REVIEWED: Controls description, return values changes! #345

This commit is contained in:
Ray
2024-01-14 17:54:38 +01:00
parent 63f0b86a80
commit dd36bff888

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@ -712,29 +712,29 @@ RAYGUIAPI int GuiTabBar(Rectangle bounds, const char **text, int count, int *act
RAYGUIAPI int GuiScrollPanel(Rectangle bounds, const char *text, Rectangle content, Vector2 *scroll, Rectangle *view); // Scroll Panel control RAYGUIAPI int GuiScrollPanel(Rectangle bounds, const char *text, Rectangle content, Vector2 *scroll, Rectangle *view); // Scroll Panel control
// Basic controls set // Basic controls set
RAYGUIAPI int GuiLabel(Rectangle bounds, const char *text); // Label control, shows text RAYGUIAPI int GuiLabel(Rectangle bounds, const char *text); // Label control
RAYGUIAPI int GuiButton(Rectangle bounds, const char *text); // Button control, returns true when clicked RAYGUIAPI int GuiButton(Rectangle bounds, const char *text); // Button control, returns true when clicked
RAYGUIAPI int GuiLabelButton(Rectangle bounds, const char *text); // Label button control, show true when clicked RAYGUIAPI int GuiLabelButton(Rectangle bounds, const char *text); // Label button control, returns true when clicked
RAYGUIAPI int GuiToggle(Rectangle bounds, const char *text, bool *active); // Toggle Button control, returns true when active RAYGUIAPI int GuiToggle(Rectangle bounds, const char *text, bool *active); // Toggle Button control
RAYGUIAPI int GuiToggleGroup(Rectangle bounds, const char *text, int *active); // Toggle Group control, returns active toggle index RAYGUIAPI int GuiToggleGroup(Rectangle bounds, const char *text, int *active); // Toggle Group control
RAYGUIAPI int GuiToggleSlider(Rectangle bounds, const char *text, int *active); // Toggle Slider control, returns true when clicked RAYGUIAPI int GuiToggleSlider(Rectangle bounds, const char *text, int *active); // Toggle Slider control
RAYGUIAPI int GuiCheckBox(Rectangle bounds, const char *text, bool *checked); // Check Box control, returns true when active RAYGUIAPI int GuiCheckBox(Rectangle bounds, const char *text, bool *checked); // Check Box control, returns true when active
RAYGUIAPI int GuiComboBox(Rectangle bounds, const char *text, int *active); // Combo Box control, returns selected item index RAYGUIAPI int GuiComboBox(Rectangle bounds, const char *text, int *active); // Combo Box control
RAYGUIAPI int GuiDropdownBox(Rectangle bounds, const char *text, int *active, bool editMode); // Dropdown Box control, returns selected item RAYGUIAPI int GuiDropdownBox(Rectangle bounds, const char *text, int *active, bool editMode); // Dropdown Box control
RAYGUIAPI int GuiSpinner(Rectangle bounds, const char *text, int *value, int minValue, int maxValue, bool editMode); // Spinner control, returns selected value RAYGUIAPI int GuiSpinner(Rectangle bounds, const char *text, int *value, int minValue, int maxValue, bool editMode); // Spinner control
RAYGUIAPI int GuiValueBox(Rectangle bounds, const char *text, int *value, int minValue, int maxValue, bool editMode); // Value Box control, updates input text with numbers RAYGUIAPI int GuiValueBox(Rectangle bounds, const char *text, int *value, int minValue, int maxValue, bool editMode); // Value Box control, updates input text with numbers
RAYGUIAPI int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode); // Text Box control, updates input text RAYGUIAPI int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode); // Text Box control, updates input text
RAYGUIAPI int GuiSlider(Rectangle bounds, const char *textLeft, const char *textRight, float *value, float minValue, float maxValue); // Slider control, returns selected value RAYGUIAPI int GuiSlider(Rectangle bounds, const char *textLeft, const char *textRight, float *value, float minValue, float maxValue); // Slider control
RAYGUIAPI int GuiSliderBar(Rectangle bounds, const char *textLeft, const char *textRight, float *value, float minValue, float maxValue); // Slider Bar control, returns selected value RAYGUIAPI int GuiSliderBar(Rectangle bounds, const char *textLeft, const char *textRight, float *value, float minValue, float maxValue); // Slider Bar control
RAYGUIAPI int GuiProgressBar(Rectangle bounds, const char *textLeft, const char *textRight, float *value, float minValue, float maxValue); // Progress Bar control, shows current progress value RAYGUIAPI int GuiProgressBar(Rectangle bounds, const char *textLeft, const char *textRight, float *value, float minValue, float maxValue); // Progress Bar control
RAYGUIAPI int GuiStatusBar(Rectangle bounds, const char *text); // Status Bar control, shows info text RAYGUIAPI int GuiStatusBar(Rectangle bounds, const char *text); // Status Bar control, shows info text
RAYGUIAPI int GuiDummyRec(Rectangle bounds, const char *text); // Dummy control for placeholders RAYGUIAPI int GuiDummyRec(Rectangle bounds, const char *text); // Dummy control for placeholders
RAYGUIAPI int GuiGrid(Rectangle bounds, const char *text, float spacing, int subdivs, Vector2 *mouseCell); // Grid control, returns mouse cell position RAYGUIAPI int GuiGrid(Rectangle bounds, const char *text, float spacing, int subdivs, Vector2 *mouseCell); // Grid control
// Advance controls set // Advance controls set
RAYGUIAPI int GuiListView(Rectangle bounds, const char *text, int *scrollIndex, int *active); // List View control, returns selected list item index RAYGUIAPI int GuiListView(Rectangle bounds, const char *text, int *scrollIndex, int *active); // List View control
RAYGUIAPI int GuiListViewEx(Rectangle bounds, const char **text, int count, int *scrollIndex, int *active, int *focus); // List View with extended parameters RAYGUIAPI int GuiListViewEx(Rectangle bounds, const char **text, int count, int *scrollIndex, int *active, int *focus); // List View with extended parameters
RAYGUIAPI int GuiMessageBox(Rectangle bounds, const char *title, const char *message, const char *buttons); // Message Box control, displays a message RAYGUIAPI int GuiMessageBox(Rectangle bounds, const char *title, const char *message, const char *buttons); // Message Box control, displays a message
RAYGUIAPI int GuiTextInputBox(Rectangle bounds, const char *title, const char *message, const char *buttons, char *text, int textMaxSize, bool *secretViewActive); // Text Input Box control, ask for text, supports secret RAYGUIAPI int GuiTextInputBox(Rectangle bounds, const char *title, const char *message, const char *buttons, char *text, int textMaxSize, bool *secretViewActive); // Text Input Box control, ask for text, supports secret
@ -743,7 +743,7 @@ RAYGUIAPI int GuiColorPanel(Rectangle bounds, const char *text, Color *color);
RAYGUIAPI int GuiColorBarAlpha(Rectangle bounds, const char *text, float *alpha); // Color Bar Alpha control RAYGUIAPI int GuiColorBarAlpha(Rectangle bounds, const char *text, float *alpha); // Color Bar Alpha control
RAYGUIAPI int GuiColorBarHue(Rectangle bounds, const char *text, float *value); // Color Bar Hue control RAYGUIAPI int GuiColorBarHue(Rectangle bounds, const char *text, float *value); // Color Bar Hue control
RAYGUIAPI int GuiColorPickerHSV(Rectangle bounds, const char *text, Vector3 *colorHsv); // Color Picker control that avoids conversion to RGB on each call (multiple color controls) RAYGUIAPI int GuiColorPickerHSV(Rectangle bounds, const char *text, Vector3 *colorHsv); // Color Picker control that avoids conversion to RGB on each call (multiple color controls)
RAYGUIAPI int GuiColorPanelHSV(Rectangle bounds, const char *text, Vector3 *colorHsv); // Color Panel control that returns HSV color value, used by GuiColorPickerHSV() RAYGUIAPI int GuiColorPanelHSV(Rectangle bounds, const char *text, Vector3 *colorHsv); // Color Panel control that updates Hue-Saturation-Value color value, used by GuiColorPickerHSV()
//---------------------------------------------------------------------------------------------------------- //----------------------------------------------------------------------------------------------------------
@ -2022,7 +2022,7 @@ int GuiLabelButton(Rectangle bounds, const char *text)
return pressed; return pressed;
} }
// Toggle Button control, returns true when active // Toggle Button control
int GuiToggle(Rectangle bounds, const char *text, bool *active) int GuiToggle(Rectangle bounds, const char *text, bool *active)
{ {
int result = 0; int result = 0;
@ -2070,7 +2070,7 @@ int GuiToggle(Rectangle bounds, const char *text, bool *active)
return result; return result;
} }
// Toggle Group control, returns toggled button codepointIndex // Toggle Group control
int GuiToggleGroup(Rectangle bounds, const char *text, int *active) int GuiToggleGroup(Rectangle bounds, const char *text, int *active)
{ {
#if !defined(RAYGUI_TOGGLEGROUP_MAX_ITEMS) #if !defined(RAYGUI_TOGGLEGROUP_MAX_ITEMS)
@ -2119,7 +2119,7 @@ int GuiToggleGroup(Rectangle bounds, const char *text, int *active)
return result; return result;
} }
// Toggle Slider control extended, returns true when clicked // Toggle Slider control extended
int GuiToggleSlider(Rectangle bounds, const char *text, int *active) int GuiToggleSlider(Rectangle bounds, const char *text, int *active)
{ {
int result = 0; int result = 0;
@ -2258,7 +2258,7 @@ int GuiCheckBox(Rectangle bounds, const char *text, bool *checked)
return result; return result;
} }
// Combo Box control, returns selected item codepointIndex // Combo Box control
int GuiComboBox(Rectangle bounds, const char *text, int *active) int GuiComboBox(Rectangle bounds, const char *text, int *active)
{ {
int result = 0; int result = 0;