Reorganized folders

Added README
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Ray
2018-05-11 13:26:03 +02:00
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/*_________
/ \ tinyfiledialogs.h v3.3.1 [Feb 16, 2018] zlib licence
|tiny file| Unique header file created [November 9, 2014]
| dialogs | Copyright (c) 2014 - 2018 Guillaume Vareille http://ysengrin.com
\____ ___/ http://tinyfiledialogs.sourceforge.net
\| git clone http://git.code.sf.net/p/tinyfiledialogs/code tinyfd
____________________________________________
| |
| email: tinyfiledialogs at ysengrin.com |
|____________________________________________|
________________________________________________________________________
| |
| the windows only wchar_t UTF-16 prototypes are at the end of this file |
|________________________________________________________________________|
Please 1) let me know If you are using it on exotic hardware / OS / compiler
2) leave a 1-word review on Sourceforge.
3) upvote my stackoverflow answer/advert https://stackoverflow.com/a/47651444
tiny file dialogs (cross-platform C C++)
InputBox PasswordBox MessageBox ColorPicker
OpenFileDialog SaveFileDialog SelectFolderDialog
Native dialog library for WINDOWS MAC OSX GTK+ QT CONSOLE & more
SSH supported via automatic switch to console mode or X11 forwarding
a C file + a header (add them to your C or C++ project) with 8 functions:
- beep
- notify popup
- message & question
- input & password
- save file
- open file(s)
- select folder
- color picker
Complements OpenGL GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV
CEGUI MathGL GLM CPW GLOW IMGUI MyGUI GLT NGL STB & GUI less programs
NO INIT
NO MAIN LOOP
NO LINKING
NO INCLUDE
The dialogs can be forced into console mode
Windows (XP to 10) ASCII MBCS UTF-8 UTF-16
- native code & vbs create the graphic dialogs
- enhanced console mode can use dialog.exe from
http://andrear.altervista.org/home/cdialog.php
- basic console input
Unix (command line calls) ASCII UTF-8
- applescript, kdialog, zenity
- python (2 or 3) + tkinter + python-dbus (optional)
- dialog (opens a console if needed)
- basic console input
The same executable can run across desktops & distributions
C89 & C++98 compliant: tested with C & C++ compilers
VisualStudio MinGW-gcc GCC Clang TinyCC OpenWatcom-v2 BorlandC SunCC
on Windows Mac Linux Bsd Solaris Minix Raspbian
using Gnome Kde Enlightenment Mate Cinnamon Unity Lxde Lxqt Xfce
WindowMaker IceWm Cde Jds OpenBox Awesome Jwm Xdm
Bindings for LUA and C# dll, Haskell
Included in LWJGL(java), Rust, Allegrobasic
- License -
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef TINYFILEDIALOGS_H
#define TINYFILEDIALOGS_H
/* #define TINYFD_NOLIB */
/* On windows, define TINYFD_NOLIB here
if you don't want to include the code creating the graphic dialogs.
Then you won't need to link against Comdlg32.lib and Ole32.lib */
/* if tinydialogs.c is compiled as C++ code rather than C code,
you may need to comment out:
extern "C" {
and the corresponding closing bracket near the end of this file:
}
*/
#ifdef __cplusplus
extern "C" {
#endif
extern char tinyfd_version[8]; /* contains tinyfd current version number */
extern int tinyfd_verbose; /* 0 (default) or 1 : on unix, prints the command line calls */
extern char tinyfd_needs[]; /* info about requirements */
#ifdef _WIN32
/* for UTF-16 use the functions at the end of this files */
extern int tinyfd_winUtf8; /* 0 (default MBCS) or 1 (UTF-8)*/
/* on windows string char can be 0:MBCS or 1:UTF-8
unless your code is really prepared for UTF-8 on windows, leave this on MBSC.
Or you can use the UTF-16 (wchar) prototypes at the end of ths file.*/
#endif
extern int tinyfd_forceConsole; /* 0 (default) or 1 */
/* for unix & windows: 0 (graphic mode) or 1 (console mode).
0: try to use a graphic solution, if it fails then it uses console mode.
1: forces all dialogs into console mode even when an X server is present,
if the package dialog (and a console is present) or dialog.exe is installed.
on windows it only make sense for console applications */
extern char tinyfd_response[1024];
/* if you pass "tinyfd_query" as aTitle,
the functions will not display the dialogs
but will return 0 for console mode, 1 for graphic mode.
tinyfd_response is then filled with the retain solution.
possible values for tinyfd_response are (all lowercase)
for graphic mode:
windows_wchar windows
applescript kdialog zenity zenity3 matedialog qarma
python2-tkinter python3-tkinter python-dbus perl-dbus
gxmessage gmessage xmessage xdialog gdialog
for console mode:
dialog whiptail basicinput */
void tinyfd_beep();
int tinyfd_notifyPopup(
char const * const aTitle, /* NULL or "" */
char const * const aMessage, /* NULL or "" may contain \n \t */
char const * const aIconType); /* "info" "warning" "error" */
/* return has only meaning for tinyfd_query */
int tinyfd_messageBox(
char const * const aTitle , /* NULL or "" */
char const * const aMessage , /* NULL or "" may contain \n \t */
char const * const aDialogType , /* "ok" "okcancel" "yesno" "yesnocancel" */
char const * const aIconType , /* "info" "warning" "error" "question" */
int const aDefaultButton ) ;
/* 0 for cancel/no , 1 for ok/yes , 2 for no in yesnocancel */
char const * tinyfd_inputBox(
char const * const aTitle , /* NULL or "" */
char const * const aMessage , /* NULL or "" may NOT contain \n \t on windows */
char const * const aDefaultInput ) ; /* "" , if NULL it's a passwordBox */
/* returns NULL on cancel */
char const * tinyfd_saveFileDialog(
char const * const aTitle , /* NULL or "" */
char const * const aDefaultPathAndFile , /* NULL or "" */
int const aNumOfFilterPatterns , /* 0 */
char const * const * const aFilterPatterns , /* NULL | {"*.jpg","*.png"} */
char const * const aSingleFilterDescription ) ; /* NULL | "text files" */
/* returns NULL on cancel */
char const * tinyfd_openFileDialog(
char const * const aTitle , /* NULL or "" */
char const * const aDefaultPathAndFile , /* NULL or "" */
int const aNumOfFilterPatterns , /* 0 */
char const * const * const aFilterPatterns , /* NULL {"*.jpg","*.png"} */
char const * const aSingleFilterDescription , /* NULL | "image files" */
int const aAllowMultipleSelects ) ; /* 0 or 1 */
/* in case of multiple files, the separator is | */
/* returns NULL on cancel */
char const * tinyfd_selectFolderDialog(
char const * const aTitle , /* NULL or "" */
char const * const aDefaultPath ) ; /* NULL or "" */
/* returns NULL on cancel */
char const * tinyfd_colorChooser(
char const * const aTitle , /* NULL or "" */
char const * const aDefaultHexRGB , /* NULL or "#FF0000" */
unsigned char const aDefaultRGB[3] , /* { 0 , 255 , 255 } */
unsigned char aoResultRGB[3] ) ; /* { 0 , 0 , 0 } */
/* returns the hexcolor as a string "#FF0000" */
/* aoResultRGB also contains the result */
/* aDefaultRGB is used only if aDefaultHexRGB is NULL */
/* aDefaultRGB and aoResultRGB can be the same array */
/* returns NULL on cancel */
/************ NOT CROSS PLATFORM SECTION STARTS HERE ************************/
#ifdef _WIN32
#ifndef TINYFD_NOLIB
/* windows only - utf-16 version */
int tinyfd_notifyPopupW(
wchar_t const * const aTitle, /* NULL or L"" */
wchar_t const * const aMessage, /* NULL or L"" may contain \n \t */
wchar_t const * const aIconType); /* L"info" L"warning" L"error" */
/* windows only - utf-16 version */
int tinyfd_messageBoxW(
wchar_t const * const aTitle , /* NULL or L"" */
wchar_t const * const aMessage, /* NULL or L"" may contain \n \t */
wchar_t const * const aDialogType, /* L"ok" L"okcancel" L"yesno" */
wchar_t const * const aIconType, /* L"info" L"warning" L"error" L"question" */
int const aDefaultButton ); /* 0 for cancel/no , 1 for ok/yes */
/* returns 0 for cancel/no , 1 for ok/yes */
/* windows only - utf-16 version */
wchar_t const * tinyfd_inputBoxW(
wchar_t const * const aTitle, /* NULL or L"" */
wchar_t const * const aMessage, /* NULL or L"" may NOT contain \n nor \t */
wchar_t const * const aDefaultInput ); /* L"" , if NULL it's a passwordBox */
/* windows only - utf-16 version */
wchar_t const * tinyfd_saveFileDialogW(
wchar_t const * const aTitle, /* NULL or L"" */
wchar_t const * const aDefaultPathAndFile, /* NULL or L"" */
int const aNumOfFilterPatterns, /* 0 */
wchar_t const * const * const aFilterPatterns, /* NULL or {L"*.jpg",L"*.png"} */
wchar_t const * const aSingleFilterDescription); /* NULL or L"image files" */
/* returns NULL on cancel */
/* windows only - utf-16 version */
wchar_t const * tinyfd_openFileDialogW(
wchar_t const * const aTitle, /* NULL or L"" */
wchar_t const * const aDefaultPathAndFile, /* NULL or L"" */
int const aNumOfFilterPatterns , /* 0 */
wchar_t const * const * const aFilterPatterns, /* NULL {L"*.jpg",L"*.png"} */
wchar_t const * const aSingleFilterDescription, /* NULL or L"image files" */
int const aAllowMultipleSelects ) ; /* 0 or 1 */
/* in case of multiple files, the separator is | */
/* returns NULL on cancel */
/* windows only - utf-16 version */
wchar_t const * tinyfd_selectFolderDialogW(
wchar_t const * const aTitle, /* NULL or L"" */
wchar_t const * const aDefaultPath); /* NULL or L"" */
/* returns NULL on cancel */
/* windows only - utf-16 version */
wchar_t const * tinyfd_colorChooserW(
wchar_t const * const aTitle, /* NULL or L"" */
wchar_t const * const aDefaultHexRGB, /* NULL or L"#FF0000" */
unsigned char const aDefaultRGB[3] , /* { 0 , 255 , 255 } */
unsigned char aoResultRGB[3] ) ; /* { 0 , 0 , 0 } */
/* returns the hexcolor as a string L"#FF0000" */
/* aoResultRGB also contains the result */
/* aDefaultRGB is used only if aDefaultHexRGB is NULL */
/* aDefaultRGB and aoResultRGB can be the same array */
/* returns NULL on cancel */
#endif /*TINYFD_NOLIB*/
#else /*_WIN32*/
/* unix zenity only */
char const * tinyfd_arrayDialog(
char const * const aTitle , /* NULL or "" */
int const aNumOfColumns , /* 2 */
char const * const * const aColumns, /* {"Column 1","Column 2"} */
int const aNumOfRows, /* 2 */
char const * const * const aCells);
/* {"Row1 Col1","Row1 Col2","Row2 Col1","Row2 Col2"} */
#endif /*_WIN32 */
#ifdef __cplusplus
}
#endif
#endif /* TINYFILEDIALOGS_H */
/*
- This is not for android nor ios.
- The code is pure C, perfectly compatible with C++.
- the windows only wchar_t (utf-16) prototypes are in the header file
- windows is fully supported from XP to 10 (maybe even older versions)
- C# & LUA via dll, see example files
- OSX supported from 10.4 to latest (maybe even older versions)
- Avoid using " and ' in titles and messages.
- There's one file filter only, it may contain several patterns.
- If no filter description is provided,
the list of patterns will become the description.
- char const * filterPatterns[3] = { "*.obj" , "*.stl" , "*.dxf" } ;
- On windows char defaults to MBCS, set tinyfd_winUtf8=1 to use UTF-8
- On windows link against Comdlg32.lib and Ole32.lib
This linking is not compulsary for console mode (see above).
- On unix: it tries command line calls, so no such need.
- On unix you need one of the following:
applescript, kdialog, zenity, matedialog, shellementary, qarma,
python (2 or 3)/tkinter/python-dbus (optional), Xdialog
or dialog (opens terminal if running without console) or xterm.
- One of those is already included on most (if not all) desktops.
- In the absence of those it will use gdialog, gxmessage or whiptail
with a textinputbox.
- If nothing is found, it switches to basic console input,
it opens a console if needed (requires xterm + bash).
- Use windows separators on windows and unix separators on unix.
- String memory is preallocated statically for all the returned values.
- File and path names are tested before return, they are valid.
- If you pass only a path instead of path + filename,
make sure it ends with a separator.
- tinyfd_forceConsole=1; at run time, forces dialogs into console mode.
- On windows, console mode only make sense for console applications.
- On windows, Console mode is not implemented for wchar_T UTF-16.
- Mutiple selects are not allowed in console mode.
- The package dialog must be installed to run in enhanced console mode.
It is already installed on most unix systems.
- On osx, the package dialog can be installed via
http://macappstore.org/dialog or http://macports.org
- On windows, for enhanced console mode,
dialog.exe should be copied somewhere on your executable path.
It can be found at the bottom of the following page:
http://andrear.altervista.org/home/cdialog.php
- If dialog is missing, it will switch to basic console input.
- You can query the type of dialog that will be use.
- MinGW needs gcc >= v4.9 otherwise some headers are incomplete.
- The Hello World (and a bit more) is on the sourceforge site:
*/

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/*******************************************************************************************
*
* rGuiStyler v2.0 - raygui Style Editor
*
* Compile this program using:
* gcc -o rguistyler.exe rguistyler.c external/tinyfiledialogs.c -I..\.. \
* -lraylib -lopengl32 -lgdi32 -lcomdlg32 -lole32 -std=c99 -Wall
*
* CONTRIBUTORS:
* Ramon Santamaria: Supervision, review, redesign, update and maintenance...
* Adria Arranz: Reimplementation and new features v2.0 (2018)
* Jordi Jorba: Reimplementation and new features v2.0 (2018)
* Sergio Martinez: Implementation and testing v1.0 (2015..2017)
*
* LICENSE: zlib/libpng
*
* Copyright (c) 2014-2018 raylib technologies (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose, including commercial
* applications, and to alter it and redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not claim that you
* wrote the original software. If you use this software in a product, an acknowledgment
* in the product documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be misrepresented
* as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*
**********************************************************************************************/
#include "raylib.h"
#define RAYGUI_IMPLEMENTATION
#define RAYGUI_STYLE_SAVE_LOAD
#define RAYGUI_STYLE_DEFAULT_LIGHT 1
#include "raygui.h"
#include "external/tinyfiledialogs.h" // Open/Save file dialogs
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#if defined(_WIN32)
#include <direct.h>
#define GetCurrentDir _getcwd
#else
#include <unistd.h>
#define GetCurrentDir getcwd
#endif
//----------------------------------------------------------------------------------
// Defines and Macros
//----------------------------------------------------------------------------------
#define NUM_CONTROLS 13
#define NUM_STYLES_A 4
#define NUM_STYLES_B 8
#define NUM_STYLES_C 14
//----------------------------------------------------------------------------------
// Types and Structures Definition
//----------------------------------------------------------------------------------
typedef enum {
DEFAULT = 0,
LABELBUTTON,
BUTTON,
//IMAGEBUTTON,
TOGGLE,
//TOGGLEGROUP,
SLIDER,
SLIDERBAR,
PROGRESSBAR,
CHECKBOX,
SPINNER,
COMBOBOX,
TEXTBOX,
LISTVIEW,
COLORPICKER
} GuiControlType;
typedef enum {
BORDER_COLOR_NORMAL = 0,
BASE_COLOR_NORMAL,
TEXT_COLOR_NORMAL,
BORDER_COLOR_FOCUSED,
BASE_COLOR_FOCUSED,
TEXT_COLOR_FOCUSED,
BORDER_COLOR_PRESSED,
BASE_COLOR_PRESSED,
TEXT_COLOR_PRESSED,
BORDER_COLOR_DISABLED,
BASE_COLOR_DISABLED,
TEXT_COLOR_DISABLED
} GuiStyleType;
//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------
static char currentPath[256]; // Path to current working folder
static int styleBackup[NUM_PROPERTIES] = { 0 };
// NOTE: Some styles are shared by multiple controls:
// LABEL = LABELBUTTON
// BUTTON = IMAGEBUTTON
// TOGGLE = TOGGLEGROUP
const char *guiControlText[NUM_CONTROLS] = {
"DEFAULT",
"LABELBUTTON",
"BUTTON",
//"IMAGEBUTTON",
"TOGGLE",
//"TOGGLEGROUP",
"SLIDER",
"SLIDERBAR",
"PROGRESSBAR",
"CHECKBOX",
"SPINNER",
"COMBOBOX",
"TEXTBOX",
"LISTVIEW",
"COLORPICKER"
};
// NOTE: Used by controls: Label, LabelButton
const char *guiStylesTextA[NUM_STYLES_A] = {
"TEXT_COLOR_NORMAL",
"TEXT_COLOR_FOCUSED",
"TEXT_COLOR_PRESSED",
"TEXT_COLOR_DISABLED"
};
//Note: Used by controls: Slider, SliderBar, ProgressBar, Checkbox, ColorPicker
const char *guiStylesTextB[NUM_STYLES_B] = {
"BORDER_COLOR_NORMAL",
"BASE_COLOR_NORMAL",
"BORDER_COLOR_FOCUSED",
"BASE_COLOR_FOCUSED",
"BORDER_COLOR_PRESSED",
"BASE_COLOR_PRESSED",
"BORDER_COLOR_DISABLED",
"BASE_COLOR_DISABLED",
};
//Note: Used by controls: Button, ImageButton, Toggle, ToggleGroup, Spinner, ComboBox, TextBox, ListView
const char *guiStylesTextC[NUM_STYLES_C] = {
"BORDER_COLOR_NORMAL",
"BASE_COLOR_NORMAL",
"TEXT_COLOR_NORMAL",
"BORDER_COLOR_FOCUSED",
"BASE_COLOR_FOCUSED",
"TEXT_COLOR_FOCUSED",
"BORDER_COLOR_PRESSED",
"BASE_COLOR_PRESSED",
"TEXT_COLOR_PRESSED",
"BORDER_COLOR_DISABLED",
"BASE_COLOR_DISABLED",
"TEXT_COLOR_DISABLED",
"BACKGROUND_COLOR",
"LINES_COLOR"
};
const char *guiPropertyText[NUM_PROPERTIES] = {
"DEFAULT_BACKGROUND_COLOR",
"DEFAULT_LINES_COLOR",
"DEFAULT_TEXT_FONT",
"DEFAULT_TEXT_SIZE",
"DEFAULT_BORDER_WIDTH",
"DEFAULT_BORDER_COLOR_NORMAL",
"DEFAULT_BASE_COLOR_NORMAL",
"DEFAULT_TEXT_COLOR_NORMAL",
"DEFAULT_BORDER_COLOR_FOCUSED",
"DEFAULT_BASE_COLOR_FOCUSED",
"DEFAULT_TEXT_COLOR_FOCUSED",
"DEFAULT_BORDER_COLOR_PRESSED",
"DEFAULT_BASE_COLOR_PRESSED",
"DEFAULT_TEXT_COLOR_PRESSED",
"DEFAULT_BORDER_COLOR_DISABLED",
"DEFAULT_BASE_COLOR_DISABLED",
"DEFAULT_TEXT_COLOR_DISABLED",
"LABEL_TEXT_COLOR_NORMAL",
"LABEL_TEXT_COLOR_FOCUSED",
"LABEL_TEXT_COLOR_PRESSED",
"LABEL_TEXT_COLOR_DISABLED",
"BUTTON_BORDER_WIDTH",
"BUTTON_BORDER_COLOR_NORMAL",
"BUTTON_BASE_COLOR_NORMAL",
"BUTTON_TEXT_COLOR_NORMAL",
"BUTTON_BORDER_COLOR_FOCUSED",
"BUTTON_BASE_COLOR_FOCUSED",
"BUTTON_TEXT_COLOR_FOCUSED",
"BUTTON_BORDER_COLOR_PRESSED",
"BUTTON_BASE_COLOR_PRESSED",
"BUTTON_TEXT_COLOR_PRESSED",
"BUTTON_BORDER_COLOR_DISABLED",
"BUTTON_BASE_COLOR_DISABLED",
"BUTTON_TEXT_COLOR_DISABLED",
"TOGGLE_BORDER_WIDTH",
"TOGGLE_BORDER_COLOR_NORMAL",
"TOGGLE_BASE_COLOR_NORMAL",
"TOGGLE_TEXT_COLOR_NORMAL",
"TOGGLE_BORDER_COLOR_FOCUSED",
"TOGGLE_BASE_COLOR_FOCUSED",
"TOGGLE_TEXT_COLOR_FOCUSED",
"TOGGLE_BORDER_COLOR_PRESSED",
"TOGGLE_BASE_COLOR_PRESSED",
"TOGGLE_TEXT_COLOR_PRESSED",
"TOGGLE_BORDER_COLOR_DISABLED",
"TOGGLE_BASE_COLOR_DISABLED",
"TOGGLE_TEXT_COLOR_DISABLED",
"TOGGLEGROUP_PADDING",
"SLIDER_BORDER_WIDTH",
"SLIDER_SLIDER_WIDTH",
"SLIDER_BORDER_COLOR_NORMAL",
"SLIDER_BASE_COLOR_NORMAL",
"SLIDER_BORDER_COLOR_FOCUSED",
"SLIDER_BASE_COLOR_FOCUSED",
"SLIDER_BORDER_COLOR_PRESSED",
"SLIDER_BASE_COLOR_PRESSED",
"SLIDER_BORDER_COLOR_DISABLED",
"SLIDER_BASE_COLOR_DISABLED",
"SLIDERBAR_INNER_PADDING",
"SLIDERBAR_BORDER_WIDTH",
"SLIDERBAR_BORDER_COLOR_NORMAL",
"SLIDERBAR_BASE_COLOR_NORMAL",
"SLIDERBAR_BORDER_COLOR_FOCUSED",
"SLIDERBAR_BASE_COLOR_FOCUSED",
"SLIDERBAR_BORDER_COLOR_PRESSED",
"SLIDERBAR_BASE_COLOR_PRESSED",
"SLIDERBAR_BORDER_COLOR_DISABLED",
"SLIDERBAR_BASE_COLOR_DISABLED",
"PROGRESSBAR_INNER_PADDING",
"PROGRESSBAR_BORDER_WIDTH",
"PROGRESSBAR_BORDER_COLOR_NORMAL",
"PROGRESSBAR_BASE_COLOR_NORMAL",
"PROGRESSBAR_BORDER_COLOR_FOCUSED",
"PROGRESSBAR_BASE_COLOR_FOCUSED",
"PROGRESSBAR_BORDER_COLOR_PRESSED",
"PROGRESSBAR_BASE_COLOR_PRESSED",
"PROGRESSBAR_BORDER_COLOR_DISABLED",
"PROGRESSBAR_BASE_COLOR_DISABLED",
"SPINNER_BUTTON_PADDING",
"SPINNER_BUTTONS_WIDTH",
"SPINNER_BORDER_COLOR_NORMAL",
"SPINNER_BASE_COLOR_NORMAL",
"SPINNER_TEXT_COLOR_NORMAL",
"SPINNER_BORDER_COLOR_FOCUSED",
"SPINNER_BASE_COLOR_FOCUSED",
"SPINNER_TEXT_COLOR_FOCUSED",
"SPINNER_BORDER_COLOR_PRESSED",
"SPINNER_BASE_COLOR_PRESSED",
"SPINNER_TEXT_COLOR_PRESSED",
"SPINNER_BORDER_COLOR_DISABLED",
"SPINNER_BASE_COLOR_DISABLED",
"SPINNER_TEXT_COLOR_DISABLED",
"COMBOBOX_BORDER_WIDTH",
"COMBOBOX_BUTTON_PADDING",
"COMBOBOX_SELECTOR_WIDTH",
"COMBOBOX_BORDER_COLOR_NORMAL",
"COMBOBOX_BASE_COLOR_NORMAL",
"COMBOBOX_TEXT_COLOR_NORMAL",
"COMBOBOX_BORDER_COLOR_FOCUSED",
"COMBOBOX_BASE_COLOR_FOCUSED",
"COMBOBOX_TEXT_COLOR_FOCUSED",
"COMBOBOX_BORDER_COLOR_PRESSED",
"COMBOBOX_BASE_COLOR_PRESSED",
"COMBOBOX_TEXT_COLOR_PRESSED",
"COMBOBOX_BORDER_COLOR_DISABLED",
"COMBOBOX_BASE_COLOR_DISABLED",
"COMBOBOX_TEXT_COLOR_DISABLED",
"CHECKBOX_BORDER_WIDTH",
"CHECKBOX_INNER_PADDING",
"CHECKBOX_BORDER_COLOR_NORMAL",
"CHECKBOX_BASE_COLOR_NORMAL",
"CHECKBOX_BORDER_COLOR_FOCUSED",
"CHECKBOX_BASE_COLOR_FOCUSED",
"CHECKBOX_BORDER_COLOR_PRESSED",
"CHECKBOX_BASE_COLOR_PRESSED",
"CHECKBOX_BORDER_COLOR_DISABLED",
"CHECKBOX_BASE_COLOR_DISABLED",
"TEXTBOX_BORDER_WIDTH",
"TEXTBOX_BORDER_COLOR_NORMAL",
"TEXTBOX_BASE_COLOR_NORMAL",
"TEXTBOX_TEXT_COLOR_NORMAL",
"TEXTBOX_BORDER_COLOR_FOCUSED",
"TEXTBOX_BASE_COLOR_FOCUSED",
"TEXTBOX_TEXT_COLOR_FOCUSED",
"TEXTBOX_BORDER_COLOR_PRESSED",
"TEXTBOX_BASE_COLOR_PRESSED",
"TEXTBOX_TEXT_COLOR_PRESSED",
"TEXTBOX_BORDER_COLOR_DISABLED",
"TEXTBOX_BASE_COLOR_DISABLED",
"TEXTBOX_TEXT_COLOR_DISABLED",
"COLORPICKER_BARS_THICK",
"COLORPICKER_BARS_PADDING",
"COLORPICKER_BORDER_COLOR_NORMAL",
"COLORPICKER_BASE_COLOR_NORMAL",
"COLORPICKER_BORDER_COLOR_FOCUSED",
"COLORPICKER_BASE_COLOR_FOCUSED",
"COLORPICKER_BORDER_COLOR_PRESSED",
"COLORPICKER_BASE_COLOR_PRESSED",
"COLORPICKER_BORDER_COLOR_DISABLED",
"COLORPICKER_BASE_COLOR_DISABLED",
"LISTVIEW_ELEMENTS_HEIGHT",
"LISTVIEW_ELEMENTS_PADDING",
"LISTVIEW_BAR_WIDTH",
"LISTVIEW_BORDER_COLOR_NORMAL",
"LISTVIEW_BASE_COLOR_NORMAL",
"LISTVIEW_TEXT_COLOR_NORMAL",
"LISTVIEW_BORDER_COLOR_FOCUSED",
"LISTVIEW_BASE_COLOR_FOCUSED",
"LISTVIEW_TEXT_COLOR_FOCUSED",
"LISTVIEW_BORDER_COLOR_PRESSED",
"LISTVIEW_BASE_COLOR_PRESSED",
"LISTVIEW_TEXT_COLOR_PRESSED",
"LISTVIEW_BORDER_COLOR_DISABLED",
"LISTVIEW_BASE_COLOR_DISABLED",
"LISTVIEW_TEXT_COLOR_DISABLED"
};
//----------------------------------------------------------------------------------
// Module Functions Declaration
//----------------------------------------------------------------------------------
static void BtnLoadStyle(void); // Button load style function
static void BtnSaveStyle(const char *defaultName, bool binary); // Button save style function
static void SaveStyleRGS(const char *fileName, bool binary); // Save raygui style file (.rgs), text or binary
static int GetGuiStylePropertyIndex(int control, int property);
static Color ColorBox(Rectangle bounds, Color *colorPicker, Color color);
//------------------------------------------------------------------------------------
// Program main entry point
//------------------------------------------------------------------------------------
int main(int argc, char *argv[])
{
// Initialization
//--------------------------------------------------------------------------------------
const int screenWidth = 720;
const int screenHeight = 640;
//SetConfigFlags(FLAG_WINDOW_RESIZABLE);
InitWindow(screenWidth, screenHeight, "rGuiStyler v2.0 - raygui style editor");
int dropsCount = 0;
char **droppedFiles;
int framesCounter = 0;
int guiPosX = 336;
int guiPosY = 36;
Vector2 anchor01 = { 0, 0 };
Vector2 anchor02 = { 345, 40 };
bool saveColor = false;
int changedControlsCounter = 0;
// Define gui controls rectangles
Rectangle bounds[NUM_CONTROLS] = {
(Rectangle){ 0 }, // DEFAULT
(Rectangle){ anchor02.x + 90, anchor02.y + 35, 140, 30 }, // LABELBUTTON
(Rectangle){ anchor02.x + 175, anchor02.y + 240, 180, 30 }, // BUTTON
//(Rectangle){ guiPosX + 251, guiPosY + 5, 113, 32 }, // IMAGEBUTTON
(Rectangle){ anchor02.x + 11, anchor02.y + 70, 60, 30 }, // TOGGLE
//(Rectangle){ guiPosX + 98, guiPosY + 54, 65, 30 }, // TOGGLEGROUP
(Rectangle){ anchor02.x + 10, anchor02.y + 110, 345, 20 }, // SLIDER
(Rectangle){ anchor02.x + 10, anchor02.y + 140, 345, 20 }, // SLIDERBAR
(Rectangle){ anchor02.x + 10, anchor02.y + 170, 320, 20 }, // PROGRESSBAR
(Rectangle){ anchor02.x + 335, anchor02.y + 170, 20, 20 }, // CHECKBOX
(Rectangle){ anchor02.x + 10, anchor02.y + 200, 150, 30 }, // SPINNER
(Rectangle){ anchor02.x + 10, anchor02.y + 240, 150, 30 }, // COMBOBOX
(Rectangle){ anchor02.x + 175, anchor02.y + 200, 180, 30 }, // TEXTBOX
(Rectangle){ anchor01.x + 10, anchor01.y + 40, 140, 560 }, // LISTVIEW
(Rectangle){ anchor02.x + 10, anchor02.y + 280, 240, 240 } // COLORPICKER
};
// Keep a backup for style
memcpy(styleBackup, style, NUM_PROPERTIES*sizeof(int));
SetTargetFPS(60);
//------------------------------------------------------------
// Gui controls data
//-----------------------------------------------------------
bool toggle = false;
bool toggleValue = false;
const char *toggleGuiText[4] = { "toggle", "group", "selection", "options" };
float sliderValue = 50.0f;
float sliderBarValue = 20.0f;
float progressValue = 0.0f;
bool checked = false;
int spinnerValue = 28;
int comboNum = 2;
const char *comboText[2] = { "Style Text (.rgs)", "Style Binary (.rgs)" };
int comboActive = 0;
char guiText[32] = "custom_style.rgs";
Color colorPickerValue = RED;
int currentSelectedControl = -1;
int currentSelectedProperty = -1;
int previousSelectedProperty = -1;
int previousSelectedControl = -1;
Color colorBoxValue[12];
for (int i = 0; i < 12; i++) colorBoxValue[i] = GetColor(style[DEFAULT_BORDER_COLOR_NORMAL + i]);
char colorHex[9] = "00000000";
Vector3 colorHSV = { 0.0f, 0.0f, 0.0f };
bool editFilenameText = false;
bool editHexColorText = false;
//--------------------------------------------------------------------------------------
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
// Update
//----------------------------------------------------------------------------------
framesCounter++;
// Check for changed controls
if ((framesCounter%120) == 0)
{
changedControlsCounter = 0;
for (int i = 0; i < NUM_PROPERTIES; i++) if (styleBackup[i] != style[i]) changedControlsCounter++;
}
// Check for dropped files
if (IsFileDropped())
{
currentSelectedControl = -1;
droppedFiles = GetDroppedFiles(&dropsCount);
if (IsFileExtension(droppedFiles[0], ".rgs")) GuiLoadStyle(droppedFiles[0]);
else if (IsFileExtension(droppedFiles[0], ".png")) GuiLoadStyleImage(droppedFiles[0]);
for (int i = 0; i < 12; i++) colorBoxValue[i] = GetColor(style[DEFAULT_BORDER_COLOR_NORMAL + i]);
ClearDroppedFiles();
}
if ((previousSelectedControl != currentSelectedControl)) currentSelectedProperty = -1;
if ((currentSelectedControl == 0) && (currentSelectedProperty != -1))
{
if ((previousSelectedProperty != currentSelectedProperty) || (previousSelectedControl != currentSelectedControl)) saveColor = false;
if (!saveColor)
{
colorPickerValue = GetColor(style[GetGuiStylePropertyIndex(currentSelectedControl, currentSelectedProperty)]);
saveColor = true;
}
style[GetGuiStylePropertyIndex(currentSelectedControl, currentSelectedProperty)] = ColorToInt(colorPickerValue);
// TODO: REVIEW: Resets all updated controls!
GuiUpdateStyleComplete();
}
else if ((currentSelectedControl != -1) && (currentSelectedProperty != -1))
{
if ((previousSelectedProperty != currentSelectedProperty) || (previousSelectedControl != currentSelectedControl)) saveColor = false;
if (!saveColor)
{
colorPickerValue = GetColor(GuiGetStyleProperty(GetGuiStylePropertyIndex(currentSelectedControl, currentSelectedProperty)));
saveColor = true;
}
GuiSetStyleProperty(GetGuiStylePropertyIndex(currentSelectedControl, currentSelectedProperty), ColorToInt(colorPickerValue));
}
previousSelectedProperty = currentSelectedProperty;
previousSelectedControl = currentSelectedControl;
// Update progress bar automatically
progressValue += 0.0005f;
if (progressValue > 1.0f) progressValue = 0.0f;
// Get edited color from text box
if (!editHexColorText) sprintf(colorHex, "%02X%02X%02X%02X", colorPickerValue.r, colorPickerValue.g, colorPickerValue.b, colorPickerValue.a);
colorHSV = ColorToHSV(colorPickerValue);
// Control TextBox edit mode
if (CheckCollisionPointRec(GetMousePosition(), bounds[TEXTBOX]) && (IsKeyPressed(KEY_ENTER) || IsMouseButtonPressed(MOUSE_LEFT_BUTTON))) editFilenameText = !editFilenameText;
if (CheckCollisionPointRec(GetMousePosition(), (Rectangle){ anchor02.x + 290, anchor02.y + 530, 65, 20 }) && (IsKeyPressed(KEY_ENTER) || IsMouseButtonPressed(MOUSE_LEFT_BUTTON))) editHexColorText = !editHexColorText;
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(RAYWHITE);
// Draw background rectangle
DrawRectangle(0, 0, GetScreenWidth(), GetScreenHeight(), GetColor(GuiGetStyleProperty(DEFAULT_BACKGROUND_COLOR)));
// Draw info bar top
GuiStatusBar((Rectangle){ anchor01.x + 0, anchor01.y + 0, 720, 24 }, "CHOOSE CONTROL > CHOOSE PROPERTY STYLE > STYLE VIEWER", 35);
// Draw status bar bottom
//GuiStatusBar((Rectangle){ anchor01.x + 334, anchor01.y + 616, 386, 24 }, FormatText("EDITION TIME: %02i:%02i:%02i", (framesCounter/60)/(60*60), ((framesCounter/60)/60)%60, (framesCounter/60)%60), 10);
#if defined(RAYGUI_STYLE_DEFAULT_LIGHT)
GuiStatusBar((Rectangle){ anchor01.x + 0, anchor01.y + 616, 150, 24 }, "BASE STYLE: LIGHT", 10);
#elif defined(RAYGUI_STYLE_DEFAULT_DARK)
GuiStatusBar((Rectangle){ anchor01.x + 0, anchor01.y + 616, 150, 24 }, "BASE STYLE: DARK", 10);
#else
GuiStatusBar((Rectangle){ anchor01.x + 0, anchor01.y + 616, 150, 24 }, "BASE STYLE: UNKNOWN", 10);
#endif
GuiStatusBar((Rectangle){ anchor01.x + 149, anchor01.y + 616, 186, 24 }, FormatText("CHANGED PROPERTIES: %03i", changedControlsCounter), 10);
GuiStatusBar((Rectangle){ anchor01.x + 334, anchor01.y + 616, 386, 24 }, "powered by raylib and raygui", 226);
// Draw Gui controls
currentSelectedControl = GuiListView(bounds[LISTVIEW], guiControlText, NUM_CONTROLS, currentSelectedControl);
if (currentSelectedControl < 0) GuiDisable();
switch (currentSelectedControl)
{
case DEFAULT: currentSelectedProperty = GuiListView((Rectangle){ anchor01.x + 155, anchor01.y + 40, 180, 560 }, guiStylesTextC, NUM_STYLES_C, currentSelectedProperty); break;
case LABELBUTTON: currentSelectedProperty = GuiListView((Rectangle){ anchor01.x + 155, anchor01.y + 40, 180, 560 }, guiStylesTextA, NUM_STYLES_A, currentSelectedProperty); break;
case SLIDER: case SLIDERBAR: case PROGRESSBAR: case CHECKBOX:
case COLORPICKER: currentSelectedProperty = GuiListView((Rectangle){ anchor01.x + 155, anchor01.y + 40, 180, 560 }, guiStylesTextB, NUM_STYLES_B, currentSelectedProperty); break;
case BUTTON: case TOGGLE: case COMBOBOX: case TEXTBOX: case SPINNER: case LISTVIEW:
default: currentSelectedProperty = GuiListView((Rectangle){ anchor01.x + 155, anchor01.y + 40, 180, 560 }, guiStylesTextC, NUM_STYLES_C - 2, currentSelectedProperty); break;
}
GuiEnable();
GuiWindowBox((Rectangle){ anchor02.x + 0, anchor02.y + 0, 365, 560 }, "Sample raygui controls");
checked = GuiCheckBox(bounds[CHECKBOX], checked);
if (checked) GuiDisable();
GuiLabel((Rectangle){ anchor02.x + 11, anchor02.y + 35, 80, 30 }, "rGuiStyler");
if (GuiLabelButton(bounds[LABELBUTTON], "github.com/raysan5/raygui")) {}
// Draw load style button
if (GuiButton((Rectangle){ anchor02.x + 240, anchor02.y + 35, 115, 25 }, "Load Style"))
{
currentSelectedProperty = -1;
BtnLoadStyle();
for (int i = 0; i < 12; i++) colorBoxValue[i] = GetColor(style[DEFAULT_BORDER_COLOR_NORMAL + i]);
}
toggle = GuiToggleButton(bounds[TOGGLE], "toggle", toggle);
toggleValue = GuiToggleGroup((Rectangle){ anchor02.x + 90, anchor02.y + 70, 262, 30 }, toggleGuiText, 4, toggleValue);
sliderValue = GuiSlider(bounds[SLIDER], sliderValue, 0, 100);
sliderBarValue = GuiSliderBar(bounds[SLIDERBAR], sliderBarValue, -10.0f, 40.0f);
progressValue = GuiProgressBar(bounds[PROGRESSBAR], progressValue, 0.0f, 1.0f);
spinnerValue = GuiSpinner(bounds[SPINNER], spinnerValue, 32, 35);
comboActive = GuiComboBox(bounds[COMBOBOX], comboText, comboNum, comboActive);
GuiTextBox(bounds[TEXTBOX], guiText, spinnerValue, editFilenameText);
colorPickerValue = GuiColorPicker(bounds[COLORPICKER], colorPickerValue);
// Draw labels for GuiColorPicker information (RGBA)
GuiGroupBox((Rectangle){ anchor02.x + 290, anchor02.y + 285, 64, 75 }, "RGBA");
GuiLabel((Rectangle){ anchor02.x + 300 + 3, anchor02.y + 295 - 2, 20, 20 }, FormatText("R: %03i", colorPickerValue.r));
GuiLabel((Rectangle){ anchor02.x + 300 + 3, anchor02.y + 310 - 2, 20, 20 }, FormatText("G: %03i", colorPickerValue.g));
GuiLabel((Rectangle){ anchor02.x + 300 + 3, anchor02.y + 325 - 2, 20, 20 }, FormatText("B: %03i", colorPickerValue.b));
GuiLabel((Rectangle){ anchor02.x + 300 + 3, anchor02.y + 340 - 2, 20, 20 }, FormatText("A: %03i", colorPickerValue.a));
// Draw labels for GuiColorPicker information (HSV)
GuiGroupBox((Rectangle){ anchor02.x + 290, anchor02.y + 370, 64, 60 }, "HSV");
GuiLabel((Rectangle){ anchor02.x + 300 + 3, anchor02.y + 380 - 2, 8, 20 }, FormatText("H: %.0f", colorHSV.x));
GuiLabel((Rectangle){ anchor02.x + 300 + 3, anchor02.y + 410 - 2, 8, 20 }, FormatText("S: %.0f%%", colorHSV.y*100));
GuiLabel((Rectangle){ anchor02.x + 300 + 3, anchor02.y + 395 - 2, 8, 20 }, FormatText("V: %.0f%%", colorHSV.z*100));
if (GuiTextBox((Rectangle){ anchor02.x + 290, anchor02.y + 530, 65, 20 }, colorHex, 8, editHexColorText)) colorPickerValue = GetColor((int)strtoul(colorHex, NULL, 16));
for (int i = 0; i < 12; i++) colorBoxValue[i] = ColorBox((Rectangle){ anchor02.x + 292 + 20*(i%3), anchor02.y + 440 + 20*(i/3), 20, 20 }, &colorPickerValue, colorBoxValue[i]);
DrawRectangleLinesEx((Rectangle){ anchor02.x + 292, anchor02.y + 440, 60, 80 }, 2, GetColor(style[DEFAULT_BORDER_COLOR_NORMAL]));
GuiEnable();
// Draw save style button
if (GuiButton(bounds[BUTTON], "Save Style")) BtnSaveStyle(guiText, comboActive);
// Draw selected control rectangles
if (currentSelectedControl >= 0) DrawRectangleLinesEx((Rectangle){ bounds[currentSelectedControl].x - 2, bounds[currentSelectedControl].y -2, bounds[currentSelectedControl].width + 4, bounds[currentSelectedControl].height + 4 }, 1, RED);
EndDrawing();
//----------------------------------------------------------------------------------
}
// De-Initialization
//--------------------------------------------------------------------------------------
ClearDroppedFiles(); // Clear internal buffers
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;
}
//--------------------------------------------------------------------------------------------
// Module functions
//--------------------------------------------------------------------------------------------
// Button load style function
static void BtnLoadStyle(void)
{
char currentPath[256];
// Add sample file name to currentPath
strcpy(currentPath, GetWorkingDirectory());
strcat(currentPath, "\\\0");
// Open file dialog
const char *filters[] = { "*.rgs" };
const char *fileName = tinyfd_openFileDialog("Load raygui style file", currentPath, 1, filters, "raygui Style Files (*.rgs)", 0);
if (fileName != NULL) GuiLoadStyle(fileName);
}
// Button save style function
static void BtnSaveStyle(const char *defaultName, bool binary)
{
char currentPathFile[256];
// Add sample file name to currentPath
strcpy(currentPathFile, GetWorkingDirectory());
strcat(currentPathFile, "\\style.rgs\0");
// Save file dialog
const char *filters[] = { "*.rgs" };
const char *fileName = tinyfd_saveFileDialog("Save raygui style text file", currentPathFile, 1, filters, "raygui Style Files (*.rgs)");
if (fileName != NULL)
{
//if (GetExtension(fileName) == NULL) strcat(fileName, ".rgs\0"); // No extension provided
if (fileName != NULL) SaveStyleRGS(fileName, binary); // Save style file (text or binary)
}
}
static int GetGuiStylePropertyIndex(int control, int property)
{
int guiProp = -1;
switch (control)
{
case DEFAULT:
{
if (property == 12) guiProp = 0;
else if (property == 13) guiProp = 1;
else guiProp = DEFAULT_BORDER_COLOR_NORMAL + property;
} break;
case LABELBUTTON: guiProp = LABEL_TEXT_COLOR_NORMAL + property; break;
case BUTTON: guiProp = BUTTON_BORDER_COLOR_NORMAL + property; break;
//case IMAGEBUTTON: guiProp = BUTTON_BORDER_COLOR_NORMAL + property; break;
case TOGGLE: guiProp = TOGGLE_BORDER_COLOR_NORMAL + property; break;
//case TOGGLEGROUP: guiProp = TOGGLE_BORDER_COLOR_NORMAL + property; break;
case SLIDER: guiProp = SLIDER_BORDER_COLOR_NORMAL + property; break;
case SLIDERBAR: guiProp = SLIDERBAR_BORDER_COLOR_NORMAL + property; break;
case PROGRESSBAR: guiProp = PROGRESSBAR_BORDER_COLOR_NORMAL + property; break;
case CHECKBOX: guiProp = CHECKBOX_BORDER_COLOR_NORMAL + property; break;
case SPINNER: guiProp = SPINNER_BORDER_COLOR_NORMAL + property; break;
case COMBOBOX: guiProp = COMBOBOX_BORDER_COLOR_NORMAL + property; break;
case TEXTBOX: guiProp = TEXTBOX_BORDER_COLOR_NORMAL + property; break;
case LISTVIEW: guiProp = LISTVIEW_BORDER_COLOR_NORMAL + property; break;
case COLORPICKER: guiProp = COLORPICKER_BORDER_COLOR_NORMAL + property; break;
default: break;
}
//guiProp = LABEL_TEXT_COLOR_NORMAL + property/3; // type A
//guiProp = SLIDER_BORDER_COLOR_NORMAL + property + property/2; // type B
//guiProp = TOGGLE_BORDER_COLOR_NORMAL + property; // type C
return guiProp;
}
// Color box control to save color samples from color picker
// NOTE: It requires colorPicker pointer for updating in case of selection
static Color ColorBox(Rectangle bounds, Color *colorPicker, Color color)
{
Vector2 mousePoint = GetMousePosition();
// Update color box
if (CheckCollisionPointRec(mousePoint, bounds))
{
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) *colorPicker = (Color){ color.r, color.g, color.b, color.a };
else if (IsMouseButtonPressed(MOUSE_RIGHT_BUTTON)) color = *colorPicker;
}
// Draw color box
DrawRectangleRec(bounds, color);
DrawRectangleLinesEx(bounds, 1, GetColor(style[DEFAULT_BORDER_COLOR_NORMAL]));
return color;
}
// Save raygui style file (.rgs), text or binary
static void SaveStyleRGS(const char *fileName, bool binary)
{
if (binary)
{
#define RGS_FILE_VERSION_BINARY 200
FILE *rgsFile = fopen(fileName, "wb");
if (rgsFile != NULL)
{
// Write some header info (12 bytes)
// id: "RGS " - 4 bytes
// version: 200 - 2 bytes
// reserved - 2 bytes
// total properties - 2 bytes
// changed properties - 2 bytes
char signature[5] = "RGS ";
short version = RGS_FILE_VERSION_BINARY;
short reserved = 0;
short numProperties = NUM_PROPERTIES;
short changedProperties = 0;
for (int i = 0; i < NUM_PROPERTIES; i++) if (styleBackup[i] != style[i]) changedProperties++;
fwrite(signature, 1, 4, rgsFile);
fwrite(&version, 1, sizeof(short), rgsFile);
fwrite(&reserved, 1, sizeof(short), rgsFile);
fwrite(&numProperties, 1, sizeof(short), rgsFile);
fwrite(&changedProperties, 1, sizeof(short), rgsFile);
short id = 0;
for (int i = 0; i < NUM_PROPERTIES; i++)
{
if (styleBackup[i] != style[i])
{
id = (short)i;
fwrite(&id, 1, 2, rgsFile);
fwrite(&style[i], 1, sizeof(int), rgsFile);
}
}
fclose(rgsFile);
}
}
else
{
#define RGS_FILE_VERSION_TEXT "2.0"
int counter = 0;
FILE *rgsFile = fopen(fileName, "wt");
if (rgsFile != NULL)
{
for (int i = 0; i < NUM_PROPERTIES; i++) if (styleBackup[i] != style[i]) counter++;
// Write some description comments
fprintf(rgsFile, "#\n# rgst file (v%s) - raygui style text file generated using rGuiStyler\n#\n", RGS_FILE_VERSION_TEXT);
fprintf(rgsFile, "# Total number of properties: %i\n", NUM_PROPERTIES);
fprintf(rgsFile, "# Number of properties changed: %i\n", counter);
fprintf(rgsFile, "# Required base default style: %s\n#\n", "LIGHT"); // TODO: check base style
for (int i = 0; i < NUM_PROPERTIES; i++)
{
if (styleBackup[i] != style[i]) fprintf(rgsFile, "%03i 0x%08x // %s\n", i, style[i], guiPropertyText[i]);
}
fclose(rgsFile);
}
}
}

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@ -0,0 +1,27 @@
GLFW_ICON ICON "rguistyler.ico"
1 VERSIONINFO
FILEVERSION 2,0,0,0
PRODUCTVERSION 2,0,0,0
BEGIN
BLOCK "StringFileInfo"
BEGIN
//BLOCK "080904E4" // English UK
BLOCK "040904E4" // English US
BEGIN
//VALUE "CompanyName", "My Company Name"
VALUE "FileDescription", "rGuiStyler - raygui styles editor"
VALUE "FileVersion", "2.0"
VALUE "InternalName", "rguistyler"
VALUE "LegalCopyright", "(c) 2018 raylib technologies (@raysan5)"
//VALUE "OriginalFilename", "raylib_app.exe"
VALUE "ProductName", "rGuiStyler"
VALUE "ProductVersion", "2.0"
END
END
BLOCK "VarFileInfo"
BEGIN
//VALUE "Translation", 0x809, 1252 // English UK
VALUE "Translation", 0x409, 1252 // English US
END
END

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