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Author SHA1 Message Date
Ray
1a74db2ab3 Update raygui.h 2025-11-25 12:15:44 +01:00
Ray
715baf250d Update raygui.rc 2025-11-25 12:15:42 +01:00
2 changed files with 13 additions and 20 deletions

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@ -141,7 +141,7 @@
* Draw text bounds rectangles for debug
*
* VERSIONS HISTORY:
* 5.0-dev (2025) Current dev version...
* 5.0 (xx-Nov-2025) ADDED: Support up to 32 controls (v500)
* ADDED: guiControlExclusiveMode and guiControlExclusiveRec for exclusive modes
* ADDED: GuiValueBoxFloat()
* ADDED: GuiDropdonwBox() properties: DROPDOWN_ARROW_HIDDEN, DROPDOWN_ROLL_UP
@ -1091,7 +1091,7 @@ typedef enum {
// Icons data is defined by bit array (every bit represents one pixel)
// Those arrays are stored as unsigned int data arrays, so,
// every array element defines 32 pixels (bits) of information
// One icon is defined by 8 int, (8 int * 32 bit = 256 bit = 16*16 pixels)
// One icon is defined by 8 int, (8 int*32 bit = 256 bit = 16*16 pixels)
// NOTE: Number of elemens depend on RAYGUI_ICON_SIZE (by default 16x16 pixels)
#define RAYGUI_ICON_DATA_ELEMENTS (RAYGUI_ICON_SIZE*RAYGUI_ICON_SIZE/32)
@ -4231,7 +4231,7 @@ int GuiTextInputBox(Rectangle bounds, const char *title, const char *message, co
// Grid control
// NOTE: Returns grid mouse-hover selected cell
// About drawing lines at subpixel spacing, simple put, not easy solution:
// https://stackoverflow.com/questions/4435450/2d-opengl-drawing-lines-that-dont-exactly-fit-pixel-raster
// Ref: https://stackoverflow.com/questions/4435450/2d-opengl-drawing-lines-that-dont-exactly-fit-pixel-raster
int GuiGrid(Rectangle bounds, const char *text, float spacing, int subdivs, Vector2 *mouseCell)
{
// Grid lines alpha amount
@ -5079,25 +5079,18 @@ static const char **GetTextLines(const char *text, int *count)
int textSize = (int)strlen(text);
lines[0] = text;
int len = 0;
*count = 1;
//int lineSize = 0; // Stores current line size, not returned
for (int i = 0, k = 0; (i < textSize) && (*count < RAYGUI_MAX_TEXT_LINES); i++)
{
if (text[i] == '\n')
{
//lineSize = len;
k++;
lines[k] = &text[i + 1]; // WARNING: next value is valid?
len = 0;
*count += 1;
}
else len++;
}
//lines[*count - 1].size = len;
return lines;
}
@ -5873,7 +5866,7 @@ static int TextToInteger(const char *text)
text++;
}
for (int i = 0; ((text[i] >= '0') && (text[i] <= '9')); ++i) value = value*10 + (int)(text[i] - '0');
for (int i = 0; ((text[i] >= '0') && (text[i] <= '9')); i++) value = value*10 + (int)(text[i] - '0');
return value*sign;
}