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Update raygui.h
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@ -1743,7 +1743,7 @@ int GuiPanel(Rectangle bounds, const char *text)
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// NOTE: Using GuiToggle() for the TABS
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int GuiTabBar(Rectangle bounds, const char **text, int count, int *active)
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{
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#define RAYGUI_TABBAR_ITEM_WIDTH 160
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#define RAYGUI_TABBAR_ITEM_WIDTH 148
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int result = -1;
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//GuiState state = guiState;
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@ -1776,12 +1776,12 @@ int GuiTabBar(Rectangle bounds, const char **text, int count, int *active)
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if (i == (*active))
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{
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toggle = true;
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GuiToggle(tabBounds, GuiIconText(12, text[i]), &toggle);
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GuiToggle(tabBounds, text[i], &toggle);
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}
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else
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{
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toggle = false;
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GuiToggle(tabBounds, GuiIconText(12, text[i]), &toggle);
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GuiToggle(tabBounds, text[i], &toggle);
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if (toggle) *active = i;
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}
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