# # rgl text file (v1.0) - raygui layout text file generated using rGuiLayout # # Total number of controls: 39 # Anchor info: a # Control info: c # a 000 0 0 1 a 001 50 50 1 a 002 60 95 1 a 003 60 305 1 a 004 60 465 1 a 005 0 0 0 a 006 0 0 0 a 007 0 0 0 c 000 14 0 0 226 30 1 ATLAS SETTINGS c 001 0 10 15 60 25 2 Algorythm: c 002 0 10 50 60 25 2 Heuristics: c 003 0 10 85 60 25 2 Padding: c 004 10 10 120 15 15 2 SAMPLE TEXT c 005 10 10 145 15 15 2 SAMPLE TEXT c 006 10 10 170 15 15 2 SAMPLE TEXT c 007 0 30 118 110 20 2 Trim sprites c 008 0 30 143 135 20 2 Allow sprites rotation c 009 0 30 168 110 20 2 Remove duplicates c 010 9 70 15 130 25 2 SAMPLE TEXT c 011 9 70 50 130 25 2 SAMPLE TEXT c 012 8 70 85 130 25 2 SAMPLE TEXT c 013 12 0 0 210 195 2 Packing c 014 0 10 15 30 25 3 Size: c 015 11 65 15 60 25 3 256 c 016 11 140 15 60 25 3 256 c 017 10 10 50 15 15 3 SAMPLE TEXT c 018 10 10 75 15 15 3 SAMPLE TEXT c 019 0 30 48 56 20 3 Force POT c 020 0 30 73 76 20 3 Force squared c 023 10 115 50 15 15 3 SAMPLE TEXT c 024 0 135 48 65 20 3 Clear alpha c 025 1 10 105 190 30 3 Export Image c 027 0 130 15 30 25 3 x c 026 12 0 0 210 145 3 Texture c 027 1 70 555 190 25 0 Import charset c 030 0 70 500 100 25 0 Characters Range: c 031 11 175 475 50 25 0 32 c 032 0 230 475 36 25 0 pixels c 033 0 70 475 100 25 0 Char size (Height): c 034 8 70 520 110 25 0 SAMPLE TEXT c 035 8 200 520 110 25 0 SAMPLE TEXT c 036 0 185 520 20 25 0 to c 035 10 10 285 15 15 3 SAMPLE TEXT c 026 12 0 0 210 175 4 Font c 036 0 90 586 100 25 0 Generate SDF c 037 10 10 310 15 15 3 SAMPLE TEXT c 038 0 90 611 117 25 0 Generate Oversampling