Review GuiTextBox()

This commit is contained in:
Ray
2017-06-19 00:48:50 +02:00
parent 751526569b
commit 7c6cd50078

View File

@ -275,7 +275,7 @@ RAYGUIDEF float GuiSlider(Rectangle bounds, float value, float minValue, float m
RAYGUIDEF float GuiSliderBar(Rectangle bounds, float value, float minValue, float maxValue); // Slider Bar element, returns selected value
RAYGUIDEF float GuiProgressBar(Rectangle bounds, float value, float minValue, float maxValue); // Progress Bar element, shows current progress value
RAYGUIDEF int GuiSpinner(Rectangle bounds, int value, int minValue, int maxValue); // Spinner element, returns selected value
RAYGUIDEF char *GuiTextBox(Rectangle bounds, char *text, int textSize); // Text Box element, returns input text
RAYGUIDEF void GuiTextBox(Rectangle bounds, char *text, int textSize); // Text Box element, updates input text
//RAYGUIDEF void UpdateMouse(bool isMouseDown, bool isMouseUp, Vector2 mousePosition);
//RAYGUIDEF void UpdateKeys(int keyPressed);
@ -1116,9 +1116,9 @@ RAYGUIDEF int GuiComboBox(Rectangle bounds, int comboCount, char **comboText, in
return active;
}
// Text Box element, returns input text
// Text Box element, updates input text
// NOTE: Requires static variables: framesCounter
RAYGUIDEF char *GuiTextBox(Rectangle bounds, char *text, int textSize)
RAYGUIDEF void GuiTextBox(Rectangle bounds, char *text, int textSize)
{
static int framesCounter = 0; // Required for blinking cursor
@ -1200,8 +1200,6 @@ RAYGUIDEF char *GuiTextBox(Rectangle bounds, char *text, int textSize)
default: break;
}
//--------------------------------------------------------------------
return text;
}
// Spinner element, returns selected value