# # rgl text file (v1.0) - raygui layout text file generated using rGuiLayout # # Total number of controls: 33 # Anchor info: a # Control info: c # a 000 0 0 1 a 001 50 50 1 a 002 60 95 1 a 003 60 285 1 a 004 60 445 1 a 005 0 0 0 a 006 0 0 0 a 007 0 0 0 c 000 20 titleSettings 0 0 230 30 1 ATLAS SETTINGS c 001 3 Panel039 50 80 230 545 0 c 002 1 GroupPacking 0 0 210 175 2 Packing c 003 4 lblAlgorythm 10 15 60 25 2 Algorythm: c 004 9 algorythm 70 15 130 25 2 c 005 4 lblHeuristics 10 50 60 25 2 Heuristics: c 006 9 heuristics 70 50 130 25 2 c 007 4 lblPadding 10 85 60 25 2 Padding: c 008 11 padding 70 85 130 25 2 c 009 8 trimSprites 10 125 15 15 2 Trim sprites c 010 8 allowRotation 110 125 15 15 2 Allow rotation c 011 8 removeDups 10 150 15 15 2 Detect Duplicates and use Alias c 012 1 GroupTexture 0 0 210 145 3 Texture c 013 4 lblSize 10 15 30 25 3 Size: c 014 12 width 55 15 65 25 3 c 015 4 lblx 125 15 10 25 3 x c 016 12 height 135 15 65 25 3 c 017 8 forcePOT 10 50 15 15 3 Force POT c 018 8 clearAlpha 10 75 15 15 3 Alpha Clear c 019 8 forceSquared 105 50 15 15 3 Force Square c 020 5 ExportImage 10 105 190 30 3 Export Image c 021 1 GroupFont 0 0 210 165 4 Font c 022 4 lblCharHeight 10 10 100 25 4 Char size (Height): c 023 4 lblPixels 170 10 31 25 4 pixels c 024 4 lblCharRange 10 35 100 25 4 Characters Range: c 025 11 minChar 10 60 85 25 4 c 026 4 lblto 100 60 15 25 4 to c 027 11 maxChar 115 60 85 25 4 c 028 5 ImportCharset 10 95 190 25 4 Import Charset c 029 8 generateSDF 10 135 15 15 4 Generate SDF c 030 12 charHeight 115 10 50 25 4 c 031 8 CheckBox032 105 75 15 15 3 Alpha Premult. c 032 11 Spinner033 115 130 85 25 4