tiny file dialogs (cross-platform C C++) InputBox PasswordBox MessageBox ColorPicker OpenFileDialog SaveFileDialog SelectFolderDialog Native dialog library for WINDOWS MAC OSX GTK+ QT CONSOLE & more tested with C & C++ compilers on Visual Studio 2013 MinGW OSX LINUX FREEBSD ILLUMOS SOLARIS using Gnome Kde Enlightenment Mate Cinnamon Unity Lxde Lxqt Xfce WindowMaker IceWm Cde Jds v2.2 [July 9, 2015] zlib licence. int tinyfd_messageBox ( char const * const aTitle , // "" char const * const aMessage , // "" may contain \n and \t char const * const aDialogType , // "ok" "okcancel" "yesno" char const * const aIconType , // "info" "warning" "error" "question" int const aDefaultButton ) ; // 0 for cancel/no , 1 for ok/yes // returns 0 for cancel/no , 1 for ok/yes char const * tinyfd_inputBox ( char const * const aTitle , // "" char const * const aMessage , // "" may NOT contain \n nor \t on windows char const * const aDefaultInput ) ; // "" , if NULL it's a passwordBox // returns NULL on cancel char const * tinyfd_saveFileDialog ( char const * const aTitle , // "" char const * const aDefaultPathAndFile , // "" int const aNumOfFilterPatterns , // 0 char const * const * const aFilterPatterns , // NULL or {"*.txt"} char const * const aSingleFilterDescription ) ; // NULL or "image files" // returns NULL on cancel char const * tinyfd_openFileDialog ( char const * const aTitle , // "" char const * const aDefaultPathAndFile , // "" int const aNumOfFilterPatterns , // 0 char const * const * const aFilterPatterns , // NULL or {"*.jpg","*.png"} char const * const aSingleFilterDescription , // NULL or "image files" int const aAllowMultipleSelects ) ; // 0 // in case of multiple files, the separator is | // returns NULL on cancel char const * tinyfd_selectFolderDialog ( char const * const aTitle , // "" char const * const aDefaultPath ) ; // "" // returns NULL on cancel char const * tinyfd_colorChooser( char const * const aTitle , // "" char const * const aDefaultHexRGB , // NULL or "#FF0000” unsigned char const aDefaultRGB[3] , // { 0 , 255 , 255 } unsigned char aoResultRGB[3] ) ; // { 0 , 0 , 0 } // returns the hexcolor as a string "#FF0000" // aoResultRGB also contains the result // aDefaultRGB is used only if aDefaultHexRGB is NULL // aDefaultRGB and aoResultRGB can be the same array // returns NULL on cancel - This is not for android nor ios. - The code is pure C, perfectly compatible with C++. - There's one file filter only, it may contain several patterns. - If no filter description is provided, the list of patterns will become the description. - char const * filterPatterns[3] = { "*.obj" , "*.stl" , "*.dxf" } ; - On windows, inputbox and passwordbox are not as smooth as they should be: they open a console window for a few seconds. - On windows link against Comdlg32.lib This linking is not compulsary for console mode (see header file). - On unix: it tries command line calls, so no such need. - On unix you need applescript, zenity, kdialog, Xdialog, python2/tkinter or dialog (will open a terminal if running without console); - One of those is already included on most (if not all) desktops. - In the absence of those it will use gdialog, gxmessage or whiptail with a textinputbox. - If nothing is found, it switches to basic console input, it opens a console if needed. - Avoid using " and ' in titles and messages. - Use windows separators on windows and unix separators on unix. - String memory is preallocated statically for all the returned values. - File and path names are tested before return, they are valid. - If you pass only a path instead of path + filename, make sure it ends with a separator. - tinyfd_forceConsole=1; at run time, forces dialogs into console mode. - On windows, console mode only make sense for console applications. - Mutiple selects are not allowed in console mode. - The package dialog must be installed to run in enhanced console mode. It is already installed on most unix systems. - On osx, the package dialog can be installed via http://macports.org - On windows, for enhanced console mode, dialog.exe should be copied somewhere on your executable path. It can be found at the bottom of the following page: http://andrear.altervista.org/home/cdialog.php - If dialog is missing, it will switch to basic console input. - Here is the Hello World: if a console is missing, it will use graphic dialogs if a graphical display is absent, it will use console dialogs #include #include "tinyfiledialogs.h" int main() { tinyfd_forceConsole = tinyfd_messageBox("Hello World", "force dialogs into console mode?\ \n\t(it's better if dialog is installed)", "yesno", "question", 0); char const * lThePassword = tinyfd_inputBox( "a password box","your password will be revealed",NULL); if ( lThePassword ) tinyfd_messageBox("your password is", lThePassword, "ok", "info", 1); } OSX : $ gcc -o main.app main.c tinyfiledialogs.c UNIX : $ gcc -o main main.c tinyfiledialogs.c MinGW : > gcc -o main.exe main.c tinyfiledialogs.c -LC:/mingw/lib -lcomdlg32 VisualStudio : create a console application project (by default it links against Comdlg32.lib)