ADDED: GuiListView*() property LIST_ITEMS_BORDER_NORMAL

Allows creating list view with items outlined on normal state (not only when focused/selected)
This commit is contained in:
Ray
2025-02-11 18:45:47 +01:00
parent f24b309386
commit e4a59f0afa
2 changed files with 6 additions and 2 deletions

View File

@ -660,6 +660,7 @@ typedef enum {
LIST_ITEMS_SPACING, // ListView items separation
SCROLLBAR_WIDTH, // ListView scrollbar size (usually width)
SCROLLBAR_SIDE, // ListView scrollbar side (0-SCROLLBAR_LEFT_SIDE, 1-SCROLLBAR_RIGHT_SIDE)
LIST_ITEMS_BORDER_NORMAL, // ListView items border enabled in normal state
LIST_ITEMS_BORDER_WIDTH // ListView items border width
} GuiListViewProperty;
@ -3488,7 +3489,7 @@ int GuiListViewEx(Rectangle bounds, const char **text, int count, int *scrollInd
// Draw visible items
for (int i = 0; ((i < visibleItems) && (text != NULL)); i++)
{
GuiDrawRectangle(itemBounds, GuiGetStyle(LISTVIEW, LIST_ITEMS_BORDER_WIDTH), GetColor(GuiGetStyle(LISTVIEW, BORDER_COLOR_NORMAL)), BLANK);
if (GuiGetStyle(LISTVIEW, LIST_ITEMS_BORDER_NORMAL)) GuiDrawRectangle(itemBounds, GuiGetStyle(LISTVIEW, LIST_ITEMS_BORDER_WIDTH), GetColor(GuiGetStyle(LISTVIEW, BORDER_COLOR_NORMAL)), BLANK);
if (state == STATE_DISABLED)
{
@ -3512,7 +3513,7 @@ int GuiListViewEx(Rectangle bounds, const char **text, int count, int *scrollInd
}
else
{
// Draw item normal
// Draw item normal (no rectangle)
GuiDrawText(text[startIndex + i], GetTextBounds(DEFAULT, itemBounds), GuiGetStyle(LISTVIEW, TEXT_ALIGNMENT), GetColor(GuiGetStyle(LISTVIEW, TEXT_COLOR_NORMAL)));
}
}
@ -4331,6 +4332,7 @@ void GuiLoadStyleDefault(void)
GuiSetStyle(SCROLLBAR, SCROLL_SPEED, 12);
GuiSetStyle(LISTVIEW, LIST_ITEMS_HEIGHT, 28);
GuiSetStyle(LISTVIEW, LIST_ITEMS_SPACING, 2);
GuiSetStyle(LISTVIEW, LIST_ITEMS_BORDER_WIDTH, 1);
GuiSetStyle(LISTVIEW, SCROLLBAR_WIDTH, 12);
GuiSetStyle(LISTVIEW, SCROLLBAR_SIDE, SCROLLBAR_RIGHT_SIDE);
GuiSetStyle(COLORPICKER, COLOR_SELECTOR_SIZE, 8);