# # rgl text file (v1.0) - raygui layout text file generated using rGuiLayout # # Total number of controls: 40 # Anchor info: a # Control info: c # a 000 0 0 1 a 001 50 50 1 a 002 60 95 1 a 003 60 305 1 a 004 60 465 1 a 005 0 0 0 a 006 0 0 0 a 007 0 0 0 c 000 20 titleSettings 0 0 231 30 1 ATLAS SETTINGS c 001 3 Panel039 50 80 230 580 0 c 002 1 GroupPacking 0 0 210 195 2 Packing c 003 4 lblAlgorythm 10 15 60 25 2 Algorythm: c 004 9 algorythm 70 15 130 25 2 c 005 4 lblHeuristics 10 50 60 25 2 Heuristics: c 006 9 heuristics 70 50 130 25 2 c 007 4 lblPadding 10 85 60 25 2 Padding: c 008 11 padding 70 85 130 25 2 c 009 8 trimSprites 10 120 15 15 2 c 010 4 lblTrimSprites 30 118 135 20 2 Trim sprites c 011 8 allowRotation 10 145 15 15 2 c 012 4 lblAllowRotation 30 143 135 20 2 Allow rotation c 013 8 removeDups 10 170 15 15 2 c 014 4 lblRemoveDups 30 168 135 20 2 Remove duplicates c 015 1 GroupTexture 0 0 210 145 3 Texture c 016 4 lblSize 10 15 30 25 3 Size: c 017 12 width 65 15 60 25 3 c 018 4 lblx 130 15 10 25 3 x c 019 12 height 140 15 60 25 3 c 020 8 forcePOT 10 50 15 15 3 c 021 4 lblForcePOT 30 48 56 20 3 Force POT c 022 8 clearAlpha 115 50 15 15 3 c 023 4 lblClearAlpha 135 48 65 20 3 Clear alpha c 024 8 forceSquared 10 75 15 15 3 c 025 4 lblForceSquared 30 73 76 20 3 Force squared c 026 5 ExportImage 10 105 190 30 3 Export Image c 027 1 GroupFont 0 0 210 180 4 Font c 028 4 lblCharHeight 10 10 100 25 4 Char size (Height): c 029 4 lblPixels 165 10 36 25 4 pixels c 030 4 lblCharRange 10 35 100 25 4 Characters Range: c 031 11 minChar 10 60 85 25 4 c 032 4 lblto 100 60 15 25 4 to c 033 11 maxChar 115 60 85 25 4 c 034 5 ImportCharset 10 95 190 25 4 Import Charset c 035 8 generateSDF 10 130 15 15 4 c 036 4 lblGenerateSDF 30 126 135 25 4 Generate SDF c 037 8 oversampling 10 155 15 15 4 c 038 4 lblOversampling 30 151 135 25 4 Generate Oversampling c 039 12 charHeight 115 10 45 25 4