From 85f34d0b7f2d6f3fd5271866851b1443216d8265 Mon Sep 17 00:00:00 2001 From: Ray Date: Mon, 8 May 2017 09:31:24 +0200 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 98f7405..ec6723f 100644 --- a/README.md +++ b/README.md @@ -6,7 +6,7 @@ raygui was inspired by [Unity IMGUI](https://docs.unity3d.com/Manual/GUIScriptin Initially raygui was proposed as an extra module for [raylib](https://github.com/raysan5/raylib) to create simple GUIs using a raylib graphic style (simple colors, plain rectangular shapes, wide borders, raylib standard font...). raygui was developed to be used on some raylib-based tools (without external dependencies, only raylib). ## history -raygui development started on December 2014 by two intenship students (Kevin Gato and Daniel Nicolas), guided by me (@raysan5) to create a simple raylib IMGUI module. On June 2015, library was mostly complete (including all planned controls) and work started into the styling possibilities for the library. Development on [rGuiStyler](https://github.com/raysan5/raygui/tree/master/tools/rGuiStyler) (previously named `raygui_styler`) also started at that point but resources invested on the tool were quite limited and project didn't move much during the following year, most of the time was invested in [raylib](https://github.com/raysan5/raylib). +raygui development started on December 2014 by two intenship students (Kevin Gato and Daniel Nicolas), guided by me (@raysan5) to create a simple raylib IMGUI module. On June 2015, library was mostly complete (including all planned controls) and work started into the styling possibilities for the library. Development on [rGuiStyler](https://github.com/raysan5/raygui/tree/master/tools/rGuiStyler) also started at that point but resources invested on the tool were quite limited and project didn't move much during the following year, most of the time was invested in [raylib](https://github.com/raysan5/raylib). Finally, by the end of June 2016, project was picked up again and raygui 1.0 was released. During August 2016, raygui was used to develop [rFXGen](https://github.com/raysan5/rFXGen) and [rGuiLayout](https://github.com/raysan5/raygui/tree/master/tools/rGuiLayout) tools. Currently, [rGuiStyler](https://github.com/raysan5/raygui/tree/master/tools/rGuiStyler) is also being updated an improved.