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Update raygui.h
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@ -1252,10 +1252,12 @@ static Vector3 ConvertRGBtoHSV(Vector3 rgb); // Convert color
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// Gui Setup Functions Definition
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//----------------------------------------------------------------------------------
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// Enable gui global state
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void GuiEnable(void) { guiState = GUI_STATE_NORMAL; }
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// NOTE: We check for GUI_STATE_DISABLED to avoid messing custom global state setups
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void GuiEnable(void) { if (guiState == GUI_STATE_DISABLED) guiState = GUI_STATE_NORMAL; }
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// Disable gui global state
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void GuiDisable(void) { guiState = GUI_STATE_DISABLED; }
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// NOTE: We check for GUI_STATE_NORMAL to avoid messing custom global state setups
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void GuiDisable(void) { if (guiState == GUI_STATE_NORMAL) guiState = GUI_STATE_DISABLED; }
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// Lock gui global state
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void GuiLock(void) { guiLocked = true; }
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