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Author SHA1 Message Date
Ray
b4eb06657b Reviewed GuiGetTextWidth() exposed to public API 2025-07-30 16:46:49 +02:00
c4c87f2971 Making GetTextWidth part of the public API (#480)
GetTextWidth is useuful to be called publicly. E.g: when you want to get the final horizontal size of a Slider that has textBefore and textAfter.
2025-07-30 16:40:46 +02:00

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@ -717,6 +717,9 @@ RAYGUIAPI char **GuiLoadIcons(const char *fileName, bool loadIconsName); // Load
RAYGUIAPI void GuiDrawIcon(int iconId, int posX, int posY, int pixelSize, Color color); // Draw icon using pixel size at specified position
#endif
// Utility functions
RAYGUIAPI int GuiGetTextWidth(const char *text); // Get text width considering gui style and icon size (if required)
// Controls
//----------------------------------------------------------------------------------------------------------
// Container/separator controls, useful for controls organization
@ -1495,7 +1498,6 @@ static void DrawRectangleGradientV(int posX, int posY, int width, int height, Co
//----------------------------------------------------------------------------------
static void GuiLoadStyleFromMemory(const unsigned char *fileData, int dataSize); // Load style from memory (binary only)
static int GetTextWidth(const char *text); // Gui get text width using gui font and style
static Rectangle GetTextBounds(int control, Rectangle bounds); // Get text bounds considering control bounds
static const char *GetTextIcon(const char *text, int *iconId); // Get text icon if provided and move text cursor
@ -1687,7 +1689,7 @@ int GuiLine(Rectangle bounds, const char *text)
else
{
Rectangle textBounds = { 0 };
textBounds.width = (float)GetTextWidth(text) + 2;
textBounds.width = (float)GuiGetTextWidth(text) + 2;
textBounds.height = bounds.height;
textBounds.x = bounds.x + RAYGUI_LINE_MARGIN_TEXT;
textBounds.y = bounds.y;
@ -2027,7 +2029,7 @@ int GuiLabelButton(Rectangle bounds, const char *text)
bool pressed = false;
// NOTE: We force bounds.width to be all text
float textWidth = (float)GetTextWidth(text);
float textWidth = (float)GuiGetTextWidth(text);
if ((bounds.width - 2*GuiGetStyle(LABEL, BORDER_WIDTH) - 2*GuiGetStyle(LABEL, TEXT_PADDING)) < textWidth) bounds.width = textWidth + 2*GuiGetStyle(LABEL, BORDER_WIDTH) + 2*GuiGetStyle(LABEL, TEXT_PADDING) + 2;
// Update control
@ -2214,7 +2216,7 @@ int GuiToggleSlider(Rectangle bounds, const char *text, int *active)
if (text != NULL)
{
Rectangle textBounds = { 0 };
textBounds.width = (float)GetTextWidth(text);
textBounds.width = (float)GuiGetTextWidth(text);
textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
textBounds.x = slider.x + slider.width/2 - textBounds.width/2;
textBounds.y = bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2;
@ -2239,7 +2241,7 @@ int GuiCheckBox(Rectangle bounds, const char *text, bool *checked)
if (text != NULL)
{
textBounds.width = (float)GetTextWidth(text) + 2;
textBounds.width = (float)GuiGetTextWidth(text) + 2;
textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
textBounds.x = bounds.x + bounds.width + GuiGetStyle(CHECKBOX, TEXT_PADDING);
textBounds.y = bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2;
@ -2508,7 +2510,7 @@ int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
int textLength = (text != NULL)? (int)strlen(text) : 0; // Get current text length
int thisCursorIndex = textBoxCursorIndex;
if (thisCursorIndex > textLength) thisCursorIndex = textLength;
int textWidth = GetTextWidth(text) - GetTextWidth(text + thisCursorIndex);
int textWidth = GuiGetTextWidth(text) - GuiGetTextWidth(text + thisCursorIndex);
int textIndexOffset = 0; // Text index offset to start drawing in the box
// Cursor rectangle
@ -2566,7 +2568,7 @@ int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
textIndexOffset += nextCodepointSize;
textWidth = GetTextWidth(text + textIndexOffset) - GetTextWidth(text + textBoxCursorIndex);
textWidth = GuiGetTextWidth(text + textIndexOffset) - GuiGetTextWidth(text + textBoxCursorIndex);
}
int codepoint = GetCharPressed(); // Get Unicode codepoint
@ -2832,7 +2834,7 @@ int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
}
// Check if mouse cursor is at the last position
int textEndWidth = GetTextWidth(text + textIndexOffset);
int textEndWidth = GuiGetTextWidth(text + textIndexOffset);
if (GetMousePosition().x >= (textBounds.x + textEndWidth - glyphWidth/2))
{
mouseCursor.x = textBounds.x + textEndWidth;
@ -2849,7 +2851,7 @@ int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
else mouseCursor.x = -1;
// Recalculate cursor position.y depending on textBoxCursorIndex
cursor.x = bounds.x + GuiGetStyle(TEXTBOX, TEXT_PADDING) + GetTextWidth(text + textIndexOffset) - GetTextWidth(text + textBoxCursorIndex) + GuiGetStyle(DEFAULT, TEXT_SPACING);
cursor.x = bounds.x + GuiGetStyle(TEXTBOX, TEXT_PADDING) + GuiGetTextWidth(text + textIndexOffset) - GuiGetTextWidth(text + textBoxCursorIndex) + GuiGetStyle(DEFAULT, TEXT_SPACING);
//if (multiline) cursor.y = GetTextLines()
// Finish text editing on ENTER or mouse click outside bounds
@ -2950,7 +2952,7 @@ int GuiSpinner(Rectangle bounds, const char *text, int *value, int minValue, int
Rectangle textBounds = { 0 };
if (text != NULL)
{
textBounds.width = (float)GetTextWidth(text) + 2;
textBounds.width = (float)GuiGetTextWidth(text) + 2;
textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
textBounds.x = bounds.x + bounds.width + GuiGetStyle(VALUEBOX, TEXT_PADDING);
textBounds.y = bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2;
@ -3025,7 +3027,7 @@ int GuiValueBox(Rectangle bounds, const char *text, int *value, int minValue, in
Rectangle textBounds = { 0 };
if (text != NULL)
{
textBounds.width = (float)GetTextWidth(text) + 2;
textBounds.width = (float)GuiGetTextWidth(text) + 2;
textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
textBounds.x = bounds.x + bounds.width + GuiGetStyle(VALUEBOX, TEXT_PADDING);
textBounds.y = bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2;
@ -3078,7 +3080,7 @@ int GuiValueBox(Rectangle bounds, const char *text, int *value, int minValue, in
// Only allow keys in range [48..57]
if (keyCount < RAYGUI_VALUEBOX_MAX_CHARS)
{
if (GetTextWidth(textValue) < bounds.width)
if (GuiGetTextWidth(textValue) < bounds.width)
{
int key = GetCharPressed();
if ((key >= 48) && (key <= 57))
@ -3142,7 +3144,7 @@ int GuiValueBox(Rectangle bounds, const char *text, int *value, int minValue, in
if (editMode)
{
// NOTE: ValueBox internal text is always centered
Rectangle cursor = { bounds.x + GetTextWidth(textValue)/2 + bounds.width/2 + 1,
Rectangle cursor = { bounds.x + GuiGetTextWidth(textValue)/2 + bounds.width/2 + 1,
bounds.y + GuiGetStyle(TEXTBOX, BORDER_WIDTH) + 2,
2, bounds.height - GuiGetStyle(TEXTBOX, BORDER_WIDTH)*2 - 4 };
if (cursor.height > bounds.height) cursor.height = bounds.height - GuiGetStyle(TEXTBOX, BORDER_WIDTH)*2;
@ -3173,7 +3175,7 @@ int GuiValueBoxFloat(Rectangle bounds, const char *text, char *textValue, float
Rectangle textBounds = {0};
if (text != NULL)
{
textBounds.width = (float)GetTextWidth(text) + 2;
textBounds.width = (float)GuiGetTextWidth(text) + 2;
textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
textBounds.x = bounds.x + bounds.width + GuiGetStyle(VALUEBOX, TEXT_PADDING);
textBounds.y = bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2;
@ -3225,7 +3227,7 @@ int GuiValueBoxFloat(Rectangle bounds, const char *text, char *textValue, float
// Only allow keys in range [48..57]
if (keyCount < RAYGUI_VALUEBOX_MAX_CHARS)
{
if (GetTextWidth(textValue) < bounds.width)
if (GuiGetTextWidth(textValue) < bounds.width)
{
int key = GetCharPressed();
if (((key >= 48) && (key <= 57)) ||
@ -3280,7 +3282,7 @@ int GuiValueBoxFloat(Rectangle bounds, const char *text, char *textValue, float
if (editMode)
{
// NOTE: ValueBox internal text is always centered
Rectangle cursor = {bounds.x + GetTextWidth(textValue)/2 + bounds.width/2 + 1,
Rectangle cursor = {bounds.x + GuiGetTextWidth(textValue)/2 + bounds.width/2 + 1,
bounds.y + 2*GuiGetStyle(VALUEBOX, BORDER_WIDTH), 4,
bounds.height - 4*GuiGetStyle(VALUEBOX, BORDER_WIDTH)};
GuiDrawRectangle(cursor, 0, BLANK, GetColor(GuiGetStyle(VALUEBOX, BORDER_COLOR_PRESSED)));
@ -3390,7 +3392,7 @@ int GuiSlider(Rectangle bounds, const char *textLeft, const char *textRight, flo
if (textLeft != NULL)
{
Rectangle textBounds = { 0 };
textBounds.width = (float)GetTextWidth(textLeft);
textBounds.width = (float)GuiGetTextWidth(textLeft);
textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
textBounds.x = bounds.x - textBounds.width - GuiGetStyle(SLIDER, TEXT_PADDING);
textBounds.y = bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2;
@ -3401,7 +3403,7 @@ int GuiSlider(Rectangle bounds, const char *textLeft, const char *textRight, flo
if (textRight != NULL)
{
Rectangle textBounds = { 0 };
textBounds.width = (float)GetTextWidth(textRight);
textBounds.width = (float)GuiGetTextWidth(textRight);
textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
textBounds.x = bounds.x + bounds.width + GuiGetStyle(SLIDER, TEXT_PADDING);
textBounds.y = bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2;
@ -3481,7 +3483,7 @@ int GuiProgressBar(Rectangle bounds, const char *textLeft, const char *textRight
if (textLeft != NULL)
{
Rectangle textBounds = { 0 };
textBounds.width = (float)GetTextWidth(textLeft);
textBounds.width = (float)GuiGetTextWidth(textLeft);
textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
textBounds.x = bounds.x - textBounds.width - GuiGetStyle(PROGRESSBAR, TEXT_PADDING);
textBounds.y = bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2;
@ -3492,7 +3494,7 @@ int GuiProgressBar(Rectangle bounds, const char *textLeft, const char *textRight
if (textRight != NULL)
{
Rectangle textBounds = { 0 };
textBounds.width = (float)GetTextWidth(textRight);
textBounds.width = (float)GuiGetTextWidth(textRight);
textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
textBounds.x = bounds.x + bounds.width + GuiGetStyle(PROGRESSBAR, TEXT_PADDING);
textBounds.y = bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2;
@ -4099,7 +4101,7 @@ int GuiMessageBox(Rectangle bounds, const char *title, const char *message, cons
buttonBounds.width = (bounds.width - RAYGUI_MESSAGEBOX_BUTTON_PADDING*(buttonCount + 1))/buttonCount;
buttonBounds.height = RAYGUI_MESSAGEBOX_BUTTON_HEIGHT;
//int textWidth = GetTextWidth(message) + 2;
//int textWidth = GuiGetTextWidth(message) + 2;
Rectangle textBounds = { 0 };
textBounds.x = bounds.x + RAYGUI_MESSAGEBOX_BUTTON_PADDING;
@ -4163,7 +4165,7 @@ int GuiTextInputBox(Rectangle bounds, const char *title, const char *message, co
Rectangle textBounds = { 0 };
if (message != NULL)
{
int textSize = GetTextWidth(message) + 2;
int textSize = GuiGetTextWidth(message) + 2;
textBounds.x = bounds.x + bounds.width/2 - textSize/2;
textBounds.y = bounds.y + RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT + messageInputHeight/4 - (float)GuiGetStyle(DEFAULT, TEXT_SIZE)/2;
@ -4707,6 +4709,68 @@ void GuiSetIconScale(int scale)
if (scale >= 1) guiIconScale = scale;
}
// Get text width considering gui style and icon size (if required)
int GuiGetTextWidth(const char *text)
{
#if !defined(ICON_TEXT_PADDING)
#define ICON_TEXT_PADDING 4
#endif
Vector2 textSize = { 0 };
int textIconOffset = 0;
if ((text != NULL) && (text[0] != '\0'))
{
if (text[0] == '#')
{
for (int i = 1; (i < 5) && (text[i] != '\0'); i++)
{
if (text[i] == '#')
{
textIconOffset = i;
break;
}
}
}
text += textIconOffset;
// Make sure guiFont is set, GuiGetStyle() initializes it lazynessly
float fontSize = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
// Custom MeasureText() implementation
if ((guiFont.texture.id > 0) && (text != NULL))
{
// Get size in bytes of text, considering end of line and line break
int size = 0;
for (int i = 0; i < MAX_LINE_BUFFER_SIZE; i++)
{
if ((text[i] != '\0') && (text[i] != '\n')) size++;
else break;
}
float scaleFactor = fontSize/(float)guiFont.baseSize;
textSize.y = (float)guiFont.baseSize*scaleFactor;
float glyphWidth = 0.0f;
for (int i = 0, codepointSize = 0; i < size; i += codepointSize)
{
int codepoint = GetCodepointNext(&text[i], &codepointSize);
int codepointIndex = GetGlyphIndex(guiFont, codepoint);
if (guiFont.glyphs[codepointIndex].advanceX == 0) glyphWidth = ((float)guiFont.recs[codepointIndex].width*scaleFactor);
else glyphWidth = ((float)guiFont.glyphs[codepointIndex].advanceX*scaleFactor);
textSize.x += (glyphWidth + (float)GuiGetStyle(DEFAULT, TEXT_SPACING));
}
}
if (textIconOffset > 0) textSize.x += (RAYGUI_ICON_SIZE + ICON_TEXT_PADDING);
}
return (int)textSize.x;
}
#endif // !RAYGUI_NO_ICONS
//----------------------------------------------------------------------------------
@ -4935,68 +4999,6 @@ static void GuiLoadStyleFromMemory(const unsigned char *fileData, int dataSize)
}
}
// Gui get text width considering icon
static int GetTextWidth(const char *text)
{
#if !defined(ICON_TEXT_PADDING)
#define ICON_TEXT_PADDING 4
#endif
Vector2 textSize = { 0 };
int textIconOffset = 0;
if ((text != NULL) && (text[0] != '\0'))
{
if (text[0] == '#')
{
for (int i = 1; (i < 5) && (text[i] != '\0'); i++)
{
if (text[i] == '#')
{
textIconOffset = i;
break;
}
}
}
text += textIconOffset;
// Make sure guiFont is set, GuiGetStyle() initializes it lazynessly
float fontSize = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
// Custom MeasureText() implementation
if ((guiFont.texture.id > 0) && (text != NULL))
{
// Get size in bytes of text, considering end of line and line break
int size = 0;
for (int i = 0; i < MAX_LINE_BUFFER_SIZE; i++)
{
if ((text[i] != '\0') && (text[i] != '\n')) size++;
else break;
}
float scaleFactor = fontSize/(float)guiFont.baseSize;
textSize.y = (float)guiFont.baseSize*scaleFactor;
float glyphWidth = 0.0f;
for (int i = 0, codepointSize = 0; i < size; i += codepointSize)
{
int codepoint = GetCodepointNext(&text[i], &codepointSize);
int codepointIndex = GetGlyphIndex(guiFont, codepoint);
if (guiFont.glyphs[codepointIndex].advanceX == 0) glyphWidth = ((float)guiFont.recs[codepointIndex].width*scaleFactor);
else glyphWidth = ((float)guiFont.glyphs[codepointIndex].advanceX*scaleFactor);
textSize.x += (glyphWidth + (float)GuiGetStyle(DEFAULT, TEXT_SPACING));
}
}
if (textIconOffset > 0) textSize.x += (RAYGUI_ICON_SIZE + ICON_TEXT_PADDING);
}
return (int)textSize.x;
}
// Get text bounds considering control bounds
static Rectangle GetTextBounds(int control, Rectangle bounds)
{
@ -5167,8 +5169,8 @@ static void GuiDrawText(const char *text, Rectangle textBounds, int alignment, C
float textBoundsWidthOffset = 0.0f;
// NOTE: We get text size after icon has been processed
// WARNING: GetTextWidth() also processes text icon to get width! -> Really needed?
int textSizeX = GetTextWidth(lines[i]);
// WARNING: GuiGetTextWidth() also processes text icon to get width! -> Really needed?
int textSizeX = GuiGetTextWidth(lines[i]);
// If text requires an icon, add size to measure
if (iconId >= 0)
@ -5231,7 +5233,7 @@ static void GuiDrawText(const char *text, Rectangle textBounds, int alignment, C
float textOffsetX = 0.0f;
float glyphWidth = 0;
int ellipsisWidth = GetTextWidth("...");
int ellipsisWidth = GuiGetTextWidth("...");
bool textOverflow = false;
for (int c = 0, codepointSize = 0; c < lineSize; c += codepointSize)
{