Update raygui.h

This commit is contained in:
Ray
2023-09-11 11:00:29 +02:00
parent 7746bf39a0
commit ed545e4d7b

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@ -4418,6 +4418,8 @@ static void GuiLoadStyleFromMemory(const unsigned char *fileData, int dataSize)
// Load font recs data // Load font recs data
int recsDataSize = font.glyphCount*sizeof(Rectangle); int recsDataSize = font.glyphCount*sizeof(Rectangle);
int recsDataCompressedSize = 0; int recsDataCompressedSize = 0;
// WARNING: Version 400 adds the compression size parameter
if (version >= 400) if (version >= 400)
{ {
// RGS files version 400 support compressed recs data // RGS files version 400 support compressed recs data
@ -4455,6 +4457,8 @@ static void GuiLoadStyleFromMemory(const unsigned char *fileData, int dataSize)
// Load font glyphs info data // Load font glyphs info data
int glyphsDataSize = font.glyphCount*16; // 16 bytes data per glyph int glyphsDataSize = font.glyphCount*16; // 16 bytes data per glyph
int glyphsDataCompressedSize = 0; int glyphsDataCompressedSize = 0;
// WARNING: Version 400 adds the compression size parameter
if (version >= 400) if (version >= 400)
{ {
// RGS files version 400 support compressed glyphs data // RGS files version 400 support compressed glyphs data