REVIEWED: Animation curve examples

ADDED: Example to VS2022 solution
This commit is contained in:
Ray
2023-06-17 14:04:53 +02:00
parent df65b05208
commit c17e0cd5d9
4 changed files with 179 additions and 520 deletions

View File

@ -37,8 +37,7 @@
//------------------------------------------------------------------------------------
// Helper function
//------------------------------------------------------------------------------------
void LoadDefaults(GuiCurveEditState curves[]);
void LoadCurveDefaults(GuiCurveEditState curves[]);
//------------------------------------------------------------------------------------
// Program main entry point
@ -50,7 +49,7 @@ int main()
const int screenWidth = 800;
const int screenHeight = 540;
InitWindow(screenWidth, screenHeight, "Animation curves");
InitWindow(screenWidth, screenHeight, "raygui - animation curves");
SetTargetFPS(60);
// Gui style
@ -62,18 +61,18 @@ int main()
const float margin = 8;
// Gui states
Vector2 scrollOffset = (Vector2) {0,0};
Rectangle contentRect = (Rectangle) {0,0,0,0};
Vector2 scrollOffset = (Vector2){ 0, 0 };
Rectangle contentRect = (Rectangle){ 0, 0, 0, 0 };
bool moveSlider = false;
bool sectionActive[5] = {false};
bool sectionActive[5] = { 0 };
sectionActive[0] = true;
const char* sectionNames[5] = {"X Position", "Y Position", "Width", "Height", "Rotation"};
bool editValueBox[5][4] = {false};
char* valTextBox[5][4][20];
const char *sectionNames[5] = { "X Position", "Y Position", "Width", "Height", "Rotation" };
bool editValueBox[5][4] = { 0 };
char *valTextBox[5][4][20] = { 0 };
bool playAnimation = true;
bool showHelp = true;
Rectangle settingsRect = (Rectangle) {screenWidth-screenWidth/3, 0, screenWidth/3, screenHeight};
Rectangle settingsRect = (Rectangle){ screenWidth - screenWidth/3, 0, screenWidth/3, screenHeight };
// Animation curves
// 0 -> Ball X position
@ -81,13 +80,14 @@ int main()
// 2 -> Ball Width
// 3 -> Ball Height
// 4 -> Ball rotation
GuiCurveEditState curves[5];
LoadDefaults(curves);
GuiCurveEditState curves[5] = { 0 };
LoadCurveDefaults(curves);
// Animation time
float time = 0.f;
float animationTime = 4.f;
float time = 0.0f;
float animationTime = 4.0f;
//SetTargetFPS(60);
//--------------------------------------------------------------------------------------
// Main game loop
@ -95,22 +95,20 @@ int main()
{
// Update
//----------------------------------------------------------------------------------
if(playAnimation)
time += GetFrameTime();
if (playAnimation) time += GetFrameTime();
// Reset timer
if(time > animationTime)
time = 0;
if (time > animationTime) time = 0;
// Ball animation
const float t = time / animationTime;
Vector2 ballPos = (Vector2) {EvalGuiCurve(&curves[0], t), EvalGuiCurve(&curves[1], t)};
Vector2 ballSize = (Vector2) {EvalGuiCurve(&curves[2], t), EvalGuiCurve(&curves[3], t)};
const float t = time/animationTime;
Vector2 ballPos = (Vector2){ EvalGuiCurve(&curves[0], t), EvalGuiCurve(&curves[1], t) };
Vector2 ballSize = (Vector2){ EvalGuiCurve(&curves[2], t), EvalGuiCurve(&curves[3], t) };
float ballRotation = EvalGuiCurve(&curves[4], t);
// Update style
if(visualStyleActive != prevVisualStyleActive){
if (visualStyleActive != prevVisualStyleActive)
{
switch (visualStyleActive)
{
case 0: GuiLoadStyleDefault(); break;
@ -122,26 +120,25 @@ int main()
case 6: GuiLoadStyleTerminal(); break;
default: break;
}
fontSize = GuiGetStyle(DEFAULT, TEXT_SIZE);
prevVisualStyleActive = visualStyleActive;
}
// Update settings panel rect
Rectangle sliderRect = (Rectangle) {settingsRect.x-4, settingsRect.y, 4, settingsRect.height};
if(CheckCollisionPointRec(GetMousePosition(), sliderRect) && IsMouseButtonPressed(MOUSE_BUTTON_LEFT)){
moveSlider = true;
}
if(IsMouseButtonUp(MOUSE_BUTTON_LEFT)){
moveSlider = false;
}
if(moveSlider){
Rectangle sliderRect = (Rectangle){ settingsRect.x - 4, settingsRect.y, 4, settingsRect.height };
if (CheckCollisionPointRec(GetMousePosition(), sliderRect) && IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) moveSlider = true;
if (IsMouseButtonUp(MOUSE_BUTTON_LEFT)) moveSlider = false;
if (moveSlider)
{
settingsRect.x = GetMouseX();
// Minimum-Maximum size
if(settingsRect.x > screenWidth-4)
settingsRect.x = screenWidth-4;
else if(settingsRect.x < 4) // width of the slider
settingsRect.x = 4;
settingsRect.width = screenWidth-settingsRect.x;
if (settingsRect.x > (screenWidth - 4)) settingsRect.x = screenWidth - 4;
else if (settingsRect.x < 4) settingsRect.x = 4;
settingsRect.width = screenWidth - settingsRect.x;
}
@ -154,33 +151,30 @@ int main()
// Scene
//----------------------------------------------------------------------------------
DrawRectangle(curves[0].start, curves[1].end, curves[0].end-curves[0].start, curves[1].start-curves[1].end, BLUE); // Sky
// sky
DrawRectangle(curves[0].start, curves[1].end, curves[0].end-curves[0].start, curves[1].start-curves[1].end, BLUE);
// ground
DrawRectangle(curves[0].start, curves[1].start, curves[0].end-curves[0].start, 32, DARKGREEN);
DrawRectangle(curves[0].start, curves[1].start, curves[0].end-curves[0].start, 32, DARKGREEN); // Ground
BeginScissorMode(curves[0].start, curves[1].end, curves[0].end-curves[0].start, curves[1].start-curves[1].end+32);
// Draw ball
DrawRectanglePro((Rectangle){ballPos.x, ballPos.y, ballSize.x, ballSize.y}, (Vector2){ballSize.x/2.f,ballSize.y/2.f}, ballRotation, PINK);
// Local origin
DrawRectanglePro((Rectangle){ballPos.x, ballPos.y, ballSize.x, ballSize.y}, (Vector2){ballSize.x/2.f,ballSize.y/2.f}, ballRotation, PINK); // Ball
DrawLine(ballPos.x, ballPos.y, ballPos.x + cosf(ballRotation*DEG2RAD)*ballSize.x, ballPos.y +sinf(ballRotation*DEG2RAD)*ballSize.y, RED);
DrawLine(ballPos.x, ballPos.y, ballPos.x + cosf((ballRotation+90)*DEG2RAD)*ballSize.x, ballPos.y +sinf((ballRotation+90)*DEG2RAD)*ballSize.y, GREEN);
EndScissorMode();
// Bounds
DrawRectangleLines(curves[0].start, curves[1].end, curves[0].end-curves[0].start, curves[1].start-curves[1].end+32, GetColor(GuiGetStyle(DEFAULT, BORDER_COLOR_NORMAL)));
//----------------------------------------------------------------------------------
// GUI
//----------------------------------------------------------------------------------
// Help window
if(showHelp){
if(GuiWindowBox((Rectangle) {margin, margin, settingsRect.x-2*margin, curves[1].end-2*margin}, "help")){
showHelp = false;
}
Rectangle helpTextRect = (Rectangle) {2*margin, 2*margin+RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT, settingsRect.x-4-4*margin, 0};
if (showHelp)
{
if (GuiWindowBox((Rectangle) {margin, margin, settingsRect.x-2*margin, curves[1].end-2*margin}, "help")) showHelp = false;
Rectangle helpTextRect = (Rectangle) { 2*margin, 2*margin+RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT, settingsRect.x - 4 - 4*margin, 0 };
GuiLabel((Rectangle) {helpTextRect.x, helpTextRect.y+helpTextRect.height, helpTextRect.width, fontSize}, "Curve widget controls:");
helpTextRect.height += fontSize+margin;
GuiLabel((Rectangle) {helpTextRect.x, helpTextRect.y+helpTextRect.height, helpTextRect.width, fontSize}, "- Left click to move/add point or move tangents");
@ -189,189 +183,194 @@ int main()
helpTextRect.height += fontSize+margin/2;
GuiLabel((Rectangle) {helpTextRect.x, helpTextRect.y+helpTextRect.height, helpTextRect.width, fontSize}, "- Right click to remove a point");
helpTextRect.height += fontSize+margin/2;
DrawRectangleGradientV(margin, margin+curves[1].end-2*margin, settingsRect.x-2*margin, 12, (Color){0,0,0,100}, BLANK);
DrawRectangleGradientV(margin, margin+curves[1].end - 2*margin, settingsRect.x - 2*margin, 12, (Color){ 0,0,0,100 }, BLANK);
}
// Settings panel
GuiScrollPanel(settingsRect, "Settings", contentRect, &scrollOffset);
// Clip rendering
GuiScrollPanel(settingsRect, "Settings", contentRect, &scrollOffset, NULL);
BeginScissorMode(settingsRect.x, settingsRect.y+RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT, settingsRect.width, settingsRect.height);
// Rebuild the content Rect
contentRect = (Rectangle) {settingsRect.x+margin, RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT+margin, settingsRect.width-2*margin-GuiGetStyle(LISTVIEW, SCROLLBAR_WIDTH), 0};
contentRect = (Rectangle){ settingsRect.x + margin, RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT+margin, settingsRect.width - 2*margin - GuiGetStyle(LISTVIEW, SCROLLBAR_WIDTH), 0 };
// Help button
if(GuiButton((Rectangle){contentRect.x, contentRect.y+contentRect.height+scrollOffset.y, contentRect.width, 1.5*fontSize}, GuiIconText(showHelp ? ICON_EYE_ON : ICON_EYE_OFF, "Curve controls help"))){
showHelp = !showHelp;
}
if (GuiButton((Rectangle){ contentRect.x, contentRect.y + contentRect.height + scrollOffset.y, contentRect.width, 1.5*fontSize }, GuiIconText(showHelp? ICON_EYE_ON : ICON_EYE_OFF, "Curve controls help"))) showHelp = !showHelp;
contentRect.height += 1.5*fontSize + margin;
// Animation Time slider
animationTime = GuiSlider((Rectangle){contentRect.x, contentRect.y+contentRect.height+scrollOffset.y, contentRect.width/2, fontSize}, NULL, TextFormat("Animation Time: %.2fs", animationTime), animationTime, 1, 8);
GuiSlider((Rectangle){ contentRect.x, contentRect.y+contentRect.height+scrollOffset.y, contentRect.width/2, fontSize }, NULL, TextFormat("Animation Time: %.2fs", animationTime), &animationTime, 1, 8);
contentRect.height += fontSize + margin;
// Load default curves
if(GuiButton((Rectangle){contentRect.x, contentRect.y+contentRect.height+scrollOffset.y, contentRect.width, 1.5*fontSize}, "Load default")){
LoadDefaults(curves);
animationTime = 4.f;
time = 0.f;
if (GuiButton((Rectangle){ contentRect.x, contentRect.y+contentRect.height+scrollOffset.y, contentRect.width, 1.5*fontSize }, "Load default"))
{
LoadCurveDefaults(curves);
animationTime = 4.0f;
time = 0.0f;
}
contentRect.height += 1.5*fontSize + margin;
contentRect.height += 1.5f*fontSize + margin;
// Styles
GuiLabel((Rectangle){contentRect.x, contentRect.y+contentRect.height+scrollOffset.y, contentRect.width, fontSize}, "Style:");
GuiLabel((Rectangle){ contentRect.x, contentRect.y + contentRect.height + scrollOffset.y, contentRect.width, fontSize }, "Style:");
contentRect.height += fontSize;
visualStyleActive = GuiComboBox((Rectangle){contentRect.x, contentRect.y+contentRect.height+scrollOffset.y, contentRect.width, 1.5*fontSize}, "default;Jungle;Lavanda;Dark;Bluish;Cyber;Terminal", visualStyleActive);
contentRect.height += 1.5*fontSize + margin;
GuiComboBox((Rectangle){contentRect.x, contentRect.y+contentRect.height+scrollOffset.y, contentRect.width, 1.5*fontSize }, "default;Jungle;Lavanda;Dark;Bluish;Cyber;Terminal", &visualStyleActive);
contentRect.height += 1.5f*fontSize + margin;
// Draw curves with their controls
//----------------------------------------------------------------------------------
for(int i=0; i < 5; i++){
for (int i = 0; i < 5; i++)
{
// Collapsing section
Rectangle headerRect = (Rectangle){contentRect.x, contentRect.y+contentRect.height+scrollOffset.y, contentRect.width, 1.5*fontSize};
Rectangle headerRect = (Rectangle){ contentRect.x, contentRect.y + contentRect.height+scrollOffset.y, contentRect.width, 1.5f*fontSize };
GuiStatusBar(headerRect, NULL);
if(GuiLabelButton(headerRect, GuiIconText(sectionActive[i] ? ICON_ARROW_DOWN_FILL : ICON_ARROW_RIGHT_FILL, sectionNames[i]))){
sectionActive[i] = !sectionActive[i];
}
contentRect.height += 1.5*fontSize + margin;
if (GuiLabelButton(headerRect, GuiIconText(sectionActive[i] ? ICON_ARROW_DOWN_FILL : ICON_ARROW_RIGHT_FILL, sectionNames[i]))) sectionActive[i] = !sectionActive[i];
contentRect.height += 1.5f*fontSize + margin;
// Skip this section
if(!sectionActive[i])
continue;
if (!sectionActive[i]) continue;
// Draw curve control
Rectangle curveRect = (Rectangle){contentRect.x, contentRect.y+contentRect.height+scrollOffset.y, contentRect.width, fontSize*12};
Rectangle curveRect = (Rectangle){ contentRect.x, contentRect.y+contentRect.height + scrollOffset.y, contentRect.width, fontSize*12 };
EndScissorMode(); // Stop clipping from setting rect
// Curves can leaks from control boundary... scissor it !
BeginScissorMode(curveRect.x, curveRect.y, curveRect.width, curveRect.height);
GuiCurveEdit(&curves[i],curveRect);
EndScissorMode();
// Resume clipping from setting rect
BeginScissorMode(settingsRect.x, settingsRect.y+RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT, settingsRect.width, settingsRect.height);
BeginScissorMode(settingsRect.x, settingsRect.y + RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT, settingsRect.width, settingsRect.height);
contentRect.height += fontSize*12 + margin;
// Draw selected point controls
GuiCurveEditPoint* p = &(curves[i].points[curves[i].selectedIndex]);
p->leftLinear = GuiCheckBox((Rectangle){contentRect.x, contentRect.y+contentRect.height+scrollOffset.y, 1.5*fontSize, 1.5*fontSize}, "Left Linear", p->leftLinear);
p->rightLinear = GuiCheckBox((Rectangle){contentRect.x+contentRect.width/2, contentRect.y+contentRect.height+scrollOffset.y, 1.5*fontSize, 1.5*fontSize}, "Right Linear", p->rightLinear);
contentRect.height += 1.5*fontSize + margin;
GuiCurveEditPoint *p = &(curves[i].points[curves[i].selectedIndex]);
GuiCheckBox((Rectangle){ contentRect.x, contentRect.y + contentRect.height + scrollOffset.y, 1.5f*fontSize, 1.5f*fontSize }, "Left Linear", &p->leftLinear);
GuiCheckBox((Rectangle){ contentRect.x+contentRect.width/2, contentRect.y + contentRect.height + scrollOffset.y, 1.5f*fontSize, 1.5f*fontSize }, "Right Linear", &p->rightLinear);
contentRect.height += 1.5f*fontSize + margin;
// Positions
GuiLabel((Rectangle){contentRect.x, contentRect.y+contentRect.height+scrollOffset.y, contentRect.width, fontSize}, "Position");
GuiLabel((Rectangle){ contentRect.x, contentRect.y + contentRect.height + scrollOffset.y, contentRect.width, fontSize }, "Position");
contentRect.height += fontSize;
if(!editValueBox[i][0]){
// transform x position to string
gcvt(p->position.x, 6, valTextBox[i][0]);
}
if(!editValueBox[i][1]){
// transform y position to string
gcvt(curves[i].start + (curves[i].end-curves[i].start) * p->position.y, 6, valTextBox[i][1]);
}
if (!editValueBox[i][0]) gcvt(p->position.x, 6, valTextBox[i][0]); // Transform x position to string
if (!editValueBox[i][1]) gcvt(curves[i].start + (curves[i].end-curves[i].start)*p->position.y, 6, valTextBox[i][1]); // Transform y position to string
// X pos
if(GuiTextBox((Rectangle){contentRect.x, contentRect.y+contentRect.height+scrollOffset.y, contentRect.width/2-margin, 1.5*fontSize}, valTextBox[i][0], 20, editValueBox[i][0])){
if (GuiTextBox((Rectangle){ contentRect.x, contentRect.y + contentRect.height + scrollOffset.y, contentRect.width/2-margin, 1.5f*fontSize }, valTextBox[i][0], 20, editValueBox[i][0]))
{
editValueBox[i][0] = !editValueBox[i][0];
// input ended
if(!editValueBox[i][0]){
// Input ended
if (!editValueBox[i][0])
{
// Try to convert text to float and assign it to the point
char * endPtr;
double value = strtod( (char *) valTextBox[i][0], &endPtr);
if ( endPtr != (char *) valTextBox[i][0] ) {
p->position.x = value < 0 ? 0 : value > 1 ? 1 : value;
}
char *endPtr = NULL;
double value = strtod((char *)valTextBox[i][0], &endPtr);
if (endPtr != (char *)valTextBox[i][0]) p->position.x = (value < 0)? 0 : (value > 1)? 1 : value;
}
}
// Y pos
if(GuiTextBox((Rectangle){contentRect.x+contentRect.width/2, contentRect.y+contentRect.height+scrollOffset.y, contentRect.width/2, 1.5*fontSize}, valTextBox[i][1], 20, editValueBox[i][1])){
if (GuiTextBox((Rectangle){ contentRect.x + contentRect.width/2, contentRect.y + contentRect.height + scrollOffset.y, contentRect.width/2.0f, 1.5f*fontSize }, valTextBox[i][1], 20, editValueBox[i][1]))
{
editValueBox[i][1] = !editValueBox[i][1];
// input ended
if(!editValueBox[i][1]){
// Input ended
if (!editValueBox[i][1])
{
// Try to convert text to float and assign it to the point
char * endPtr;
double value = strtod( (char *)valTextBox[i][1], &endPtr);
if ( endPtr != (char *) valTextBox[i][1] ) {
float normalizedVal = (value-curves[i].start) / (curves[i].end-curves[i].start);
p->position.y = normalizedVal < 0 ? 0 : normalizedVal > 1 ? 1 : normalizedVal;
char *endPtr = NULL;
double value = strtod((char *)valTextBox[i][1], &endPtr);
if (endPtr != (char *)valTextBox[i][1])
{
float normalizedVal = (value - curves[i].start)/(curves[i].end - curves[i].start);
p->position.y = (normalizedVal < 0)? 0 : (normalizedVal > 1)? 1 : normalizedVal;
}
}
}
contentRect.height += 1.5*fontSize + margin;
contentRect.height += 1.5f*fontSize + margin;
// Tangents
GuiLabel((Rectangle){contentRect.x, contentRect.y+contentRect.height+scrollOffset.y, contentRect.width, fontSize}, "Tangents");
GuiLabel((Rectangle){ contentRect.x, contentRect.y + contentRect.height + scrollOffset.y, contentRect.width, fontSize }, "Tangents");
contentRect.height += fontSize;
if(!editValueBox[i][2]){
// transform left tangent to string
gcvt(p->tangents.x, 6, valTextBox[i][2]);
}
if(!editValueBox[i][3]){
// transform right tangent to string
gcvt(p->tangents.y, 6, valTextBox[i][3]);
}
if (!editValueBox[i][2]) gcvt(p->tangents.x, 6, valTextBox[i][2]); // Transform left tangent to string
if (!editValueBox[i][3]) gcvt(p->tangents.y, 6, valTextBox[i][3]); // Transform right tangent to string
// Left tan
if(GuiTextBox((Rectangle){contentRect.x, contentRect.y+contentRect.height+scrollOffset.y, contentRect.width/2-margin, 1.5*fontSize}, valTextBox[i][2], 20, editValueBox[i][2])){
if (GuiTextBox((Rectangle){ contentRect.x, contentRect.y + contentRect.height + scrollOffset.y, contentRect.width/2 - margin, 1.5f*fontSize }, valTextBox[i][2], 20, editValueBox[i][2]))
{
editValueBox[i][2] = !editValueBox[i][2];
// input ended
if(!editValueBox[i][2]){
// Input ended
if (!editValueBox[i][2])
{
// Try to convert text to float and assign it to the point
char * endPtr;
double value = strtod( (char *) valTextBox[i][2], &endPtr);
if ( endPtr != (char *) valTextBox[i][2] ) {
p->tangents.x = value;
}
char *endPtr = NULL;
double value = strtod((char *)valTextBox[i][2], &endPtr);
if (endPtr != (char *)valTextBox[i][2]) p->tangents.x = value;
}
}
// Right tan
if(GuiTextBox((Rectangle){contentRect.x+contentRect.width/2, contentRect.y+contentRect.height+scrollOffset.y, contentRect.width/2, 1.5*fontSize}, valTextBox[i][3], 20, editValueBox[i][3])){
editValueBox[i][3] = !editValueBox[i][3];
// input ended
if(!editValueBox[i][3]){
// Try to convert text to float and assign it to the point
char * endPtr;
double value = strtod( (char *) valTextBox[i][3], &endPtr);
if ( endPtr != (char *) valTextBox[i][3] ) {
p->tangents.y = value;
}
}
}
contentRect.height += 1.5*fontSize + margin;
// Right tan
if (GuiTextBox((Rectangle){ contentRect.x + contentRect.width/2.0f, contentRect.y + contentRect.height + scrollOffset.y, contentRect.width/2.0f, 1.5f*fontSize }, valTextBox[i][3], 20, editValueBox[i][3]))
{
editValueBox[i][3] = !editValueBox[i][3];
// Input ended
if (!editValueBox[i][3])
{
// Try to convert text to float and assign it to the point
char *endPtr = NULL;
double value = strtod((char *)valTextBox[i][3], &endPtr);
if (endPtr != (char *)valTextBox[i][3]) p->tangents.y = value;
}
}
contentRect.height += 1.5*fontSize + margin;
}
contentRect.height += margin;
EndScissorMode();
// Settings panel shadow
DrawRectangleGradientH(settingsRect.x-12, 0, 12, settingsRect.height, BLANK, (Color){0,0,0,100});
DrawRectangleGradientH(settingsRect.x - 12, 0, 12, settingsRect.height, BLANK, (Color){ 0, 0, 0, 100 });
// Slider
if(moveSlider){
DrawRectangle(sliderRect.x, sliderRect.y, sliderRect.width, sliderRect.height, GetColor(GuiGetStyle(DEFAULT, BASE_COLOR_PRESSED)));
}else if(CheckCollisionPointRec(GetMousePosition(), sliderRect)){
DrawRectangle(sliderRect.x, sliderRect.y, sliderRect.width, sliderRect.height, GetColor(GuiGetStyle(DEFAULT, BASE_COLOR_FOCUSED)));
}
if (moveSlider) DrawRectangle(sliderRect.x, sliderRect.y, sliderRect.width, sliderRect.height, GetColor(GuiGetStyle(DEFAULT, BASE_COLOR_PRESSED)));
else if(CheckCollisionPointRec(GetMousePosition(), sliderRect)) DrawRectangle(sliderRect.x, sliderRect.y, sliderRect.width, sliderRect.height, GetColor(GuiGetStyle(DEFAULT, BASE_COLOR_FOCUSED)));
// Draw Time controls
//----------------------------------------------------------------------------------
Rectangle timeLineRect = (Rectangle) {0, screenHeight-4*fontSize, settingsRect.x, 4*fontSize};
GuiPanel((Rectangle) { timeLineRect.x, timeLineRect.y, timeLineRect.width, 2*fontSize}, NULL);
GuiLabel((Rectangle) { timeLineRect.x, timeLineRect.y, timeLineRect.width, 2*fontSize}, TextFormat("Normalized Time: %.3f", time / animationTime));
if(GuiButton((Rectangle) { timeLineRect.x+timeLineRect.width/2-2*fontSize-margin/4, timeLineRect.y, 2*fontSize, 2*fontSize}, GuiIconText(playAnimation ? ICON_PLAYER_PAUSE : ICON_PLAYER_PLAY, ""))){
playAnimation = !playAnimation;
}
if(GuiButton((Rectangle) { timeLineRect.x+timeLineRect.width/2+margin/4, timeLineRect.y, 2*fontSize, 2*fontSize}, GuiIconText(ICON_PLAYER_STOP, ""))){
Rectangle timeLineRect = (Rectangle){ 0, screenHeight-4*fontSize, settingsRect.x, 4*fontSize };
GuiPanel((Rectangle){ timeLineRect.x, timeLineRect.y, timeLineRect.width, 2*fontSize }, NULL);
GuiLabel((Rectangle){ timeLineRect.x, timeLineRect.y, timeLineRect.width, 2*fontSize }, TextFormat("Normalized Time: %.3f", time/animationTime));
if (GuiButton((Rectangle){ timeLineRect.x+timeLineRect.width/2 - 2*fontSize - margin/4, timeLineRect.y, 2*fontSize, 2*fontSize }, GuiIconText((playAnimation? ICON_PLAYER_PAUSE : ICON_PLAYER_PLAY), ""))) playAnimation = !playAnimation;
if (GuiButton((Rectangle){ timeLineRect.x+timeLineRect.width/2 + margin/4, timeLineRect.y, 2*fontSize, 2*fontSize }, GuiIconText(ICON_PLAYER_STOP, "")))
{
playAnimation = false;
time = 0;
}
time = animationTime * GuiSlider((Rectangle){timeLineRect.x, timeLineRect.y+2*fontSize, timeLineRect.width, timeLineRect.height-2*fontSize}, NULL, NULL, time / animationTime, 0, 1);
float animTime = time/animationTime;
GuiSlider((Rectangle){timeLineRect.x, timeLineRect.y + 2*fontSize, timeLineRect.width, timeLineRect.height - 2*fontSize }, NULL, NULL, &animTime, 0, 1);
time = animationTime*animTime;
// Time panel shadow
DrawRectangleGradientV(timeLineRect.x, timeLineRect.y-12, timeLineRect.width, 12, BLANK, (Color){0,0,0,100});
DrawRectangleGradientV(timeLineRect.x, timeLineRect.y - 12, timeLineRect.width, 12, BLANK, (Color){ 0, 0, 0, 100 });
EndDrawing();
//----------------------------------------------------------------------------------
}
@ -382,7 +381,8 @@ int main()
return 0;
}
void LoadDefaults(GuiCurveEditState curves[]){
void LoadCurveDefaults(GuiCurveEditState curves[])
{
// X pos
curves[0].start = 28;
curves[0].end = 506;
@ -459,7 +459,6 @@ void LoadDefaults(GuiCurveEditState curves[]){
curves[3].points[15].position = (Vector2) {0.950000, 0.507937};curves[3].points[15].tangents = (Vector2) {0,0};curves[3].points[15].leftLinear = 0;curves[3].points[15].rightLinear = 0;
// Rotation
curves[4].start = -360;
curves[4].end = 360;
curves[4].numPoints = 9;
@ -476,5 +475,3 @@ void LoadDefaults(GuiCurveEditState curves[]){
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}

View File

@ -35,10 +35,10 @@
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View File

@ -1,357 +0,0 @@
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@ -23,6 +23,8 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "examples", "examples", "{5D
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Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug.DLL|x64 = Debug.DLL|x64
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EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {E926C768-6307-4423-A1EC-57E95B1FAB29}