mirror of
https://github.com/raysan5/raygui.git
synced 2025-12-25 10:22:33 -05:00
Fix for sliders (#282)
A fix for sliders not dragging outside of bounds.
This commit is contained in:
118
src/raygui.h
118
src/raygui.h
@ -903,6 +903,10 @@ typedef enum {
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#define RAYGUI_CLITERAL(name) (name)
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#endif
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#ifndef RECTANGLE_IS_EQUAL
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#define RECTANGLE_IS_EQUAL(src,dst) ((src.x == dst.x) && (src.y == dst.y) && (src.width == dst.width) && (src.height == dst.height))
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#endif
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#if !defined(RAYGUI_NO_ICONS) && !defined(RAYGUI_CUSTOM_ICONS)
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// Embedded icons, no external file provided
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@ -1213,6 +1217,8 @@ static GuiState guiState = STATE_NORMAL; // Gui global state, if !STATE_N
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static Font guiFont = { 0 }; // Gui current font (WARNING: highly coupled to raylib)
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static bool guiLocked = false; // Gui lock state (no inputs processed)
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static bool guiSliderDragging = false; // Gui slider drag state (no inputs processed except dragged slider)
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static Rectangle guiActiveSlider = { 0 }; // Stores dragged slider's bounding rectangle as an unique identifier
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static float guiAlpha = 1.0f; // Gui element transpacency on drawing
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static unsigned int guiIconScale = 1; // Gui icon default scale (if icons enabled)
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@ -1750,7 +1756,7 @@ bool GuiButton(Rectangle bounds, const char *text)
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// Update control
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//--------------------------------------------------------------------
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if ((state != STATE_DISABLED) && !guiLocked)
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if ((state != STATE_DISABLED) && !guiLocked && !guiSliderDragging)
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{
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Vector2 mousePoint = GetMousePosition();
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@ -1788,7 +1794,7 @@ bool GuiLabelButton(Rectangle bounds, const char *text)
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// Update control
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//--------------------------------------------------------------------
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if ((state != STATE_DISABLED) && !guiLocked)
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if ((state != STATE_DISABLED) && !guiLocked && !guiSliderDragging)
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{
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Vector2 mousePoint = GetMousePosition();
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@ -1818,7 +1824,7 @@ bool GuiToggle(Rectangle bounds, const char *text, bool active)
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// Update control
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//--------------------------------------------------------------------
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if ((state != STATE_DISABLED) && !guiLocked)
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if ((state != STATE_DISABLED) && !guiLocked && !guiSliderDragging)
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{
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Vector2 mousePoint = GetMousePosition();
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@ -1907,7 +1913,7 @@ bool GuiCheckBox(Rectangle bounds, const char *text, bool checked)
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// Update control
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//--------------------------------------------------------------------
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if ((state != STATE_DISABLED) && !guiLocked)
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if ((state != STATE_DISABLED) && !guiLocked && !guiSliderDragging)
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{
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Vector2 mousePoint = GetMousePosition();
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@ -1967,7 +1973,7 @@ int GuiComboBox(Rectangle bounds, const char *text, int active)
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// Update control
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//--------------------------------------------------------------------
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if ((state != STATE_DISABLED) && !guiLocked && (itemCount > 1))
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if ((state != STATE_DISABLED) && !guiLocked && (itemCount > 1) && !guiSliderDragging)
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{
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Vector2 mousePoint = GetMousePosition();
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@ -2029,7 +2035,7 @@ bool GuiDropdownBox(Rectangle bounds, const char *text, int *active, bool editMo
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// Update control
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//--------------------------------------------------------------------
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if ((state != STATE_DISABLED) && (editMode || !guiLocked) && (itemCount > 1))
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if ((state != STATE_DISABLED) && (editMode || !guiLocked) && (itemCount > 1) && !guiSliderDragging)
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{
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Vector2 mousePoint = GetMousePosition();
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@ -2176,7 +2182,7 @@ bool GuiTextBox(Rectangle bounds, char *text, int bufferSize, bool editMode)
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// Update control
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//--------------------------------------------------------------------
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if ((state != STATE_DISABLED) && !guiLocked)
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if ((state != STATE_DISABLED) && !guiLocked && !guiSliderDragging)
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{
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Vector2 mousePoint = GetMousePosition();
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@ -2415,7 +2421,7 @@ bool GuiSpinner(Rectangle bounds, const char *text, int *value, int minValue, in
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// Update control
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//--------------------------------------------------------------------
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if ((state != STATE_DISABLED) && !guiLocked)
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if ((state != STATE_DISABLED) && !guiLocked && !guiSliderDragging)
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{
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Vector2 mousePoint = GetMousePosition();
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@ -2490,7 +2496,7 @@ bool GuiValueBox(Rectangle bounds, const char *text, int *value, int minValue, i
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// Update control
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//--------------------------------------------------------------------
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if ((state != STATE_DISABLED) && !guiLocked)
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if ((state != STATE_DISABLED) && !guiLocked && !guiSliderDragging)
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{
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Vector2 mousePoint = GetMousePosition();
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@ -2603,11 +2609,29 @@ float GuiSliderPro(Rectangle bounds, const char *textLeft, const char *textRight
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{
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Vector2 mousePoint = GetMousePosition();
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if (CheckCollisionPointRec(mousePoint, bounds))
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if (guiSliderDragging) // Keep dragging outside of bounds
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{
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if (IsMouseButtonDown(MOUSE_LEFT_BUTTON))
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{
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if (RECTANGLE_IS_EQUAL(bounds, guiActiveSlider))
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{
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// Get equivalent value and slider position from mousePoint.x
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value = ((maxValue - minValue)*(mousePoint.x - (float)(bounds.x + sliderWidth/2)))/(float)(bounds.width - sliderWidth) + minValue;
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}
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}
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else
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{
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guiSliderDragging = false;
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guiActiveSlider = RAYGUI_CLITERAL(Rectangle){ 0, 0, 0, 0 };
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}
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}
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else if (CheckCollisionPointRec(mousePoint, bounds))
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{
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if (IsMouseButtonDown(MOUSE_LEFT_BUTTON))
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{
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state = STATE_PRESSED;
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guiSliderDragging = true;
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guiActiveSlider = bounds; // Store bounds as an identifier when dragging starts
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// Get equivalent value and slider position from mousePoint.x
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value = ((maxValue - minValue)*(mousePoint.x - (float)(bounds.x + sliderWidth/2)))/(float)(bounds.width - sliderWidth) + minValue;
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@ -2752,7 +2776,7 @@ void GuiDummyRec(Rectangle bounds, const char *text)
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// Update control
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//--------------------------------------------------------------------
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if ((state != STATE_DISABLED) && !guiLocked)
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if ((state != STATE_DISABLED) && !guiLocked && !guiSliderDragging)
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{
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Vector2 mousePoint = GetMousePosition();
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@ -2812,7 +2836,7 @@ int GuiListViewEx(Rectangle bounds, const char **text, int count, int *focus, in
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// Update control
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//--------------------------------------------------------------------
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if ((state != STATE_DISABLED) && !guiLocked)
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if ((state != STATE_DISABLED) && !guiLocked && !guiSliderDragging)
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{
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Vector2 mousePoint = GetMousePosition();
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@ -2950,7 +2974,7 @@ Color GuiColorPanel(Rectangle bounds, const char *text, Color color)
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// Update control
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//--------------------------------------------------------------------
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if ((state != STATE_DISABLED) && !guiLocked)
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if ((state != STATE_DISABLED) && !guiLocked && !guiSliderDragging)
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{
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Vector2 mousePoint = GetMousePosition();
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@ -3023,12 +3047,30 @@ float GuiColorBarAlpha(Rectangle bounds, const char *text, float alpha)
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{
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Vector2 mousePoint = GetMousePosition();
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if (CheckCollisionPointRec(mousePoint, bounds) ||
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CheckCollisionPointRec(mousePoint, selector))
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if (guiSliderDragging) // Keep dragging outside of bounds
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{
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if (IsMouseButtonDown(MOUSE_LEFT_BUTTON))
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{
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if (RECTANGLE_IS_EQUAL(bounds, guiActiveSlider))
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{
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alpha = (mousePoint.x - bounds.x)/bounds.width;
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if (alpha <= 0.0f) alpha = 0.0f;
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if (alpha >= 1.0f) alpha = 1.0f;
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}
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}
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else
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{
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guiSliderDragging = false;
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guiActiveSlider = RAYGUI_CLITERAL(Rectangle){ 0, 0, 0, 0 };
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}
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}
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else if (CheckCollisionPointRec(mousePoint, bounds) || CheckCollisionPointRec(mousePoint, selector))
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{
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if (IsMouseButtonDown(MOUSE_LEFT_BUTTON))
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{
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state = STATE_PRESSED;
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guiSliderDragging = true;
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guiActiveSlider = bounds; // Store bounds as an identifier when dragging starts
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alpha = (mousePoint.x - bounds.x)/bounds.width;
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if (alpha <= 0.0f) alpha = 0.0f;
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@ -3088,12 +3130,30 @@ float GuiColorBarHue(Rectangle bounds, const char *text, float hue)
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{
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Vector2 mousePoint = GetMousePosition();
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if (CheckCollisionPointRec(mousePoint, bounds) ||
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CheckCollisionPointRec(mousePoint, selector))
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if (guiSliderDragging) // Keep dragging outside of bounds
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{
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if (IsMouseButtonDown(MOUSE_LEFT_BUTTON))
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{
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if (RECTANGLE_IS_EQUAL(bounds, guiActiveSlider))
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{
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hue = (mousePoint.y - bounds.y)*360/bounds.height;
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if (hue <= 0.0f) hue = 0.0f;
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if (hue >= 359.0f) hue = 359.0f;
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}
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}
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else
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{
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guiSliderDragging = false;
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guiActiveSlider = RAYGUI_CLITERAL(Rectangle){ 0, 0, 0, 0 };
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}
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}
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else if (CheckCollisionPointRec(mousePoint, bounds) || CheckCollisionPointRec(mousePoint, selector))
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{
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if (IsMouseButtonDown(MOUSE_LEFT_BUTTON))
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{
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state = STATE_PRESSED;
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guiSliderDragging = true;
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guiActiveSlider = bounds; // Store bounds as an identifier when dragging starts
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hue = (mousePoint.y - bounds.y)*360/bounds.height;
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if (hue <= 0.0f) hue = 0.0f;
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@ -3325,7 +3385,7 @@ Vector2 GuiGrid(Rectangle bounds, const char *text, float spacing, int subdivs)
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// Update control
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//--------------------------------------------------------------------
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if ((state != STATE_DISABLED) && !guiLocked)
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if ((state != STATE_DISABLED) && !guiLocked && !guiSliderDragging)
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{
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if (CheckCollisionPointRec(mousePoint, bounds))
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{
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@ -4167,7 +4227,7 @@ static void GuiDrawRectangle(Rectangle rec, int borderWidth, Color borderColor,
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// Draw tooltip using control bounds
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static void GuiTooltip(Rectangle controlRec)
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{
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if (!guiLocked && guiTooltip && (guiTooltipPtr != NULL))
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if (!guiLocked && guiTooltip && (guiTooltipPtr != NULL) && !guiSliderDragging)
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{
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Vector2 textSize = MeasureTextEx(GuiGetFont(), guiTooltipPtr, GuiGetStyle(DEFAULT, TEXT_SIZE), GuiGetStyle(DEFAULT, TEXT_SPACING));
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@ -4435,9 +4495,27 @@ static int GuiScrollBar(Rectangle bounds, int value, int minValue, int maxValue)
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{
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Vector2 mousePoint = GetMousePosition();
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if (CheckCollisionPointRec(mousePoint, bounds))
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if (guiSliderDragging) // Keep dragging outside of bounds
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{
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if (IsMouseButtonDown(MOUSE_LEFT_BUTTON))
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{
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if (RECTANGLE_IS_EQUAL(bounds, guiActiveSlider))
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{
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if (isVertical) value += (GetMouseDelta().y/(scrollbar.height - slider.height)*valueRange);
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else value += (GetMouseDelta().x/(scrollbar.width - slider.width)*valueRange);
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}
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}
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else
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{
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guiSliderDragging = false;
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guiActiveSlider = RAYGUI_CLITERAL(Rectangle){ 0, 0, 0, 0 };
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}
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}
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else if (CheckCollisionPointRec(mousePoint, bounds))
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{
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state = STATE_FOCUSED;
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guiSliderDragging = true;
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guiActiveSlider = bounds; // Store bounds as an identifier when dragging starts
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// Handle mouse wheel
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int wheel = (int)GetMouseWheelMove();
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