mirror of
https://github.com/raysan5/raygui.git
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226 lines
8.3 KiB
C
226 lines
8.3 KiB
C
/*
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tinyfiledialogs.h
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unique header file of "tiny file dialogs" created [November 9, 2014]
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Copyright (c) 2014 - 2015 Guillaume Vareille http://ysengrin.com
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http://tinyfiledialogs.sourceforge.net
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Let me know here mailto:tinfyfiledialogs@ysengrin.com
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- if you are including tiny file dialogs,
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I'll be happy to add your link to the list of projects using it.
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- If you are using it on not listed here hardware / OS / compiler.
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- and please, leave a review on Sourceforge. Thanks.
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tiny file dialogs (cross-platform C C++)
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InputBox PasswordBox MessageBox ColorPicker
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OpenFileDialog SaveFileDialog SelectFolderDialog
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Native dialog library for WINDOWS MAC OSX GTK+ QT CONSOLE & more
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v2.2 [July 9, 2015] zlib licence.
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A single C file (add it to your C or C++ project) with 6 modal function calls:
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- message box & question box
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- input box & password box
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- save file dialog
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- open file dialog & multiple files
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- select folder dialog
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- color picker.
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Complement to OpenGL GLFW GLUT GLUI VTK SDL Ogre3D Unity3D
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or any GUI-less program, there is NO INIT & NO MAIN LOOP.
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The dialogs can be forced into console mode.
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On Windows:
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- native code & some vbs create the graphic dialogs
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- enhanced console mode can use dialog.exe from
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http://andrear.altervista.org/home/cdialog.php
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- basic console input.
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On Unix (command line call attempts):
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- applescript
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- zenity
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- kdialog
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- Xdialog
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- python2 tkinter
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- dialog (opens a console if needed)
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- whiptail, gdialog, gxmessage
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- basic console input.
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The same executable can run across desktops & distributions.
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tested with C & C++ compilers
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on Windows Visual Studio MinGW Mac OSX LINUX FREEBSD ILLUMOS SOLARIS
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using Gnome Kde Enlightenment Mate Cinnamon Unity
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Lxde Lxqt Xfce WindowMaker IceWm Cde Jds
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- License -
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef TINYFILEDIALOGS_H
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#define TINYFILEDIALOGS_H
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/*
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if tinydialogs.c is compiled with a C++ compiler
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rather than with a C compiler, you need to comment out:
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extern "C" {
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and the corresponding closing bracket:
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}
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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int tinyfd_messageBox (
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char const * const aTitle , /* "" */
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char const * const aMessage , /* "" may contain \n and \t */
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char const * const aDialogType , /* "ok" "okcancel" "yesno" */
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char const * const aIconType , /* "info" "warning" "error" "question" */
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int const aDefaultButton ) ; /* 0 for cancel/no , 1 for ok/yes */
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/* returns 0 for cancel/no , 1 for ok/yes */
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char const * tinyfd_inputBox (
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char const * const aTitle , /* "" */
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char const * const aMessage , /* "" may NOT contain \n nor \t on windows */
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char const * const aDefaultInput ) ; /* "" , if NULL it's a passwordBox */
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/* returns NULL on cancel */
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char const * tinyfd_saveFileDialog (
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char const * const aTitle , /* "" */
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char const * const aDefaultPathAndFile , /* "" */
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int const aNumOfFilterPatterns , /* 0 */
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char const * const * const aFilterPatterns , /* NULL or {"*.jpg","*.png"} */
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char const * const aSingleFilterDescription ) ; /* NULL or "image files" */
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/* returns NULL on cancel */
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char const * tinyfd_openFileDialog (
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char const * const aTitle , /* "" */
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char const * const aDefaultPathAndFile , /* "" */
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int const aNumOfFilterPatterns , /* 0 */
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char const * const * const aFilterPatterns , /* NULL or {"*.jpg","*.png"} */
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char const * const aSingleFilterDescription , /* NULL or "image files" */
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int const aAllowMultipleSelects ) ; /* 0 or 1 */
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/* in case of multiple files, the separator is | */
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/* returns NULL on cancel */
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char const * tinyfd_selectFolderDialog (
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char const * const aTitle , /* "" */
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char const * const aDefaultPath ) ; /* "" */
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/* returns NULL on cancel */
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char const * tinyfd_colorChooser(
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char const * const aTitle , /* "" */
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char const * const aDefaultHexRGB , /* NULL or "#FF0000" */
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unsigned char const aDefaultRGB[3] , /* { 0 , 255 , 255 } */
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unsigned char aoResultRGB[3] ) ; /* { 0 , 0 , 0 } */
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/* returns the hexcolor as a string "#FF0000" */
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/* aoResultRGB also contains the result */
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/* aDefaultRGB is used only if aDefaultHexRGB is NULL */
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/* aDefaultRGB and aoResultRGB can be the same array */
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/* returns NULL on cancel */
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extern int tinyfd_forceConsole ; /* 0 (default) or 1
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can be modified at run time.
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for unix & windows: 0 (graphic mode) or 1 (console mode).
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0: try to use a graphic solution, if it fails then it uses console mode.
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1: forces all dialogs into console mode even when the X server is present,
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if the package dialog (and a console is present) or dialog.exe is installed.
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on windows it only make sense for console applications */
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/* #define TINYFD_WIN_CONSOLE_ONLY //*/
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/* On windows, Define this if you don't want to include the code
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creating the GUI dialogs. Then you don't need link against Comdlg32.lib */
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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#endif /* TINYFILEDIALOGS_H */
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/*
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- This is not for android nor ios.
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- The code is pure C, perfectly compatible with C++.
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- There's one file filter only, it may contain several patterns.
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- If no filter description is provided,
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the list of patterns will become the description.
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- char const * filterPatterns[3] = { "*.obj" , "*.stl" , "*.dxf" } ;
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- On windows, inputbox and passwordbox are not as smooth as they should be:
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they open a console window for a few seconds.
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- On windows link against Comdlg32.lib
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This linking is not compulsary for console mode (see above).
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- On unix: it tries command line calls, so no such need.
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- On unix you need applescript, zenity, kdialog, Xdialog, python2/tkinter
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or dialog (will open a terminal if running without console);
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- One of those is already included on most (if not all) desktops.
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- In the absence of those it will use gdialog, gxmessage or whiptail
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with a textinputbox.
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- If nothing is found, it switches to basic console input,
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it opens a console if needed.
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- Avoid using " and ' in titles and messages.
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- Use windows separators on windows and unix separators on unix.
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- String memory is preallocated statically for all the returned values.
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- File and path names are tested before return, they are valid.
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- If you pass only a path instead of path + filename,
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make sure it ends with a separator.
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- tinyfd_forceConsole=1; at run time, forces dialogs into console mode.
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- On windows, console mode only make sense for console applications.
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- Mutiple selects are not allowed in console mode.
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- The package dialog must be installed to run in enhanced console mode.
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It is already installed on most unix systems.
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- On osx, the package dialog can be installed via http://macports.org
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- On windows, for enhanced console mode,
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dialog.exe should be copied somewhere on your executable path.
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It can be found at the bottom of the following page:
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http://andrear.altervista.org/home/cdialog.php
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- If dialog is missing, it will switch to basic console input.
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- Here is the Hello World (and a bit more):
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if a console is missing, it will use graphic dialogs
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if a graphical display is absent, it will use console dialogs
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#include <stddef.h>
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#include "tinyfiledialogs.h"
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int main()
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{
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tinyfd_forceConsole = tinyfd_messageBox("Hello World",
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"force dialogs into console mode?\
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\n\t(it's better if dialog is installed)",
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"yesno", "question", 0);
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char const * lThePassword = tinyfd_inputBox(
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"a password box","your password will be revealed",NULL);
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if ( lThePassword )
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tinyfd_messageBox("your password is", lThePassword, "ok", "info", 1);
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}
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OSX :
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$ gcc -o main.app main.c tinyfiledialogs.c
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UNIX :
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$ gcc -o main main.c tinyfiledialogs.c
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MinGW :
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> gcc -o main.exe main.c tinyfiledialogs.c -LC:/mingw/lib -lcomdlg32
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VisualStudio :
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create a console application project
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(by default it links against Comdlg32.lib)
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*/
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