rGuiLayout improvement

Added exportFullVariables functionality on codeExporter. Variables that change:
    - Sliders min/max value
    - *Count variables
    - Text size
This commit is contained in:
Ray
2018-05-16 13:56:57 +02:00
parent fb6c441626
commit e770a1cd80

View File

@ -127,6 +127,7 @@ typedef struct {
bool fullComments; bool fullComments;
bool defineTexts; bool defineTexts;
bool cropWindow; bool cropWindow;
bool fullVariables;
} GuiLayoutConfig; } GuiLayoutConfig;
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------
@ -327,6 +328,7 @@ int main()
config.exportAnchor0 = false; config.exportAnchor0 = false;
config.fullComments = false; config.fullComments = false;
config.defineTexts = false; config.defineTexts = false;
config.fullVariables = true;
// Delete current layout and reset variables // Delete current layout and reset variables
bool resetWindowActive = false; bool resetWindowActive = false;
@ -1526,8 +1528,8 @@ int main()
// Draw the help listData (by default is out of screen) // Draw the help listData (by default is out of screen)
if (helpPositionX > -280) if (helpPositionX > -280)
{ {
DrawRectangleRec((Rectangle){ helpPositionX + 20, 15, 280, 530 }, GetColor(style[DEFAULT_BACKGROUND_COLOR])); DrawRectangleRec((Rectangle){ helpPositionX + 20, 15, 280, 550 }, GetColor(style[DEFAULT_BACKGROUND_COLOR]));
GuiGroupBox((Rectangle){ helpPositionX + 20, 15, 280, 530 }, "TAB - Shortcuts"); GuiGroupBox((Rectangle){ helpPositionX + 20, 15, 280, 550 }, "TAB - Shortcuts");
GuiLabel((Rectangle){ helpPositionX + 30, 30, 0, 0 }, "G - Toggle grid mode"); GuiLabel((Rectangle){ helpPositionX + 30, 30, 0, 0 }, "G - Toggle grid mode");
GuiLabel((Rectangle){ helpPositionX + 30, 50, 0, 0 }, "S - Toggle snap to grid mode"); GuiLabel((Rectangle){ helpPositionX + 30, 50, 0, 0 }, "S - Toggle snap to grid mode");
GuiLabel((Rectangle){ helpPositionX + 30, 70, 0, 0 }, "F - Toggle control position (global/anchor)"); GuiLabel((Rectangle){ helpPositionX + 30, 70, 0, 0 }, "F - Toggle control position (global/anchor)");
@ -1539,23 +1541,24 @@ int main()
GuiLabel((Rectangle){ helpPositionX + 30, 180, 0, 0 }, "LCTRL + LSHIFT + ARROWS - Smooth edit scale"); GuiLabel((Rectangle){ helpPositionX + 30, 180, 0, 0 }, "LCTRL + LSHIFT + ARROWS - Smooth edit scale");
GuiLabel((Rectangle){ helpPositionX + 30, 200, 0, 0 }, "LCTRL + R - Resize control to closest snap"); GuiLabel((Rectangle){ helpPositionX + 30, 200, 0, 0 }, "LCTRL + R - Resize control to closest snap");
GuiLabel((Rectangle){ helpPositionX + 30, 220, 0, 0 }, "LCTRL + D - Duplicate selected control"); GuiLabel((Rectangle){ helpPositionX + 30, 220, 0, 0 }, "LCTRL + D - Duplicate selected control");
GuiLabel((Rectangle){ helpPositionX + 30, 240, 0, 0 }, "DEL - Delete selected control"); GuiLabel((Rectangle){ helpPositionX + 30, 240, 0, 0 }, "LCTRL + N - Resets layout");
GuiLine((Rectangle){ helpPositionX + 30, 255, 260, 10 }, 1); GuiLabel((Rectangle){ helpPositionX + 30, 260, 0, 0 }, "DEL - Delete selected control");
GuiLabel((Rectangle){ helpPositionX + 30, 270, 0, 0 }, "T - Control text editing (if possible)"); GuiLine((Rectangle){ helpPositionX + 30, 275, 260, 10 }, 1);
GuiLabel((Rectangle){ helpPositionX + 30, 290, 0, 0 }, "N - Control name editing "); GuiLabel((Rectangle){ helpPositionX + 30, 290, 0, 0 }, "T - Control text editing (if possible)");
GuiLabel((Rectangle){ helpPositionX + 30, 310, 0, 0 }, "ESC - Exit text/name editing mode"); GuiLabel((Rectangle){ helpPositionX + 30, 310, 0, 0 }, "N - Control name editing ");
GuiLabel((Rectangle){ helpPositionX + 30, 330, 0, 0 }, "ENTER - Validate text/name edition"); GuiLabel((Rectangle){ helpPositionX + 30, 330, 0, 0 }, "ESC - Exit text/name editing mode");
GuiLine((Rectangle){ helpPositionX + 30, 345, 260, 10 }, 1); GuiLabel((Rectangle){ helpPositionX + 30, 350, 0, 0 }, "ENTER - Validate text/name edition");
GuiLabel((Rectangle){ helpPositionX + 30, 360, 0, 0 }, "LALT + UP/DOWN - Control layer order"); GuiLine((Rectangle){ helpPositionX + 30, 365, 260, 10 }, 1);
GuiLine((Rectangle){ helpPositionX + 30, 375, 260, 10 }, 1); GuiLabel((Rectangle){ helpPositionX + 30, 380, 0, 0 }, "LALT + UP/DOWN - Control layer order");
GuiLabel((Rectangle){ helpPositionX + 30, 390, 0, 0 }, "A - Anchor editing mode"); GuiLine((Rectangle){ helpPositionX + 30, 395, 260, 10 }, 1);
GuiLabel((Rectangle){ helpPositionX + 30, 410, 0, 0 }, "RMB - Link anchor to control"); GuiLabel((Rectangle){ helpPositionX + 30, 410, 0, 0 }, "A - Anchor editing mode");
GuiLabel((Rectangle){ helpPositionX + 30, 430, 0, 0 }, "U - Unlink control from anchor"); GuiLabel((Rectangle){ helpPositionX + 30, 430, 0, 0 }, "RMB - Link anchor to control");
GuiLabel((Rectangle){ helpPositionX + 30, 450, 0, 0 }, "H - Hide/Unhide controls for selected anchor"); GuiLabel((Rectangle){ helpPositionX + 30, 450, 0, 0 }, "U - Unlink control from anchor");
GuiLine((Rectangle){ helpPositionX + 30, 465, 260, 10 }, 1); GuiLabel((Rectangle){ helpPositionX + 30, 470, 0, 0 }, "H - Hide/Unhide controls for selected anchor");
GuiLabel((Rectangle){ helpPositionX + 30, 480, 0, 0 }, "LCTRL + S - Save layout file (.rgl)"); GuiLine((Rectangle){ helpPositionX + 30, 485, 260, 10 }, 1);
GuiLabel((Rectangle){ helpPositionX + 30, 500, 0, 0 }, "LCTRL + O - Open layout file (.rgl)"); GuiLabel((Rectangle){ helpPositionX + 30, 500, 0, 0 }, "LCTRL + S - Save layout file (.rgl)");
GuiLabel((Rectangle){ helpPositionX + 30, 520, 0, 0 }, "LCTRL + ENTER - Export layout to code"); GuiLabel((Rectangle){ helpPositionX + 30, 520, 0, 0 }, "LCTRL + O - Open layout file (.rgl)");
GuiLabel((Rectangle){ helpPositionX + 30, 540, 0, 0 }, "LCTRL + ENTER - Export layout to code");
} }
// Draw right panel controls palette // Draw right panel controls palette
@ -1877,6 +1880,39 @@ static char *GetControlAnchorRec(int anchorId, Rectangle controlRec, GuiLayoutCo
return text; return text;
} }
static char *ExportFullVariables(int controlType, char *name, GuiLayoutConfig config)
{
static char text[512];
memset(text, 0, 512);
switch(controlType)
{
case SLIDER:
case SLIDERBAR:
{
if (config.fullVariables) strcpy(text, FormatText("%sMinValue, %sMaxValue", name, name));
else strcpy(text, "0, 100");
} break;
case DROPDOWNBOX:
case COMBOBOX:
case LISTVIEW:
case TOGGLEGROUP:
{
if (config.fullVariables) strcpy(text, FormatText("%sCount", name));
else strcpy(text, "3");
} break;
case TEXTBOX:
{
if (config.fullVariables) strcpy(text, FormatText("%sSize", name));
else strcpy(text, "32");
} break;
}
return text;
}
// Generate C code for gui layout // Generate C code for gui layout
static void GenerateCode(const char *fileName, GuiLayoutConfig config) static void GenerateCode(const char *fileName, GuiLayoutConfig config)
{ {
@ -1985,7 +2021,7 @@ static void GenerateCode(const char *fileName, GuiLayoutConfig config)
case TOGGLEGROUP: case TOGGLEGROUP:
{ {
if (config.fullComments) fprintf(ftool, " \n\t// %s: %s\n", controlTypeNameLow[layout.controls[i].type], layout.controls[i].name); if (config.fullComments) fprintf(ftool, " \n\t// %s: %s\n", controlTypeNameLow[layout.controls[i].type], layout.controls[i].name);
fprintf(ftool, " int %sCount = 3;\n", layout.controls[i].name); if (config.fullVariables) fprintf(ftool, " int %sCount = 3;\n", layout.controls[i].name);
fprintf(ftool, " int %sActive = 0;\n", layout.controls[i].name); fprintf(ftool, " int %sActive = 0;\n", layout.controls[i].name);
fprintf(ftool, " const char *%sTextList[3] = { \"ONE\", \"TWO\", \"THREE\" };\n", layout.controls[i].name); fprintf(ftool, " const char *%sTextList[3] = { \"ONE\", \"TWO\", \"THREE\" };\n", layout.controls[i].name);
} }
@ -1997,8 +2033,11 @@ static void GenerateCode(const char *fileName, GuiLayoutConfig config)
{ {
if (config.fullComments) fprintf(ftool, " \n\t// %s: %s\n", controlTypeNameLow[layout.controls[i].type], layout.controls[i].name); if (config.fullComments) fprintf(ftool, " \n\t// %s: %s\n", controlTypeNameLow[layout.controls[i].type], layout.controls[i].name);
fprintf(ftool, " float %sValue = 50.0f;\n", layout.controls[i].name); fprintf(ftool, " float %sValue = 50.0f;\n", layout.controls[i].name);
fprintf(ftool, " const float %sMinValue = 0.0f;\n", layout.controls[i].name); if (config.fullVariables)
fprintf(ftool, " const float %sMaxValue = 100.0f;\n", layout.controls[i].name); {
fprintf(ftool, " const float %sMinValue = 0.0f;\n", layout.controls[i].name);
fprintf(ftool, " const float %sMaxValue = 100.0f;\n", layout.controls[i].name);
}
} }
break; break;
case PROGRESSBAR: case PROGRESSBAR:
@ -2028,7 +2067,7 @@ static void GenerateCode(const char *fileName, GuiLayoutConfig config)
case TEXTBOX: case TEXTBOX:
{ {
if (config.fullComments) fprintf(ftool, " \n\t// %s: %s\n", controlTypeNameLow[layout.controls[i].type], layout.controls[i].name); if (config.fullComments) fprintf(ftool, " \n\t// %s: %s\n", controlTypeNameLow[layout.controls[i].type], layout.controls[i].name);
fprintf(ftool, " int %sSize = 32;\n", layout.controls[i].name); if (config.fullVariables) fprintf(ftool, " int %sSize = 32;\n", layout.controls[i].name);
fprintf(ftool, " char %sText[32] = \"%s\";\n", layout.controls[i].name, layout.controls[i].text); fprintf(ftool, " char %sText[32] = \"%s\";\n", layout.controls[i].name, layout.controls[i].text);
} }
default: break; default: break;
@ -2086,23 +2125,23 @@ static void GenerateCode(const char *fileName, GuiLayoutConfig config)
case BUTTON: fprintf(ftool, "\t\t\tif (GuiButton(%s, \"%s\")) %s(); \n\n", GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].text, layout.controls[i].name); break; case BUTTON: fprintf(ftool, "\t\t\tif (GuiButton(%s, \"%s\")) %s(); \n\n", GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].text, layout.controls[i].name); break;
case VALUEBOX: fprintf(ftool, "\t\t\t%sValue = GuiValueBox(%s, %sValue, 100); \n", layout.controls[i].name, GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].name); break; case VALUEBOX: fprintf(ftool, "\t\t\t%sValue = GuiValueBox(%s, %sValue, 100); \n", layout.controls[i].name, GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].name); break;
case TOGGLE: fprintf(ftool, "\t\t\t%sActive = GuiToggleButton(%s, \"%s\", %sActive); \n", layout.controls[i].name, GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].text, layout.controls[i].name); break; case TOGGLE: fprintf(ftool, "\t\t\t%sActive = GuiToggleButton(%s, \"%s\", %sActive); \n", layout.controls[i].name, GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].text, layout.controls[i].name); break;
case TOGGLEGROUP: fprintf(ftool, "\t\t\t%sActive = GuiToggleGroup(%s, %sTextList, %sCount, %sActive); \n", layout.controls[i].name, GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].name, layout.controls[i].name, layout.controls[i].name); break; case TOGGLEGROUP: fprintf(ftool, "\t\t\t%sActive = GuiToggleGroup(%s, %sTextList, %s, %sActive); \n", layout.controls[i].name, GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].name, ExportFullVariables(layout.controls[i].type, layout.controls[i].name, config), layout.controls[i].name); break;
case SLIDER: fprintf(ftool, "\t\t\t%sValue = GuiSlider(%s, %sValue, %sMinValue, %sMaxValue);\n", layout.controls[i].name, GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].name, layout.controls[i].name, layout.controls[i].name); break; case SLIDER: fprintf(ftool, "\t\t\t%sValue = GuiSlider(%s, %sValue, %s);\n", layout.controls[i].name, GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].name, ExportFullVariables(layout.controls[i].type, layout.controls[i].name, config)); break;
case SLIDERBAR: case SLIDERBAR:
{ {
if (layout.controls[i].text[0] != '\0') fprintf(ftool, "\t\t\t%sValue = GuiSliderBarEx(%s, %sValue, %sMinValue, %sMaxValue, %s, true);\n", layout.controls[i].name, GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].name, layout.controls[i].name, layout.controls[i].name, layout.controls[i].text); if (layout.controls[i].text[0] != '\0') fprintf(ftool, "\t\t\t%sValue = GuiSliderBarEx(%s, %sValue, %s, %s, true);\n", layout.controls[i].name, GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].name, ExportFullVariables(layout.controls[i].type, layout.controls[i].name, config), layout.controls[i].text);
else fprintf(ftool, "\t\t\t%sValue = GuiSliderBar(%s, %sValue, %sMinValue, %sMaxValue);\n", layout.controls[i].name, GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].name, layout.controls[i].name, layout.controls[i].name); else fprintf(ftool, "\t\t\t%sValue = GuiSliderBar(%s, %sValue, %s);\n", layout.controls[i].name, GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].name, ExportFullVariables(layout.controls[i].type, layout.controls[i].name, config));
} break; } break;
case PROGRESSBAR: fprintf(ftool, "\t\t\t%sValue = GuiProgressBar(%s, %sValue, 0, 100);\n", layout.controls[i].name, GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].name); break; case PROGRESSBAR: fprintf(ftool, "\t\t\t%sValue = GuiProgressBar(%s, %sValue, 0, 100);\n", layout.controls[i].name, GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].name); break;
case SPINNER: fprintf(ftool, "\t\t\t%sValue = GuiSpinner(%s, %sValue, 100, 25);\n", layout.controls[i].name, GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].name); break; case SPINNER: fprintf(ftool, "\t\t\t%sValue = GuiSpinner(%s, %sValue, 100, 25);\n", layout.controls[i].name, GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].name); break;
case COMBOBOX: fprintf(ftool, "\t\t\t%sActive = GuiComboBox(%s, %sTextList, %sCount, %sActive); \n", layout.controls[i].name, GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].name, layout.controls[i].name, layout.controls[i].name); break; case COMBOBOX: fprintf(ftool, "\t\t\t%sActive = GuiComboBox(%s, %sTextList, %s, %sActive); \n", layout.controls[i].name, GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].name, ExportFullVariables(layout.controls[i].type, layout.controls[i].name, config), layout.controls[i].name); break;
case CHECKBOX: case CHECKBOX:
{ {
if (layout.controls[i].text[0] != '\0') fprintf(ftool, "\t\t\t%sChecked = GuiCheckBoxEx(%s, %sChecked, %s); \n", layout.controls[i].name, GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].name, layout.controls[i].text); if (layout.controls[i].text[0] != '\0') fprintf(ftool, "\t\t\t%sChecked = GuiCheckBoxEx(%s, %sChecked, %s); \n", layout.controls[i].name, GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].name, layout.controls[i].text);
else fprintf(ftool, "\t\t\t%sChecked = GuiCheckBox(%s, %sChecked); \n", layout.controls[i].name, GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].name); else fprintf(ftool, "\t\t\t%sChecked = GuiCheckBox(%s, %sChecked); \n", layout.controls[i].name, GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].name);
} break; } break;
case LISTVIEW: fprintf(ftool, "\t\t\t%sActive = GuiListView(%s, %sTextList, %sCount, %sActive); \n", layout.controls[i].name, GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].name, layout.controls[i].name, layout.controls[i].name); break; case LISTVIEW: fprintf(ftool, "\t\t\t%sActive = GuiListView(%s, %sTextList, %s, %sActive); \n", layout.controls[i].name, GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].name, ExportFullVariables(layout.controls[i].type, layout.controls[i].name, config), layout.controls[i].name); break;
case TEXTBOX: fprintf(ftool, "\t\t\tGuiTextBox(%s, %sText, %sSize, true);\n", GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].name, layout.controls[i].name); break; case TEXTBOX: fprintf(ftool, "\t\t\tGuiTextBox(%s, %sText, %s, true);\n", GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].name, ExportFullVariables(layout.controls[i].type, layout.controls[i].name, config)); break;
case GROUPBOX: fprintf(ftool, "\t\t\tGuiGroupBox(%s, \"%s\");\n", GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].text); break; case GROUPBOX: fprintf(ftool, "\t\t\tGuiGroupBox(%s, \"%s\");\n", GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].text); break;
case WINDOWBOX: case WINDOWBOX:
{ {
@ -2111,7 +2150,7 @@ static void GenerateCode(const char *fileName, GuiLayoutConfig config)
fprintf(ftool, "\t\t\t}\n"); fprintf(ftool, "\t\t\t}\n");
}break; }break;
case DUMMYREC: fprintf(ftool, "\t\t\tGuiDummyRec(%s, \"%s\");\n", GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].text); break; case DUMMYREC: fprintf(ftool, "\t\t\tGuiDummyRec(%s, \"%s\");\n", GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].text); break;
case DROPDOWNBOX: fprintf(ftool, "\t\t\t%sActive = GuiDropdownBox(%s, %sTextList, %sCount, %sActive); \n", layout.controls[i].name, GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].name, layout.controls[i].name, layout.controls[i].name); break; case DROPDOWNBOX: fprintf(ftool, "\t\t\t%sActive = GuiDropdownBox(%s, %sTextList, %s, %sActive); \n", layout.controls[i].name, GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].name, ExportFullVariables(layout.controls[i].type, layout.controls[i].name, config), layout.controls[i].name); break;
case STATUSBAR: fprintf(ftool, "\t\t\tGuiStatusBar(%s, %sText, 10);\n", GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].name); break; case STATUSBAR: fprintf(ftool, "\t\t\tGuiStatusBar(%s, %sText, 10);\n", GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].name); break;
case COLORPICKER: fprintf(ftool, "\t\t\t%sValue = GuiColorPicker(%s, %sValue);\n", layout.controls[i].name, GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].name); break; case COLORPICKER: fprintf(ftool, "\t\t\t%sValue = GuiColorPicker(%s, %sValue);\n", layout.controls[i].name, GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config), layout.controls[i].name); break;
case LINE: fprintf(ftool, "\t\t\tGuiLine(%s, 1);\n", GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config)); break; case LINE: fprintf(ftool, "\t\t\tGuiLine(%s, 1);\n", GetControlAnchorRec(layout.controls[i].ap->id, layout.controls[i].rec, config)); break;
@ -2136,15 +2175,15 @@ static void GenerateCode(const char *fileName, GuiLayoutConfig config)
case BUTTON: fprintf(ftool, "\t\t\tif (GuiButton(layoutRecs[%i], \"%s\")) %s(); \n\n", i, layout.controls[i].text, layout.controls[i].name); break; case BUTTON: fprintf(ftool, "\t\t\tif (GuiButton(layoutRecs[%i], \"%s\")) %s(); \n\n", i, layout.controls[i].text, layout.controls[i].name); break;
case VALUEBOX: fprintf(ftool, "\t\t\t%sValue = GuiValueBox(layoutRecs[%i], %sValue, 100); \n",layout.controls[i].name, i, layout.controls[i].name); break; case VALUEBOX: fprintf(ftool, "\t\t\t%sValue = GuiValueBox(layoutRecs[%i], %sValue, 100); \n",layout.controls[i].name, i, layout.controls[i].name); break;
case TOGGLE: fprintf(ftool, "\t\t\t%sActive = GuiToggleButton(layoutRecs[%i], \"%s\", %sActive); \n", layout.controls[i].name, i, layout.controls[i].text, layout.controls[i].name); break; case TOGGLE: fprintf(ftool, "\t\t\t%sActive = GuiToggleButton(layoutRecs[%i], \"%s\", %sActive); \n", layout.controls[i].name, i, layout.controls[i].text, layout.controls[i].name); break;
case TOGGLEGROUP: fprintf(ftool, "\t\t\t%sActive = GuiToggleGroup(layoutRecs[%i], %sTextList, %sCount, %sActive); \n", layout.controls[i].name, i, layout.controls[i].name, layout.controls[i].name, layout.controls[i].name); break; case TOGGLEGROUP: fprintf(ftool, "\t\t\t%sActive = GuiToggleGroup(layoutRecs[%i], %sTextList, %s, %sActive); \n", layout.controls[i].name, i, layout.controls[i].name, ExportFullVariables(layout.controls[i].type, layout.controls[i].name, config), layout.controls[i].name); break;
case SLIDER: fprintf(ftool, "\t\t\t%sValue = GuiSlider(layoutRecs[%i], %sValue, %sMinValue, %sMaxValue);\n", layout.controls[i].name, i, layout.controls[i].name, layout.controls[i].name, layout.controls[i].name); break; case SLIDER: fprintf(ftool, "\t\t\t%sValue = GuiSlider(layoutRecs[%i], %sValue, %s);\n", layout.controls[i].name, i, layout.controls[i].name, ExportFullVariables(layout.controls[i].type, layout.controls[i].name, config)); break;
case SLIDERBAR: fprintf(ftool, "\t\t\t%sValue = GuiSliderBar(layoutRecs[%i], %sValue, %sMinValue, %sMaxValue);\n", layout.controls[i].name, i, layout.controls[i].name, layout.controls[i].name, layout.controls[i].name); break; case SLIDERBAR: fprintf(ftool, "\t\t\t%sValue = GuiSliderBar(layoutRecs[%i], %sValue, %s);\n", layout.controls[i].name, i, layout.controls[i].name, ExportFullVariables(layout.controls[i].type, layout.controls[i].name, config)); break;
case PROGRESSBAR: fprintf(ftool, "\t\t\t%sValue = GuiProgressBar(layoutRecs[%i], %sValue, %sMinValue, %sMaxValue);\n", layout.controls[i].name, i, layout.controls[i].name, layout.controls[i].name, layout.controls[i].name); break; case PROGRESSBAR: fprintf(ftool, "\t\t\t%sValue = GuiProgressBar(layoutRecs[%i], %sValue, %s);\n", layout.controls[i].name, i, layout.controls[i].name, ExportFullVariables(layout.controls[i].type, layout.controls[i].name, config)); break;
case SPINNER: fprintf(ftool, "\t\t\t%sValue = GuiSpinner(layoutRecs[%i], %sValue, 100, 25);\n", layout.controls[i].name, i, layout.controls[i].name); break; case SPINNER: fprintf(ftool, "\t\t\t%sValue = GuiSpinner(layoutRecs[%i], %sValue, 100, 25);\n", layout.controls[i].name, i, layout.controls[i].name); break;
case COMBOBOX: fprintf(ftool, "\t\t\t%sActive = GuiComboBox(layoutRecs[%i], %sTextList, %sCount, %sActive); \n", layout.controls[i].name, i, layout.controls[i].name, layout.controls[i].name, layout.controls[i].name); break; case COMBOBOX: fprintf(ftool, "\t\t\t%sActive = GuiComboBox(layoutRecs[%i], %sTextList, %s, %sActive); \n", layout.controls[i].name, i, layout.controls[i].name, ExportFullVariables(layout.controls[i].type, layout.controls[i].name, config), layout.controls[i].name); break;
case CHECKBOX: fprintf(ftool, "\t\t\t%sChecked = GuiCheckBox(layoutRecs[%i], %sChecked); \n", layout.controls[i].name, i, layout.controls[i].name); break; case CHECKBOX: fprintf(ftool, "\t\t\t%sChecked = GuiCheckBox(layoutRecs[%i], %sChecked); \n", layout.controls[i].name, i, layout.controls[i].name); break;
case LISTVIEW: fprintf(ftool, "\t\t\t%sActive = GuiListView(layoutRecs[%i], %sTextList, %sCount, %sActive); \n", layout.controls[i].name, i, layout.controls[i].name, layout.controls[i].name, layout.controls[i].name); break; case LISTVIEW: fprintf(ftool, "\t\t\t%sActive = GuiListView(layoutRecs[%i], %sTextList, %s, %sActive); \n", layout.controls[i].name, i, layout.controls[i].name, ExportFullVariables(layout.controls[i].type, layout.controls[i].name, config), layout.controls[i].name); break;
case TEXTBOX: fprintf(ftool, "\t\t\tGuiTextBox(layoutRecs[%i], %sText, %sSize, true);\n", i, layout.controls[i].name, layout.controls[i].name); break; case TEXTBOX: fprintf(ftool, "\t\t\tGuiTextBox(layoutRecs[%i], %sText, %s, true);\n", i, layout.controls[i].name, ExportFullVariables(layout.controls[i].type, layout.controls[i].name, config)); break;
case GROUPBOX: fprintf(ftool, "\t\t\tGuiGroupBox(layoutRecs[%i], \"%s\");\n", i, layout.controls[i].text); break; case GROUPBOX: fprintf(ftool, "\t\t\tGuiGroupBox(layoutRecs[%i], \"%s\");\n", i, layout.controls[i].text); break;
case WINDOWBOX: case WINDOWBOX:
{ {