ -437,14 +427,6 @@ static int style[NUM_PROPERTIES] = {
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#if !defined(RAYGUI_NO_STYLE_SAVE_LOAD)
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#if !defined(RAYGUI_NO_STYLE_SAVE_LOAD)
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// GUI property names (to read/write style text files)
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// GUI property names (to read/write style text files)
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static const char *guiPropertyName[] = {
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static const char *guiPropertyName[] = {
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"DEFAULT_BACKGROUND_COLOR",
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"DEFAULT_LINES_COLOR",
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"DEFAULT_BORDER_COLOR",
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"DEFAULT_BORDER_WIDTH",
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"DEFAULT_BASE_COLOR",
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"DEFAULT_TEXT_COLOR",
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"DEFAULT_TEXT_FONT",
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"DEFAULT_TEXT_SIZE",
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"LABEL_BORDER_COLOR_NORMAL",
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"LABEL_BORDER_COLOR_NORMAL",
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"LABEL_BASE_COLOR_NORMAL",
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"LABEL_BASE_COLOR_NORMAL",
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"LABEL_TEXT_COLOR_NORMAL",
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"LABEL_TEXT_COLOR_NORMAL",
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@ -552,13 +534,13 @@ static void DrawRectangle(int posX, int posY, int width, int height, Color color
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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// Get background color
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// Get background color
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RAYGUIDEF Color GuiBackgroundColor(void) { return GetColor(style[DEFAULT_BACKGROUND_COLOR]); }
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RAYGUIDEF Color GuiBackgroundColor(void) { return GetColor(DEFAULT_BACKGROUND_COLOR); }
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// Get lines color
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// Get lines color
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RAYGUIDEF Color GuiLinesColor(void) { return GetColor(style[DEFAULT_LINES_COLOR]); }
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RAYGUIDEF Color GuiLinesColor(void) { return GetColor(DEFAULT_LINES_COLOR); }
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// Get text color for normal state
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// Get text color for normal state
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RAYGUIDEF Color GuiTextColor(void) { return GetColor(style[DEFAULT_TEXT_COLOR]); }
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RAYGUIDEF Color GuiTextColor(void) { return GetColor(DEFAULT_TEXT_COLOR_NORMAL); }
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// Label element
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// Label element
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RAYGUIDEF void GuiLabel(Rectangle bounds, const char *text)
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RAYGUIDEF void GuiLabel(Rectangle bounds, const char *text)
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@ -569,8 +551,8 @@ RAYGUIDEF void GuiLabel(Rectangle bounds, const char *text)
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// Update control
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// Update control
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//--------------------------------------------------------------------
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//--------------------------------------------------------------------
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int textWidth = MeasureText(text, style[DEFAULT_TEXT_SIZE]);
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int textWidth = MeasureText(text, DEFAULT_TEXT_SIZE);
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int textHeight = style[DEFAULT_TEXT_SIZE];
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int textHeight = DEFAULT_TEXT_SIZE;
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if (bounds.width < textWidth) bounds.width = textWidth;
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if (bounds.width < textWidth) bounds.width = textWidth;
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if (bounds.height < textHeight) bounds.height = textHeight;
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if (bounds.height < textHeight) bounds.height = textHeight;
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@ -587,9 +569,9 @@ RAYGUIDEF void GuiLabel(Rectangle bounds, const char *text)
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//--------------------------------------------------------------------
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//--------------------------------------------------------------------
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switch (state)
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switch (state)
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{
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{
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case NORMAL: DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, style[DEFAULT_TEXT_SIZE], GetColor(style[LABEL_TEXT_COLOR_NORMAL])); break;
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case NORMAL: DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, DEFAULT_TEXT_SIZE, GetColor(style[LABEL_TEXT_COLOR_NORMAL])); break;
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case FOCUSED: DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, style[DEFAULT_TEXT_SIZE], GetColor(style[LABEL_TEXT_COLOR_FOCUSED])); break;
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case FOCUSED: DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, DEFAULT_TEXT_SIZE, GetColor(style[LABEL_TEXT_COLOR_FOCUSED])); break;
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case PRESSED: DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, style[DEFAULT_TEXT_SIZE], GetColor(style[LABEL_TEXT_COLOR_PRESSED])); break;
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case PRESSED: DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, DEFAULT_TEXT_SIZE, GetColor(style[LABEL_TEXT_COLOR_PRESSED])); break;
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default: break;
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default: break;
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}
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}
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//--------------------------------------------------------------------
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//--------------------------------------------------------------------
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@ -605,8 +587,8 @@ RAYGUIDEF bool GuiButton(Rectangle bounds, const char *text)
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// Update control
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// Update control
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//--------------------------------------------------------------------
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//--------------------------------------------------------------------
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int textWidth = MeasureText(text, style[DEFAULT_TEXT_SIZE]);
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int textWidth = MeasureText(text, DEFAULT_TEXT_SIZE);
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int textHeight = style[DEFAULT_TEXT_SIZE];
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int textHeight = DEFAULT_TEXT_SIZE;
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if (bounds.width < textWidth) bounds.width = textWidth;
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if (bounds.width < textWidth) bounds.width = textWidth;
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if (bounds.height < textHeight) bounds.height = textHeight;
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if (bounds.height < textHeight) bounds.height = textHeight;
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@ -630,7 +612,7 @@ RAYGUIDEF bool GuiButton(Rectangle bounds, const char *text)
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DrawRectangle(bounds.x + style[BUTTON_BORDER_WIDTH], bounds.y + style[BUTTON_BORDER_WIDTH],
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DrawRectangle(bounds.x + style[BUTTON_BORDER_WIDTH], bounds.y + style[BUTTON_BORDER_WIDTH],
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bounds.width - 2*style[BUTTON_BORDER_WIDTH], bounds.height - 2*style[BUTTON_BORDER_WIDTH],
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bounds.width - 2*style[BUTTON_BORDER_WIDTH], bounds.height - 2*style[BUTTON_BORDER_WIDTH],
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GetColor(style[BUTTON_BASE_COLOR_NORMAL]));
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GetColor(style[BUTTON_BASE_COLOR_NORMAL]));
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DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, style[DEFAULT_TEXT_SIZE], GetColor(style[BUTTON_TEXT_COLOR_NORMAL]));
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DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, DEFAULT_TEXT_SIZE, GetColor(style[BUTTON_TEXT_COLOR_NORMAL]));
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} break;
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} break;
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case FOCUSED:
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case FOCUSED:
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{
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{
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@ -638,7 +620,7 @@ RAYGUIDEF bool GuiButton(Rectangle bounds, const char *text)
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DrawRectangle(bounds.x + style[BUTTON_BORDER_WIDTH], bounds.y + style[BUTTON_BORDER_WIDTH],
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DrawRectangle(bounds.x + style[BUTTON_BORDER_WIDTH], bounds.y + style[BUTTON_BORDER_WIDTH],
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bounds.width - 2*style[BUTTON_BORDER_WIDTH], bounds.height - 2*style[BUTTON_BORDER_WIDTH],
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bounds.width - 2*style[BUTTON_BORDER_WIDTH], bounds.height - 2*style[BUTTON_BORDER_WIDTH],
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GetColor(style[BUTTON_BASE_COLOR_FOCUSED]));
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GetColor(style[BUTTON_BASE_COLOR_FOCUSED]));
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DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, style[DEFAULT_TEXT_SIZE], GetColor(style[BUTTON_TEXT_COLOR_FOCUSED]));
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DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, DEFAULT_TEXT_SIZE, GetColor(style[BUTTON_TEXT_COLOR_FOCUSED]));
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} break;
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} break;
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case PRESSED:
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case PRESSED:
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{
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{
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@ -646,7 +628,7 @@ RAYGUIDEF bool GuiButton(Rectangle bounds, const char *text)
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DrawRectangle(bounds.x + style[BUTTON_BORDER_WIDTH], bounds.y + style[BUTTON_BORDER_WIDTH],
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DrawRectangle(bounds.x + style[BUTTON_BORDER_WIDTH], bounds.y + style[BUTTON_BORDER_WIDTH],
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bounds.width - 2*style[BUTTON_BORDER_WIDTH], bounds.height - 2*style[BUTTON_BORDER_WIDTH],
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bounds.width - 2*style[BUTTON_BORDER_WIDTH], bounds.height - 2*style[BUTTON_BORDER_WIDTH],
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GetColor(style[BUTTON_BASE_COLOR_PRESSED]));
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GetColor(style[BUTTON_BASE_COLOR_PRESSED]));
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DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, style[DEFAULT_TEXT_SIZE], GetColor(style[BUTTON_TEXT_COLOR_PRESSED]));
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DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, DEFAULT_TEXT_SIZE, GetColor(style[BUTTON_TEXT_COLOR_PRESSED]));
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} break;
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} break;
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default: break;
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default: break;
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}
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}
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@ -665,8 +647,8 @@ RAYGUIDEF bool GuiToggleButton(Rectangle bounds, const char *text, bool active)
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// Update control
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// Update control
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//--------------------------------------------------------------------
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//--------------------------------------------------------------------
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int textWidth = MeasureText(text, style[DEFAULT_TEXT_SIZE]);
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int textWidth = MeasureText(text, DEFAULT_TEXT_SIZE);
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int textHeight = style[DEFAULT_TEXT_SIZE];
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int textHeight = DEFAULT_TEXT_SIZE;
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if (bounds.width < textWidth) bounds.width = textWidth;
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if (bounds.width < textWidth) bounds.width = textWidth;
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if (bounds.height < textHeight) bounds.height = textHeight;
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if (bounds.height < textHeight) bounds.height = textHeight;
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@ -696,7 +678,7 @@ RAYGUIDEF bool GuiToggleButton(Rectangle bounds, const char *text, bool active)
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DrawRectangle(bounds.x + style[TOGGLE_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH],
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DrawRectangle(bounds.x + style[TOGGLE_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH],
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bounds.width - 2*style[TOGGLE_BORDER_WIDTH], bounds.height - 2*style[TOGGLE_BORDER_WIDTH],
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bounds.width - 2*style[TOGGLE_BORDER_WIDTH], bounds.height - 2*style[TOGGLE_BORDER_WIDTH],
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GetColor(style[TOGGLE_BASE_COLOR_PRESSED]));
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GetColor(style[TOGGLE_BASE_COLOR_PRESSED]));
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DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, style[DEFAULT_TEXT_SIZE], GetColor(style[TOGGLE_TEXT_COLOR_PRESSED]));
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DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, DEFAULT_TEXT_SIZE, GetColor(style[TOGGLE_TEXT_COLOR_PRESSED]));
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}
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}
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else
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else
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{
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{
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@ -704,7 +686,7 @@ RAYGUIDEF bool GuiToggleButton(Rectangle bounds, const char *text, bool active)
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DrawRectangle(bounds.x + style[TOGGLE_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH],
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DrawRectangle(bounds.x + style[TOGGLE_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH],
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bounds.width - 2*style[TOGGLE_BORDER_WIDTH], bounds.height - 2*style[TOGGLE_BORDER_WIDTH],
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bounds.width - 2*style[TOGGLE_BORDER_WIDTH], bounds.height - 2*style[TOGGLE_BORDER_WIDTH],
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GetColor(style[TOGGLE_BASE_COLOR_NORMAL]));
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GetColor(style[TOGGLE_BASE_COLOR_NORMAL]));
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DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, style[DEFAULT_TEXT_SIZE], GetColor(style[TOGGLE_TEXT_COLOR_NORMAL]));
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DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, DEFAULT_TEXT_SIZE, GetColor(style[TOGGLE_TEXT_COLOR_NORMAL]));
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}
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}
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} break;
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} break;
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case FOCUSED:
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case FOCUSED:
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@ -713,7 +695,7 @@ RAYGUIDEF bool GuiToggleButton(Rectangle bounds, const char *text, bool active)
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DrawRectangle(bounds.x + style[TOGGLE_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH],
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DrawRectangle(bounds.x + style[TOGGLE_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH],
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bounds.width - 2*style[TOGGLE_BORDER_WIDTH], bounds.height - 2*style[TOGGLE_BORDER_WIDTH],
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bounds.width - 2*style[TOGGLE_BORDER_WIDTH], bounds.height - 2*style[TOGGLE_BORDER_WIDTH],
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GetColor(style[TOGGLE_BASE_COLOR_FOCUSED]));
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GetColor(style[TOGGLE_BASE_COLOR_FOCUSED]));
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DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, style[DEFAULT_TEXT_SIZE], GetColor(style[TOGGLE_TEXT_COLOR_FOCUSED]));
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DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, DEFAULT_TEXT_SIZE, GetColor(style[TOGGLE_TEXT_COLOR_FOCUSED]));
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} break;
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} break;
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case PRESSED:
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case PRESSED:
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{
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{
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@ -721,7 +703,7 @@ RAYGUIDEF bool GuiToggleButton(Rectangle bounds, const char *text, bool active)
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DrawRectangle(bounds.x + style[TOGGLE_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH],
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DrawRectangle(bounds.x + style[TOGGLE_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH],
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bounds.width - 2*style[TOGGLE_BORDER_WIDTH], bounds.height - 2*style[TOGGLE_BORDER_WIDTH],
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bounds.width - 2*style[TOGGLE_BORDER_WIDTH], bounds.height - 2*style[TOGGLE_BORDER_WIDTH],
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GetColor(style[TOGGLE_BASE_COLOR_PRESSED]));
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GetColor(style[TOGGLE_BASE_COLOR_PRESSED]));
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DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, style[DEFAULT_TEXT_SIZE], GetColor(style[TOGGLE_TEXT_COLOR_PRESSED]));
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DrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, DEFAULT_TEXT_SIZE, GetColor(style[TOGGLE_TEXT_COLOR_PRESSED]));
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} break;
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} break;
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default: break;
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default: break;
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}
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}
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@ -776,7 +758,7 @@ RAYGUIDEF bool GuiCheckBox(Rectangle bounds, const char *text, bool checked)
|
|||||||
bounds.width - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]),
|
bounds.width - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]),
|
||||||
bounds.height - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]),
|
bounds.height - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]),
|
||||||
GetColor(style[CHECKBOX_BASE_COLOR_PRESSED]));
|
GetColor(style[CHECKBOX_BASE_COLOR_PRESSED]));
|
||||||
if (text != NULL) DrawText(text, bounds.x + bounds.width + 2, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2, style[DEFAULT_TEXT_SIZE], GetColor(style[DEFAULT_TEXT_COLOR]));
|
if (text != NULL) DrawText(text, bounds.x + bounds.width + 2, bounds.y + bounds.height/2 - DEFAULT_TEXT_SIZE/2, DEFAULT_TEXT_SIZE, GetColor(style[LABEL_TEXT_COLOR_NORMAL]));
|
||||||
|
|
||||||
} break;
|
} break;
|
||||||
case FOCUSED:
|
case FOCUSED:
|
||||||
@ -789,8 +771,8 @@ RAYGUIDEF bool GuiCheckBox(Rectangle bounds, const char *text, bool checked)
|
|||||||
bounds.y + style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING],
|
bounds.y + style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING],
|
||||||
bounds.width - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]),
|
bounds.width - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]),
|
||||||
bounds.height - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]),
|
bounds.height - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]),
|
||||||
GetColor(style[DEFAULT_TEXT_COLOR]));
|
GetColor(style[LABEL_TEXT_COLOR_NORMAL]));
|
||||||
if (text != NULL) DrawText(text, bounds.x + bounds.width + 2, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2, style[DEFAULT_TEXT_SIZE], GetColor(style[DEFAULT_TEXT_COLOR_PRESSED]));
|
if (text != NULL) DrawText(text, bounds.x + bounds.width + 2, bounds.y + bounds.height/2 - DEFAULT_TEXT_SIZE/2, DEFAULT_TEXT_SIZE, GetColor(style[DEFAULT_TEXT_COLOR_PRESSED]));
|
||||||
|
|
||||||
} break;
|
} break;
|
||||||
case PRESSED:
|
case PRESSED:
|
||||||
@ -804,7 +786,7 @@ RAYGUIDEF bool GuiCheckBox(Rectangle bounds, const char *text, bool checked)
|
|||||||
bounds.width - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]),
|
bounds.width - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]),
|
||||||
bounds.height - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]),
|
bounds.height - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]),
|
||||||
GetColor(style[CHECKBOX_BASE_COLOR_PRESSED]));
|
GetColor(style[CHECKBOX_BASE_COLOR_PRESSED]));
|
||||||
if (text != NULL) DrawText(text, bounds.x + bounds.width + 2, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2, style[DEFAULT_TEXT_SIZE], GetColor(style[DEFAULT_TEXT_COLOR]));
|
if (text != NULL) DrawText(text, bounds.x + bounds.width + 2, bounds.y + bounds.height/2 - DEFAULT_TEXT_SIZE/2, DEFAULT_TEXT_SIZE, GetColor(style[LABEL_TEXT_COLOR_NORMAL]));
|
||||||
|
|
||||||
} break;
|
} break;
|
||||||
default: break;
|
default: break;
|
||||||
@ -1027,8 +1009,8 @@ RAYGUIDEF int GuiComboBox(Rectangle bounds, int comboCount, char **comboText, in
|
|||||||
if (active < 0) active = 0;
|
if (active < 0) active = 0;
|
||||||
else if (active > comboCount - 1) active = comboCount - 1;
|
else if (active > comboCount - 1) active = comboCount - 1;
|
||||||
|
|
||||||
int textWidth = MeasureText(comboText[active], style[DEFAULT_TEXT_SIZE]);
|
int textWidth = MeasureText(comboText[active], DEFAULT_TEXT_SIZE);
|
||||||
int textHeight = style[DEFAULT_TEXT_SIZE];
|
int textHeight = DEFAULT_TEXT_SIZE;
|
||||||
|
|
||||||
if (bounds.width < textWidth) bounds.width = textWidth;
|
if (bounds.width < textWidth) bounds.width = textWidth;
|
||||||
if (bounds.height < textHeight) bounds.height = textHeight;
|
if (bounds.height < textHeight) bounds.height = textHeight;
|
||||||
@ -1064,12 +1046,12 @@ RAYGUIDEF int GuiComboBox(Rectangle bounds, int comboCount, char **comboText, in
|
|||||||
selector.width - 2*style[COMBOBOX_BORDER_WIDTH], selector.height - 2*style[COMBOBOX_BORDER_WIDTH],
|
selector.width - 2*style[COMBOBOX_BORDER_WIDTH], selector.height - 2*style[COMBOBOX_BORDER_WIDTH],
|
||||||
GetColor(style[COMBOBOX_BASE_COLOR_NORMAL]));
|
GetColor(style[COMBOBOX_BASE_COLOR_NORMAL]));
|
||||||
|
|
||||||
DrawText(comboText[active], bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2,
|
DrawText(comboText[active], bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - DEFAULT_TEXT_SIZE/2,
|
||||||
style[DEFAULT_TEXT_SIZE], GetColor(style[COMBOBOX_TEXT_COLOR_NORMAL]));
|
DEFAULT_TEXT_SIZE, GetColor(style[COMBOBOX_TEXT_COLOR_NORMAL]));
|
||||||
DrawText(FormatText("%i/%i", active + 1, comboCount),
|
DrawText(FormatText("%i/%i", active + 1, comboCount),
|
||||||
selector.x + selector.width/2 - (MeasureText(FormatText("%i/%i", active + 1, comboCount),
|
selector.x + selector.width/2 - (MeasureText(FormatText("%i/%i", active + 1, comboCount),
|
||||||
style[DEFAULT_TEXT_SIZE])/2), selector.y + selector.height/2 - style[DEFAULT_TEXT_SIZE]/2,
|
DEFAULT_TEXT_SIZE)/2), selector.y + selector.height/2 - DEFAULT_TEXT_SIZE/2,
|
||||||
style[DEFAULT_TEXT_SIZE], GetColor(style[BUTTON_TEXT_COLOR_NORMAL]));
|
DEFAULT_TEXT_SIZE, GetColor(style[BUTTON_TEXT_COLOR_NORMAL]));
|
||||||
} break;
|
} break;
|
||||||
case FOCUSED:
|
case FOCUSED:
|
||||||
{
|
{
|
||||||
@ -1083,12 +1065,12 @@ RAYGUIDEF int GuiComboBox(Rectangle bounds, int comboCount, char **comboText, in
|
|||||||
selector.width - 2*style[COMBOBOX_BORDER_WIDTH], selector.height - 2*style[COMBOBOX_BORDER_WIDTH],
|
selector.width - 2*style[COMBOBOX_BORDER_WIDTH], selector.height - 2*style[COMBOBOX_BORDER_WIDTH],
|
||||||
GetColor(style[COMBOBOX_BASE_COLOR_FOCUSED]));
|
GetColor(style[COMBOBOX_BASE_COLOR_FOCUSED]));
|
||||||
|
|
||||||
DrawText(comboText[active], bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2,
|
DrawText(comboText[active], bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - DEFAULT_TEXT_SIZE/2,
|
||||||
style[DEFAULT_TEXT_SIZE], GetColor(style[COMBOBOX_TEXT_COLOR_FOCUSED]));
|
DEFAULT_TEXT_SIZE, GetColor(style[COMBOBOX_TEXT_COLOR_FOCUSED]));
|
||||||
DrawText(FormatText("%i/%i", active + 1, comboCount),
|
DrawText(FormatText("%i/%i", active + 1, comboCount),
|
||||||
selector.x + selector.width/2 - (MeasureText(FormatText("%i/%i", active + 1, comboCount),
|
selector.x + selector.width/2 - (MeasureText(FormatText("%i/%i", active + 1, comboCount),
|
||||||
style[DEFAULT_TEXT_SIZE])/2), selector.y + selector.height/2 - style[DEFAULT_TEXT_SIZE]/2,
|
DEFAULT_TEXT_SIZE)/2), selector.y + selector.height/2 - DEFAULT_TEXT_SIZE/2,
|
||||||
style[DEFAULT_TEXT_SIZE], GetColor(style[BUTTON_TEXT_COLOR_FOCUSED]));
|
DEFAULT_TEXT_SIZE, GetColor(style[BUTTON_TEXT_COLOR_FOCUSED]));
|
||||||
} break;
|
} break;
|
||||||
case PRESSED:
|
case PRESSED:
|
||||||
{
|
{
|
||||||
@ -1102,12 +1084,12 @@ RAYGUIDEF int GuiComboBox(Rectangle bounds, int comboCount, char **comboText, in
|
|||||||
selector.width - 2*style[COMBOBOX_BORDER_WIDTH], selector.height - 2*style[COMBOBOX_BORDER_WIDTH],
|
selector.width - 2*style[COMBOBOX_BORDER_WIDTH], selector.height - 2*style[COMBOBOX_BORDER_WIDTH],
|
||||||
GetColor(style[COMBOBOX_BASE_COLOR_PRESSED]));
|
GetColor(style[COMBOBOX_BASE_COLOR_PRESSED]));
|
||||||
|
|
||||||
DrawText(comboText[active], bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2,
|
DrawText(comboText[active], bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - DEFAULT_TEXT_SIZE/2,
|
||||||
style[DEFAULT_TEXT_SIZE], GetColor(style[COMBOBOX_TEXT_COLOR_PRESSED]));
|
DEFAULT_TEXT_SIZE, GetColor(style[COMBOBOX_TEXT_COLOR_PRESSED]));
|
||||||
DrawText(FormatText("%i/%i", active + 1, comboCount),
|
DrawText(FormatText("%i/%i", active + 1, comboCount),
|
||||||
selector.x + selector.width/2 - (MeasureText(FormatText("%i/%i", active + 1, comboCount),
|
selector.x + selector.width/2 - (MeasureText(FormatText("%i/%i", active + 1, comboCount),
|
||||||
style[DEFAULT_TEXT_SIZE])/2), selector.y + selector.height/2 - style[DEFAULT_TEXT_SIZE]/2,
|
DEFAULT_TEXT_SIZE)/2), selector.y + selector.height/2 - DEFAULT_TEXT_SIZE/2,
|
||||||
style[DEFAULT_TEXT_SIZE], GetColor(style[BUTTON_TEXT_COLOR_PRESSED]));
|
DEFAULT_TEXT_SIZE, GetColor(style[BUTTON_TEXT_COLOR_PRESSED]));
|
||||||
} break;
|
} break;
|
||||||
default: break;
|
default: break;
|
||||||
}
|
}
|
||||||
@ -1182,7 +1164,7 @@ RAYGUIDEF void GuiTextBox(Rectangle bounds, char *text, int textSize)
|
|||||||
DrawRectangle(bounds.x + style[TEXTBOX_BORDER_WIDTH], bounds.y + style[TEXTBOX_BORDER_WIDTH],
|
DrawRectangle(bounds.x + style[TEXTBOX_BORDER_WIDTH], bounds.y + style[TEXTBOX_BORDER_WIDTH],
|
||||||
bounds.width - 2*style[TEXTBOX_BORDER_WIDTH], bounds.height - 2*style[TEXTBOX_BORDER_WIDTH],
|
bounds.width - 2*style[TEXTBOX_BORDER_WIDTH], bounds.height - 2*style[TEXTBOX_BORDER_WIDTH],
|
||||||
GetColor(style[TEXTBOX_BASE_COLOR_NORMAL]));
|
GetColor(style[TEXTBOX_BASE_COLOR_NORMAL]));
|
||||||
DrawText(text, bounds.x + 2, bounds.y + style[TEXTBOX_BORDER_WIDTH] + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2, style[DEFAULT_TEXT_SIZE], GetColor(style[TEXTBOX_TEXT_COLOR_NORMAL]));
|
DrawText(text, bounds.x + 4, bounds.y + style[TEXTBOX_BORDER_WIDTH] + bounds.height/2 - DEFAULT_TEXT_SIZE/2, DEFAULT_TEXT_SIZE, GetColor(style[TEXTBOX_TEXT_COLOR_NORMAL]));
|
||||||
|
|
||||||
} break;
|
} break;
|
||||||
case FOCUSED:
|
case FOCUSED:
|
||||||
@ -1191,9 +1173,9 @@ RAYGUIDEF void GuiTextBox(Rectangle bounds, char *text, int textSize)
|
|||||||
DrawRectangle(bounds.x + style[TEXTBOX_BORDER_WIDTH], bounds.y + style[TEXTBOX_BORDER_WIDTH],
|
DrawRectangle(bounds.x + style[TEXTBOX_BORDER_WIDTH], bounds.y + style[TEXTBOX_BORDER_WIDTH],
|
||||||
bounds.width - 2*style[TEXTBOX_BORDER_WIDTH], bounds.height - 2*style[TEXTBOX_BORDER_WIDTH],
|
bounds.width - 2*style[TEXTBOX_BORDER_WIDTH], bounds.height - 2*style[TEXTBOX_BORDER_WIDTH],
|
||||||
GetColor(style[TEXTBOX_BASE_COLOR_FOCUSED]));
|
GetColor(style[TEXTBOX_BASE_COLOR_FOCUSED]));
|
||||||
DrawText(text, bounds.x + 2, bounds.y + style[TEXTBOX_BORDER_WIDTH] + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2, style[DEFAULT_TEXT_SIZE], GetColor(style[TEXTBOX_TEXT_COLOR_PRESSED]));
|
DrawText(text, bounds.x + 4, bounds.y + style[TEXTBOX_BORDER_WIDTH] + bounds.height/2 - DEFAULT_TEXT_SIZE/2, DEFAULT_TEXT_SIZE, GetColor(style[TEXTBOX_TEXT_COLOR_PRESSED]));
|
||||||
|
|
||||||
if ((framesCounter/20)%2 == 0) DrawRectangle(bounds.x + 4 + MeasureText(text, style[DEFAULT_TEXT_SIZE]), bounds.y + 2, 1, bounds.height - 4, GetColor(style[TEXTBOX_BORDER_COLOR_FOCUSED]));
|
if ((framesCounter/20)%2 == 0) DrawRectangle(bounds.x + 4 + MeasureText(text, DEFAULT_TEXT_SIZE), bounds.y + 2, 1, bounds.height - 4, GetColor(style[TEXTBOX_BORDER_COLOR_FOCUSED]));
|
||||||
|
|
||||||
} break;
|
} break;
|
||||||
case PRESSED: break; // NOTE: PRESSED state is not used on this control
|
case PRESSED: break; // NOTE: PRESSED state is not used on this control
|
||||||
@ -1222,8 +1204,8 @@ RAYGUIDEF int GuiSpinner(Rectangle bounds, int value, int minValue, int maxValue
|
|||||||
Rectangle leftButtonBound = { bounds.x, bounds.y, SPINNER_BUTTON_WIDTH, bounds.height };
|
Rectangle leftButtonBound = { bounds.x, bounds.y, SPINNER_BUTTON_WIDTH, bounds.height };
|
||||||
Rectangle rightButtonBound = { bounds.x + bounds.width - SPINNER_BUTTON_WIDTH, bounds.y, SPINNER_BUTTON_WIDTH, bounds.height };
|
Rectangle rightButtonBound = { bounds.x + bounds.width - SPINNER_BUTTON_WIDTH, bounds.y, SPINNER_BUTTON_WIDTH, bounds.height };
|
||||||
|
|
||||||
int textWidth = MeasureText(FormatText("%i", value), style[DEFAULT_TEXT_SIZE]);
|
int textWidth = MeasureText(FormatText("%i", value), DEFAULT_TEXT_SIZE);
|
||||||
int textHeight = style[DEFAULT_TEXT_SIZE];
|
int textHeight = DEFAULT_TEXT_SIZE;
|
||||||
|
|
||||||
if (bounds.width < textWidth) bounds.width = textWidth;
|
if (bounds.width < textWidth) bounds.width = textWidth;
|
||||||
if (bounds.height < textHeight) bounds.height = textHeight;
|
if (bounds.height < textHeight) bounds.height = textHeight;
|
||||||
@ -1329,21 +1311,21 @@ RAYGUIDEF int GuiSpinner(Rectangle bounds, int value, int minValue, int maxValue
|
|||||||
DrawRectangleRec(spinnerBounds, GetColor(style[SPINNER_BORDER_COLOR_NORMAL]));
|
DrawRectangleRec(spinnerBounds, GetColor(style[SPINNER_BORDER_COLOR_NORMAL]));
|
||||||
DrawRectangle(spinnerBounds.x + 1, spinnerBounds.y + 1, spinnerBounds.width - 2, spinnerBounds.height - 2, GetColor(style[SPINNER_BASE_COLOR_NORMAL]));
|
DrawRectangle(spinnerBounds.x + 1, spinnerBounds.y + 1, spinnerBounds.width - 2, spinnerBounds.height - 2, GetColor(style[SPINNER_BASE_COLOR_NORMAL]));
|
||||||
|
|
||||||
DrawText(FormatText("%i", value), spinnerBounds.x + (spinnerBounds.width/2 - textWidth/2), spinnerBounds.y + (spinnerBounds.height/2 - (style[DEFAULT_TEXT_SIZE]/2)), style[DEFAULT_TEXT_SIZE], GetColor(style[SPINNER_TEXT_COLOR_NORMAL]));
|
DrawText(FormatText("%i", value), spinnerBounds.x + (spinnerBounds.width/2 - textWidth/2), spinnerBounds.y + (spinnerBounds.height/2 - (DEFAULT_TEXT_SIZE/2)), DEFAULT_TEXT_SIZE, GetColor(style[SPINNER_TEXT_COLOR_NORMAL]));
|
||||||
} break;
|
} break;
|
||||||
case FOCUSED:
|
case FOCUSED:
|
||||||
{
|
{
|
||||||
DrawRectangleRec(spinnerBounds, GetColor(style[SPINNER_BORDER_COLOR_FOCUSED]));
|
DrawRectangleRec(spinnerBounds, GetColor(style[SPINNER_BORDER_COLOR_FOCUSED]));
|
||||||
DrawRectangle(spinnerBounds.x + 1, spinnerBounds.y + 1, spinnerBounds.width - 2, spinnerBounds.height - 2, GetColor(style[SPINNER_BASE_COLOR_FOCUSED]));
|
DrawRectangle(spinnerBounds.x + 1, spinnerBounds.y + 1, spinnerBounds.width - 2, spinnerBounds.height - 2, GetColor(style[SPINNER_BASE_COLOR_FOCUSED]));
|
||||||
|
|
||||||
DrawText(FormatText("%i", value), spinnerBounds.x + (spinnerBounds.width/2 - textWidth/2), spinnerBounds.y + (spinnerBounds.height/2 - (style[DEFAULT_TEXT_SIZE]/2)), style[DEFAULT_TEXT_SIZE], GetColor(style[SPINNER_TEXT_COLOR_FOCUSED]));
|
DrawText(FormatText("%i", value), spinnerBounds.x + (spinnerBounds.width/2 - textWidth/2), spinnerBounds.y + (spinnerBounds.height/2 - (DEFAULT_TEXT_SIZE/2)), DEFAULT_TEXT_SIZE, GetColor(style[SPINNER_TEXT_COLOR_FOCUSED]));
|
||||||
} break;
|
} break;
|
||||||
case PRESSED:
|
case PRESSED:
|
||||||
{
|
{
|
||||||
DrawRectangleRec(spinnerBounds, GetColor(style[SPINNER_BORDER_COLOR_PRESSED]));
|
DrawRectangleRec(spinnerBounds, GetColor(style[SPINNER_BORDER_COLOR_PRESSED]));
|
||||||
DrawRectangle(spinnerBounds.x + 1, spinnerBounds.y + 1, spinnerBounds.width - 2, spinnerBounds.height - 2, GetColor(style[SPINNER_BASE_COLOR_PRESSED]));
|
DrawRectangle(spinnerBounds.x + 1, spinnerBounds.y + 1, spinnerBounds.width - 2, spinnerBounds.height - 2, GetColor(style[SPINNER_BASE_COLOR_PRESSED]));
|
||||||
|
|
||||||
DrawText(FormatText("%i", value), spinnerBounds.x + (spinnerBounds.width/2 - textWidth/2), spinnerBounds.y + (spinnerBounds.height/2 - (style[DEFAULT_TEXT_SIZE]/2)), style[DEFAULT_TEXT_SIZE], GetColor(style[SPINNER_TEXT_COLOR_PRESSED]));
|
DrawText(FormatText("%i", value), spinnerBounds.x + (spinnerBounds.width/2 - textWidth/2), spinnerBounds.y + (spinnerBounds.height/2 - (DEFAULT_TEXT_SIZE/2)), DEFAULT_TEXT_SIZE, GetColor(style[SPINNER_TEXT_COLOR_PRESSED]));
|
||||||
} break;
|
} break;
|
||||||
default: break;
|
default: break;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -283,8 +283,7 @@ int main()
|
|||||||
char *comboText[5] = { "this", "is", "a" ,"combo", "box" };
|
char *comboText[5] = { "this", "is", "a" ,"combo", "box" };
|
||||||
int comboActive = 0;
|
int comboActive = 0;
|
||||||
|
|
||||||
char *guiText = (char *)malloc(32);
|
char guiText[16] = "\0";
|
||||||
guiText[0] = '\0';
|
|
||||||
|
|
||||||
bool isModified = false;
|
bool isModified = false;
|
||||||
|
|
||||||
@ -539,7 +538,7 @@ int main()
|
|||||||
GuiCheckBox((Rectangle){guiPosX, guiPosY + 9*deltaY, guiWidth/5, guiHeight}, NULL, false);
|
GuiCheckBox((Rectangle){guiPosX, guiPosY + 9*deltaY, guiWidth/5, guiHeight}, NULL, false);
|
||||||
GuiCheckBox((Rectangle){guiPosX + deltaX/4, guiPosY + 9*deltaY, guiWidth/5, guiHeight}, NULL, true);
|
GuiCheckBox((Rectangle){guiPosX + deltaX/4, guiPosY + 9*deltaY, guiWidth/5, guiHeight}, NULL, true);
|
||||||
|
|
||||||
guiText = GuiTextBox((Rectangle){guiPosX, guiPosY + 10*deltaY, guiWidth, guiHeight}, guiText, 32);
|
GuiTextBox((Rectangle){guiPosX, guiPosY + 10*deltaY, guiWidth, guiHeight}, guiText, 16);
|
||||||
|
|
||||||
if (guiElementSelected >= 0) DrawRectangleRec(guiElementRec[guiElementSelected], COLOR_REC);
|
if (guiElementSelected >= 0) DrawRectangleRec(guiElementRec[guiElementSelected], COLOR_REC);
|
||||||
if (guiElementHover >= 0) DrawRectangleRec(guiElementRec[guiElementHover], Fade(COLOR_REC, 0.5f));
|
if (guiElementHover >= 0) DrawRectangleRec(guiElementRec[guiElementHover], Fade(COLOR_REC, 0.5f));
|
||||||
@ -661,8 +660,7 @@ int main()
|
|||||||
UnloadTexture(texColorPicker);
|
UnloadTexture(texColorPicker);
|
||||||
UnloadTexture(texChecked);
|
UnloadTexture(texChecked);
|
||||||
UnloadTexture(texCursor);
|
UnloadTexture(texCursor);
|
||||||
|
|
||||||
free(guiText);
|
|
||||||
free(colorPickerPixels);
|
free(colorPickerPixels);
|
||||||
|
|
||||||
ClearDroppedFiles(); // Clear internal buffers
|
ClearDroppedFiles(); // Clear internal buffers
|
||||||
|
|||||||
Reference in New Issue
Block a user