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3971 lines
205 KiB
C
3971 lines
205 KiB
C
/*******************************************************************************************
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*
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* raygui v2.0 - A simple and easy-to-use immedite-mode-gui library for raylib (www.raylib.com)
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*
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* DESCRIPTION:
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*
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* raygui is a library for creating simple IMGUI interfaces using raylib, intended for tools dev.
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*
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* Basic controls provided:
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*
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* - WindowBox
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* - GroupBox
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* - Line
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* - Panel
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* - Label
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* - Button
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* - LabelButton
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* - ImageButton
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* - ImageButtonEx
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* - ToggleButton
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* - ToggleGroup
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* - CheckBox
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* - ComboBox
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* - DropdownBox
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* - Spinner
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* - ValueBox
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* - TextBox
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* - TextBoxMulti
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* - Slider
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* - SliderBar
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* - ProgressBar
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* - StatusBar
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* - ScrollPanel
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* - ListView
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* - ColorPicker
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* - MessageBox
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* - DummyRec
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* - Grid
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*
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* It also provides a set of functions for styling the controls based on its properties (size, color).
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*
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* CONFIGURATION:
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*
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* #define RAYGUI_IMPLEMENTATION
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* Generates the implementation of the library into the included file.
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* If not defined, the library is in header only mode and can be included in other headers
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* or source files without problems. But only ONE file should hold the implementation.
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*
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* #define RAYGUI_STATIC (defined by default)
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* The generated implementation will stay private inside implementation file and all
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* internal symbols and functions will only be visible inside that file.
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*
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* #define RAYGUI_STANDALONE
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* Avoid raylib.h header inclusion in this file. Data types defined on raylib are defined
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* internally in the library and input management and drawing functions must be provided by
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* the user (check library implementation for further details).
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*
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* #define RAYGUI_STYLE_SAVE_LOAD
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* Include style customization and save/load functions, useful when required.
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*
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*
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* VERSIONS HISTORY:
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* 2.0 (01-May-2018) Lot of rework and redesign! Lots of new controls!
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* 1.5 (21-Jun-2017) Working in an improved styles system
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* 1.4 (15-Jun-2017) Rewritten all GUI functions (removed useless ones)
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* 1.3 (12-Jun-2017) Redesigned styles system
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* 1.1 (01-Jun-2017) Complete review of the library
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* 1.0 (07-Jun-2016) Converted to header-only by Ramon Santamaria.
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* 0.9 (07-Mar-2016) Reviewed and tested by Albert Martos, Ian Eito, Sergio Martinez and Ramon Santamaria.
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* 0.8 (27-Aug-2015) Initial release. Implemented by Kevin Gato, Daniel Nicolás and Ramon Santamaria.
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*
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* CONTRIBUTORS:
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* Ramon Santamaria: Supervision, review, redesign, update and maintenance...
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* Kevin Gato: Initial implementation of basic components (2014)
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* Daniel Nicolas: Initial implementation of basic components (2014)
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* Albert Martos: Review and testing of the library (2015)
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* Ian Eito: Review and testing of the library (2015)
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* Sergio Martinez: Review and testing of the library (2015)
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* Adria Arranz: Testing and Implementation of additional controls (2018)
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* Jordi Jorba: Testing and Implementation of additional controls (2018)
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*
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*
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* LICENSE: zlib/libpng
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*
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* Copyright (c) 2014-2018 Ramon Santamaria (@raysan5)
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*
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* This software is provided "as-is", without any express or implied warranty. In no event
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* will the authors be held liable for any damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose, including commercial
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* applications, and to alter it and redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not claim that you
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* wrote the original software. If you use this software in a product, an acknowledgment
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* in the product documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be misrepresented
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* as being the original software.
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*
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* 3. This notice may not be removed or altered from any source distribution.
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*
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**********************************************************************************************/
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#ifndef RAYGUI_H
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#define RAYGUI_H
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#if !defined(RAYGUI_STANDALONE)
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#include "raylib.h"
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#endif
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// #define RAYGUI_STATIC
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#ifdef RAYGUI_STATIC
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#define RAYGUIDEF static // Functions just visible to module including this file
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#else
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#ifdef __cplusplus
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#define RAYGUIDEF extern "C" // Functions visible from other files (no name mangling of functions in C++)
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#else
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#define RAYGUIDEF __declspec(dllexport) extern // Functions visible from other files
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#endif
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#endif
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#include <stdlib.h> // Required for: atoi()
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//----------------------------------------------------------------------------------
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// Defines and Macros
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//----------------------------------------------------------------------------------
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#define NUM_PROPERTIES 156
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#define VALIGN_OFFSET(h) ((int)h%2) // Vertical alignment for pixel perfect
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#define LINE_BLINK_FRAMES 20
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#define DEFAULT_TEXT_PADDING 4
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#define DEFAULT_TEXT_LINE_PADDING 5
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//----------------------------------------------------------------------------------
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// Types and Structures Definition
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// NOTE: Some types are required for RAYGUI_STANDALONE usage
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//----------------------------------------------------------------------------------
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#if defined(RAYGUI_STANDALONE)
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#ifndef __cplusplus
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// Boolean type
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#ifndef true
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typedef enum { false, true } bool;
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#endif
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#endif
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// Vector2 type
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typedef struct Vector2 {
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float x;
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float y;
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} Vector2;
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// Vector3 type
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typedef struct Vector3 {
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float x;
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float y;
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float z;
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} Vector3;
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// Color type, RGBA (32bit)
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typedef struct Color {
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unsigned char r;
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unsigned char g;
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unsigned char b;
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unsigned char a;
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} Color;
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// Rectangle type
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typedef struct Rectangle {
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int x;
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int y;
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int width;
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int height;
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} Rectangle;
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#endif
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// Gui properties enumeration
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typedef enum GuiProperty {
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//--------------------------------------------
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// NOTE: This first set of properties is for general style,
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// following control-specific properties overwritte those styles
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DEFAULT_BACKGROUND_COLOR = 0,
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DEFAULT_LINES_COLOR,
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DEFAULT_TEXT_FONT,
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DEFAULT_TEXT_SIZE,
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DEFAULT_TEXT_SPACING,
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DEFAULT_BORDER_WIDTH,
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DEFAULT_BORDER_COLOR_NORMAL,
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DEFAULT_BASE_COLOR_NORMAL,
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DEFAULT_TEXT_COLOR_NORMAL,
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DEFAULT_BORDER_COLOR_FOCUSED,
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DEFAULT_BASE_COLOR_FOCUSED,
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DEFAULT_TEXT_COLOR_FOCUSED,
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DEFAULT_BORDER_COLOR_PRESSED,
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DEFAULT_BASE_COLOR_PRESSED,
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DEFAULT_TEXT_COLOR_PRESSED,
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DEFAULT_BORDER_COLOR_DISABLED,
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DEFAULT_BASE_COLOR_DISABLED,
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DEFAULT_TEXT_COLOR_DISABLED,
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//--------------------------------------------
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// Label
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LABEL_TEXT_COLOR_NORMAL,
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LABEL_TEXT_COLOR_FOCUSED,
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LABEL_TEXT_COLOR_PRESSED,
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LABEL_TEXT_COLOR_DISABLED,
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// Button
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BUTTON_BORDER_WIDTH,
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BUTTON_BORDER_COLOR_NORMAL,
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BUTTON_BASE_COLOR_NORMAL,
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BUTTON_TEXT_COLOR_NORMAL,
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BUTTON_BORDER_COLOR_FOCUSED,
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BUTTON_BASE_COLOR_FOCUSED,
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BUTTON_TEXT_COLOR_FOCUSED,
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BUTTON_BORDER_COLOR_PRESSED,
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BUTTON_BASE_COLOR_PRESSED,
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BUTTON_TEXT_COLOR_PRESSED,
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BUTTON_BORDER_COLOR_DISABLED,
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BUTTON_BASE_COLOR_DISABLED,
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BUTTON_TEXT_COLOR_DISABLED,
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// Toggle
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TOGGLE_BORDER_WIDTH,
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TOGGLE_BORDER_COLOR_NORMAL,
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TOGGLE_BASE_COLOR_NORMAL,
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TOGGLE_TEXT_COLOR_NORMAL,
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TOGGLE_BORDER_COLOR_FOCUSED,
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TOGGLE_BASE_COLOR_FOCUSED,
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TOGGLE_TEXT_COLOR_FOCUSED,
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TOGGLE_BORDER_COLOR_PRESSED,
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TOGGLE_BASE_COLOR_PRESSED,
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TOGGLE_TEXT_COLOR_PRESSED,
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TOGGLE_BORDER_COLOR_DISABLED,
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TOGGLE_BASE_COLOR_DISABLED,
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TOGGLE_TEXT_COLOR_DISABLED,
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TOGGLEGROUP_PADDING,
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// Slider
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SLIDER_BORDER_WIDTH,
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SLIDER_SLIDER_WIDTH,
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SLIDER_BORDER_COLOR_NORMAL,
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SLIDER_BASE_COLOR_NORMAL,
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SLIDER_BORDER_COLOR_FOCUSED,
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SLIDER_BASE_COLOR_FOCUSED,
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SLIDER_BORDER_COLOR_PRESSED,
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SLIDER_BASE_COLOR_PRESSED,
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SLIDER_BORDER_COLOR_DISABLED,
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SLIDER_BASE_COLOR_DISABLED,
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// SliderBar
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SLIDERBAR_INNER_PADDING,
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SLIDERBAR_BORDER_WIDTH,
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SLIDERBAR_BORDER_COLOR_NORMAL,
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SLIDERBAR_BASE_COLOR_NORMAL,
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SLIDERBAR_BORDER_COLOR_FOCUSED,
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SLIDERBAR_BASE_COLOR_FOCUSED,
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SLIDERBAR_BORDER_COLOR_PRESSED,
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SLIDERBAR_BASE_COLOR_PRESSED,
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SLIDERBAR_BORDER_COLOR_DISABLED,
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SLIDERBAR_BASE_COLOR_DISABLED,
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// ProgressBar
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PROGRESSBAR_INNER_PADDING,
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PROGRESSBAR_BORDER_WIDTH,
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PROGRESSBAR_BORDER_COLOR_NORMAL,
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PROGRESSBAR_BASE_COLOR_NORMAL,
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PROGRESSBAR_BORDER_COLOR_FOCUSED,
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PROGRESSBAR_BASE_COLOR_FOCUSED,
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PROGRESSBAR_BORDER_COLOR_PRESSED,
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PROGRESSBAR_BASE_COLOR_PRESSED,
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PROGRESSBAR_BORDER_COLOR_DISABLED,
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PROGRESSBAR_BASE_COLOR_DISABLED,
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// ValueBox
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VALUEBOX_BUTTON_PADDING,
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VALUEBOX_BUTTONS_WIDTH,
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VALUEBOX_BORDER_COLOR_NORMAL,
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VALUEBOX_BASE_COLOR_NORMAL,
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VALUEBOX_TEXT_COLOR_NORMAL,
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VALUEBOX_BORDER_COLOR_FOCUSED,
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VALUEBOX_BASE_COLOR_FOCUSED,
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VALUEBOX_TEXT_COLOR_FOCUSED,
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VALUEBOX_BORDER_COLOR_PRESSED,
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VALUEBOX_BASE_COLOR_PRESSED,
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VALUEBOX_TEXT_COLOR_PRESSED,
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VALUEBOX_BORDER_COLOR_DISABLED,
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VALUEBOX_BASE_COLOR_DISABLED,
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VALUEBOX_TEXT_COLOR_DISABLED,
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// ComboBox
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COMBOBOX_BORDER_WIDTH,
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COMBOBOX_BUTTON_PADDING,
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COMBOBOX_SELECTOR_WIDTH,
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COMBOBOX_BORDER_COLOR_NORMAL,
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COMBOBOX_BASE_COLOR_NORMAL,
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COMBOBOX_TEXT_COLOR_NORMAL,
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COMBOBOX_BORDER_COLOR_FOCUSED,
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COMBOBOX_BASE_COLOR_FOCUSED,
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COMBOBOX_TEXT_COLOR_FOCUSED,
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COMBOBOX_BORDER_COLOR_PRESSED,
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COMBOBOX_BASE_COLOR_PRESSED,
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COMBOBOX_TEXT_COLOR_PRESSED,
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COMBOBOX_BORDER_COLOR_DISABLED,
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COMBOBOX_BASE_COLOR_DISABLED,
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COMBOBOX_TEXT_COLOR_DISABLED,
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// CheckBox
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CHECKBOX_BORDER_WIDTH,
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CHECKBOX_INNER_PADDING,
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CHECKBOX_BORDER_COLOR_NORMAL,
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CHECKBOX_BASE_COLOR_NORMAL,
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CHECKBOX_BORDER_COLOR_FOCUSED,
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CHECKBOX_BASE_COLOR_FOCUSED,
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CHECKBOX_BORDER_COLOR_PRESSED,
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CHECKBOX_BASE_COLOR_PRESSED,
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CHECKBOX_BORDER_COLOR_DISABLED,
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CHECKBOX_BASE_COLOR_DISABLED,
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// TextBox
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TEXTBOX_BORDER_WIDTH,
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TEXTBOX_BORDER_COLOR_NORMAL,
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TEXTBOX_BASE_COLOR_NORMAL,
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TEXTBOX_TEXT_COLOR_NORMAL,
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TEXTBOX_BORDER_COLOR_FOCUSED,
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TEXTBOX_BASE_COLOR_FOCUSED,
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TEXTBOX_TEXT_COLOR_FOCUSED,
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TEXTBOX_BORDER_COLOR_PRESSED,
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TEXTBOX_BASE_COLOR_PRESSED,
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TEXTBOX_TEXT_COLOR_PRESSED,
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TEXTBOX_BORDER_COLOR_DISABLED,
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TEXTBOX_BASE_COLOR_DISABLED,
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TEXTBOX_TEXT_COLOR_DISABLED,
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// ColorPicker
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COLORPICKER_BARS_THICK,
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COLORPICKER_BARS_PADDING,
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COLORPICKER_BORDER_COLOR_NORMAL,
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COLORPICKER_BASE_COLOR_NORMAL,
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COLORPICKER_BORDER_COLOR_FOCUSED,
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COLORPICKER_BASE_COLOR_FOCUSED,
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COLORPICKER_BORDER_COLOR_PRESSED,
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COLORPICKER_BASE_COLOR_PRESSED,
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COLORPICKER_BORDER_COLOR_DISABLED,
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COLORPICKER_BASE_COLOR_DISABLED,
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// ListView
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LISTVIEW_ELEMENTS_HEIGHT,
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LISTVIEW_ELEMENTS_PADDING,
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LISTVIEW_BAR_WIDTH,
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LISTVIEW_BORDER_COLOR_NORMAL,
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LISTVIEW_BASE_COLOR_NORMAL,
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LISTVIEW_TEXT_COLOR_NORMAL,
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LISTVIEW_BORDER_COLOR_FOCUSED,
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LISTVIEW_BASE_COLOR_FOCUSED,
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LISTVIEW_TEXT_COLOR_FOCUSED,
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LISTVIEW_BORDER_COLOR_PRESSED,
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LISTVIEW_BASE_COLOR_PRESSED,
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LISTVIEW_TEXT_COLOR_PRESSED,
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LISTVIEW_BORDER_COLOR_DISABLED,
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LISTVIEW_BASE_COLOR_DISABLED,
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LISTVIEW_TEXT_COLOR_DISABLED
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} GuiProperty;
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//----------------------------------------------------------------------------------
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// Global Variables Definition
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//----------------------------------------------------------------------------------
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// ...
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//----------------------------------------------------------------------------------
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// Module Functions Declaration
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//----------------------------------------------------------------------------------
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// Global gui modification functions
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RAYGUIDEF void GuiEnable(void); // Enable gui controls (global state)
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RAYGUIDEF void GuiDisable(void); // Disable gui controls (global state)
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RAYGUIDEF void GuiLock(void); // Lock gui controls (global state)
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RAYGUIDEF void GuiUnlock(void); // Unlock gui controls (global state)
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RAYGUIDEF void GuiState(int state); // Set gui state (global state)
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RAYGUIDEF void GuiFont(Font font); // Define custom gui font (global state)
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RAYGUIDEF void GuiFade(float alpha); // Set gui controls alpha (global state), alpha goes from 0.0f to 1.0f
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// Style set/get functions
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RAYGUIDEF void GuiSetStyleProperty(int guiProperty, int value); // Set one style property
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RAYGUIDEF int GuiGetStyleProperty(int guiProperty); // Get one style property
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// Container/separator controls, useful for controls organization
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RAYGUIDEF bool GuiWindowBox(Rectangle bounds, const char *text); // Window Box control, shows a window that can be closed
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RAYGUIDEF void GuiGroupBox(Rectangle bounds, const char *text); // Group Box control with title name
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RAYGUIDEF void GuiLine(Rectangle bounds, int thick); // Line separator control
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RAYGUIDEF void GuiPanel(Rectangle bounds); // Panel control, useful to group controls
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RAYGUIDEF Vector2 GuiScrollPanel(Rectangle bounds, Rectangle content, Vector2 viewScroll); // Scroll Panel control
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// Basic controls set
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RAYGUIDEF void GuiLabel(Rectangle bounds, const char *text); // Label control, shows text
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RAYGUIDEF bool GuiButton(Rectangle bounds, const char *text); // Button control, returns true when clicked
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RAYGUIDEF bool GuiLabelButton(Rectangle bounds, const char *text); // Label button control, show true when clicked
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RAYGUIDEF bool GuiImageButton(Rectangle bounds, Texture2D texture); // Image button control, returns true when clicked
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RAYGUIDEF bool GuiImageButtonEx(Rectangle bounds, Texture2D texture, Rectangle texSource, const char *text); // Image button extended control, returns true when clicked
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RAYGUIDEF bool GuiToggleButton(Rectangle bounds, const char *text, bool toggle); // Toggle Button control, returns true when active
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RAYGUIDEF int GuiToggleGroup(Rectangle bounds, const char **text, int count, int active); // Toggle Group control, returns toggled button index
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RAYGUIDEF bool GuiCheckBox(Rectangle bounds, bool checked); // Check Box control, returns true when active
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RAYGUIDEF bool GuiCheckBoxEx(Rectangle bounds, bool checked, const char *text); // Check Box control with text, returns true when active
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RAYGUIDEF int GuiComboBox(Rectangle bounds, const char **text, int count, int active); // Combo Box control, returns selected item index
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RAYGUIDEF bool GuiDropdownBox(Rectangle bounds, const char **text, int count, int *active, bool editMode); // Dropdown Box control, returns selected item
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RAYGUIDEF bool GuiSpinner(Rectangle bounds, int *value, int minValue, int maxValue, int btnWidth, bool editMode); // Spinner control, returns selected value
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RAYGUIDEF bool GuiValueBox(Rectangle bounds, int *value, int minValue, int maxValue, bool editMode); // Value Box control, updates input text with numbers
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RAYGUIDEF bool GuiTextBox(Rectangle bounds, char *text, int textSize, bool freeEdit); // Text Box control, updates input text
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RAYGUIDEF bool GuiTextBoxMulti(Rectangle bounds, char *text, int textSize, bool editMode); // Text Box control with multiple lines
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RAYGUIDEF float GuiSlider(Rectangle bounds, float value, float minValue, float maxValue); // Slider control, returns selected value
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RAYGUIDEF float GuiSliderEx(Rectangle bounds, float value, float minValue, float maxValue, const char *text, bool showValue); // Slider control, returns selected value
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RAYGUIDEF float GuiSliderBar(Rectangle bounds, float value, float minValue, float maxValue); // Slider Bar control, returns selected value
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RAYGUIDEF float GuiSliderBarEx(Rectangle bounds, float value, float minValue, float maxValue, const char *text, bool showValue); // Slider Bar control, returns selected value
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RAYGUIDEF float GuiProgressBar(Rectangle bounds, float value, float minValue, float maxValue); // Progress Bar control, shows current progress value
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RAYGUIDEF float GuiProgressBarEx(Rectangle bounds, float value, float minValue, float maxValue, bool showValue); // Progress Bar control, shows current progress value
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RAYGUIDEF void GuiStatusBar(Rectangle bounds, const char *text, int offsetX); // Status Bar control, shows info text
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RAYGUIDEF void GuiDummyRec(Rectangle bounds, const char *text); // Dummy control for placeholders
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// Advance controls set
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RAYGUIDEF bool GuiListView(Rectangle bounds, const char **text, int count, int *active, bool editMode); // List View control, returns selected list element index
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RAYGUIDEF Color GuiColorPicker(Rectangle bounds, Color color); // Color Picker control
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RAYGUIDEF bool GuiMessageBox(Rectangle bounds, const char *windowTitle, const char *message); // Message Box control, displays a message
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#if defined(RAYGUI_STYLE_SAVE_LOAD)
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RAYGUIDEF void GuiSaveStyle(const char *fileName, bool binary); // Save style file (.rgs), text or binary
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RAYGUIDEF void GuiLoadStyle(const char *fileName); // Load style file (.rgs), text or binary
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RAYGUIDEF void GuiLoadStylePalette(const int *palette); // Load style from a color palette array (14 values required)
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RAYGUIDEF void GuiLoadStylePaletteImage(const char *fileName); // Load style from an image palette file (64x16)
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RAYGUIDEF void GuiUpdateStyleComplete(void); // Updates full style properties set with generic values
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#endif
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#endif // RAYGUI_H
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/***********************************************************************************
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*
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* RAYGUI IMPLEMENTATION
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*
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************************************************************************************/
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#if defined(RAYGUI_IMPLEMENTATION)
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#include <stdio.h> // Required for: FILE, fopen(), fclose(), fprintf(), feof(), fscanf(), vsprintf()
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#include <math.h> // Required for: NAN
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#include <string.h> // Required for: strlen() on GuiTextBox()
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#if defined(RAYGUI_STANDALONE)
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#include <stdarg.h> // Required for: va_list, va_start(), vfprintf(), va_end()
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#endif
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//----------------------------------------------------------------------------------
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// Defines and Macros
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//----------------------------------------------------------------------------------
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#if !defined(RAYGUI_STYLE_DEFAULT_LIGHT) && !defined(RAYGUI_STYLE_DEFAULT_DARK)
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#define RAYGUI_STYLE_DEFAULT_LIGHT
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#endif
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//----------------------------------------------------------------------------------
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// Types and Structures Definition
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//----------------------------------------------------------------------------------
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// GUI controls state
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typedef enum GuiControlState {
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DISABLED = 0,
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NORMAL,
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FOCUSED,
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PRESSED,
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WASPRESSED
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} GuiControlState;
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//----------------------------------------------------------------------------------
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// Global Variables Definition
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//----------------------------------------------------------------------------------
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static GuiControlState guiState = NORMAL;
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static bool guiLocked = false;
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static float guiAlpha = 1.0f;
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static Font guiFont = { 0 };
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// Current GUI style (light or dark)
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static int style[NUM_PROPERTIES] = {
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#if defined(RAYGUI_STYLE_DEFAULT_LIGHT)
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//----------------------------------------------
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0xf5f5f5ff, // DEFAULT_BACKGROUND_COLOR
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0x90abb5ff, // DEFAULT_LINES_COLOR
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0, // DEFAULT_TEXT_FONT
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10, // DEFAULT_TEXT_SIZE
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1, // DEFAULT_TEXT_SPACING WARNING!!!!!!!!!!!!! need to update rguilayout!!!!
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1, // DEFAULT_BORDER_WIDTH
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0x838383ff, // DEFAULT_BORDER_COLOR_NORMAL
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0xc9c9c9ff, // DEFAULT_BASE_COLOR_NORMAL
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0x686868ff, // DEFAULT_TEXT_COLOR_NORMAL
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0x5bb2d9ff, // DEFAULT_BORDER_COLOR_FOCUSED
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0xc9effeff, // DEFAULT_BASE_COLOR_FOCUSED
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0x6c9bbcff, // DEFAULT_TEXT_COLOR_FOCUSED
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0x0492c7ff, // DEFAULT_BORDER_COLOR_PRESSED
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0x97e8ffff, // DEFAULT_BASE_COLOR_PRESSED
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0x368bafff, // DEFAULT_TEXT_COLOR_PRESSED
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0xb5c1c2ff, // DEFAULT_BORDER_COLOR_DISABLED
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0xe6e9e9ff, // DEFAULT_BASE_COLOR_DISABLED
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0xaeb7b8ff, // DEFAULT_TEXT_COLOR_DISABLED
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//----------------------------------------------
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0x686868ff, // LABEL_TEXT_COLOR_NORMAL -----> DEFAULT_TEXT_COLOR_NORMAL
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0x6c9bbcff, // LABEL_TEXT_COLOR_FOCUSED ----> DEFAULT_TEXT_COLOR_FOCUSED
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0x368bafff, // LABEL_TEXT_COLOR_PRESSED ----> DEFAULT_TEXT_COLOR_PRESSED
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0xaeb7b8ff, // LABEL_TEXT_COLOR_DISABLED ----> DEFAULT_TEXT_COLOR_DISABLED
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0x2, // BUTTON_BORDER_WIDTH ----> DEFAULT_BORDER_WIDTH
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0x838383ff, // BUTTON_BORDER_COLOR_NORMAL ----> DEFAULT_BORDER_COLOR_NORMAL
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0xc9c9c9ff, // BUTTON_BASE_COLOR_NORMAL ----> DEFAULT_BASE_COLOR_NORMAL
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0x686868ff, // BUTTON_TEXT_COLOR_NORMAL ----> DEFAULT_TEXT_COLOR_NORMAL
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0x5bb2d9ff, // BUTTON_BORDER_COLOR_FOCUSED ----> DEFAULT_BORDER_COLOR_FOCUSED
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0xc9effeff, // BUTTON_BASE_COLOR_FOCUSED ----> DEFAULT_BASE_COLOR_FOCUSED
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0x6c9bbcff, // BUTTON_TEXT_COLOR_FOCUSED ----> DEFAULT_TEXT_COLOR_FOCUSED
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0x0492c7ff, // BUTTON_BORDER_COLOR_PRESSED ----> DEFAULT_BORDER_COLOR_PRESSED
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0x97e8ffff, // BUTTON_BASE_COLOR_PRESSED ----> DEFAULT_BASE_COLOR_PRESSED
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0x368bafff, // BUTTON_TEXT_COLOR_PRESSED ----> DEFAULT_TEXT_COLOR_PRESSED
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0xb5c1c2ff, // BUTTON_BORDER_COLOR_DISABLED ----> DEFAULT_BORDER_COLOR_DISABLED
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0xe6e9e9ff, // BUTTON_BASE_COLOR_DISABLED ----> DEFAULT_BASE_COLOR_DISABLED
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0xaeb7b8ff, // BUTTON_TEXT_COLOR_DISABLED ----> DEFAULT_TEXT_COLOR_DISABLED
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0x1, // TOGGLE_BORDER_WIDTH ----> DEFAULT_BORDER_WIDTH
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0x838383ff, // TOGGLE_BORDER_COLOR_NORMAL ----> DEFAULT_BORDER_COLOR_NORMAL
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0xc9c9c9ff, // TOGGLE_BASE_COLOR_NORMAL ----> DEFAULT_BASE_COLOR_NORMAL
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0x686868ff, // TOGGLE_TEXT_COLOR_NORMAL ----> DEFAULT_TEXT_COLOR_NORMAL
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0x5bb2d9ff, // TOGGLE_BORDER_COLOR_FOCUSED ----> DEFAULT_BORDER_COLOR_FOCUSED
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0xc9effeff, // TOGGLE_BASE_COLOR_FOCUSED ----> DEFAULT_BASE_COLOR_FOCUSED
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0x6c9bbcff, // TOGGLE_TEXT_COLOR_FOCUSED ----> DEFAULT_TEXT_COLOR_FOCUSED
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0x0492c7ff, // TOGGLE_BORDER_COLOR_PRESSED ----> DEFAULT_BORDER_COLOR_PRESSED
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0x97e8ffff, // TOGGLE_BASE_COLOR_PRESSED ----> DEFAULT_BASE_COLOR_PRESSED
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0x368bafff, // TOGGLE_TEXT_COLOR_PRESSED ----> DEFAULT_TEXT_COLOR_PRESSED
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0xb5c1c2ff, // TOGGLE_BORDER_COLOR_DISABLED ----> DEFAULT_BORDER_COLOR_DISABLED
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0xe6e9e9ff, // TOGGLE_BASE_COLOR_DISABLED ----> DEFAULT_BASE_COLOR_DISABLED
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0xaeb7b8ff, // TOGGLE_TEXT_COLOR_DISABLED ----> DEFAULT_TEXT_COLOR_DISABLED
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0x2, // TOGGLEGROUP_PADDING
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0x1, // SLIDER_BORDER_WIDTH ----> DEFAULT_BORDER_WIDTH
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0x14, // SLIDER_SLIDER_WIDTH
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0x838383ff, // SLIDER_BORDER_COLOR_NORMAL ----> DEFAULT_BORDER_COLOR_NORMAL
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0xc9c9c9ff, // SLIDER_BASE_COLOR_NORMAL ----> DEFAULT_BASE_COLOR_NORMAL
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0x5bb2d9ff, // SLIDER_BORDER_COLOR_FOCUSED ----> DEFAULT_BORDER_COLOR_FOCUSED
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0xc9effeff, // SLIDER_BASE_COLOR_FOCUSED ----> DEFAULT_BASE_COLOR_FOCUSED
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0x0492c7ff, // SLIDER_BORDER_COLOR_PRESSED ----> DEFAULT_BORDER_COLOR_PRESSED
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0x97e8ffff, // SLIDER_BASE_COLOR_PRESSED ----> DEFAULT_BASE_COLOR_PRESSED
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0xb5c1c2ff, // SLIDER_BORDER_COLOR_DISABLED ----> DEFAULT_BORDER_COLOR_DISABLED
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0xe6e9e9ff, // SLIDER_BASE_COLOR_DISABLED ----> DEFAULT_BASE_COLOR_DISABLED
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0x1, // SLIDERBAR_INNER_PADDING
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0x1, // SLIDERBAR_BORDER_WIDTH ----> DEFAULT_BORDER_WIDTH
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0x838383ff, // SLIDERBAR_BORDER_COLOR_NORMAL ----> DEFAULT_BORDER_COLOR_NORMAL
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0xc9c9c9ff, // SLIDERBAR_BASE_COLOR_NORMAL ----> DEFAULT_BASE_COLOR_NORMAL
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0x5bb2d9ff, // SLIDERBAR_BORDER_COLOR_FOCUSED ----> DEFAULT_BORDER_COLOR_FOCUSED
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0xc9effeff, // SLIDERBAR_BASE_COLOR_FOCUSED ----> DEFAULT_BASE_COLOR_FOCUSED
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0x0492c7ff, // SLIDERBAR_BORDER_COLOR_PRESSED ----> DEFAULT_BORDER_COLOR_PRESSED
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0x97e8ffff, // SLIDERBAR_BASE_COLOR_PRESSED ----> DEFAULT_BASE_COLOR_PRESSED
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0xb5c1c2ff, // SLIDERBAR_BORDER_COLOR_DISABLED ----> DEFAULT_BORDER_COLOR_DISABLED
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0xe6e9e9ff, // SLIDERBAR_BASE_COLOR_DISABLED ----> DEFAULT_BASE_COLOR_DISABLED
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0x1, // PROGRESSBAR_INNER_PADDING
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0x1, // PROGRESSBAR_BORDER_WIDTH ----> DEFAULT_BORDER_WIDTH
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0x838383ff, // PROGRESSBAR_BORDER_COLOR_NORMAL ----> DEFAULT_BORDER_COLOR_NORMAL
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0x97e8ffff, // PROGRESSBAR_BASE_COLOR_NORMAL ----> DEFAULT_BASE_COLOR_PRESSED
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0x5bb2d9ff, // PROGRESSBAR_BORDER_COLOR_FOCUSED ----> DEFAULT_BORDER_COLOR_FOCUSED
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0xc9effeff, // PROGRESSBAR_BASE_COLOR_FOCUSED ----> DEFAULT_BASE_COLOR_FOCUSED
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0x0492c7ff, // PROGRESSBAR_BORDER_COLOR_PRESSED ----> DEFAULT_BORDER_COLOR_PRESSED
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0x97e8ffff, // PROGRESSBAR_BASE_COLOR_PRESSED ----> DEFAULT_BASE_COLOR_PRESSED
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0xb5c1c2ff, // PROGRESSBAR_BORDER_COLOR_DISABLED ----> DEFAULT_BORDER_COLOR_DISABLED
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0xe6e9e9ff, // PROGRESSBAR_BASE_COLOR_DISABLED ----> DEFAULT_BASE_COLOR_DISABLED
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0x2, // VALUEBOX_BUTTON_PADDING
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0x23, // VALUEBOX_BUTTONS_WIDTH
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0x838383ff, // VALUEBOX_BORDER_COLOR_NORMAL ----> DEFAULT_BORDER_COLOR_NORMAL
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0xf5f5f5ff, // VALUEBOX_BASE_COLOR_NORMAL ----> DEFAULT_BASE_COLOR_NORMAL
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0x686868ff, // VALUEBOX_TEXT_COLOR_NORMAL ----> DEFAULT_TEXT_COLOR_NORMAL
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0x5bb2d9ff, // VALUEBOX_BORDER_COLOR_FOCUSED ----> DEFAULT_BORDER_COLOR_FOCUSED
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0xc9effeff, // VALUEBOX_BASE_COLOR_FOCUSED ----> DEFAULT_BASE_COLOR_FOCUSED
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0x6c9bbcff, // VALUEBOX_TEXT_COLOR_FOCUSED ----> DEFAULT_TEXT_COLOR_FOCUSED
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0x0492c7ff, // VALUEBOX_BORDER_COLOR_PRESSED ----> DEFAULT_BORDER_COLOR_PRESSED
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0x97e8ffff, // VALUEBOX_BASE_COLOR_PRESSED ----> DEFAULT_BASE_COLOR_PRESSED
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0x368bafff, // VALUEBOX_TEXT_COLOR_PRESSED ----> DEFAULT_TEXT_COLOR_PRESSED
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0xb5c1c2ff, // VALUEBOX_BORDER_COLOR_DISABLED ----> DEFAULT_BORDER_COLOR_DISABLED
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0xe6e9e9ff, // VALUEBOX_BASE_COLOR_DISABLED ----> DEFAULT_BASE_COLOR_DISABLED
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0xaeb7b8ff, // VALUEBOX_TEXT_COLOR_DISABLED ----> DEFAULT_TEXT_COLOR_DISABLED
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0x1, // COMBOBOX_BORDER_WIDTH ----> DEFAULT_BORDER_WIDTH
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0x2, // COMBOBOX_BUTTON_PADDING
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0x23, // COMBOBOX_SELECTOR_WIDTH
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0x838383ff, // COMBOBOX_BORDER_COLOR_NORMAL ----> DEFAULT_BORDER_COLOR_NORMAL
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0xc9c9c9ff, // COMBOBOX_BASE_COLOR_NORMAL ----> DEFAULT_BASE_COLOR_NORMAL
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0x686868ff, // COMBOBOX_TEXT_COLOR_NORMAL ----> DEFAULT_TEXT_COLOR_NORMAL
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0x5bb2d9ff, // COMBOBOX_BORDER_COLOR_FOCUSED ----> DEFAULT_BORDER_COLOR_FOCUSED
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0xc9effeff, // COMBOBOX_BASE_COLOR_FOCUSED ----> DEFAULT_BASE_COLOR_FOCUSED
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0x6c9bbcff, // COMBOBOX_TEXT_COLOR_FOCUSED ----> DEFAULT_TEXT_COLOR_FOCUSED
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0x0492c7ff, // COMBOBOX_BORDER_COLOR_PRESSED ----> DEFAULT_BORDER_COLOR_PRESSED
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0x97e8ffff, // COMBOBOX_BASE_COLOR_PRESSED ----> DEFAULT_BASE_COLOR_PRESSED
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0x368bafff, // COMBOBOX_TEXT_COLOR_PRESSED ----> DEFAULT_TEXT_COLOR_PRESSED
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0xb5c1c2ff, // COMBOBOX_BORDER_COLOR_DISABLED ----> DEFAULT_BORDER_COLOR_DISABLED
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0xe6e9e9ff, // COMBOBOX_BASE_COLOR_DISABLED ----> DEFAULT_BASE_COLOR_DISABLED
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0xaeb7b8ff, // COMBOBOX_TEXT_COLOR_DISABLED ----> DEFAULT_TEXT_COLOR_DISABLED
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0x1, // CHECKBOX_BORDER_WIDTH ----> DEFAULT_BORDER_WIDTH
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0x1, // CHECKBOX_INNER_PADDING
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0x838383ff, // CHECKBOX_BORDER_COLOR_NORMAL ----> DEFAULT_BORDER_COLOR_NORMAL
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0xf5f5f5ff, // CHECKBOX_BASE_COLOR_NORMAL ----> DEFAULT_BACKGROUND_COLOR
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0x5bb2d9ff, // CHECKBOX_BORDER_COLOR_FOCUSED ----> DEFAULT_BORDER_COLOR_FOCUSED
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0x6c9bbcff, // CHECKBOX_BASE_COLOR_FOCUSED ----> DEFAULT_TEXT_COLOR_FOCUSED
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0x0492c7ff, // CHECKBOX_BORDER_COLOR_PRESSED ----> DEFAULT_BORDER_COLOR_PRESSED
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0x368bafff, // CHECKBOX_BASE_COLOR_PRESSED ----> DEFAULT_TEXT_COLOR_PRESSED
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0xb5c1c2ff, // CHECKBOX_BORDER_COLOR_DISABLED ----> DEFAULT_BORDER_COLOR_DISABLED
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0xe6e9e9ff, // CHECKBOX_BASE_COLOR_DISABLED ----> DEFAULT_BASE_COLOR_DISABLED
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0x1, // TEXTBOX_BORDER_WIDTH ----> DEFAULT_BORDER_WIDTH
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0x838383ff, // TEXTBOX_BORDER_COLOR_NORMAL ----> DEFAULT_BORDER_COLOR_NORMAL
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0xf5f5f5ff, // TEXTBOX_BASE_COLOR_NORMAL ----> DEFAULT_BACKGROUND_COLOR
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0x686868ff, // TEXTBOX_TEXT_COLOR_NORMAL ----> DEFAULT_TEXT_COLOR_NORMAL
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0x5bb2d9ff, // TEXTBOX_BORDER_COLOR_FOCUSED ----> DEFAULT_BORDER_COLOR_FOCUSED
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0xc9effeff, // TEXTBOX_BASE_COLOR_FOCUSED ----> DEFAULT_BASE_COLOR_FOCUSED
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0x6c9bbcff, // TEXTBOX_TEXT_COLOR_FOCUSED ----> DEFAULT_TEXT_COLOR_FOCUSED
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0x0492c7ff, // TEXTBOX_BORDER_COLOR_PRESSED ----> DEFAULT_BORDER_COLOR_PRESSED
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0x97e8ffff, // TEXTBOX_BASE_COLOR_PRESSED ----> DEFAULT_BASE_COLOR_PRESSED
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0x368bafff, // TEXTBOX_TEXT_COLOR_PRESSED ----> DEFAULT_TEXT_COLOR_PRESSED
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0xb5c1c2ff, // TEXTBOX_BORDER_COLOR_DISABLED ----> DEFAULT_BORDER_COLOR_DISABLED
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0xe6e9e9ff, // TEXTBOX_BASE_COLOR_DISABLED ----> DEFAULT_BASE_COLOR_DISABLED
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0xaeb7b8ff, // TEXTBOX_TEXT_COLOR_DISABLED ----> DEFAULT_TEXT_COLOR_DISABLED
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0x14, // COLORPICKER_BARS_THICK
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0xa, // COLORPICKER_BARS_PADDING
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0x838383ff, // COLORPICKER_BORDER_COLOR_NORMAL ----> DEFAULT_BORDER_COLOR_NORMAL
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0xf5f5f5ff, // COLORPICKER_BASE_COLOR_NORMAL ----> DEFAULT_BACKGROUND_COLOR
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0x5bb2d9ff, // COLORPICKER_BORDER_COLOR_FOCUSED ----> DEFAULT_BORDER_COLOR_FOCUSED
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0x6c9bbcff, // COLORPICKER_BASE_COLOR_FOCUSED ----> DEFAULT_TEXT_COLOR_FOCUSED
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0x0492c7ff, // COLORPICKER_BORDER_COLOR_PRESSED ----> DEFAULT_BORDER_COLOR_PRESSED
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0x368bafff, // COLORPICKER_BASE_COLOR_PRESSED ----> DEFAULT_TEXT_COLOR_PRESSED
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0xb5c1c2ff, // COLORPICKER_BORDER_COLOR_DISABLED ----> DEFAULT_BORDER_COLOR_DISABLED
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0xe6e9e9ff, // COLORPICKER_BASE_COLOR_DISABLED ----> DEFAULT_BASE_COLOR_DISABLED
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0x1e, // LISTVIEW_ELEMENTS_HEIGHT
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0x2, // LISTVIEW_ELEMENTS_PADDING
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0xa, // LISTVIEW_BAR_WIDTH
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0x838383ff, // LISTVIEW_BORDER_COLOR_NORMAL ----> DEFAULT_BORDER_COLOR_NORMAL
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0xf5f5f5ff, // LISTVIEW_BASE_COLOR_NORMAL ----> DEFAULT_BASE_COLOR_NORMAL
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0x686868ff, // LISTVIEW_TEXT_COLOR_NORMAL ----> DEFAULT_TEXT_COLOR_NORMAL
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0x5bb2d9ff, // LISTVIEW_BORDER_COLOR_FOCUSED ----> DEFAULT_BORDER_COLOR_FOCUSED
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0xc9effeff, // LISTVIEW_BASE_COLOR_FOCUSED ----> DEFAULT_BASE_COLOR_FOCUSED
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0x6c9bbcff, // LISTVIEW_TEXT_COLOR_FOCUSED ----> DEFAULT_TEXT_COLOR_FOCUSED
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0x0492c7ff, // LISTVIEW_BORDER_COLOR_PRESSED ----> DEFAULT_BORDER_COLOR_PRESSED
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0x97e8ffff, // LISTVIEW_BASE_COLOR_PRESSED ----> DEFAULT_BASE_COLOR_PRESSED
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0x368bafff, // LISTVIEW_TEXT_COLOR_PRESSED ----> DEFAULT_TEXT_COLOR_PRESSED
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0xb5c1c2ff, // LISTVIEW_BORDER_COLOR_DISABLED ----> DEFAULT_BORDER_COLOR_DISABLED
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0xe6e9e9ff, // LISTVIEW_BASE_COLOR_DISABLED ----> DEFAULT_BASE_COLOR_DISABLED
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0xaeb7b8ff, // LISTVIEW_TEXT_COLOR_DISABLED ----> DEFAULT_TEXT_COLOR_DISABLED
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#elif defined(RAYGUI_STYLE_DEFAULT_DARK)
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//----------------------------------------------
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0x2b3a3aff, // DEFAULT_BACKGROUND_COLOR
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0x638465ff, // DEFAULT_LINES_COLOR
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0, // DEFAULT_TEXT_FONT
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10, // DEFAULT_TEXT_SIZE
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0, // DEFAULT_TEXT_SPACING WARNING!!!!!!!!!!!!! need to update rguilayout!!!!
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1, // DEFAULT_BORDER_WIDTH
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0x60827dff, // DEFAULT_BORDER_COLOR_NORMAL
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0x2c3334ff, // DEFAULT_BASE_COLOR_NORMAL
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0x82a29fff, // DEFAULT_TEXT_COLOR_NORMAL
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0x5f9aa8ff, // DEFAULT_BORDER_COLOR_FOCUSED
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0x334e57ff, // DEFAULT_BASE_COLOR_FOCUSED
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0x6aa9b8ff, // DEFAULT_TEXT_COLOR_FOCUSED
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0xa9cb8dff, // DEFAULT_BORDER_COLOR_PRESSED
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0x3b6357ff, // DEFAULT_BASE_COLOR_PRESSED
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0x97af81ff, // DEFAULT_TEXT_COLOR_PRESSED
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0x5b6462ff, // DEFAULT_BORDER_COLOR_DISABLED
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0x2c3334ff, // DEFAULT_BASE_COLOR_DISABLED
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0x666b69ff, // DEFAULT_TEXT_COLOR_DISABLED
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|
//----------------------------------------------
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0x82a29fff, // LABEL_TEXT_COLOR_NORMAL -----> DEFAULT_TEXT_COLOR_NORMAL
|
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0x6aa9b8ff, // LABEL_TEXT_COLOR_FOCUSED ----> DEFAULT_TEXT_COLOR_FOCUSED
|
|
0x97af81ff, // LABEL_TEXT_COLOR_PRESSED ----> DEFAULT_TEXT_COLOR_PRESSED
|
|
0x666b69ff, // LABEL_TEXT_COLOR_DISABLED ----> DEFAULT_TEXT_COLOR_DISABLED
|
|
0x2, // BUTTON_BORDER_WIDTH ----> DEFAULT_BORDER_WIDTH
|
|
0x60827dff, // BUTTON_BORDER_COLOR_NORMAL ----> DEFAULT_BORDER_COLOR_NORMAL
|
|
0x2c3334ff, // BUTTON_BASE_COLOR_NORMAL ----> DEFAULT_BASE_COLOR_NORMAL
|
|
0x82a29fff, // BUTTON_TEXT_COLOR_NORMAL ----> DEFAULT_TEXT_COLOR_NORMAL
|
|
0x5f9aa8ff, // BUTTON_BORDER_COLOR_FOCUSED ----> DEFAULT_BORDER_COLOR_FOCUSED
|
|
0x334e57ff, // BUTTON_BASE_COLOR_FOCUSED ----> DEFAULT_BASE_COLOR_FOCUSED
|
|
0x6aa9b8ff, // BUTTON_TEXT_COLOR_FOCUSED ----> DEFAULT_TEXT_COLOR_FOCUSED
|
|
0xa9cb8dff, // BUTTON_BORDER_COLOR_PRESSED ----> DEFAULT_BORDER_COLOR_PRESSED
|
|
0x3b6357ff, // BUTTON_BASE_COLOR_PRESSED ----> DEFAULT_BASE_COLOR_PRESSED
|
|
0x97af81ff, // BUTTON_TEXT_COLOR_PRESSED ----> DEFAULT_TEXT_COLOR_PRESSED
|
|
0x5b6462ff, // BUTTON_BORDER_COLOR_DISABLED ----> DEFAULT_BORDER_COLOR_DISABLED
|
|
0x2c3334ff, // BUTTON_BASE_COLOR_DISABLED ----> DEFAULT_BASE_COLOR_DISABLED
|
|
0x666b69ff, // BUTTON_TEXT_COLOR_DISABLED ----> DEFAULT_TEXT_COLOR_DISABLED
|
|
0x1, // TOGGLE_BORDER_WIDTH ----> DEFAULT_BORDER_WIDTH
|
|
0x60827dff, // TOGGLE_BORDER_COLOR_NORMAL ----> DEFAULT_BORDER_COLOR_NORMAL
|
|
0x2c3334ff, // TOGGLE_BASE_COLOR_NORMAL ----> DEFAULT_BASE_COLOR_NORMAL
|
|
0x82a29fff, // TOGGLE_TEXT_COLOR_NORMAL ----> DEFAULT_TEXT_COLOR_NORMAL
|
|
0x5f9aa8ff, // TOGGLE_BORDER_COLOR_FOCUSED ----> DEFAULT_BORDER_COLOR_FOCUSED
|
|
0x334e57ff, // TOGGLE_BASE_COLOR_FOCUSED ----> DEFAULT_BASE_COLOR_FOCUSED
|
|
0x6aa9b8ff, // TOGGLE_TEXT_COLOR_FOCUSED ----> DEFAULT_TEXT_COLOR_FOCUSED
|
|
0xa9cb8dff, // TOGGLE_BORDER_COLOR_PRESSED ----> DEFAULT_BORDER_COLOR_PRESSED
|
|
0x3b6357ff, // TOGGLE_BASE_COLOR_PRESSED ----> DEFAULT_BASE_COLOR_PRESSED
|
|
0x97af81ff, // TOGGLE_TEXT_COLOR_PRESSED ----> DEFAULT_TEXT_COLOR_PRESSED
|
|
0x5b6462ff, // TOGGLE_BORDER_COLOR_DISABLED ----> DEFAULT_BORDER_COLOR_DISABLED
|
|
0x2c3334ff, // TOGGLE_BASE_COLOR_DISABLED ----> DEFAULT_BASE_COLOR_DISABLED
|
|
0x666b69ff, // TOGGLE_TEXT_COLOR_DISABLED ----> DEFAULT_TEXT_COLOR_DISABLED
|
|
0x2, // TOGGLEGROUP_PADDING
|
|
0x1, // SLIDER_BORDER_WIDTH ----> DEFAULT_BORDER_WIDTH
|
|
0x14, // SLIDER_SLIDER_WIDTH
|
|
0x60827dff, // SLIDER_BORDER_COLOR_NORMAL ----> DEFAULT_BORDER_COLOR_NORMAL
|
|
0x2c3334ff, // SLIDER_BASE_COLOR_NORMAL ----> DEFAULT_BASE_COLOR_NORMAL
|
|
0x5f9aa8ff, // SLIDER_BORDER_COLOR_FOCUSED ----> DEFAULT_BORDER_COLOR_FOCUSED
|
|
0x334e57ff, // SLIDER_BASE_COLOR_FOCUSED ----> DEFAULT_BASE_COLOR_FOCUSED
|
|
0xa9cb8dff, // SLIDER_BORDER_COLOR_PRESSED ----> DEFAULT_BORDER_COLOR_PRESSED
|
|
0x3b6357ff, // SLIDER_BASE_COLOR_PRESSED ----> DEFAULT_BASE_COLOR_PRESSED
|
|
0x5b6462ff, // SLIDER_BORDER_COLOR_DISABLED ----> DEFAULT_BORDER_COLOR_DISABLED
|
|
0x2c3334ff, // SLIDER_BASE_COLOR_DISABLED ----> DEFAULT_BASE_COLOR_DISABLED
|
|
0x1, // SLIDERBAR_INNER_PADDING
|
|
0x1, // SLIDERBAR_BORDER_WIDTH ----> DEFAULT_BORDER_WIDTH
|
|
0x60827dff, // SLIDERBAR_BORDER_COLOR_NORMAL ----> DEFAULT_BORDER_COLOR_NORMAL
|
|
0x2c3334ff, // SLIDERBAR_BASE_COLOR_NORMAL ----> DEFAULT_BASE_COLOR_NORMAL
|
|
0x5f9aa8ff, // SLIDERBAR_BORDER_COLOR_FOCUSED ----> DEFAULT_BORDER_COLOR_FOCUSED
|
|
0x334e57ff, // SLIDERBAR_BASE_COLOR_FOCUSED ----> DEFAULT_BASE_COLOR_FOCUSED
|
|
0xa9cb8dff, // SLIDERBAR_BORDER_COLOR_PRESSED ----> DEFAULT_BORDER_COLOR_PRESSED
|
|
0x3b6357ff, // SLIDERBAR_BASE_COLOR_PRESSED ----> DEFAULT_BASE_COLOR_PRESSED
|
|
0x5b6462ff, // SLIDERBAR_BORDER_COLOR_DISABLED ----> DEFAULT_BORDER_COLOR_DISABLED
|
|
0x2c3334ff, // SLIDERBAR_BASE_COLOR_DISABLED ----> DEFAULT_BASE_COLOR_DISABLED
|
|
0x1, // PROGRESSBAR_INNER_PADDING
|
|
0x1, // PROGRESSBAR_BORDER_WIDTH ----> DEFAULT_BORDER_WIDTH
|
|
0x60827dff, // PROGRESSBAR_BORDER_COLOR_NORMAL ----> DEFAULT_BORDER_COLOR_NORMAL
|
|
0x3b6357ff, // PROGRESSBAR_BASE_COLOR_NORMAL ----> DEFAULT_BASE_COLOR_PRESSED
|
|
0x5f9aa8ff, // PROGRESSBAR_BORDER_COLOR_FOCUSED ----> DEFAULT_BORDER_COLOR_FOCUSED
|
|
0x334e57ff, // PROGRESSBAR_BASE_COLOR_FOCUSED ----> DEFAULT_BASE_COLOR_FOCUSED
|
|
0xa9cb8dff, // PROGRESSBAR_BORDER_COLOR_PRESSED ----> DEFAULT_BORDER_COLOR_PRESSED
|
|
0x3b6357ff, // PROGRESSBAR_BASE_COLOR_PRESSED ----> DEFAULT_BASE_COLOR_PRESSED
|
|
0x5b6462ff, // PROGRESSBAR_BORDER_COLOR_DISABLED ----> DEFAULT_BORDER_COLOR_DISABLED
|
|
0x2c3334ff, // PROGRESSBAR_BASE_COLOR_DISABLED ----> DEFAULT_BASE_COLOR_DISABLED
|
|
0x2, // VALUEBOX_BUTTON_PADDING
|
|
0x23, // VALUEBOX_BUTTONS_WIDTH
|
|
0x60827dff, // VALUEBOX_BORDER_COLOR_NORMAL ----> DEFAULT_BORDER_COLOR_NORMAL
|
|
0x2c3334ff, // VALUEBOX_BASE_COLOR_NORMAL ----> DEFAULT_BASE_COLOR_NORMAL
|
|
0x82a29fff, // VALUEBOX_TEXT_COLOR_NORMAL ----> DEFAULT_TEXT_COLOR_NORMAL
|
|
0x5f9aa8ff, // VALUEBOX_BORDER_COLOR_FOCUSED ----> DEFAULT_BORDER_COLOR_FOCUSED
|
|
0x334e57ff, // VALUEBOX_BASE_COLOR_FOCUSED ----> DEFAULT_BASE_COLOR_FOCUSED
|
|
0x6aa9b8ff, // VALUEBOX_TEXT_COLOR_FOCUSED ----> DEFAULT_TEXT_COLOR_FOCUSED
|
|
0xa9cb8dff, // VALUEBOX_BORDER_COLOR_PRESSED ----> DEFAULT_BORDER_COLOR_PRESSED
|
|
0x3b6357ff, // VALUEBOX_BASE_COLOR_PRESSED ----> DEFAULT_BASE_COLOR_PRESSED
|
|
0x97af81ff, // VALUEBOX_TEXT_COLOR_PRESSED ----> DEFAULT_TEXT_COLOR_PRESSED
|
|
0x5b6462ff, // VALUEBOX_BORDER_COLOR_DISABLED ----> DEFAULT_BORDER_COLOR_DISABLED
|
|
0x2c3334ff, // VALUEBOX_BASE_COLOR_DISABLED ----> DEFAULT_BASE_COLOR_DISABLED
|
|
0x666b69ff, // VALUEBOX_TEXT_COLOR_DISABLED ----> DEFAULT_TEXT_COLOR_DISABLED
|
|
0x1, // COMBOBOX_BORDER_WIDTH ----> DEFAULT_BORDER_WIDTH
|
|
0x2, // COMBOBOX_BUTTON_PADDING
|
|
0x23, // COMBOBOX_SELECTOR_WIDTH
|
|
0x60827dff, // COMBOBOX_BORDER_COLOR_NORMAL ----> DEFAULT_BORDER_COLOR_NORMAL
|
|
0x2c3334ff, // COMBOBOX_BASE_COLOR_NORMAL ----> DEFAULT_BASE_COLOR_NORMAL
|
|
0x82a29fff, // COMBOBOX_TEXT_COLOR_NORMAL ----> DEFAULT_TEXT_COLOR_NORMAL
|
|
0x5f9aa8ff, // COMBOBOX_BORDER_COLOR_FOCUSED ----> DEFAULT_BORDER_COLOR_FOCUSED
|
|
0x334e57ff, // COMBOBOX_BASE_COLOR_FOCUSED ----> DEFAULT_BASE_COLOR_FOCUSED
|
|
0x6aa9b8ff, // COMBOBOX_TEXT_COLOR_FOCUSED ----> DEFAULT_TEXT_COLOR_FOCUSED
|
|
0xa9cb8dff, // COMBOBOX_BORDER_COLOR_PRESSED ----> DEFAULT_BORDER_COLOR_PRESSED
|
|
0x3b6357ff, // COMBOBOX_BASE_COLOR_PRESSED ----> DEFAULT_BASE_COLOR_PRESSED
|
|
0x97af81ff, // COMBOBOX_TEXT_COLOR_PRESSED ----> DEFAULT_TEXT_COLOR_PRESSED
|
|
0x5b6462ff, // COMBOBOX_BORDER_COLOR_DISABLED ----> DEFAULT_BORDER_COLOR_DISABLED
|
|
0x2c3334ff, // COMBOBOX_BASE_COLOR_DISABLED ----> DEFAULT_BASE_COLOR_DISABLED
|
|
0x666b69ff, // COMBOBOX_TEXT_COLOR_DISABLED ----> DEFAULT_TEXT_COLOR_DISABLED
|
|
0x1, // CHECKBOX_BORDER_WIDTH ----> DEFAULT_BORDER_WIDTH
|
|
0x1, // CHECKBOX_INNER_PADDING
|
|
0x60827dff, // CHECKBOX_BORDER_COLOR_NORMAL ----> DEFAULT_BORDER_COLOR_NORMAL
|
|
0x2b3a3aff, // CHECKBOX_BASE_COLOR_NORMAL ----> DEFAULT_BACKGROUND_COLOR
|
|
0x5f9aa8ff, // CHECKBOX_BORDER_COLOR_FOCUSED ----> DEFAULT_BORDER_COLOR_FOCUSED
|
|
0x6aa9b8ff, // CHECKBOX_BASE_COLOR_FOCUSED ----> DEFAULT_TEXT_COLOR_FOCUSED
|
|
0xa9cb8dff, // CHECKBOX_BORDER_COLOR_PRESSED ----> DEFAULT_BORDER_COLOR_PRESSED
|
|
0x97af81ff, // CHECKBOX_BASE_COLOR_PRESSED ----> DEFAULT_TEXT_COLOR_PRESSED
|
|
0x5b6462ff, // CHECKBOX_BORDER_COLOR_DISABLED ----> DEFAULT_BORDER_COLOR_DISABLED
|
|
0x2c3334ff, // CHECKBOX_BASE_COLOR_DISABLED ----> DEFAULT_BASE_COLOR_DISABLED
|
|
0x1, // TEXTBOX_BORDER_WIDTH ----> DEFAULT_BORDER_WIDTH
|
|
0x60827dff, // TEXTBOX_BORDER_COLOR_NORMAL ----> DEFAULT_BORDER_COLOR_NORMAL
|
|
0x2b3a3aff, // TEXTBOX_BASE_COLOR_NORMAL ----> DEFAULT_BACKGROUND_COLOR
|
|
0x82a29fff, // TEXTBOX_TEXT_COLOR_NORMAL ----> DEFAULT_TEXT_COLOR_NORMAL
|
|
0x5f9aa8ff, // TEXTBOX_BORDER_COLOR_FOCUSED ----> DEFAULT_BORDER_COLOR_FOCUSED
|
|
0x334e57ff, // TEXTBOX_BASE_COLOR_FOCUSED ----> DEFAULT_BASE_COLOR_FOCUSED
|
|
0x6aa9b8ff, // TEXTBOX_TEXT_COLOR_FOCUSED ----> DEFAULT_TEXT_COLOR_FOCUSED
|
|
0xa9cb8dff, // TEXTBOX_BORDER_COLOR_PRESSED ----> DEFAULT_BORDER_COLOR_PRESSED
|
|
0x3b6357ff, // TEXTBOX_BASE_COLOR_PRESSED ----> DEFAULT_BASE_COLOR_PRESSED
|
|
0x97af81ff, // TEXTBOX_TEXT_COLOR_PRESSED ----> DEFAULT_TEXT_COLOR_PRESSED
|
|
0x5b6462ff, // TEXTBOX_BORDER_COLOR_DISABLED ----> DEFAULT_BORDER_COLOR_DISABLED
|
|
0x2c3334ff, // TEXTBOX_BASE_COLOR_DISABLED ----> DEFAULT_BASE_COLOR_DISABLED
|
|
0x666b69ff, // TEXTBOX_TEXT_COLOR_DISABLED ----> DEFAULT_TEXT_COLOR_DISABLED
|
|
0x14, // COLORPICKER_BARS_THICK
|
|
0xa, // COLORPICKER_BARS_PADDING
|
|
0x60827dff, // COLORPICKER_BORDER_COLOR_NORMAL ----> DEFAULT_BORDER_COLOR_NORMAL
|
|
0x2b3a3aff, // COLORPICKER_BASE_COLOR_NORMAL ----> DEFAULT_BACKGROUND_COLOR
|
|
0x5f9aa8ff, // COLORPICKER_BORDER_COLOR_FOCUSED ----> DEFAULT_BORDER_COLOR_FOCUSED
|
|
0x6aa9b8ff, // COLORPICKER_BASE_COLOR_FOCUSED ----> DEFAULT_TEXT_COLOR_FOCUSED
|
|
0xa9cb8dff, // COLORPICKER_BORDER_COLOR_PRESSED ----> DEFAULT_BORDER_COLOR_PRESSED
|
|
0x97af81ff, // COLORPICKER_BASE_COLOR_PRESSED ----> DEFAULT_TEXT_COLOR_PRESSED
|
|
0x5b6462ff, // COLORPICKER_BORDER_COLOR_DISABLED ----> DEFAULT_BORDER_COLOR_DISABLED
|
|
0x2c3334ff, // COLORPICKER_BASE_COLOR_DISABLED ----> DEFAULT_BASE_COLOR_DISABLED
|
|
0x1a, // LISTVIEW_ELEMENTS_HEIGHT
|
|
0x2, // LISTVIEW_ELEMENTS_PADDING
|
|
0xa, // LISTVIEW_BAR_WIDTH
|
|
0x60827dff, // LISTVIEW_BORDER_COLOR_NORMAL ----> DEFAULT_BORDER_COLOR_NORMAL
|
|
0x2b3a3aff, // LISTVIEW_BASE_COLOR_NORMAL ----> DEFAULT_BASE_COLOR_NORMAL
|
|
0x82a29fff, // LISTVIEW_TEXT_COLOR_NORMAL ----> DEFAULT_TEXT_COLOR_NORMAL
|
|
0x5f9aa8ff, // LISTVIEW_BORDER_COLOR_FOCUSED ----> DEFAULT_BORDER_COLOR_FOCUSED
|
|
0x334e57ff, // LISTVIEW_BASE_COLOR_FOCUSED ----> DEFAULT_BASE_COLOR_FOCUSED
|
|
0x6aa9b8ff, // LISTVIEW_TEXT_COLOR_FOCUSED ----> DEFAULT_TEXT_COLOR_FOCUSED
|
|
0xa9cb8dff, // LISTVIEW_BORDER_COLOR_PRESSED ----> DEFAULT_BORDER_COLOR_PRESSED
|
|
0x3b6357ff, // LISTVIEW_BASE_COLOR_PRESSED ----> DEFAULT_BASE_COLOR_PRESSED
|
|
0x97af81ff, // LISTVIEW_TEXT_COLOR_PRESSED ----> DEFAULT_TEXT_COLOR_PRESSED
|
|
0x5b6462ff, // LISTVIEW_BORDER_COLOR_DISABLED ----> DEFAULT_BORDER_COLOR_DISABLED
|
|
0x2c3334ff, // LISTVIEW_BASE_COLOR_DISABLED ----> DEFAULT_BASE_COLOR_DISABLED
|
|
0x666b69ff, // LISTVIEW_TEXT_COLOR_DISABLED ----> DEFAULT_TEXT_COLOR_DISABLED
|
|
#endif
|
|
};
|
|
|
|
//----------------------------------------------------------------------------------
|
|
// Standalone Mode Functions Declaration
|
|
//----------------------------------------------------------------------------------
|
|
#if defined(RAYGUI_STANDALONE)
|
|
|
|
#define KEY_RIGHT 262
|
|
#define KEY_LEFT 263
|
|
#define KEY_DOWN 264
|
|
#define KEY_UP 265
|
|
#define MOUSE_LEFT_BUTTON 0
|
|
|
|
#ifdef __cplusplus
|
|
#define CLITERAL
|
|
#else
|
|
#define CLITERAL (Color)
|
|
#endif
|
|
|
|
#define WHITE CLITERAL{ 255, 255, 255, 255 } // White
|
|
#define BLACK CLITERAL{ 0, 0, 0, 255 } // Black
|
|
#define RAYWHITE CLITERAL{ 245, 245, 245, 255 } // My own White (raylib logo)
|
|
|
|
// This functions are directly implemented in raygui
|
|
static Color GetColor(int hexValue); // Returns a Color struct from hexadecimal value
|
|
static int ColorToInt(Color color); // Returns hexadecimal value for a Color
|
|
static Color Fade(Color color, float alpha); // Color fade-in or fade-out, alpha goes from 0.0f to 1.0f
|
|
static bool CheckCollisionPointRec(Vector2 point, Rectangle rec); // Check if point is inside rectangle
|
|
static const char *FormatText(const char *text, ...); // Formatting of text with variables to 'embed'
|
|
|
|
// raygui depend on some raylib input and drawing functions
|
|
// NOTE: To use raygui as standalone library, below functions must be defined by the user
|
|
|
|
static Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing) { } // Measure string size for Font
|
|
static void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint) { 0 } // Draw text using font and additional parameters
|
|
|
|
static void DrawRectangle(int x, int y, int width, int height, Color color) { /* TODO */ }
|
|
static void DrawRectangleRec(Rectangle rec, Color color) { DrawRectangle(rec.x, rec.y, rec.width, rec.height, color); }
|
|
|
|
// Input related functions
|
|
static Vector2 GetMousePosition(void) { return (Vector2){ 0, 0 }; }
|
|
static bool IsMouseButtonDown(int button);
|
|
static bool IsMouseButtonReleased(int button);
|
|
|
|
static bool IsMouseButtonUp(int button); // -- GuiSpinner(), GuiColorPicker()
|
|
static int GetKeyPressed(void); // -- GuiTextBox()
|
|
static bool IsKeyPressed(int key); // -- GuiTextBox()
|
|
static bool IsKeyDown(int key); // -- GuiColorPicker()
|
|
|
|
// Control specific functions
|
|
static void DrawRectangleLines(int x, int y, int width, int height, Color color) { /* TODO */ } // -- GuiColorPicker() *
|
|
static void DrawRectangleGradientV(int posX, int posY, int width, int height, Color color1, Color color2);// -- GuiColorPicker() *
|
|
static void DrawRectangleGradientH(int posX, int posY, int width, int height, Color color1, Color color2);// -- GuiColorPicker() *
|
|
static void DrawRectangleGradientEx(Rectangle rec, Color col1, Color col2, Color col3, Color col4); // -- GuiColorPicker()
|
|
|
|
static void DrawTexture(Texture2D texture, int posX, int posY, Color tint); // -- GuiTexture()
|
|
|
|
#if defined(RAYGUI_STYLE_SAVE_LOAD)
|
|
static Image LoadImage(const char *fileName); // -- GuiLoadStylePaletteImage()
|
|
static Color *GetImageData(Image image); // -- GuiLoadStylePaletteImage()
|
|
static void UnloadImage(Image image); // -- GuiLoadStylePaletteImage()
|
|
#endif
|
|
|
|
#endif // RAYGUI_STANDALONE
|
|
|
|
|
|
//----------------------------------------------------------------------------------
|
|
// Module specific Functions Declaration
|
|
//----------------------------------------------------------------------------------
|
|
|
|
static bool GuiListElement(Rectangle bounds, const char *text, bool active, bool editMode); // List Element control, returns element state
|
|
|
|
static Vector3 ConvertHSVtoRGB(Vector3 hsv); // Convert color data from HSV to RGB
|
|
static Vector3 ConvertRGBtoHSV(Vector3 rgb); // Convert color data from RGB to HSV
|
|
|
|
|
|
static void GuiDrawText(const char *text, int posX, int posY, Color tint)
|
|
{
|
|
if (guiFont.texture.id == 0) guiFont = GetFontDefault();
|
|
|
|
DrawTextEx(guiFont, text, (Vector2){ posX, posY }, style[DEFAULT_TEXT_SIZE], style[DEFAULT_TEXT_SPACING], tint);
|
|
}
|
|
|
|
static int GuiTextWidth(const char *text)
|
|
{
|
|
if (guiFont.texture.id == 0) guiFont = GetFontDefault();
|
|
|
|
Vector2 size = MeasureTextEx(guiFont, text, style[DEFAULT_TEXT_SIZE], style[DEFAULT_TEXT_SPACING]);
|
|
|
|
return (int)size.x;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------------
|
|
// Module Functions Definition
|
|
//----------------------------------------------------------------------------------
|
|
|
|
// Enable gui global state
|
|
RAYGUIDEF void GuiEnable(void) { guiState = NORMAL; }
|
|
|
|
// Disable gui global state
|
|
RAYGUIDEF void GuiDisable(void) { guiState = DISABLED; }
|
|
|
|
// Lock gui global state
|
|
RAYGUIDEF void GuiLock(void) { guiLocked = true; }
|
|
|
|
// Unlock gui global state
|
|
RAYGUIDEF void GuiUnlock(void) { guiLocked = false; }
|
|
|
|
// Set gui state (global state)
|
|
RAYGUIDEF void GuiState(int state) { guiState = (GuiControlState)state; }
|
|
|
|
// Define custom gui font
|
|
RAYGUIDEF void GuiFont(Font font)
|
|
{
|
|
if (font.texture.id > 0)
|
|
{
|
|
guiFont = font;
|
|
style[DEFAULT_TEXT_SIZE] = font.baseSize;
|
|
style[DEFAULT_TEXT_SPACING] = 1;
|
|
}
|
|
}
|
|
|
|
// Set gui controls alpha global state
|
|
RAYGUIDEF void GuiFade(float alpha)
|
|
{
|
|
if (alpha < 0.0f) alpha = 0.0f;
|
|
else if (alpha > 1.0f) alpha = 1.0f;
|
|
|
|
guiAlpha = alpha;
|
|
}
|
|
|
|
// Set one style property value
|
|
RAYGUIDEF void GuiSetStyleProperty(int guiProperty, int value) { style[guiProperty] = value; }
|
|
|
|
// Get one style property value
|
|
RAYGUIDEF int GuiGetStyleProperty(int guiProperty) { return style[guiProperty]; }
|
|
|
|
// Window Box control
|
|
RAYGUIDEF bool GuiWindowBox(Rectangle bounds, const char *text)
|
|
{
|
|
#define WINDOWBOX_PADDING 2
|
|
#define WINDOWBOX_BORDER_WIDTH 1
|
|
|
|
bool clicked = false;
|
|
GuiControlState state = guiState;
|
|
|
|
int offsetX = 10;
|
|
int textWidth = GuiTextWidth(text);
|
|
//int textHeight = style[DEFAULT_TEXT_SIZE];
|
|
|
|
if (bounds.width < textWidth + offsetX*2 + 16) bounds.width = textWidth + offsetX*2 + 16;
|
|
Rectangle statusBar = { bounds.x, bounds.y, bounds.width, 24 };
|
|
if (bounds.height < 50) bounds.height = 50;
|
|
|
|
// Update control
|
|
//--------------------------------------------------------------------
|
|
if ((state != DISABLED) && !guiLocked)
|
|
{
|
|
Vector2 mousePoint = GetMousePosition();
|
|
|
|
// Check button state
|
|
if (CheckCollisionPointRec(mousePoint, (Rectangle){statusBar.x + statusBar.width - 24, statusBar.y, 20, statusBar.height }))
|
|
{
|
|
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) state = PRESSED;
|
|
else if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) clicked = true;
|
|
else state = FOCUSED;
|
|
}
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
switch (state)
|
|
{
|
|
case NORMAL:
|
|
{
|
|
DrawRectangleLinesEx(bounds, WINDOWBOX_BORDER_WIDTH, Fade(GetColor(style[DEFAULT_BORDER_COLOR_NORMAL]), guiAlpha));
|
|
DrawRectangleRec((Rectangle){ bounds.x + WINDOWBOX_BORDER_WIDTH, bounds.y + WINDOWBOX_BORDER_WIDTH, bounds.width - WINDOWBOX_BORDER_WIDTH*2, bounds.height - WINDOWBOX_BORDER_WIDTH*2 }, Fade(GetColor(style[DEFAULT_BACKGROUND_COLOR]), guiAlpha));
|
|
GuiStatusBar(statusBar, text, offsetX);
|
|
DrawRectangleRec((Rectangle){statusBar.x + statusBar.width - 27 + WINDOWBOX_PADDING*2, statusBar.y + 1 + WINDOWBOX_PADDING, 25 - WINDOWBOX_PADDING*3, statusBar.height - 2 - WINDOWBOX_PADDING*2}, Fade(GetColor(style[DEFAULT_BASE_COLOR_NORMAL]), guiAlpha));
|
|
GuiDrawText("x", statusBar.x + statusBar.width - 16, statusBar.y + statusBar.height/2 - style[DEFAULT_TEXT_SIZE]/2, Fade(GetColor(style[DEFAULT_TEXT_COLOR_NORMAL]), guiAlpha));
|
|
} break;
|
|
case FOCUSED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, WINDOWBOX_BORDER_WIDTH, Fade(GetColor(style[DEFAULT_BORDER_COLOR_NORMAL]), guiAlpha));
|
|
DrawRectangleRec((Rectangle){ bounds.x + WINDOWBOX_BORDER_WIDTH, bounds.y + WINDOWBOX_BORDER_WIDTH, bounds.width - WINDOWBOX_BORDER_WIDTH*2, bounds.height - WINDOWBOX_BORDER_WIDTH*2 }, Fade(GetColor(style[DEFAULT_BACKGROUND_COLOR]), guiAlpha));
|
|
GuiStatusBar(statusBar, text, offsetX);
|
|
DrawRectangleRec((Rectangle){statusBar.x + statusBar.width - 27 + WINDOWBOX_PADDING*2, statusBar.y + 1 + WINDOWBOX_PADDING, 25 - WINDOWBOX_PADDING*3, statusBar.height - 2 - WINDOWBOX_PADDING*2}, Fade(GetColor(style[DEFAULT_BASE_COLOR_FOCUSED]), guiAlpha));
|
|
GuiDrawText("x", statusBar.x + statusBar.width - 16, statusBar.y + statusBar.height/2 - style[DEFAULT_TEXT_SIZE]/2, Fade(GetColor(style[DEFAULT_TEXT_COLOR_FOCUSED]), guiAlpha));
|
|
} break;
|
|
case PRESSED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, WINDOWBOX_BORDER_WIDTH, Fade(GetColor(style[DEFAULT_BORDER_COLOR_NORMAL]), guiAlpha));
|
|
DrawRectangleRec((Rectangle){ bounds.x + WINDOWBOX_BORDER_WIDTH, bounds.y + WINDOWBOX_BORDER_WIDTH, bounds.width - WINDOWBOX_BORDER_WIDTH*2, bounds.height - WINDOWBOX_BORDER_WIDTH*2 }, Fade(GetColor(style[DEFAULT_BACKGROUND_COLOR]), guiAlpha));
|
|
GuiStatusBar(statusBar, text, offsetX);
|
|
DrawRectangleRec((Rectangle){statusBar.x + statusBar.width - 27 + WINDOWBOX_PADDING*2, statusBar.y + 1 + WINDOWBOX_PADDING, 25 - WINDOWBOX_PADDING*3, statusBar.height - 2 - WINDOWBOX_PADDING*2}, Fade(GetColor(style[DEFAULT_BASE_COLOR_PRESSED]), guiAlpha));
|
|
GuiDrawText("x", statusBar.x + statusBar.width - 16, statusBar.y + statusBar.height/2 - style[DEFAULT_TEXT_SIZE]/2, Fade(GetColor(style[DEFAULT_TEXT_COLOR_PRESSED]), guiAlpha));
|
|
} break;
|
|
case DISABLED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, WINDOWBOX_BORDER_WIDTH, Fade(GetColor(style[DEFAULT_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
DrawRectangleRec((Rectangle){ bounds.x + WINDOWBOX_BORDER_WIDTH, bounds.y + WINDOWBOX_BORDER_WIDTH, bounds.width - WINDOWBOX_BORDER_WIDTH*2, bounds.height - WINDOWBOX_BORDER_WIDTH*2 }, Fade(GetColor(style[DEFAULT_BACKGROUND_COLOR]), guiAlpha));
|
|
GuiStatusBar(statusBar, text, offsetX);
|
|
DrawRectangleRec((Rectangle){statusBar.x + statusBar.width - 27 + WINDOWBOX_PADDING*2, statusBar.y + 1 + WINDOWBOX_PADDING, 25 - WINDOWBOX_PADDING*3, statusBar.height - 2 - WINDOWBOX_PADDING*2}, Fade(GetColor(style[DEFAULT_BASE_COLOR_DISABLED]), guiAlpha));
|
|
GuiDrawText("x", statusBar.x + statusBar.width - 16, statusBar.y + statusBar.height/2 - style[DEFAULT_TEXT_SIZE]/2, Fade(GetColor(style[DEFAULT_TEXT_COLOR_DISABLED]), guiAlpha));
|
|
} break;
|
|
default: break;
|
|
}
|
|
|
|
//--------------------------------------------------------------------
|
|
return clicked;
|
|
}
|
|
|
|
// Group Box control with title name
|
|
RAYGUIDEF void GuiGroupBox(Rectangle bounds, const char *text)
|
|
{
|
|
#define GROUPBOX_LINE_THICK 1
|
|
#define GROUPBOX_TEXT_PADDING 10
|
|
#define GROUPBOX_PADDING 2
|
|
|
|
GuiControlState state = guiState;
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
switch (state)
|
|
{
|
|
case NORMAL:
|
|
{
|
|
DrawRectangle(bounds.x, bounds.y, GROUPBOX_LINE_THICK, bounds.height, Fade(GetColor(style[DEFAULT_LINES_COLOR]), guiAlpha));
|
|
DrawRectangle(bounds.x, bounds.y + bounds.height - 1, bounds.width, GROUPBOX_LINE_THICK, Fade(GetColor(style[DEFAULT_LINES_COLOR]), guiAlpha));
|
|
DrawRectangle(bounds.x + bounds.width - 1, bounds.y, GROUPBOX_LINE_THICK, bounds.height, Fade(GetColor(style[DEFAULT_LINES_COLOR]), guiAlpha));
|
|
if (text[0] == '\0') DrawRectangle(bounds.x, bounds.y, bounds.width, GROUPBOX_LINE_THICK, Fade(GetColor(style[DEFAULT_LINES_COLOR]), guiAlpha));
|
|
else
|
|
{
|
|
DrawRectangle(bounds.x, bounds.y, GROUPBOX_TEXT_PADDING, GROUPBOX_LINE_THICK, Fade(GetColor(style[DEFAULT_LINES_COLOR]), guiAlpha));
|
|
DrawRectangle(bounds.x + 2*GROUPBOX_TEXT_PADDING + GuiTextWidth(text), bounds.y, bounds.width - 2*GROUPBOX_TEXT_PADDING - GuiTextWidth(text), GROUPBOX_LINE_THICK, Fade(GetColor(style[DEFAULT_LINES_COLOR]), guiAlpha));
|
|
GuiDrawText(text, bounds.x + GROUPBOX_TEXT_PADDING + 2*GROUPBOX_PADDING, bounds.y - 2*GROUPBOX_PADDING - GROUPBOX_LINE_THICK, Fade(GetColor(style[LABEL_TEXT_COLOR_NORMAL]), guiAlpha));
|
|
}
|
|
} break;
|
|
case FOCUSED: break; // NOTE: State not used on this control
|
|
case PRESSED: break; // NOTE: State not used on this control
|
|
case DISABLED:
|
|
{
|
|
DrawRectangle(bounds.x, bounds.y, GROUPBOX_LINE_THICK, bounds.height, Fade(GetColor(style[DEFAULT_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
DrawRectangle(bounds.x, bounds.y + bounds.height - 1, bounds.width, GROUPBOX_LINE_THICK, Fade(GetColor(style[DEFAULT_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
DrawRectangle(bounds.x + bounds.width - 1, bounds.y, GROUPBOX_LINE_THICK, bounds.height, Fade(GetColor(style[DEFAULT_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
if (text[0] == '\0') DrawRectangle(bounds.x, bounds.y, bounds.width, GROUPBOX_LINE_THICK, Fade(GetColor(style[DEFAULT_LINES_COLOR]), guiAlpha));
|
|
else
|
|
{
|
|
DrawRectangle(bounds.x, bounds.y, GROUPBOX_TEXT_PADDING, GROUPBOX_LINE_THICK, Fade(GetColor(style[DEFAULT_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
DrawRectangle(bounds.x + 2*GROUPBOX_TEXT_PADDING + GuiTextWidth(text), bounds.y, bounds.width - 2*GROUPBOX_TEXT_PADDING - GuiTextWidth(text), GROUPBOX_LINE_THICK, Fade(GetColor(style[DEFAULT_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
GuiDrawText(text, bounds.x + GROUPBOX_TEXT_PADDING + 2*GROUPBOX_PADDING, bounds.y - 2*GROUPBOX_PADDING - GROUPBOX_LINE_THICK, Fade(GetColor(style[LABEL_TEXT_COLOR_DISABLED]), guiAlpha));
|
|
}
|
|
} break;
|
|
default: break;
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
|
|
}
|
|
|
|
// Line control
|
|
RAYGUIDEF void GuiLine(Rectangle bounds, int thick)
|
|
{
|
|
GuiControlState state = guiState;
|
|
|
|
Rectangle line = { bounds.x, bounds.y + bounds.height/2 - thick/2, bounds.width, thick };
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
switch (state)
|
|
{
|
|
case NORMAL:
|
|
case FOCUSED:
|
|
case PRESSED: DrawRectangleLinesEx(line, thick, Fade(GetColor(style[DEFAULT_LINES_COLOR]), guiAlpha));break;
|
|
case DISABLED: DrawRectangleLinesEx(line, thick, Fade(GetColor(style[DEFAULT_BORDER_COLOR_DISABLED]), guiAlpha));break;
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
}
|
|
|
|
// Panel control
|
|
RAYGUIDEF void GuiPanel(Rectangle bounds)
|
|
{
|
|
#define GUIPANEL_BORDER_WIDTH 1
|
|
|
|
GuiControlState state = guiState;
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
switch (state)
|
|
{
|
|
case NORMAL:
|
|
case FOCUSED:
|
|
case PRESSED:
|
|
{
|
|
DrawRectangleRec(bounds, Fade(GetColor(style[DEFAULT_BACKGROUND_COLOR]), guiAlpha));
|
|
DrawRectangleLinesEx(bounds, GUIPANEL_BORDER_WIDTH, Fade(GetColor(style[DEFAULT_LINES_COLOR]), guiAlpha));
|
|
}break;
|
|
case DISABLED:
|
|
{
|
|
DrawRectangleRec(bounds, Fade(GetColor(style[DEFAULT_BASE_COLOR_DISABLED]), guiAlpha));
|
|
DrawRectangleLinesEx(bounds, GUIPANEL_BORDER_WIDTH, Fade(GetColor(style[DEFAULT_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
}break;
|
|
}
|
|
//--------------------------------------------------------------------
|
|
}
|
|
|
|
// Scroll Panel control
|
|
// NOTE: bounds define the view area, content defines size of internal data
|
|
RAYGUIDEF Vector2 GuiScrollPanel(Rectangle bounds, Rectangle content, Vector2 viewScroll)
|
|
{
|
|
// TODO: Implement
|
|
|
|
return viewScroll;
|
|
}
|
|
|
|
// Label control
|
|
RAYGUIDEF void GuiLabel(Rectangle bounds, const char *text)
|
|
{
|
|
GuiControlState state = guiState;
|
|
|
|
int textWidth = GuiTextWidth(text);
|
|
int textHeight = style[DEFAULT_TEXT_SIZE];
|
|
|
|
if (bounds.width < textWidth) bounds.width = textWidth;
|
|
if (bounds.height < textHeight) bounds.height = textHeight;
|
|
|
|
// Update control
|
|
//--------------------------------------------------------------------
|
|
// ...
|
|
//--------------------------------------------------------------------
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
switch (state)
|
|
{
|
|
case NORMAL:
|
|
case FOCUSED:
|
|
case PRESSED: GuiDrawText(text, bounds.x, bounds.y + bounds.height/2 - textHeight/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(style[LABEL_TEXT_COLOR_NORMAL]), guiAlpha)); break;
|
|
case DISABLED: GuiDrawText(text, bounds.x, bounds.y + bounds.height/2 - textHeight/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(style[LABEL_TEXT_COLOR_DISABLED]), guiAlpha)); break;
|
|
default: break;
|
|
}
|
|
//--------------------------------------------------------------------
|
|
}
|
|
|
|
// Button control, returns true when clicked
|
|
RAYGUIDEF bool GuiButton(Rectangle bounds, const char *text)
|
|
{
|
|
GuiControlState state = guiState;
|
|
bool pressed = false;
|
|
|
|
int textWidth = GuiTextWidth(text);
|
|
int textHeight = style[DEFAULT_TEXT_SIZE];
|
|
|
|
if (bounds.width < textWidth) bounds.width = textWidth;
|
|
if (bounds.height < textHeight) bounds.height = textHeight;
|
|
|
|
// Update control
|
|
//--------------------------------------------------------------------
|
|
if ((state != DISABLED) && !guiLocked)
|
|
{
|
|
Vector2 mousePoint = GetMousePosition();
|
|
|
|
// Check button state
|
|
if (CheckCollisionPointRec(mousePoint, bounds))
|
|
{
|
|
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) state = PRESSED;
|
|
else state = FOCUSED;
|
|
|
|
if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) pressed = true;
|
|
}
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
switch (state)
|
|
{
|
|
case NORMAL:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[BUTTON_BORDER_WIDTH], Fade(GetColor(style[BUTTON_BORDER_COLOR_NORMAL]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[BUTTON_BORDER_WIDTH], bounds.y + style[BUTTON_BORDER_WIDTH], bounds.width - 2*style[BUTTON_BORDER_WIDTH], bounds.height - 2*style[BUTTON_BORDER_WIDTH], Fade(GetColor(style[BUTTON_BASE_COLOR_NORMAL]), guiAlpha));
|
|
GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(style[BUTTON_TEXT_COLOR_NORMAL]), guiAlpha));
|
|
} break;
|
|
case FOCUSED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[BUTTON_BORDER_WIDTH], Fade(GetColor(style[BUTTON_BORDER_COLOR_FOCUSED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[BUTTON_BORDER_WIDTH], bounds.y + style[BUTTON_BORDER_WIDTH], bounds.width - 2*style[BUTTON_BORDER_WIDTH], bounds.height - 2*style[BUTTON_BORDER_WIDTH], Fade(GetColor(style[BUTTON_BASE_COLOR_FOCUSED]), guiAlpha));
|
|
GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(style[BUTTON_TEXT_COLOR_FOCUSED]), guiAlpha));
|
|
} break;
|
|
case PRESSED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[BUTTON_BORDER_WIDTH], Fade(GetColor(style[BUTTON_BORDER_COLOR_PRESSED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[BUTTON_BORDER_WIDTH], bounds.y + style[BUTTON_BORDER_WIDTH], bounds.width - 2*style[BUTTON_BORDER_WIDTH], bounds.height - 2*style[BUTTON_BORDER_WIDTH], Fade(GetColor(style[BUTTON_BASE_COLOR_PRESSED]), guiAlpha));
|
|
GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(style[BUTTON_TEXT_COLOR_PRESSED]), guiAlpha));
|
|
} break;
|
|
case DISABLED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[BUTTON_BORDER_WIDTH], Fade(GetColor(style[BUTTON_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[BUTTON_BORDER_WIDTH], bounds.y + style[BUTTON_BORDER_WIDTH], bounds.width - 2*style[BUTTON_BORDER_WIDTH], bounds.height - 2*style[BUTTON_BORDER_WIDTH], Fade(GetColor(style[BUTTON_BASE_COLOR_DISABLED]), guiAlpha));
|
|
GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(style[BUTTON_TEXT_COLOR_DISABLED]), guiAlpha));
|
|
} break;
|
|
default: break;
|
|
}
|
|
//------------------------------------------------------------------
|
|
|
|
return pressed;
|
|
}
|
|
|
|
// Label button control
|
|
RAYGUIDEF bool GuiLabelButton(Rectangle bounds, const char *text)
|
|
{
|
|
GuiControlState state = guiState;
|
|
bool pressed = false;
|
|
|
|
int textWidth = GuiTextWidth(text);
|
|
int textHeight = style[DEFAULT_TEXT_SIZE];
|
|
|
|
if (bounds.width < textWidth) bounds.width = textWidth;
|
|
if (bounds.height < textHeight) bounds.height = textHeight;
|
|
|
|
// Update control
|
|
//--------------------------------------------------------------------
|
|
if ((state != DISABLED) && !guiLocked)
|
|
{
|
|
Vector2 mousePoint = GetMousePosition();
|
|
|
|
// Check checkbox state
|
|
if (CheckCollisionPointRec(mousePoint, bounds))
|
|
{
|
|
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) state = PRESSED;
|
|
else state = FOCUSED;
|
|
|
|
if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) pressed = true;
|
|
}
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
switch (state)
|
|
{
|
|
case NORMAL: GuiDrawText(text, bounds.x, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(style[LABEL_TEXT_COLOR_NORMAL]), guiAlpha)); break;
|
|
case FOCUSED: GuiDrawText(text, bounds.x, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(style[LABEL_TEXT_COLOR_FOCUSED]), guiAlpha)); break;
|
|
case PRESSED: GuiDrawText(text, bounds.x, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(style[LABEL_TEXT_COLOR_PRESSED]), guiAlpha)); break;
|
|
case DISABLED: GuiDrawText(text, bounds.x, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(style[LABEL_TEXT_COLOR_DISABLED]), guiAlpha)); break;
|
|
default: break;
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
return pressed;
|
|
}
|
|
|
|
// Image button control, returns true when clicked
|
|
// TODO: Just provide textureId instead of full Texture2D
|
|
RAYGUIDEF bool GuiImageButton(Rectangle bounds, Texture2D texture)
|
|
{
|
|
return GuiImageButtonEx(bounds, texture, (Rectangle){ 0, 0, texture.width, texture.height }, NULL);
|
|
}
|
|
|
|
// Image button control, returns true when clicked
|
|
// TODO: Just provide textureId instead of full Texture2D
|
|
RAYGUIDEF bool GuiImageButtonEx(Rectangle bounds, Texture2D texture, Rectangle texSource, const char *text)
|
|
{
|
|
#define IMAGEBUTTON_PADDING 4
|
|
|
|
GuiControlState state = guiState;
|
|
bool clicked = false;
|
|
int textWidth = 0;
|
|
int textHeight = 0;
|
|
|
|
if (bounds.width < texSource.width) bounds.width = texSource.width;
|
|
if (bounds.height < texSource.height) bounds.height = texSource.height;
|
|
|
|
if (text != NULL)
|
|
{
|
|
textWidth = GuiTextWidth(text);
|
|
textHeight = style[DEFAULT_TEXT_SIZE];
|
|
|
|
if (bounds.width < textWidth + texSource.width) bounds.width = textWidth + texSource.width + IMAGEBUTTON_PADDING;
|
|
if (bounds.height < textHeight) bounds.height = textHeight;
|
|
}
|
|
|
|
// Update control
|
|
//--------------------------------------------------------------------
|
|
if ((state != DISABLED) && !guiLocked)
|
|
{
|
|
Vector2 mousePoint = GetMousePosition();
|
|
|
|
// Check button state
|
|
if (CheckCollisionPointRec(mousePoint, bounds))
|
|
{
|
|
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) state = PRESSED;
|
|
else if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) clicked = true;
|
|
else state = FOCUSED;
|
|
}
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
switch (state)
|
|
{
|
|
case NORMAL:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[BUTTON_BORDER_WIDTH], Fade(GetColor(style[BUTTON_BORDER_COLOR_NORMAL]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[BUTTON_BORDER_WIDTH], bounds.y + style[BUTTON_BORDER_WIDTH], bounds.width - 2*style[BUTTON_BORDER_WIDTH], bounds.height - 2*style[BUTTON_BORDER_WIDTH], Fade(GetColor(style[BUTTON_BASE_COLOR_NORMAL]), guiAlpha));
|
|
if (text != NULL) GuiDrawText(text, (bounds.x + bounds.width/2 - (texSource.width + IMAGEBUTTON_PADDING + textWidth)/2) + texSource.width, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(style[BUTTON_TEXT_COLOR_NORMAL]), guiAlpha));
|
|
if (texture.id > 0) DrawTextureRec(texture, texSource, (Vector2){ bounds.x + bounds.width/2 - (texSource.width + IMAGEBUTTON_PADDING/2 + textWidth)/2, bounds.y + bounds.height/2 - texSource.height/2 }, Fade(GetColor(style[BUTTON_TEXT_COLOR_NORMAL]), guiAlpha));
|
|
} break;
|
|
case FOCUSED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[BUTTON_BORDER_WIDTH], Fade(GetColor(style[BUTTON_BORDER_COLOR_FOCUSED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[BUTTON_BORDER_WIDTH], bounds.y + style[BUTTON_BORDER_WIDTH], bounds.width - 2*style[BUTTON_BORDER_WIDTH], bounds.height - 2*style[BUTTON_BORDER_WIDTH], Fade(GetColor(style[BUTTON_BASE_COLOR_FOCUSED]), guiAlpha));
|
|
if (text != NULL) GuiDrawText(text, (bounds.x + bounds.width/2 - (texSource.width + IMAGEBUTTON_PADDING + textWidth)/2) + texSource.width, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(style[BUTTON_TEXT_COLOR_FOCUSED]), guiAlpha));
|
|
if (texture.id > 0) DrawTextureRec(texture, texSource, (Vector2){ bounds.x + bounds.width/2 - (texSource.width + IMAGEBUTTON_PADDING/2 + textWidth)/2, bounds.y + bounds.height/2 - texSource.height/2 }, Fade(GetColor(style[BUTTON_TEXT_COLOR_FOCUSED]), guiAlpha));
|
|
} break;
|
|
case PRESSED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[BUTTON_BORDER_WIDTH], Fade(GetColor(style[BUTTON_BORDER_COLOR_PRESSED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[BUTTON_BORDER_WIDTH], bounds.y + style[BUTTON_BORDER_WIDTH], bounds.width - 2*style[BUTTON_BORDER_WIDTH], bounds.height - 2*style[BUTTON_BORDER_WIDTH], Fade(GetColor(style[BUTTON_BASE_COLOR_PRESSED]), guiAlpha));
|
|
if (text != NULL) GuiDrawText(text, (bounds.x + bounds.width/2 - (texSource.width + IMAGEBUTTON_PADDING + textWidth)/2) + texSource.width, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(style[BUTTON_TEXT_COLOR_PRESSED]), guiAlpha));
|
|
if (texture.id > 0) DrawTextureRec(texture, texSource, (Vector2){ bounds.x + bounds.width/2 - (texSource.width + IMAGEBUTTON_PADDING/2 + textWidth)/2, bounds.y + bounds.height/2 - texSource.height/2 }, Fade(GetColor(style[BUTTON_TEXT_COLOR_PRESSED]), guiAlpha));
|
|
} break;
|
|
case DISABLED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[BUTTON_BORDER_WIDTH], Fade(GetColor(style[BUTTON_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[BUTTON_BORDER_WIDTH], bounds.y + style[BUTTON_BORDER_WIDTH], bounds.width - 2*style[BUTTON_BORDER_WIDTH], bounds.height - 2*style[BUTTON_BORDER_WIDTH], Fade(GetColor(style[BUTTON_BASE_COLOR_DISABLED]), guiAlpha));
|
|
if (text != NULL) GuiDrawText(text, (bounds.x + bounds.width/2 - (texSource.width + IMAGEBUTTON_PADDING + textWidth)/2) + texSource.width, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(style[BUTTON_TEXT_COLOR_DISABLED]), guiAlpha));
|
|
if (texture.id > 0) DrawTextureRec(texture, texSource, (Vector2){ bounds.x + bounds.width/2 - (texSource.width + IMAGEBUTTON_PADDING/2 + textWidth)/2, bounds.y + bounds.height/2 - texSource.height/2 }, Fade(GetColor(style[BUTTON_TEXT_COLOR_DISABLED]), guiAlpha));
|
|
} break;
|
|
default: break;
|
|
}
|
|
//------------------------------------------------------------------
|
|
|
|
return clicked;
|
|
}
|
|
|
|
// Toggle Button control, returns true when active
|
|
RAYGUIDEF bool GuiToggleButton(Rectangle bounds, const char *text, bool active)
|
|
{
|
|
GuiControlState state = guiState;
|
|
|
|
int textWidth = GuiTextWidth(text);
|
|
int textHeight = style[DEFAULT_TEXT_SIZE];
|
|
|
|
if (bounds.width < textWidth) bounds.width = textWidth;
|
|
if (bounds.height < textHeight) bounds.height = textHeight;
|
|
|
|
// Update control
|
|
//--------------------------------------------------------------------
|
|
if ((state != DISABLED) && !guiLocked)
|
|
{
|
|
Vector2 mousePoint = GetMousePosition();
|
|
|
|
// Check toggle button state
|
|
if (CheckCollisionPointRec(mousePoint, bounds))
|
|
{
|
|
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) state = PRESSED;
|
|
else if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON))
|
|
{
|
|
state = NORMAL;
|
|
active = !active;
|
|
}
|
|
else state = FOCUSED;
|
|
}
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
switch (state)
|
|
{
|
|
case NORMAL:
|
|
{
|
|
if (active)
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[TOGGLE_BORDER_WIDTH], Fade(GetColor(style[TOGGLE_BORDER_COLOR_PRESSED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[TOGGLE_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH], bounds.width - 2*style[TOGGLE_BORDER_WIDTH], bounds.height - 2*style[TOGGLE_BORDER_WIDTH], Fade(GetColor(style[TOGGLE_BASE_COLOR_PRESSED]), guiAlpha));
|
|
GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(style[TOGGLE_TEXT_COLOR_PRESSED]), guiAlpha));
|
|
}
|
|
else
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[TOGGLE_BORDER_WIDTH], Fade(GetColor(style[TOGGLE_BORDER_COLOR_NORMAL]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[TOGGLE_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH], bounds.width - 2*style[TOGGLE_BORDER_WIDTH], bounds.height - 2*style[TOGGLE_BORDER_WIDTH], Fade(GetColor(style[TOGGLE_BASE_COLOR_NORMAL]), guiAlpha));
|
|
GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(style[TOGGLE_TEXT_COLOR_NORMAL]), guiAlpha));
|
|
}
|
|
} break;
|
|
case FOCUSED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[TOGGLE_BORDER_WIDTH], Fade(GetColor(style[TOGGLE_BORDER_COLOR_FOCUSED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[TOGGLE_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH], bounds.width - 2*style[TOGGLE_BORDER_WIDTH], bounds.height - 2*style[TOGGLE_BORDER_WIDTH], Fade(GetColor(style[TOGGLE_BASE_COLOR_FOCUSED]), guiAlpha));
|
|
GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(style[TOGGLE_TEXT_COLOR_FOCUSED]), guiAlpha));
|
|
} break;
|
|
case PRESSED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[TOGGLE_BORDER_WIDTH], Fade(GetColor(style[TOGGLE_BORDER_COLOR_PRESSED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[TOGGLE_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH], bounds.width - 2*style[TOGGLE_BORDER_WIDTH], bounds.height - 2*style[TOGGLE_BORDER_WIDTH], Fade(GetColor(style[TOGGLE_BASE_COLOR_PRESSED]), guiAlpha));
|
|
GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(style[TOGGLE_TEXT_COLOR_PRESSED]), guiAlpha));
|
|
} break;
|
|
case DISABLED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[TOGGLE_BORDER_WIDTH], Fade(GetColor(style[TOGGLE_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[TOGGLE_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH], bounds.width - 2*style[TOGGLE_BORDER_WIDTH], bounds.height - 2*style[TOGGLE_BORDER_WIDTH], Fade(GetColor(style[TOGGLE_BASE_COLOR_DISABLED]), guiAlpha));
|
|
GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(style[TOGGLE_TEXT_COLOR_DISABLED]), guiAlpha));
|
|
} break;
|
|
default: break;
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
return active;
|
|
}
|
|
|
|
// Toggle Group control, returns toggled button index
|
|
RAYGUIDEF int GuiToggleGroup(Rectangle bounds, const char **text, int count, int active)
|
|
{
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
if (i == active) GuiToggleButton((Rectangle){ bounds.x + i*(bounds.width/count + style[TOGGLEGROUP_PADDING]), bounds.y, (int)(bounds.width - style[TOGGLEGROUP_PADDING]*(count -1))/count, bounds.height }, text[i], true);
|
|
else if (GuiToggleButton((Rectangle){ bounds.x + i*(bounds.width/count + style[TOGGLEGROUP_PADDING]), bounds.y, (int)(bounds.width - style[TOGGLEGROUP_PADDING]*(count -1))/count, bounds.height }, text[i], false) == true) active = i;
|
|
}
|
|
|
|
return active;
|
|
}
|
|
|
|
// Check Box control, returns true when active
|
|
RAYGUIDEF bool GuiCheckBox(Rectangle bounds, bool checked)
|
|
{
|
|
GuiControlState state = guiState;
|
|
|
|
// Update control
|
|
//--------------------------------------------------------------------
|
|
if ((state != DISABLED) && !guiLocked)
|
|
{
|
|
Vector2 mousePoint = GetMousePosition();
|
|
|
|
// Check checkbox state
|
|
if (CheckCollisionPointRec(mousePoint, bounds))
|
|
{
|
|
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) state = PRESSED;
|
|
else if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) checked = !checked;
|
|
else state = FOCUSED;
|
|
}
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
switch (state)
|
|
{
|
|
case NORMAL:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[CHECKBOX_BORDER_WIDTH], Fade(GetColor(style[CHECKBOX_BORDER_COLOR_NORMAL]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[CHECKBOX_BORDER_WIDTH], bounds.y + style[CHECKBOX_BORDER_WIDTH], bounds.width - 2*style[CHECKBOX_BORDER_WIDTH], bounds.height - 2*style[CHECKBOX_BORDER_WIDTH], Fade(GetColor(style[CHECKBOX_BASE_COLOR_NORMAL]), guiAlpha));
|
|
if (checked) DrawRectangle(bounds.x + style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING],
|
|
bounds.y + style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING],
|
|
bounds.width - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]),
|
|
bounds.height - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]), Fade(GetColor(style[CHECKBOX_BASE_COLOR_PRESSED]), guiAlpha));
|
|
} break;
|
|
case FOCUSED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[CHECKBOX_BORDER_WIDTH], Fade(GetColor(style[CHECKBOX_BORDER_COLOR_FOCUSED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[CHECKBOX_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH], bounds.width - 2*style[CHECKBOX_BORDER_WIDTH], bounds.height - 2*style[CHECKBOX_BORDER_WIDTH], Fade(GetColor(style[CHECKBOX_BASE_COLOR_NORMAL]), guiAlpha));
|
|
if (checked) DrawRectangle(bounds.x + style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING],
|
|
bounds.y + style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING],
|
|
bounds.width - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]),
|
|
bounds.height - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]), Fade(GetColor(style[CHECKBOX_BASE_COLOR_FOCUSED]), guiAlpha));
|
|
} break;
|
|
case PRESSED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[CHECKBOX_BORDER_WIDTH], Fade(GetColor(style[CHECKBOX_BORDER_COLOR_PRESSED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[CHECKBOX_BORDER_WIDTH], bounds.y + style[CHECKBOX_BORDER_WIDTH], bounds.width - 2*style[CHECKBOX_BORDER_WIDTH], bounds.height - 2*style[CHECKBOX_BORDER_WIDTH], Fade(GetColor(style[CHECKBOX_BASE_COLOR_NORMAL]), guiAlpha));
|
|
if (checked) DrawRectangle(bounds.x + style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING],
|
|
bounds.y + style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING],
|
|
bounds.width - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]),
|
|
bounds.height - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]), Fade(GetColor(style[CHECKBOX_BASE_COLOR_PRESSED]), guiAlpha));
|
|
} break;
|
|
case DISABLED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[CHECKBOX_BORDER_WIDTH], Fade(GetColor(style[DEFAULT_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[CHECKBOX_BORDER_WIDTH], bounds.y + style[CHECKBOX_BORDER_WIDTH], bounds.width - 2*style[CHECKBOX_BORDER_WIDTH], bounds.height - 2*style[CHECKBOX_BORDER_WIDTH], Fade(GetColor(style[CHECKBOX_BASE_COLOR_DISABLED]), guiAlpha));
|
|
if (checked) DrawRectangle(bounds.x + style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING],
|
|
bounds.y + style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING],
|
|
bounds.width - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]),
|
|
bounds.height - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]), Fade(GetColor(style[DEFAULT_TEXT_COLOR_DISABLED]), guiAlpha));
|
|
} break;
|
|
default: break;
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
return checked;
|
|
}
|
|
|
|
// Check Box extended control, returns true when active
|
|
RAYGUIDEF bool GuiCheckBoxEx(Rectangle bounds, bool checked, const char *text)
|
|
{
|
|
#define GUICHECKBOXEX_WIDTH_PADDING 5
|
|
#define GUICHECKBOXEX_HEIGHT_PADDING 1
|
|
|
|
GuiControlState state = guiState;
|
|
int textWidth = GuiTextWidth(text);
|
|
|
|
// Update control
|
|
//--------------------------------------------------------------------
|
|
if ((state != DISABLED) && !guiLocked)
|
|
{
|
|
Vector2 mousePoint = GetMousePosition();
|
|
|
|
// Check checkbox state
|
|
if (CheckCollisionPointRec(mousePoint, bounds))
|
|
{
|
|
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) state = PRESSED;
|
|
else state = FOCUSED;
|
|
|
|
if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) checked = !checked;
|
|
}
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
if (GuiLabelButton((Rectangle){ bounds.x + bounds.width + GUICHECKBOXEX_WIDTH_PADDING, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2 + GUICHECKBOXEX_HEIGHT_PADDING, textWidth, style[DEFAULT_TEXT_SIZE] }, text)) checked = !checked;
|
|
|
|
switch (state)
|
|
{
|
|
case NORMAL:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[CHECKBOX_BORDER_WIDTH], Fade(GetColor(style[CHECKBOX_BORDER_COLOR_NORMAL]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[CHECKBOX_BORDER_WIDTH], bounds.y + style[CHECKBOX_BORDER_WIDTH], bounds.width - 2*style[CHECKBOX_BORDER_WIDTH], bounds.height - 2*style[CHECKBOX_BORDER_WIDTH], Fade(GetColor(style[CHECKBOX_BASE_COLOR_NORMAL]), guiAlpha));
|
|
if (checked) DrawRectangle(bounds.x + style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING],
|
|
bounds.y + style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING],
|
|
bounds.width - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]),
|
|
bounds.height - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]), Fade(GetColor(style[CHECKBOX_BASE_COLOR_PRESSED]), guiAlpha));
|
|
} break;
|
|
case FOCUSED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[CHECKBOX_BORDER_WIDTH], Fade(GetColor(style[CHECKBOX_BORDER_COLOR_FOCUSED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[CHECKBOX_BORDER_WIDTH], bounds.y + style[TOGGLE_BORDER_WIDTH], bounds.width - 2*style[CHECKBOX_BORDER_WIDTH], bounds.height - 2*style[CHECKBOX_BORDER_WIDTH], Fade(GetColor(style[CHECKBOX_BASE_COLOR_NORMAL]), guiAlpha));
|
|
if (checked) DrawRectangle(bounds.x + style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING],
|
|
bounds.y + style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING],
|
|
bounds.width - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]),
|
|
bounds.height - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]), Fade(GetColor(style[CHECKBOX_BASE_COLOR_FOCUSED]), guiAlpha));
|
|
} break;
|
|
case PRESSED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[CHECKBOX_BORDER_WIDTH], Fade(GetColor(style[CHECKBOX_BORDER_COLOR_PRESSED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[CHECKBOX_BORDER_WIDTH], bounds.y + style[CHECKBOX_BORDER_WIDTH], bounds.width - 2*style[CHECKBOX_BORDER_WIDTH], bounds.height - 2*style[CHECKBOX_BORDER_WIDTH], Fade(GetColor(style[CHECKBOX_BASE_COLOR_NORMAL]), guiAlpha));
|
|
if (checked) DrawRectangle(bounds.x + style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING],
|
|
bounds.y + style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING],
|
|
bounds.width - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]),
|
|
bounds.height - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]), Fade(GetColor(style[CHECKBOX_BASE_COLOR_PRESSED]), guiAlpha));
|
|
} break;
|
|
case DISABLED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[CHECKBOX_BORDER_WIDTH], Fade(GetColor(style[DEFAULT_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[CHECKBOX_BORDER_WIDTH], bounds.y + style[CHECKBOX_BORDER_WIDTH], bounds.width - 2*style[CHECKBOX_BORDER_WIDTH], bounds.height - 2*style[CHECKBOX_BORDER_WIDTH], Fade(GetColor(style[CHECKBOX_BASE_COLOR_DISABLED]), guiAlpha));
|
|
if (checked) DrawRectangle(bounds.x + style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING],
|
|
bounds.y + style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING],
|
|
bounds.width - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]),
|
|
bounds.height - 2*(style[CHECKBOX_BORDER_WIDTH] + style[CHECKBOX_INNER_PADDING]), Fade(GetColor(style[DEFAULT_TEXT_COLOR_DISABLED]), guiAlpha));
|
|
} break;
|
|
default: break;
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
return checked;
|
|
}
|
|
|
|
// Combo Box control, returns selected item index
|
|
RAYGUIDEF int GuiComboBox(Rectangle bounds, const char **text, int count, int active)
|
|
{
|
|
|
|
GuiControlState state = guiState;
|
|
|
|
bounds.width -= (style[COMBOBOX_SELECTOR_WIDTH] + style[COMBOBOX_BUTTON_PADDING]);
|
|
|
|
Rectangle selector = { bounds.x + bounds.width + style[COMBOBOX_BUTTON_PADDING],
|
|
bounds.y, style[COMBOBOX_SELECTOR_WIDTH], bounds.height };
|
|
|
|
if (active < 0) active = 0;
|
|
else if (active > count - 1) active = count - 1;
|
|
|
|
int textWidth = GuiTextWidth(text[active]);
|
|
int textHeight = style[DEFAULT_TEXT_SIZE];
|
|
|
|
if (bounds.width < textWidth) bounds.width = textWidth;
|
|
if (bounds.height < textHeight) bounds.height = textHeight;
|
|
|
|
// Update control
|
|
//--------------------------------------------------------------------
|
|
if ((state != DISABLED) && !guiLocked)
|
|
{
|
|
Vector2 mousePoint = GetMousePosition();
|
|
|
|
if (CheckCollisionPointRec(mousePoint, bounds) ||
|
|
CheckCollisionPointRec(mousePoint, selector))
|
|
{
|
|
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON))
|
|
{
|
|
active += 1;
|
|
if (active >= count) active = 0;
|
|
}
|
|
|
|
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) state = PRESSED;
|
|
else state = FOCUSED;
|
|
}
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
switch (state)
|
|
{
|
|
case NORMAL:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[COMBOBOX_BORDER_WIDTH], Fade(GetColor(style[COMBOBOX_BORDER_COLOR_NORMAL]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[COMBOBOX_BORDER_WIDTH], bounds.y + style[COMBOBOX_BORDER_WIDTH], bounds.width - 2*style[COMBOBOX_BORDER_WIDTH], bounds.height - 2*style[COMBOBOX_BORDER_WIDTH], Fade(GetColor(style[COMBOBOX_BASE_COLOR_NORMAL]), guiAlpha));
|
|
|
|
DrawRectangleLinesEx(selector, style[COMBOBOX_BORDER_WIDTH], Fade(GetColor(style[COMBOBOX_BORDER_COLOR_NORMAL]), guiAlpha));
|
|
DrawRectangle(selector.x + style[COMBOBOX_BORDER_WIDTH], selector.y + style[COMBOBOX_BORDER_WIDTH], selector.width - 2*style[COMBOBOX_BORDER_WIDTH], selector.height - 2*style[COMBOBOX_BORDER_WIDTH], Fade(GetColor(style[COMBOBOX_BASE_COLOR_NORMAL]), guiAlpha));
|
|
|
|
GuiDrawText(text[active], bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(style[COMBOBOX_TEXT_COLOR_NORMAL]), guiAlpha));
|
|
GuiDrawText(FormatText("%i/%i", active + 1, count), selector.x + selector.width/2 - GuiTextWidth(FormatText("%i/%i", active + 1, count))/2, selector.y + selector.height/2 - style[DEFAULT_TEXT_SIZE]/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(style[COMBOBOX_TEXT_COLOR_NORMAL]), guiAlpha));
|
|
} break;
|
|
case FOCUSED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[COMBOBOX_BORDER_WIDTH], Fade(GetColor(style[COMBOBOX_BORDER_COLOR_FOCUSED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[COMBOBOX_BORDER_WIDTH], bounds.y + style[COMBOBOX_BORDER_WIDTH], bounds.width - 2*style[COMBOBOX_BORDER_WIDTH], bounds.height - 2*style[COMBOBOX_BORDER_WIDTH], Fade(GetColor(style[COMBOBOX_BASE_COLOR_FOCUSED]), guiAlpha));
|
|
|
|
DrawRectangleLinesEx(selector, style[COMBOBOX_BORDER_WIDTH], Fade(GetColor(style[COMBOBOX_BORDER_COLOR_FOCUSED]), guiAlpha));
|
|
DrawRectangle(selector.x + style[COMBOBOX_BORDER_WIDTH], selector.y + style[COMBOBOX_BORDER_WIDTH], selector.width - 2*style[COMBOBOX_BORDER_WIDTH], selector.height - 2*style[COMBOBOX_BORDER_WIDTH], Fade(GetColor(style[COMBOBOX_BASE_COLOR_FOCUSED]), guiAlpha));
|
|
|
|
GuiDrawText(text[active], bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(style[COMBOBOX_TEXT_COLOR_FOCUSED]), guiAlpha));
|
|
GuiDrawText(FormatText("%i/%i", active + 1, count), selector.x + selector.width/2 - GuiTextWidth(FormatText("%i/%i", active + 1, count))/2, selector.y + selector.height/2 - style[DEFAULT_TEXT_SIZE]/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(style[COMBOBOX_TEXT_COLOR_FOCUSED]), guiAlpha));
|
|
} break;
|
|
case PRESSED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[COMBOBOX_BORDER_WIDTH], Fade(GetColor(style[COMBOBOX_BORDER_COLOR_PRESSED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[COMBOBOX_BORDER_WIDTH], bounds.y + style[COMBOBOX_BORDER_WIDTH], bounds.width - 2*style[COMBOBOX_BORDER_WIDTH], bounds.height - 2*style[COMBOBOX_BORDER_WIDTH], Fade(GetColor(style[COMBOBOX_BASE_COLOR_PRESSED]), guiAlpha));
|
|
|
|
DrawRectangleLinesEx(selector, style[COMBOBOX_BORDER_WIDTH], Fade(GetColor(style[COMBOBOX_BORDER_COLOR_PRESSED]), guiAlpha));
|
|
DrawRectangle(selector.x + style[COMBOBOX_BORDER_WIDTH], selector.y + style[COMBOBOX_BORDER_WIDTH], selector.width - 2*style[COMBOBOX_BORDER_WIDTH], selector.height - 2*style[COMBOBOX_BORDER_WIDTH], Fade(GetColor(style[COMBOBOX_BASE_COLOR_PRESSED]), guiAlpha));
|
|
|
|
GuiDrawText(text[active], bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(style[COMBOBOX_TEXT_COLOR_PRESSED]), guiAlpha));
|
|
GuiDrawText(FormatText("%i/%i", active + 1, count), selector.x + selector.width/2 - GuiTextWidth(FormatText("%i/%i", active + 1, count))/2, selector.y + selector.height/2 - style[DEFAULT_TEXT_SIZE]/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(style[COMBOBOX_TEXT_COLOR_PRESSED]), guiAlpha));
|
|
} break;
|
|
case DISABLED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[COMBOBOX_BORDER_WIDTH], Fade(GetColor(style[COMBOBOX_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[COMBOBOX_BORDER_WIDTH], bounds.y + style[COMBOBOX_BORDER_WIDTH], bounds.width - 2*style[COMBOBOX_BORDER_WIDTH], bounds.height - 2*style[COMBOBOX_BORDER_WIDTH], Fade(GetColor(style[COMBOBOX_BASE_COLOR_DISABLED]), guiAlpha));
|
|
|
|
DrawRectangleLinesEx(selector, style[COMBOBOX_BORDER_WIDTH], Fade(GetColor(style[COMBOBOX_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
DrawRectangle(selector.x + style[COMBOBOX_BORDER_WIDTH], selector.y + style[COMBOBOX_BORDER_WIDTH], selector.width - 2*style[COMBOBOX_BORDER_WIDTH], selector.height - 2*style[COMBOBOX_BORDER_WIDTH], Fade(GetColor(style[COMBOBOX_BASE_COLOR_DISABLED]), guiAlpha));
|
|
|
|
GuiDrawText(text[active], bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(style[COMBOBOX_TEXT_COLOR_DISABLED]), guiAlpha));
|
|
GuiDrawText(FormatText("%i/%i", active + 1, count), selector.x + selector.width/2 - GuiTextWidth(FormatText("%i/%i", active + 1, count))/2, selector.y + selector.height/2 - style[DEFAULT_TEXT_SIZE]/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(style[COMBOBOX_TEXT_COLOR_DISABLED]), guiAlpha));
|
|
} break;
|
|
default: break;
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
return active;
|
|
}
|
|
|
|
// Dropdown Box control, returns selected item
|
|
RAYGUIDEF bool GuiDropdownBox(Rectangle bounds, const char **text, int count, int *active, bool editMode)
|
|
{
|
|
#define DROPDOWNBOX_PADDING 1
|
|
#define DROPDOWNBOX_BORDER_WIDTH 1
|
|
#define DROPDOWNBOX_ARROW_RIGHT_PADDING 16
|
|
|
|
bool pressed = false;
|
|
int auxActive = *active;
|
|
|
|
GuiControlState state = guiState;
|
|
|
|
int textWidth = GuiTextWidth(text[auxActive]);
|
|
int textHeight = style[DEFAULT_TEXT_SIZE];
|
|
|
|
if (bounds.width < textWidth) bounds.width = textWidth;
|
|
if (bounds.height < textHeight) bounds.height = textHeight;
|
|
|
|
Rectangle closeBounds = bounds;
|
|
Rectangle openBounds = bounds;
|
|
openBounds.height *= (count + 1);
|
|
|
|
// Update control
|
|
//--------------------------------------------------------------------
|
|
if (guiLocked && editMode) guiLocked = false;
|
|
|
|
if ((state != DISABLED) && !guiLocked)
|
|
{
|
|
Vector2 mousePoint = GetMousePosition();
|
|
|
|
if (editMode)
|
|
{
|
|
state = PRESSED;
|
|
|
|
// if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON))
|
|
// {
|
|
// for (int i = 1; i < (count + 1); i++)
|
|
// {
|
|
// if (CheckCollisionPointRec(mousePoint, (Rectangle){ bounds.x, bounds.y + i*bounds.height, bounds.width, bounds.height }))
|
|
// {
|
|
// auxActive = i - 1;
|
|
// }
|
|
// }
|
|
// }
|
|
}
|
|
|
|
// Note: Changing editMode
|
|
if (!editMode)
|
|
{
|
|
if (CheckCollisionPointRec(mousePoint, closeBounds))
|
|
{
|
|
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) state = PRESSED;
|
|
|
|
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) pressed = true;
|
|
else state = FOCUSED;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (CheckCollisionPointRec(mousePoint, closeBounds))
|
|
{
|
|
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) pressed = true;
|
|
}
|
|
|
|
else if (!CheckCollisionPointRec(mousePoint, openBounds))
|
|
{
|
|
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON) || IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) pressed = true;
|
|
}
|
|
}
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
switch (state)
|
|
{
|
|
case NORMAL:
|
|
{
|
|
DrawRectangle(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(style[DEFAULT_BASE_COLOR_NORMAL]), guiAlpha));
|
|
DrawRectangleLinesEx(bounds, DROPDOWNBOX_BORDER_WIDTH, Fade(GetColor(style[LISTVIEW_BORDER_COLOR_NORMAL]), guiAlpha));
|
|
GuiListElement((Rectangle){ bounds.x, bounds.y, bounds.width, bounds.height }, text[auxActive], false, false);
|
|
|
|
DrawTriangle((Vector2){ bounds.x + bounds.width - DROPDOWNBOX_ARROW_RIGHT_PADDING, bounds.y + bounds.height/2 - 2 },
|
|
(Vector2){ bounds.x + bounds.width - DROPDOWNBOX_ARROW_RIGHT_PADDING + 5, bounds.y + bounds.height/2 - 2 + 5 },
|
|
(Vector2){ bounds.x + bounds.width - DROPDOWNBOX_ARROW_RIGHT_PADDING + 10, bounds.y + bounds.height/2 - 2 }, Fade(GetColor(style[DEFAULT_TEXT_COLOR_NORMAL]), guiAlpha));
|
|
} break;
|
|
case FOCUSED:
|
|
{
|
|
GuiListElement((Rectangle){ bounds.x, bounds.y, bounds.width, bounds.height }, text[auxActive], false, true);
|
|
|
|
DrawTriangle((Vector2){ bounds.x + bounds.width - DROPDOWNBOX_ARROW_RIGHT_PADDING, bounds.y + bounds.height/2 - 2 },
|
|
(Vector2){ bounds.x + bounds.width - DROPDOWNBOX_ARROW_RIGHT_PADDING + 5, bounds.y + bounds.height/2 - 2 + 5 },
|
|
(Vector2){ bounds.x + bounds.width - DROPDOWNBOX_ARROW_RIGHT_PADDING + 10, bounds.y + bounds.height/2 - 2 }, Fade(GetColor(style[DEFAULT_TEXT_COLOR_FOCUSED]), guiAlpha));
|
|
} break;
|
|
case PRESSED:
|
|
{
|
|
|
|
if (!editMode) GuiListElement((Rectangle){ bounds.x, bounds.y, bounds.width, bounds.height }, text[auxActive], true, true);
|
|
if (editMode)
|
|
{
|
|
GuiPanel(openBounds);
|
|
|
|
GuiListElement((Rectangle){ bounds.x, bounds.y, bounds.width, bounds.height }, text[auxActive], true, true);
|
|
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
if (i == auxActive && editMode)
|
|
{
|
|
if (GuiListElement((Rectangle){ bounds.x, bounds.y + bounds.height*(i+1) + DROPDOWNBOX_PADDING, bounds.width, bounds.height - DROPDOWNBOX_PADDING }, text[i], true, true)); //auxActive = i;
|
|
}
|
|
else
|
|
{
|
|
if (GuiListElement((Rectangle){ bounds.x, bounds.y + bounds.height*(i+1) + DROPDOWNBOX_PADDING, bounds.width, bounds.height - DROPDOWNBOX_PADDING }, text[i], false, true))
|
|
{
|
|
auxActive = i;
|
|
pressed = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
DrawTriangle((Vector2){ bounds.x + bounds.width - DROPDOWNBOX_ARROW_RIGHT_PADDING, bounds.y + bounds.height/2 - 2 },
|
|
(Vector2){ bounds.x + bounds.width - DROPDOWNBOX_ARROW_RIGHT_PADDING + 5, bounds.y + bounds.height/2 - 2 + 5 },
|
|
(Vector2){ bounds.x + bounds.width - DROPDOWNBOX_ARROW_RIGHT_PADDING + 10, bounds.y + bounds.height/2 - 2 }, Fade(GetColor(style[DEFAULT_TEXT_COLOR_PRESSED]), guiAlpha));
|
|
} break;
|
|
case DISABLED:
|
|
{
|
|
DrawRectangle(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(style[DEFAULT_BASE_COLOR_DISABLED]), guiAlpha));
|
|
DrawRectangleLinesEx(bounds, DROPDOWNBOX_BORDER_WIDTH, Fade(GetColor(style[LISTVIEW_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
GuiListElement((Rectangle){ bounds.x, bounds.y, bounds.width, bounds.height }, text[auxActive], false, false);
|
|
|
|
DrawTriangle((Vector2){ bounds.x + bounds.width - DROPDOWNBOX_ARROW_RIGHT_PADDING, bounds.y + bounds.height/2 - 2 },
|
|
(Vector2){ bounds.x + bounds.width - DROPDOWNBOX_ARROW_RIGHT_PADDING + 5, bounds.y + bounds.height/2 - 2 + 5 },
|
|
(Vector2){ bounds.x + bounds.width - DROPDOWNBOX_ARROW_RIGHT_PADDING + 10, bounds.y + bounds.height/2 - 2 }, Fade(GetColor(style[DEFAULT_TEXT_COLOR_DISABLED]), guiAlpha));
|
|
} break;
|
|
default: break;
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
|
|
*active = auxActive;
|
|
return pressed;
|
|
}
|
|
|
|
// Spinner control, returns selected value
|
|
// NOTE: Requires static variables: framesCounter, valueSpeed - ERROR!
|
|
RAYGUIDEF bool GuiSpinner(Rectangle bounds, int *value, int minValue, int maxValue, int btnWidth, bool editMode)
|
|
{
|
|
#define GUIVALUEBOX_BUTTON_BORDER_WIDTH 1
|
|
bool pressed = false;
|
|
|
|
int buttonBorderWidth = style[BUTTON_BORDER_WIDTH];
|
|
style[BUTTON_BORDER_WIDTH] = GUIVALUEBOX_BUTTON_BORDER_WIDTH;
|
|
|
|
Rectangle spinner = { bounds.x + btnWidth + style[VALUEBOX_BUTTON_PADDING], bounds.y, bounds.width - 2*(btnWidth + style[VALUEBOX_BUTTON_PADDING]), bounds.height };
|
|
Rectangle leftButtonBound = { bounds.x, bounds.y, btnWidth, bounds.height };
|
|
Rectangle rightButtonBound = { bounds.x + bounds.width - btnWidth, bounds.y, btnWidth, bounds.height };
|
|
|
|
int textWidth = GuiTextWidth(FormatText("%i", *value));
|
|
int textHeight = style[DEFAULT_TEXT_SIZE];
|
|
|
|
if (bounds.width < textWidth) bounds.width = textWidth;
|
|
if (bounds.height < textHeight) bounds.height = textHeight;
|
|
|
|
// Update control
|
|
//--------------------------------------------------------------------
|
|
if (!editMode)
|
|
{
|
|
if (*value < minValue) *value = minValue;
|
|
if (*value > maxValue) *value = maxValue;
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
int newValue = *value;
|
|
pressed = GuiValueBox(spinner, &newValue, minValue, maxValue, editMode);
|
|
|
|
if (GuiButton(leftButtonBound, "<")) newValue--;
|
|
if (GuiButton(rightButtonBound, ">")) newValue++;
|
|
|
|
*value = newValue;
|
|
|
|
style[BUTTON_BORDER_WIDTH] = buttonBorderWidth;
|
|
//--------------------------------------------------------------------
|
|
|
|
return pressed;
|
|
}
|
|
|
|
// Value Box control, updates input text with numbers
|
|
// NOTE: Requires static variables: framesCounter
|
|
RAYGUIDEF bool GuiValueBox(Rectangle bounds, int *value, int minValue, int maxValue, bool editMode)
|
|
{
|
|
#define GUIVALUEBOX_CHAR_COUNT 32
|
|
#define KEY_BACKSPACE_TEXT 259 // GLFW BACKSPACE: 3 + 256
|
|
|
|
bool pressed = false;
|
|
|
|
GuiControlState state = guiState;
|
|
static int framesCounter = 0;
|
|
// Required for blinking cursor
|
|
char text[GUIVALUEBOX_CHAR_COUNT + 1] = "\0";
|
|
|
|
sprintf(text, "%i", *value);
|
|
|
|
int textWidth = GuiTextWidth(text);
|
|
|
|
// Update control
|
|
//--------------------------------------------------------------------
|
|
if ((state != DISABLED) && !guiLocked)
|
|
{
|
|
Vector2 mousePoint = GetMousePosition();
|
|
|
|
bool valueHasChanged = false;
|
|
|
|
if (editMode)
|
|
{
|
|
state = PRESSED;
|
|
|
|
framesCounter++;
|
|
|
|
int keyCount = strlen(text);
|
|
|
|
// Only allow keys in range [48..57]
|
|
if (keyCount < GUIVALUEBOX_CHAR_COUNT)
|
|
{
|
|
int maxWidth = (bounds.width - (DEFAULT_TEXT_PADDING*2));
|
|
if (GuiTextWidth(text) < maxWidth)
|
|
{
|
|
int key = GetKeyPressed();
|
|
if ((key >= 48) && (key <= 57))
|
|
{
|
|
text[keyCount] = (char)key;
|
|
keyCount++;
|
|
valueHasChanged = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Delete text
|
|
if (keyCount > 0)
|
|
{
|
|
if (IsKeyPressed(KEY_BACKSPACE_TEXT))
|
|
{
|
|
keyCount--;
|
|
text[keyCount] = '\0';
|
|
framesCounter = 0;
|
|
if (keyCount < 0) keyCount = 0;
|
|
valueHasChanged = true;
|
|
}
|
|
else if (IsKeyDown(KEY_BACKSPACE_TEXT))
|
|
{
|
|
if ((framesCounter > LINE_BLINK_FRAMES) && (framesCounter%2) == 0) keyCount--;
|
|
text[keyCount] = '\0';
|
|
if (keyCount < 0) keyCount = 0;
|
|
valueHasChanged = true;
|
|
}
|
|
}
|
|
if (valueHasChanged) *value = atoi(text);
|
|
}
|
|
else
|
|
{
|
|
if (*value > maxValue) *value = maxValue;
|
|
else if (*value < minValue) *value = minValue;
|
|
}
|
|
|
|
// Note: Changing editMode
|
|
if (!editMode)
|
|
{
|
|
if (CheckCollisionPointRec(mousePoint, bounds))
|
|
{
|
|
state = FOCUSED;
|
|
if (IsMouseButtonPressed(0)) pressed = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (IsKeyPressed(KEY_ENTER) || (!CheckCollisionPointRec(mousePoint, bounds) && IsMouseButtonPressed(0))) pressed = true;
|
|
}
|
|
|
|
if (pressed) framesCounter = 0;
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
switch (state)
|
|
{
|
|
case NORMAL:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[TEXTBOX_BORDER_WIDTH], Fade(GetColor(style[VALUEBOX_BORDER_COLOR_NORMAL]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[TEXTBOX_BORDER_WIDTH], bounds.y + style[TEXTBOX_BORDER_WIDTH], bounds.width - 2*style[TEXTBOX_BORDER_WIDTH], bounds.height - 2*style[TEXTBOX_BORDER_WIDTH], Fade(GetColor(style[VALUEBOX_BASE_COLOR_NORMAL]), guiAlpha));
|
|
GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(style[VALUEBOX_TEXT_COLOR_NORMAL]), guiAlpha));
|
|
} break;
|
|
case FOCUSED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[TEXTBOX_BORDER_WIDTH], Fade(GetColor(style[VALUEBOX_BORDER_COLOR_FOCUSED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[TEXTBOX_BORDER_WIDTH], bounds.y + style[TEXTBOX_BORDER_WIDTH], bounds.width - 2*style[TEXTBOX_BORDER_WIDTH], bounds.height - 2*style[TEXTBOX_BORDER_WIDTH], Fade(GetColor(style[VALUEBOX_BASE_COLOR_NORMAL]), guiAlpha));
|
|
GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(style[VALUEBOX_TEXT_COLOR_FOCUSED]), guiAlpha));
|
|
} break;
|
|
case PRESSED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[TEXTBOX_BORDER_WIDTH], Fade(GetColor(style[VALUEBOX_BORDER_COLOR_PRESSED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[TEXTBOX_BORDER_WIDTH], bounds.y + style[TEXTBOX_BORDER_WIDTH], bounds.width - 2*style[TEXTBOX_BORDER_WIDTH], bounds.height - 2*style[TEXTBOX_BORDER_WIDTH], Fade(GetColor(style[VALUEBOX_BASE_COLOR_FOCUSED]), guiAlpha));
|
|
GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(style[VALUEBOX_TEXT_COLOR_PRESSED]), guiAlpha));
|
|
|
|
if (editMode && ((framesCounter/20)%2 == 0)) DrawRectangle(bounds.x + 2 /*+ DEFAULT_TEXT_LINE_PADDING */+ GuiTextWidth(text)/2 + bounds.width/2, bounds.y + DEFAULT_TEXT_LINE_PADDING/2, 1, bounds.height - DEFAULT_TEXT_LINE_PADDING, Fade(GetColor(style[TEXTBOX_BORDER_COLOR_FOCUSED]), guiAlpha));
|
|
} break;
|
|
case DISABLED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[TEXTBOX_BORDER_WIDTH], Fade(GetColor(style[VALUEBOX_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[TEXTBOX_BORDER_WIDTH], bounds.y + style[TEXTBOX_BORDER_WIDTH], bounds.width - 2*style[TEXTBOX_BORDER_WIDTH], bounds.height - 2*style[TEXTBOX_BORDER_WIDTH], Fade(GetColor(style[VALUEBOX_BASE_COLOR_DISABLED]), guiAlpha));
|
|
GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2 + VALIGN_OFFSET(bounds.height), Fade(GetColor(style[VALUEBOX_TEXT_COLOR_DISABLED]), guiAlpha));
|
|
} break;
|
|
default: break;
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
return pressed;
|
|
}
|
|
|
|
// Text Box control, updates input text
|
|
// NOTE 1: Requires static variables: framesCounter
|
|
// NOTE 2: Returns if KEY_ENTER pressed (useful for data validation)
|
|
RAYGUIDEF bool GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
|
|
{
|
|
GuiControlState state = guiState;
|
|
static int framesCounter = 0; // Required for blinking cursor
|
|
bool pressed = false;
|
|
|
|
// Update control
|
|
//--------------------------------------------------------------------
|
|
if ((state != DISABLED) && !guiLocked)
|
|
{
|
|
Vector2 mousePoint = GetMousePosition();
|
|
|
|
#define KEY_BACKSPACE_TEXT 259 // GLFW BACKSPACE: 3 + 256
|
|
|
|
if (editMode)
|
|
{
|
|
state = PRESSED;
|
|
|
|
framesCounter++;
|
|
|
|
int key = GetKeyPressed();
|
|
int keyCount = strlen(text);
|
|
|
|
// Only allow keys in range [32..125]
|
|
if (keyCount < (textSize - 1))
|
|
{
|
|
int maxWidth = (bounds.width - (DEFAULT_TEXT_PADDING*2));
|
|
if (GuiTextWidth(text) < maxWidth - style[DEFAULT_TEXT_SIZE])
|
|
{
|
|
if ((key >= 32) && (key <= 125))
|
|
{
|
|
text[keyCount] = (char)key;
|
|
keyCount++;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Delete text
|
|
if (keyCount > 0)
|
|
{
|
|
if (IsKeyPressed(KEY_BACKSPACE_TEXT))
|
|
{
|
|
keyCount--;
|
|
text[keyCount] = '\0';
|
|
framesCounter = 0;
|
|
if (keyCount < 0) keyCount = 0;
|
|
}
|
|
else if (IsKeyDown(KEY_BACKSPACE_TEXT))
|
|
{
|
|
if ((framesCounter > LINE_BLINK_FRAMES) && (framesCounter%2) == 0) keyCount--;
|
|
text[keyCount] = '\0';
|
|
if (keyCount < 0) keyCount = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Note: Changing editMode
|
|
if (!editMode)
|
|
{
|
|
if (CheckCollisionPointRec(mousePoint, bounds))
|
|
{
|
|
state = FOCUSED;
|
|
if (IsMouseButtonPressed(0)) pressed = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (IsKeyPressed(KEY_ENTER) || (!CheckCollisionPointRec(mousePoint, bounds) && IsMouseButtonPressed(0))) pressed = true;
|
|
}
|
|
|
|
if (pressed) framesCounter = 0;
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
switch (state)
|
|
{
|
|
case NORMAL:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[TEXTBOX_BORDER_WIDTH], Fade(GetColor(style[TEXTBOX_BORDER_COLOR_NORMAL]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[TEXTBOX_BORDER_WIDTH], bounds.y + style[TEXTBOX_BORDER_WIDTH], bounds.width - 2*style[TEXTBOX_BORDER_WIDTH], bounds.height - 2*style[TEXTBOX_BORDER_WIDTH], Fade(GetColor(style[TEXTBOX_BASE_COLOR_NORMAL]), guiAlpha));
|
|
GuiDrawText(text, bounds.x + DEFAULT_TEXT_PADDING, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2, Fade(GetColor(style[TEXTBOX_TEXT_COLOR_NORMAL]), guiAlpha));
|
|
} break;
|
|
case FOCUSED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[TEXTBOX_BORDER_WIDTH], Fade(GetColor(style[TEXTBOX_BORDER_COLOR_FOCUSED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[TEXTBOX_BORDER_WIDTH], bounds.y + style[TEXTBOX_BORDER_WIDTH], bounds.width - 2*style[TEXTBOX_BORDER_WIDTH], bounds.height - 2*style[TEXTBOX_BORDER_WIDTH], Fade(GetColor(style[TEXTBOX_BASE_COLOR_NORMAL]), guiAlpha));
|
|
GuiDrawText(text, bounds.x + DEFAULT_TEXT_PADDING, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2, Fade(GetColor(style[TEXTBOX_TEXT_COLOR_FOCUSED]), guiAlpha));
|
|
} break;
|
|
case PRESSED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[TEXTBOX_BORDER_WIDTH], Fade(GetColor(style[TEXTBOX_BORDER_COLOR_PRESSED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[TEXTBOX_BORDER_WIDTH], bounds.y + style[TEXTBOX_BORDER_WIDTH], bounds.width - 2*style[TEXTBOX_BORDER_WIDTH], bounds.height - 2*style[TEXTBOX_BORDER_WIDTH], Fade(GetColor(style[TEXTBOX_BASE_COLOR_FOCUSED]), guiAlpha));
|
|
GuiDrawText(text, bounds.x + DEFAULT_TEXT_PADDING, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2, Fade(GetColor(style[TEXTBOX_TEXT_COLOR_PRESSED]), guiAlpha));
|
|
|
|
if (editMode && ((framesCounter/20)%2 == 0)) DrawRectangle(bounds.x + DEFAULT_TEXT_LINE_PADDING + GuiTextWidth(text), bounds.y + DEFAULT_TEXT_LINE_PADDING/2, 1, bounds.height - DEFAULT_TEXT_LINE_PADDING, Fade(GetColor(style[TEXTBOX_BORDER_COLOR_PRESSED]), guiAlpha));
|
|
} break;
|
|
case DISABLED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[TEXTBOX_BORDER_WIDTH], Fade(GetColor(style[TEXTBOX_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[TEXTBOX_BORDER_WIDTH], bounds.y + style[TEXTBOX_BORDER_WIDTH], bounds.width - 2*style[TEXTBOX_BORDER_WIDTH], bounds.height - 2*style[TEXTBOX_BORDER_WIDTH], Fade(GetColor(style[TEXTBOX_BASE_COLOR_DISABLED]), guiAlpha));
|
|
GuiDrawText(text, bounds.x + DEFAULT_TEXT_PADDING, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2, Fade(GetColor(style[TEXTBOX_TEXT_COLOR_DISABLED]), guiAlpha));
|
|
} break;
|
|
default: break;
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
return pressed;
|
|
}
|
|
|
|
// Text Box control with multiple lines
|
|
RAYGUIDEF bool GuiTextBoxMulti(Rectangle bounds, char *text, int textSize, bool editMode)
|
|
{
|
|
#define GUITEXTBOXMULTI_PADDING 4
|
|
#define GUITEXTBOXMULTI_LINE_PADDING 5 // Internal from raylib line-break space (height + height/2)*scale
|
|
#define GUITEXTBOXMULTI_LINE_HEIGHT 10
|
|
|
|
GuiControlState state = guiState;
|
|
static int framesCounter = 0; // Required for blinking cursor
|
|
bool pressed = false;
|
|
bool textHasChange = false;
|
|
int currentLine = 0;
|
|
|
|
const char *numChars = "";
|
|
|
|
// Security check because font is used directly in this control
|
|
if (guiFont.texture.id == 0) guiFont = GetFontDefault();
|
|
|
|
// Update control
|
|
//--------------------------------------------------------------------
|
|
if ((state != DISABLED) && !guiLocked)
|
|
{
|
|
Vector2 mousePoint = GetMousePosition();
|
|
|
|
#define KEY_BACKSPACE_TEXT 259 // GLFW BACKSPACE: 3 + 256
|
|
|
|
if (editMode)
|
|
{
|
|
state = PRESSED;
|
|
|
|
framesCounter++;
|
|
|
|
int keyCount = strlen(text);
|
|
int maxWidth = (bounds.width - (DEFAULT_TEXT_PADDING*2));
|
|
int maxHeight = (bounds.height - (DEFAULT_TEXT_PADDING*2));
|
|
|
|
numChars = FormatText("%i/%i", keyCount, textSize - 1);
|
|
|
|
// Only allow keys in range [32..125]
|
|
if (keyCount < (textSize - 1))
|
|
{
|
|
int key = GetKeyPressed();
|
|
|
|
if (MeasureTextEx(guiFont, text, style[DEFAULT_TEXT_SIZE], 1).y < (maxHeight - style[DEFAULT_TEXT_SIZE]))
|
|
{
|
|
if (IsKeyPressed(KEY_ENTER))
|
|
{
|
|
text[keyCount] = '\n';
|
|
keyCount++;
|
|
}
|
|
else if ((key >= 32) && (key <= 125))
|
|
{
|
|
text[keyCount] = (char)key;
|
|
keyCount++;
|
|
textHasChange = true;
|
|
}
|
|
}
|
|
else if (GuiTextWidth(strrchr(text, '\n')) < (maxWidth - style[DEFAULT_TEXT_SIZE]))
|
|
{
|
|
if ((key >= 32) && (key <= 125))
|
|
{
|
|
text[keyCount] = (char)key;
|
|
keyCount++;
|
|
textHasChange = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Delete text
|
|
if (keyCount > 0)
|
|
{
|
|
if (IsKeyPressed(KEY_BACKSPACE_TEXT))
|
|
{
|
|
keyCount--;
|
|
text[keyCount] = '\0';
|
|
framesCounter = 0;
|
|
if (keyCount < 0) keyCount = 0;
|
|
textHasChange = true;
|
|
}
|
|
else if (IsKeyDown(KEY_BACKSPACE_TEXT))
|
|
{
|
|
if ((framesCounter > LINE_BLINK_FRAMES) && (framesCounter%2) == 0) keyCount--;
|
|
text[keyCount] = '\0';
|
|
if (keyCount < 0) keyCount = 0;
|
|
textHasChange = true;
|
|
}
|
|
}
|
|
|
|
// Introduce automatic new line if necessary
|
|
if (textHasChange)
|
|
{
|
|
textHasChange = false;
|
|
|
|
char *lastLine = strrchr(text, '\n');
|
|
int maxWidth = (bounds.width - (DEFAULT_TEXT_PADDING*2));
|
|
|
|
if (lastLine != NULL)
|
|
{
|
|
if (GuiTextWidth(lastLine) > maxWidth)
|
|
{
|
|
int firstIndex = lastLine - text;
|
|
|
|
char *lastSpace = strrchr(lastLine, 32);
|
|
|
|
if (lastSpace != NULL)
|
|
{
|
|
int secondIndex = lastSpace - lastLine;
|
|
text[firstIndex + secondIndex] = '\n';
|
|
}
|
|
else
|
|
{
|
|
int len = strlen(lastLine);
|
|
char lastChar = lastLine[len - 1];
|
|
lastLine[len - 1] = '\n';
|
|
lastLine[len] = lastChar;
|
|
lastLine[len + 1] = '\0';
|
|
keyCount++;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (GuiTextWidth(text) > maxWidth)
|
|
{
|
|
char *lastSpace = strrchr(text, 32);
|
|
if (lastSpace != NULL)
|
|
{
|
|
int index = lastSpace - text;
|
|
text[index] = '\n';
|
|
}
|
|
else
|
|
{
|
|
int len = strlen(lastLine);
|
|
char lastChar = lastLine[len - 1];
|
|
lastLine[len - 1] = '\n';
|
|
lastLine[len] = lastChar;
|
|
lastLine[len + 1] = '\0';
|
|
keyCount++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Counting how many new lines
|
|
for (int i = 0; i < keyCount; i++)
|
|
{
|
|
if (text[i] == '\n') currentLine++;
|
|
}
|
|
}
|
|
|
|
// Changing editMode
|
|
if (!editMode)
|
|
{
|
|
if (CheckCollisionPointRec(mousePoint, bounds))
|
|
{
|
|
state = FOCUSED;
|
|
if (IsMouseButtonPressed(0)) pressed = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!CheckCollisionPointRec(mousePoint, bounds) && IsMouseButtonPressed(0)) pressed = true;
|
|
}
|
|
|
|
if (pressed) framesCounter = 0;
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
switch (state)
|
|
{
|
|
case NORMAL:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[TEXTBOX_BORDER_WIDTH], Fade(GetColor(style[TEXTBOX_BORDER_COLOR_NORMAL]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[TEXTBOX_BORDER_WIDTH], bounds.y + style[TEXTBOX_BORDER_WIDTH], bounds.width - 2*style[TEXTBOX_BORDER_WIDTH], bounds.height - 2*style[TEXTBOX_BORDER_WIDTH], Fade(GetColor(style[TEXTBOX_BASE_COLOR_NORMAL]), guiAlpha));
|
|
GuiDrawText(text, bounds.x + GUITEXTBOXMULTI_PADDING, bounds.y + GUITEXTBOXMULTI_PADDING, Fade(GetColor(style[TEXTBOX_TEXT_COLOR_NORMAL]), guiAlpha));
|
|
} break;
|
|
case FOCUSED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[TEXTBOX_BORDER_WIDTH], Fade(GetColor(style[TEXTBOX_BORDER_COLOR_FOCUSED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[TEXTBOX_BORDER_WIDTH], bounds.y + style[TEXTBOX_BORDER_WIDTH], bounds.width - 2*style[TEXTBOX_BORDER_WIDTH], bounds.height - 2*style[TEXTBOX_BORDER_WIDTH], Fade(GetColor(style[TEXTBOX_BASE_COLOR_NORMAL]), guiAlpha));
|
|
GuiDrawText(text, bounds.x + GUITEXTBOXMULTI_PADDING, bounds.y + GUITEXTBOXMULTI_PADDING, Fade(GetColor(style[TEXTBOX_TEXT_COLOR_FOCUSED]), guiAlpha));
|
|
} break;
|
|
case PRESSED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[TEXTBOX_BORDER_WIDTH], Fade(GetColor(style[TEXTBOX_BORDER_COLOR_PRESSED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[TEXTBOX_BORDER_WIDTH], bounds.y + style[TEXTBOX_BORDER_WIDTH], bounds.width - 2*style[TEXTBOX_BORDER_WIDTH], bounds.height - 2*style[TEXTBOX_BORDER_WIDTH], Fade(GetColor(style[TEXTBOX_BASE_COLOR_FOCUSED]), guiAlpha));
|
|
GuiDrawText(text, bounds.x + GUITEXTBOXMULTI_PADDING, bounds.y + GUITEXTBOXMULTI_PADDING, Fade(GetColor(style[TEXTBOX_TEXT_COLOR_PRESSED]), guiAlpha));
|
|
|
|
if (editMode)
|
|
{
|
|
if ((framesCounter/20)%2 == 0)
|
|
{
|
|
char *line;
|
|
if (currentLine > 0) line = strrchr(text, '\n');
|
|
else line = text;
|
|
|
|
DrawRectangle(bounds.x + style[TEXTBOX_BORDER_WIDTH] + DEFAULT_TEXT_PADDING + GuiTextWidth(line), bounds.y + style[TEXTBOX_BORDER_WIDTH] + DEFAULT_TEXT_PADDING/2 + ((style[DEFAULT_TEXT_SIZE] + DEFAULT_TEXT_LINE_PADDING)*currentLine), 1, style[DEFAULT_TEXT_SIZE] + DEFAULT_TEXT_PADDING, Fade(GetColor(style[TEXTBOX_BORDER_COLOR_FOCUSED]), guiAlpha));
|
|
}
|
|
|
|
GuiDrawText(numChars, bounds.x + bounds.width - GuiTextWidth(numChars) - DEFAULT_TEXT_LINE_PADDING, bounds.y + bounds.height - style[DEFAULT_TEXT_SIZE] - DEFAULT_TEXT_LINE_PADDING, Fade(GetColor(style[TEXTBOX_TEXT_COLOR_PRESSED]), guiAlpha/2));
|
|
}
|
|
|
|
} break;
|
|
case DISABLED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[TEXTBOX_BORDER_WIDTH], Fade(GetColor(style[TEXTBOX_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[TEXTBOX_BORDER_WIDTH], bounds.y + style[TEXTBOX_BORDER_WIDTH], bounds.width - 2*style[TEXTBOX_BORDER_WIDTH], bounds.height - 2*style[TEXTBOX_BORDER_WIDTH], Fade(GetColor(style[TEXTBOX_BASE_COLOR_DISABLED]), guiAlpha));
|
|
GuiDrawText(text, bounds.x + GUITEXTBOXMULTI_PADDING, bounds.y + GUITEXTBOXMULTI_PADDING, Fade(GetColor(style[TEXTBOX_TEXT_COLOR_DISABLED]), guiAlpha));
|
|
} break;
|
|
default: break;
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
return pressed;
|
|
}
|
|
|
|
// Slider control, returns selected value
|
|
RAYGUIDEF float GuiSlider(Rectangle bounds, float value, float minValue, float maxValue)
|
|
{
|
|
#define SLIDER_SLIDER_LINE_THICK 1
|
|
|
|
GuiControlState state = guiState;
|
|
|
|
Rectangle slider = { bounds.x + (int)((value/(maxValue - minValue))*(bounds.width - 2*style[SLIDER_BORDER_WIDTH])) - style[SLIDER_SLIDER_WIDTH]/2,
|
|
bounds.y + style[SLIDER_BORDER_WIDTH], style[SLIDER_SLIDER_WIDTH], bounds.height - 2*style[SLIDER_BORDER_WIDTH] };
|
|
|
|
// Update control
|
|
//--------------------------------------------------------------------
|
|
if ((state != DISABLED) && !guiLocked)
|
|
{
|
|
Vector2 mousePoint = GetMousePosition();
|
|
|
|
if (CheckCollisionPointRec(mousePoint, bounds))
|
|
{
|
|
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON))
|
|
{
|
|
state = PRESSED;
|
|
|
|
// Get equivalent value and slider position from mousePoint.x
|
|
value = ((maxValue - minValue)*(mousePoint.x - (float)(bounds.x + slider.width/2)))/(float)(bounds.width - slider.width) + minValue;
|
|
slider.x = mousePoint.x - slider.width/2;
|
|
}
|
|
else state = FOCUSED;
|
|
}
|
|
|
|
if (value > maxValue) value = maxValue;
|
|
else if (value < minValue) value = minValue;
|
|
}
|
|
|
|
if (slider.x <= bounds.x + style[SLIDER_BORDER_WIDTH]) slider.x = bounds.x + style[SLIDER_BORDER_WIDTH];
|
|
else if (slider.x + slider.width >= bounds.x + bounds.width) slider.x = bounds.x + bounds.width - slider.width - style[SLIDER_BORDER_WIDTH];
|
|
//--------------------------------------------------------------------
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
switch (state)
|
|
{
|
|
case NORMAL:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[SLIDER_BORDER_WIDTH], Fade(GetColor(style[SLIDER_BORDER_COLOR_NORMAL]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[SLIDER_BORDER_WIDTH], bounds.y + style[SLIDER_BORDER_WIDTH], bounds.width - 2*style[SLIDER_BORDER_WIDTH], bounds.height - 2*style[SLIDER_BORDER_WIDTH], Fade(GetColor(style[SLIDER_BASE_COLOR_NORMAL]), guiAlpha));
|
|
|
|
DrawRectangleRec(slider, Fade(GetColor(style[SLIDER_BASE_COLOR_PRESSED]), guiAlpha));
|
|
} break;
|
|
case FOCUSED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[SLIDER_BORDER_WIDTH], Fade(GetColor(style[SLIDER_BORDER_COLOR_FOCUSED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[SLIDER_BORDER_WIDTH], bounds.y + style[SLIDER_BORDER_WIDTH], bounds.width - 2*style[SLIDER_BORDER_WIDTH], bounds.height - 2*style[SLIDER_BORDER_WIDTH], Fade(GetColor(style[SLIDER_BASE_COLOR_NORMAL]), guiAlpha));
|
|
|
|
DrawRectangleRec(slider, Fade(GetColor(style[SLIDER_BASE_COLOR_FOCUSED]), guiAlpha));
|
|
} break;
|
|
case PRESSED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[SLIDER_BORDER_WIDTH], Fade(GetColor(style[SLIDER_BORDER_COLOR_PRESSED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[SLIDER_BORDER_WIDTH], bounds.y + style[SLIDER_BORDER_WIDTH], bounds.width - 2*style[SLIDER_BORDER_WIDTH], bounds.height - 2*style[SLIDER_BORDER_WIDTH], Fade(GetColor(style[SLIDER_BASE_COLOR_NORMAL]), guiAlpha));
|
|
|
|
DrawRectangleRec(slider, Fade(GetColor(style[SLIDER_BASE_COLOR_PRESSED]), guiAlpha));
|
|
} break;
|
|
case DISABLED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[SLIDER_BORDER_WIDTH], Fade(GetColor(style[SLIDER_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[SLIDER_BORDER_WIDTH], bounds.y + style[SLIDER_BORDER_WIDTH], bounds.width - 2*style[SLIDER_BORDER_WIDTH], bounds.height - 2*style[SLIDER_BORDER_WIDTH], Fade(GetColor(style[SLIDER_BASE_COLOR_DISABLED]), guiAlpha));
|
|
DrawRectangleRec(slider, Fade(GetColor(style[DEFAULT_TEXT_COLOR_DISABLED]), guiAlpha));
|
|
} break;
|
|
default: break;
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
return value;
|
|
}
|
|
|
|
// Slider control extended, returns selected value and has text
|
|
RAYGUIDEF float GuiSliderEx(Rectangle bounds, float value, float minValue, float maxValue, const char *text, bool showValue)
|
|
{
|
|
#define SLIDER_SLIDER_LINE_THICK 1
|
|
#define SLIDEREX_WIDTH_PADDING 5
|
|
#define SLIDEREX_HEIGHT_PADDING 1
|
|
|
|
GuiControlState state = guiState;
|
|
|
|
int textWidth = GuiTextWidth(text);
|
|
|
|
Rectangle slider = { bounds.x + (int)((value/(maxValue - minValue))*(bounds.width - 2*style[SLIDER_BORDER_WIDTH])) - style[SLIDER_SLIDER_WIDTH]/2,
|
|
bounds.y + style[SLIDER_BORDER_WIDTH], style[SLIDER_SLIDER_WIDTH], bounds.height - 2*style[SLIDER_BORDER_WIDTH] };
|
|
|
|
// Update control
|
|
//--------------------------------------------------------------------
|
|
if ((state != DISABLED) && !guiLocked)
|
|
{
|
|
Vector2 mousePoint = GetMousePosition();
|
|
|
|
if (CheckCollisionPointRec(mousePoint, bounds))
|
|
{
|
|
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON))
|
|
{
|
|
state = PRESSED;
|
|
|
|
// Get equivalent value and slider position from mousePoint.x
|
|
value = ((maxValue - minValue)*(mousePoint.x - (float)(bounds.x + slider.width/2)))/(float)(bounds.width - slider.width) + minValue;
|
|
//slider.x = bounds.x + (int)(((value - minValue)/(maxValue - minValue))*(bounds.width - 2*style[SLIDER_BORDER_WIDTH])) - slider.width/2;
|
|
slider.x = mousePoint.x - slider.width/2;
|
|
|
|
// Snap to limits if mouse down moved outside limits
|
|
//if (slider.x < (bounds.x + style[SLIDER_BORDER_WIDTH])) slider.x = bounds.x + style[SLIDER_BORDER_WIDTH];
|
|
//else if ((slider.x + slider.width) > (bounds.x + bounds.width - 2*style[SLIDER_BORDER_WIDTH])) slider.x = (bounds.x + bounds.width - 2*style[SLIDER_BORDER_WIDTH]) - slider.width;
|
|
}
|
|
else state = FOCUSED;
|
|
}
|
|
|
|
if (value > maxValue) value = maxValue;
|
|
else if (value < minValue) value = minValue;
|
|
|
|
}
|
|
|
|
if (slider.x <= bounds.x + style[SLIDER_BORDER_WIDTH]) slider.x = bounds.x + style[SLIDER_BORDER_WIDTH];
|
|
else if (slider.x + slider.width >= bounds.x + bounds.width) slider.x = bounds.x + bounds.width - slider.width - style[SLIDER_BORDER_WIDTH];
|
|
//--------------------------------------------------------------------
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
switch (state)
|
|
{
|
|
case NORMAL:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[SLIDER_BORDER_WIDTH], Fade(GetColor(style[SLIDER_BORDER_COLOR_NORMAL]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[SLIDER_BORDER_WIDTH], bounds.y + style[SLIDER_BORDER_WIDTH], bounds.width - 2*style[SLIDER_BORDER_WIDTH], bounds.height - 2*style[SLIDER_BORDER_WIDTH], Fade(GetColor(style[SLIDER_BASE_COLOR_NORMAL]), guiAlpha));
|
|
|
|
DrawRectangleRec(slider, Fade(GetColor(style[SLIDER_BASE_COLOR_PRESSED]), guiAlpha));
|
|
GuiDrawText(text, bounds.x - SLIDEREX_WIDTH_PADDING - textWidth, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2 + SLIDEREX_HEIGHT_PADDING, Fade(GetColor(style[DEFAULT_TEXT_COLOR_NORMAL]), guiAlpha));
|
|
if (showValue) GuiDrawText(FormatText("%.02f", value), bounds.x + bounds.width + SLIDEREX_WIDTH_PADDING, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2 + SLIDEREX_HEIGHT_PADDING, Fade(GetColor(style[DEFAULT_TEXT_COLOR_NORMAL]), guiAlpha));
|
|
} break;
|
|
case FOCUSED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[SLIDER_BORDER_WIDTH], Fade(GetColor(style[SLIDER_BORDER_COLOR_FOCUSED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[SLIDER_BORDER_WIDTH], bounds.y + style[SLIDER_BORDER_WIDTH], bounds.width - 2*style[SLIDER_BORDER_WIDTH], bounds.height - 2*style[SLIDER_BORDER_WIDTH], Fade(GetColor(style[SLIDER_BASE_COLOR_NORMAL]), guiAlpha));
|
|
|
|
DrawRectangleRec(slider, Fade(GetColor(style[SLIDER_BASE_COLOR_FOCUSED]), guiAlpha));
|
|
GuiDrawText(text, bounds.x - SLIDEREX_WIDTH_PADDING - textWidth, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2 + SLIDEREX_HEIGHT_PADDING, Fade(GetColor(style[DEFAULT_TEXT_COLOR_FOCUSED]), guiAlpha));
|
|
if (showValue) GuiDrawText(FormatText("%.02f", value), bounds.x + bounds.width + SLIDEREX_WIDTH_PADDING, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2 + SLIDEREX_HEIGHT_PADDING, Fade(GetColor(style[DEFAULT_TEXT_COLOR_FOCUSED]), guiAlpha));
|
|
} break;
|
|
case PRESSED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[SLIDER_BORDER_WIDTH], Fade(GetColor(style[SLIDER_BORDER_COLOR_PRESSED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[SLIDER_BORDER_WIDTH], bounds.y + style[SLIDER_BORDER_WIDTH], bounds.width - 2*style[SLIDER_BORDER_WIDTH], bounds.height - 2*style[SLIDER_BORDER_WIDTH], Fade(GetColor(style[SLIDER_BASE_COLOR_NORMAL]), guiAlpha));
|
|
|
|
DrawRectangleRec(slider, Fade(GetColor(style[SLIDER_BASE_COLOR_PRESSED]), guiAlpha));
|
|
GuiDrawText(text, bounds.x - SLIDEREX_WIDTH_PADDING - textWidth, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2 + SLIDEREX_HEIGHT_PADDING, Fade(GetColor(style[DEFAULT_TEXT_COLOR_PRESSED]), guiAlpha));
|
|
if (showValue) GuiDrawText(FormatText("%.02f", value), bounds.x + bounds.width + SLIDEREX_WIDTH_PADDING, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2 + SLIDEREX_HEIGHT_PADDING, Fade(GetColor(style[DEFAULT_TEXT_COLOR_PRESSED]), guiAlpha));
|
|
} break;
|
|
case DISABLED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[SLIDER_BORDER_WIDTH], Fade(GetColor(style[SLIDER_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
GuiDrawText(text, bounds.x - SLIDEREX_WIDTH_PADDING - textWidth, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2 + SLIDEREX_HEIGHT_PADDING, Fade(GetColor(style[DEFAULT_TEXT_COLOR_DISABLED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[SLIDER_BORDER_WIDTH], bounds.y + style[SLIDER_BORDER_WIDTH], bounds.width - 2*style[SLIDER_BORDER_WIDTH], bounds.height - 2*style[SLIDER_BORDER_WIDTH], Fade(GetColor(style[SLIDER_BASE_COLOR_DISABLED]), guiAlpha));
|
|
DrawRectangleRec(slider, Fade(GetColor(style[DEFAULT_TEXT_COLOR_DISABLED]), guiAlpha));
|
|
if (showValue) GuiDrawText(FormatText("%.02f", value), bounds.x + bounds.width + SLIDEREX_WIDTH_PADDING, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2 + SLIDEREX_HEIGHT_PADDING, Fade(GetColor(style[DEFAULT_TEXT_COLOR_DISABLED]), guiAlpha));
|
|
} break;
|
|
default: break;
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
return value;
|
|
}
|
|
|
|
// Slider Bar control, returns selected value
|
|
RAYGUIDEF float GuiSliderBar(Rectangle bounds, float value, float minValue, float maxValue)
|
|
{
|
|
GuiControlState state = guiState;
|
|
|
|
Rectangle slider = { bounds.x + style[SLIDERBAR_BORDER_WIDTH], bounds.y + style[SLIDERBAR_BORDER_WIDTH] + style[SLIDERBAR_INNER_PADDING],
|
|
(int)(((value - minValue)/(maxValue - minValue))*(bounds.width - 2*style[SLIDERBAR_BORDER_WIDTH])),
|
|
bounds.height - 2*style[SLIDERBAR_BORDER_WIDTH] - 2*style[SLIDERBAR_INNER_PADDING] };
|
|
|
|
// Update control
|
|
//--------------------------------------------------------------------
|
|
if ((state != DISABLED) && !guiLocked)
|
|
{
|
|
Vector2 mousePoint = GetMousePosition();
|
|
|
|
if (CheckCollisionPointRec(mousePoint, bounds))
|
|
{
|
|
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON))
|
|
{
|
|
state = PRESSED;
|
|
|
|
// Get equivalent value and slider width from mousePoint.x
|
|
value = (maxValue - minValue)*((mousePoint.x - (float)bounds.x)/(float)bounds.width) + minValue;
|
|
slider.width = (int)(((value - minValue)/(maxValue - minValue))*(bounds.width - 2*style[SLIDERBAR_BORDER_WIDTH]));
|
|
}
|
|
else state = FOCUSED;
|
|
}
|
|
|
|
if (slider.width > bounds.width) slider.width = bounds.width - 2*style[SLIDERBAR_BORDER_WIDTH];
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
switch (state)
|
|
{
|
|
case NORMAL:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[SLIDERBAR_BORDER_WIDTH], Fade(GetColor(style[SLIDERBAR_BORDER_COLOR_NORMAL]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[SLIDERBAR_BORDER_WIDTH], bounds.y + style[SLIDERBAR_BORDER_WIDTH], bounds.width - 2*style[SLIDERBAR_BORDER_WIDTH], bounds.height - 2*style[SLIDERBAR_BORDER_WIDTH], Fade(GetColor(style[SLIDERBAR_BASE_COLOR_NORMAL]), guiAlpha));
|
|
DrawRectangleRec(slider, Fade(GetColor(style[SLIDERBAR_BASE_COLOR_PRESSED]), guiAlpha));
|
|
} break;
|
|
case FOCUSED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[SLIDERBAR_BORDER_WIDTH], Fade(GetColor(style[SLIDERBAR_BORDER_COLOR_FOCUSED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[SLIDERBAR_BORDER_WIDTH], bounds.y + style[SLIDERBAR_BORDER_WIDTH], bounds.width - 2*style[SLIDERBAR_BORDER_WIDTH], bounds.height - 2*style[SLIDERBAR_BORDER_WIDTH], Fade(GetColor(style[SLIDERBAR_BASE_COLOR_NORMAL]), guiAlpha));
|
|
DrawRectangleRec(slider, Fade(GetColor(style[SLIDERBAR_BASE_COLOR_FOCUSED]), guiAlpha));
|
|
} break;
|
|
case PRESSED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[SLIDERBAR_BORDER_WIDTH], Fade(GetColor(style[SLIDERBAR_BORDER_COLOR_PRESSED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[SLIDERBAR_BORDER_WIDTH], bounds.y + style[SLIDERBAR_BORDER_WIDTH], bounds.width - 2*style[SLIDERBAR_BORDER_WIDTH], bounds.height - 2*style[SLIDERBAR_BORDER_WIDTH], Fade(GetColor(style[SLIDERBAR_BASE_COLOR_NORMAL]), guiAlpha));
|
|
DrawRectangleRec(slider, Fade(GetColor(style[SLIDERBAR_BASE_COLOR_PRESSED]), guiAlpha));
|
|
} break;
|
|
case DISABLED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[SLIDERBAR_BORDER_WIDTH], Fade(GetColor(style[SLIDERBAR_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[SLIDERBAR_BORDER_WIDTH], bounds.y + style[SLIDERBAR_BORDER_WIDTH], bounds.width - 2*style[SLIDERBAR_BORDER_WIDTH], bounds.height - 2*style[SLIDERBAR_BORDER_WIDTH], Fade(GetColor(style[SLIDER_BASE_COLOR_DISABLED]), guiAlpha));
|
|
DrawRectangleRec(slider, Fade(GetColor(style[DEFAULT_TEXT_COLOR_DISABLED]), guiAlpha));
|
|
} break;
|
|
default: break;
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
return value;
|
|
}
|
|
|
|
// Slider Bar control extended, returns selected value
|
|
RAYGUIDEF float GuiSliderBarEx(Rectangle bounds, float value, float minValue, float maxValue, const char *text, bool showValue)
|
|
{
|
|
#define SLIDERBAREX_WIDTH_PADDING 5
|
|
#define SLIDERBAREX_HEIGHT_PADDING 1
|
|
|
|
GuiControlState state = guiState;
|
|
int textWidth = GuiTextWidth(text);
|
|
|
|
Rectangle slider = { bounds.x + style[SLIDERBAR_BORDER_WIDTH], bounds.y + style[SLIDERBAR_BORDER_WIDTH] + style[SLIDERBAR_INNER_PADDING],
|
|
(int)(((value - minValue)/(maxValue - minValue))*(bounds.width - 2*style[SLIDERBAR_BORDER_WIDTH])),
|
|
bounds.height - 2*style[SLIDERBAR_BORDER_WIDTH] - 2*style[SLIDERBAR_INNER_PADDING] };
|
|
|
|
// Update control
|
|
//--------------------------------------------------------------------
|
|
if ((state != DISABLED) && !guiLocked)
|
|
{
|
|
Vector2 mousePoint = GetMousePosition();
|
|
|
|
if (CheckCollisionPointRec(mousePoint, bounds))
|
|
{
|
|
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON))
|
|
{
|
|
state = PRESSED;
|
|
|
|
// Get equivalent value and slider width from mousePoint.x
|
|
value = (maxValue - minValue)*((mousePoint.x - (float)bounds.x)/(float)bounds.width) + minValue;
|
|
slider.width = (int)(((value - minValue)/(maxValue - minValue))*(bounds.width - 2*style[SLIDERBAR_BORDER_WIDTH]));
|
|
}
|
|
else state = FOCUSED;
|
|
}
|
|
|
|
if (slider.width > bounds.width) slider.width = bounds.width - 2*style[SLIDERBAR_BORDER_WIDTH];
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
switch (state)
|
|
{
|
|
case NORMAL:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[SLIDERBAR_BORDER_WIDTH], Fade(GetColor(style[SLIDERBAR_BORDER_COLOR_NORMAL]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[SLIDERBAR_BORDER_WIDTH], bounds.y + style[SLIDERBAR_BORDER_WIDTH], bounds.width - 2*style[SLIDERBAR_BORDER_WIDTH], bounds.height - 2*style[SLIDERBAR_BORDER_WIDTH], Fade(GetColor(style[SLIDERBAR_BASE_COLOR_NORMAL]), guiAlpha));
|
|
DrawRectangleRec(slider, Fade(GetColor(style[SLIDERBAR_BASE_COLOR_PRESSED]), guiAlpha));
|
|
GuiDrawText(text, bounds.x - SLIDERBAREX_WIDTH_PADDING - textWidth, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2 + SLIDERBAREX_HEIGHT_PADDING, Fade(GetColor(style[DEFAULT_TEXT_COLOR_NORMAL]), guiAlpha));
|
|
if (showValue) GuiDrawText(FormatText("%.02f", value), bounds.x + bounds.width + SLIDEREX_WIDTH_PADDING, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2 + SLIDEREX_HEIGHT_PADDING, Fade(GetColor(style[DEFAULT_TEXT_COLOR_NORMAL]), guiAlpha));
|
|
} break;
|
|
case FOCUSED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[SLIDERBAR_BORDER_WIDTH], Fade(GetColor(style[SLIDERBAR_BORDER_COLOR_FOCUSED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[SLIDERBAR_BORDER_WIDTH], bounds.y + style[SLIDERBAR_BORDER_WIDTH], bounds.width - 2*style[SLIDERBAR_BORDER_WIDTH], bounds.height - 2*style[SLIDERBAR_BORDER_WIDTH], Fade(GetColor(style[SLIDERBAR_BASE_COLOR_NORMAL]), guiAlpha));
|
|
DrawRectangleRec(slider, Fade(GetColor(style[SLIDERBAR_BASE_COLOR_FOCUSED]), guiAlpha));
|
|
GuiDrawText(text, bounds.x - SLIDERBAREX_WIDTH_PADDING - textWidth, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2 + SLIDERBAREX_HEIGHT_PADDING, Fade(GetColor(style[DEFAULT_TEXT_COLOR_FOCUSED]), guiAlpha));
|
|
if (showValue) GuiDrawText(FormatText("%.02f", value), bounds.x + bounds.width + SLIDEREX_WIDTH_PADDING, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2 + SLIDEREX_HEIGHT_PADDING, Fade(GetColor(style[DEFAULT_TEXT_COLOR_FOCUSED]), guiAlpha));
|
|
} break;
|
|
case PRESSED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[SLIDERBAR_BORDER_WIDTH], Fade(GetColor(style[SLIDERBAR_BORDER_COLOR_PRESSED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[SLIDERBAR_BORDER_WIDTH], bounds.y + style[SLIDERBAR_BORDER_WIDTH], bounds.width - 2*style[SLIDERBAR_BORDER_WIDTH], bounds.height - 2*style[SLIDERBAR_BORDER_WIDTH], Fade(GetColor(style[SLIDERBAR_BASE_COLOR_NORMAL]), guiAlpha));
|
|
DrawRectangleRec(slider, Fade(GetColor(style[SLIDERBAR_BASE_COLOR_PRESSED]), guiAlpha));
|
|
GuiDrawText(text, bounds.x - SLIDERBAREX_WIDTH_PADDING - textWidth, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2 + SLIDERBAREX_HEIGHT_PADDING, Fade(GetColor(style[DEFAULT_TEXT_COLOR_PRESSED]), guiAlpha));
|
|
if (showValue) GuiDrawText(FormatText("%.02f", value), bounds.x + bounds.width + SLIDEREX_WIDTH_PADDING, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2 + SLIDEREX_HEIGHT_PADDING, Fade(GetColor(style[DEFAULT_TEXT_COLOR_PRESSED]), guiAlpha));
|
|
} break;
|
|
case DISABLED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[SLIDERBAR_BORDER_WIDTH], Fade(GetColor(style[SLIDERBAR_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[SLIDERBAR_BORDER_WIDTH], bounds.y + style[SLIDERBAR_BORDER_WIDTH], bounds.width - 2*style[SLIDERBAR_BORDER_WIDTH], bounds.height - 2*style[SLIDERBAR_BORDER_WIDTH], Fade(GetColor(style[SLIDER_BASE_COLOR_DISABLED]), guiAlpha));
|
|
DrawRectangleRec(slider, Fade(GetColor(style[DEFAULT_TEXT_COLOR_DISABLED]), guiAlpha));
|
|
GuiDrawText(text, bounds.x - SLIDERBAREX_WIDTH_PADDING - textWidth, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2 + SLIDERBAREX_HEIGHT_PADDING, Fade(GetColor(style[DEFAULT_TEXT_COLOR_DISABLED]), guiAlpha));
|
|
if (showValue) GuiDrawText(FormatText("%.02f", value), bounds.x + bounds.width + SLIDEREX_WIDTH_PADDING, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2 + SLIDEREX_HEIGHT_PADDING, Fade(GetColor(style[DEFAULT_TEXT_COLOR_DISABLED]), guiAlpha));
|
|
} break;
|
|
default: break;
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
return value;
|
|
}
|
|
|
|
// Progress Bar control, shows current progress value
|
|
RAYGUIDEF float GuiProgressBar(Rectangle bounds, float value, float minValue, float maxValue)
|
|
{
|
|
GuiControlState state = guiState;
|
|
|
|
Rectangle progress = { bounds.x + style[PROGRESSBAR_BORDER_WIDTH],
|
|
bounds.y + style[PROGRESSBAR_BORDER_WIDTH] + style[PROGRESSBAR_INNER_PADDING],
|
|
0, // TODO
|
|
bounds.height - 2*style[PROGRESSBAR_BORDER_WIDTH] - 2*style[PROGRESSBAR_INNER_PADDING] };
|
|
|
|
// Update control
|
|
//--------------------------------------------------------------------
|
|
if (state != DISABLED)
|
|
{
|
|
//Vector2 mousePoint = GetMousePosition();
|
|
//if (CheckCollisionPointRec(mousePoint, bounds)) state = FOCUSED; // State not required on ProgressBar
|
|
|
|
progress.width = (int)(value/(maxValue - minValue)*(float)(bounds.width - 2*style[PROGRESSBAR_BORDER_WIDTH]));
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
switch (state)
|
|
{
|
|
case NORMAL:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[PROGRESSBAR_BORDER_WIDTH], Fade(GetColor(style[PROGRESSBAR_BORDER_COLOR_NORMAL]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[PROGRESSBAR_BORDER_WIDTH], bounds.y + style[PROGRESSBAR_BORDER_WIDTH], bounds.width - 2*style[PROGRESSBAR_BORDER_WIDTH], bounds.height - 2*style[PROGRESSBAR_BORDER_WIDTH], Fade(GetColor(style[DEFAULT_BACKGROUND_COLOR]), guiAlpha));
|
|
DrawRectangleRec(progress, Fade(GetColor(style[PROGRESSBAR_BASE_COLOR_NORMAL]), guiAlpha));
|
|
} break;
|
|
case FOCUSED: break; // NOTE: State not used on this control
|
|
case PRESSED: break; // NOTE: State not used on this control
|
|
case DISABLED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[PROGRESSBAR_BORDER_WIDTH], Fade(GetColor(style[PROGRESSBAR_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[PROGRESSBAR_BORDER_WIDTH], bounds.y + style[PROGRESSBAR_BORDER_WIDTH], bounds.width - 2*style[PROGRESSBAR_BORDER_WIDTH], bounds.height - 2*style[PROGRESSBAR_BORDER_WIDTH], Fade(GetColor(style[DEFAULT_BACKGROUND_COLOR]), guiAlpha));
|
|
DrawRectangleRec(progress, Fade(GetColor(style[PROGRESSBAR_BASE_COLOR_DISABLED]), guiAlpha));
|
|
} break;
|
|
default: break;
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
return value;
|
|
}
|
|
|
|
// Progress Bar control extended, shows current progress value
|
|
RAYGUIDEF float GuiProgressBarEx(Rectangle bounds, float value, float minValue, float maxValue, bool showValue)
|
|
{
|
|
#define PROGRESSBAREX_WIDTH_PADDING 5
|
|
#define PROGRESSBAREX_HEIGHT_PADDING 1
|
|
|
|
GuiControlState state = guiState;
|
|
|
|
Rectangle progress = { bounds.x + style[PROGRESSBAR_BORDER_WIDTH],
|
|
bounds.y + style[PROGRESSBAR_BORDER_WIDTH] + style[PROGRESSBAR_INNER_PADDING],
|
|
0, // TODO
|
|
bounds.height - 2*style[PROGRESSBAR_BORDER_WIDTH] - 2*style[PROGRESSBAR_INNER_PADDING] };
|
|
|
|
// Update control
|
|
//--------------------------------------------------------------------
|
|
if (state != DISABLED)
|
|
{
|
|
//Vector2 mousePoint = GetMousePosition();
|
|
//if (CheckCollisionPointRec(mousePoint, bounds)) state = FOCUSED; // State not required on ProgressBar
|
|
|
|
progress.width = (int)(value/(maxValue - minValue)*(float)(bounds.width - 2*style[PROGRESSBAR_BORDER_WIDTH]));
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
if (showValue) GuiLabel((Rectangle){ bounds.x + bounds.width + PROGRESSBAREX_WIDTH_PADDING, bounds.y + bounds.height/2 - style[DEFAULT_TEXT_SIZE]/2 + PROGRESSBAREX_HEIGHT_PADDING, style[DEFAULT_TEXT_SIZE], style[DEFAULT_TEXT_SIZE] }, FormatText("%.02f", value));
|
|
|
|
switch (state)
|
|
{
|
|
case NORMAL:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[PROGRESSBAR_BORDER_WIDTH], Fade(GetColor(style[PROGRESSBAR_BORDER_COLOR_NORMAL]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[PROGRESSBAR_BORDER_WIDTH], bounds.y + style[PROGRESSBAR_BORDER_WIDTH], bounds.width - 2*style[PROGRESSBAR_BORDER_WIDTH], bounds.height - 2*style[PROGRESSBAR_BORDER_WIDTH], Fade(GetColor(style[DEFAULT_BACKGROUND_COLOR]), guiAlpha));
|
|
DrawRectangleRec(progress, Fade(GetColor(style[PROGRESSBAR_BASE_COLOR_NORMAL]), guiAlpha));
|
|
} break;
|
|
case FOCUSED: break; // NOTE: State not used on this control
|
|
case PRESSED: break; // NOTE: State not used on this control
|
|
case DISABLED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, style[PROGRESSBAR_BORDER_WIDTH], Fade(GetColor(style[PROGRESSBAR_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
DrawRectangle(bounds.x + style[PROGRESSBAR_BORDER_WIDTH], bounds.y + style[PROGRESSBAR_BORDER_WIDTH], bounds.width - 2*style[PROGRESSBAR_BORDER_WIDTH], bounds.height - 2*style[PROGRESSBAR_BORDER_WIDTH], Fade(GetColor(style[DEFAULT_BACKGROUND_COLOR]), guiAlpha));
|
|
DrawRectangleRec(progress, Fade(GetColor(style[PROGRESSBAR_BASE_COLOR_DISABLED]), guiAlpha));
|
|
} break;
|
|
default: break;
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
return value;
|
|
}
|
|
|
|
// Status Bar control
|
|
RAYGUIDEF void GuiStatusBar(Rectangle bounds, const char *text, int offsetX)
|
|
{
|
|
#define STATUSBAR_BORDER_WIDTH 1
|
|
|
|
GuiControlState state = guiState;
|
|
|
|
int textWidth = GuiTextWidth(text);
|
|
int textHeight = style[DEFAULT_TEXT_SIZE];
|
|
|
|
if (bounds.width < textWidth + offsetX) bounds.width = textWidth + offsetX;
|
|
if (bounds.height < textHeight) bounds.height = textHeight;
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
switch (state)
|
|
{
|
|
case NORMAL:
|
|
case FOCUSED:
|
|
case PRESSED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, STATUSBAR_BORDER_WIDTH, Fade(GetColor(style[DEFAULT_BORDER_COLOR_NORMAL]), guiAlpha));
|
|
DrawRectangleRec((Rectangle){ bounds.x + STATUSBAR_BORDER_WIDTH, bounds.y + STATUSBAR_BORDER_WIDTH, bounds.width - STATUSBAR_BORDER_WIDTH*2, bounds.height - STATUSBAR_BORDER_WIDTH*2 }, Fade(GetColor(style[DEFAULT_BASE_COLOR_NORMAL]), guiAlpha));
|
|
GuiDrawText(text, bounds.x + offsetX, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(style[DEFAULT_TEXT_COLOR_NORMAL]), guiAlpha));
|
|
} break;
|
|
case DISABLED:
|
|
{
|
|
DrawRectangleLinesEx(bounds, STATUSBAR_BORDER_WIDTH, Fade(GetColor(style[DEFAULT_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
DrawRectangleRec((Rectangle){ bounds.x + STATUSBAR_BORDER_WIDTH, bounds.y + STATUSBAR_BORDER_WIDTH, bounds.width - STATUSBAR_BORDER_WIDTH*2, bounds.height - STATUSBAR_BORDER_WIDTH*2 }, Fade(GetColor(style[DEFAULT_BASE_COLOR_DISABLED]), guiAlpha));
|
|
GuiDrawText(text, bounds.x + offsetX, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(style[DEFAULT_TEXT_COLOR_DISABLED]), guiAlpha));
|
|
} break;
|
|
default: break;
|
|
}
|
|
//--------------------------------------------------------------------
|
|
}
|
|
|
|
RAYGUIDEF void GuiDummyRec(Rectangle bounds, const char *text)
|
|
{
|
|
GuiControlState state = guiState;
|
|
|
|
int textWidth = GuiTextWidth(text);
|
|
int textHeight = style[DEFAULT_TEXT_SIZE];
|
|
|
|
if (bounds.width < textWidth) bounds.width = textWidth;
|
|
if (bounds.height < textHeight) bounds.height = textHeight;
|
|
|
|
// Update control
|
|
//--------------------------------------------------------------------
|
|
if ((state != DISABLED) && !guiLocked)
|
|
{
|
|
Vector2 mousePoint = GetMousePosition();
|
|
|
|
// Check button state
|
|
if (CheckCollisionPointRec(mousePoint, bounds))
|
|
{
|
|
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) state = PRESSED;
|
|
else state = FOCUSED;
|
|
}
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
switch (state)
|
|
{
|
|
case NORMAL:
|
|
case FOCUSED:
|
|
case PRESSED:
|
|
{
|
|
DrawRectangleRec(bounds, Fade(GetColor(style[DEFAULT_BASE_COLOR_NORMAL]), guiAlpha));
|
|
//DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(style[DEFAULT_BORDER_COLOR_NORMAL]), guiAlpha));
|
|
GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(style[BUTTON_TEXT_COLOR_NORMAL]), guiAlpha));
|
|
|
|
} break;
|
|
case DISABLED:
|
|
{
|
|
DrawRectangleRec(bounds, Fade(GetColor(style[DEFAULT_BASE_COLOR_DISABLED]), guiAlpha));
|
|
//DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(style[DEFAULT_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(style[BUTTON_TEXT_COLOR_DISABLED]), guiAlpha));
|
|
} break;
|
|
default: break;
|
|
}
|
|
//------------------------------------------------------------------
|
|
}
|
|
|
|
// List Element control, returns element state
|
|
static bool GuiListElement(Rectangle bounds, const char *text, bool active, bool editMode)
|
|
{
|
|
#define LISTELEMENT_PADDING 2
|
|
#define LISTELEMENT_BORDER_WIDTH 1
|
|
|
|
GuiControlState state = guiState;
|
|
|
|
bool pressed = false;
|
|
|
|
int textWidth = GuiTextWidth(text);
|
|
int textHeight = style[DEFAULT_TEXT_SIZE];
|
|
|
|
if (!guiLocked && editMode) state = NORMAL;
|
|
|
|
// Update control
|
|
//--------------------------------------------------------------------
|
|
if ((state != DISABLED) && !guiLocked)
|
|
{
|
|
if (bounds.width < textWidth)
|
|
{
|
|
// TODO: Remove character if they dont fit inside bounds. We have the same problem with others GUIs.
|
|
}
|
|
|
|
|
|
//if (bounds.width < textWidth) bounds.width = textWidth + LISTELEMENT_PADDING*2;
|
|
// if (bounds.height < textHeight) bounds.height = textHeight;
|
|
|
|
Vector2 mousePoint = GetMousePosition();
|
|
|
|
if (CheckCollisionPointRec(mousePoint, bounds))
|
|
{
|
|
if (!active)
|
|
{
|
|
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) state = PRESSED;
|
|
else state = FOCUSED;
|
|
}
|
|
|
|
if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) active = !active;
|
|
}
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
switch (state)
|
|
{
|
|
case NORMAL:
|
|
{
|
|
if (active)
|
|
{
|
|
DrawRectangle(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(style[LISTVIEW_BASE_COLOR_PRESSED]), guiAlpha));
|
|
DrawRectangleLinesEx(bounds, LISTELEMENT_BORDER_WIDTH, Fade(GetColor(style[LISTVIEW_BORDER_COLOR_PRESSED]), guiAlpha));
|
|
GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(style[LISTVIEW_TEXT_COLOR_PRESSED]), guiAlpha));
|
|
}
|
|
else
|
|
{
|
|
GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(style[LISTVIEW_TEXT_COLOR_NORMAL]), guiAlpha));
|
|
}
|
|
} break;
|
|
case FOCUSED:
|
|
{
|
|
DrawRectangle(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(style[LISTVIEW_BASE_COLOR_FOCUSED]), guiAlpha));
|
|
DrawRectangleLinesEx(bounds, LISTELEMENT_BORDER_WIDTH, Fade(GetColor(style[LISTVIEW_BORDER_COLOR_FOCUSED]), guiAlpha));
|
|
GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(style[LISTVIEW_TEXT_COLOR_FOCUSED]), guiAlpha));
|
|
} break;
|
|
case PRESSED:
|
|
{
|
|
DrawRectangle(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(style[LISTVIEW_BASE_COLOR_PRESSED]), guiAlpha));
|
|
DrawRectangleLinesEx(bounds, LISTELEMENT_BORDER_WIDTH, Fade(GetColor(style[LISTVIEW_BORDER_COLOR_PRESSED]), guiAlpha));
|
|
GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(style[LISTVIEW_TEXT_COLOR_PRESSED]), guiAlpha));
|
|
} break;
|
|
case DISABLED:
|
|
{
|
|
GuiDrawText(text, bounds.x + bounds.width/2 - textWidth/2, bounds.y + bounds.height/2 - textHeight/2, Fade(GetColor(style[LISTVIEW_TEXT_COLOR_DISABLED]), guiAlpha));
|
|
} break;
|
|
default: break;
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
return active;
|
|
}
|
|
|
|
// List View control, returns selected list element index // int *startIndex)
|
|
RAYGUIDEF bool GuiListView(Rectangle bounds, const char **text, int count, int *active, bool editMode)
|
|
{
|
|
#define LISTVIEW_LINE_THICK 1
|
|
|
|
GuiControlState state = guiState;
|
|
|
|
bool pressed = false;
|
|
|
|
static int startIndex = 0;
|
|
bool useScrollBar = true;
|
|
bool pressedKey = false;
|
|
|
|
int visibleElements = bounds.height/(style[LISTVIEW_ELEMENTS_HEIGHT] + style[LISTVIEW_ELEMENTS_PADDING]);
|
|
int endIndex = startIndex + visibleElements;
|
|
|
|
int auxActive = *active;
|
|
|
|
float barHeight = bounds.height;
|
|
float minBarHeight = 10;
|
|
float barPosY = 0;
|
|
|
|
// All the elements fit inside ListView and dont need scrollbar.
|
|
if (visibleElements >= count)
|
|
{
|
|
useScrollBar = false;
|
|
startIndex = 0;
|
|
endIndex = count;
|
|
}
|
|
|
|
|
|
// Update control
|
|
//--------------------------------------------------------------------
|
|
if ((state != DISABLED) && !guiLocked) // && !guiLocked
|
|
{
|
|
Vector2 mousePoint = GetMousePosition();
|
|
|
|
if (editMode)
|
|
{
|
|
state = PRESSED;
|
|
|
|
// Change active with keys
|
|
if (IsKeyPressed(KEY_UP))
|
|
{
|
|
if (auxActive > 0)
|
|
{
|
|
auxActive--;
|
|
if ((useScrollBar) && (auxActive < startIndex)) startIndex--;
|
|
}
|
|
pressedKey = true;
|
|
}
|
|
else if (IsKeyPressed(KEY_DOWN))
|
|
{
|
|
if (auxActive < count - 1)
|
|
{
|
|
auxActive++;
|
|
if ((useScrollBar) && (auxActive >= endIndex)) startIndex++;
|
|
}
|
|
pressedKey = true;
|
|
}
|
|
|
|
if (useScrollBar)
|
|
{
|
|
endIndex = startIndex + visibleElements;
|
|
int wheel = GetMouseWheelMove();
|
|
|
|
if (wheel < 0 && endIndex < count) startIndex -= wheel;
|
|
else if (wheel > 0 && startIndex > 0) startIndex -= wheel;
|
|
|
|
if (pressedKey)
|
|
{
|
|
pressedKey = false;
|
|
if ((auxActive < startIndex) || (auxActive >= endIndex)) startIndex = auxActive;
|
|
}
|
|
|
|
if (startIndex < 0) startIndex = 0;
|
|
else if (startIndex > (count - (endIndex - startIndex)))
|
|
{
|
|
startIndex = count - (endIndex - startIndex);
|
|
}
|
|
|
|
endIndex = startIndex + visibleElements;
|
|
if (endIndex > count) endIndex = count;
|
|
}
|
|
}
|
|
// ------------------------------------------------------------------------------------
|
|
|
|
// Note: Changing editMode
|
|
if (!editMode)
|
|
{
|
|
if (CheckCollisionPointRec(mousePoint, bounds))
|
|
{
|
|
state = FOCUSED;
|
|
if (IsMouseButtonPressed(0)) pressed = true;
|
|
|
|
int wheel = GetMouseWheelMove();
|
|
if (wheel)
|
|
{
|
|
startIndex -= wheel;
|
|
if (startIndex < 0) startIndex = 0;
|
|
else if (startIndex > (count - (endIndex - startIndex)))
|
|
{
|
|
startIndex = count - (endIndex - startIndex);
|
|
}
|
|
pressed = true;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!CheckCollisionPointRec(mousePoint, bounds) && IsMouseButtonPressed(0)) pressed = true;
|
|
}
|
|
}
|
|
|
|
// Calculamos el porcentaje de elementos visibles, y aplicamos el mismo porcentaje al tamaño de la barra original.
|
|
// Hay que tener en cuenta un valor mínimo para que la barra no sea de 1 px nunca y también que no sea mayor que la altura máxima.
|
|
if (useScrollBar)
|
|
{
|
|
float percentVisible = (endIndex - startIndex)*100/count;
|
|
barHeight *= percentVisible/100;
|
|
if (barHeight < minBarHeight) barHeight = minBarHeight;
|
|
else if (barHeight > bounds.height) barHeight = bounds.height;
|
|
// Posición Y a la que dibujamos la barra.
|
|
barPosY = bounds.y + startIndex*((bounds.height - barHeight)/(count - (endIndex - startIndex)));
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
int posX = bounds.x + style[LISTVIEW_BAR_WIDTH] + style[LISTVIEW_ELEMENTS_PADDING];
|
|
int elementWidth = bounds.width - style[LISTVIEW_BAR_WIDTH] - 2*style[LISTVIEW_ELEMENTS_PADDING] - LISTVIEW_LINE_THICK;
|
|
if (!useScrollBar)
|
|
{
|
|
posX = bounds.x + style[LISTVIEW_ELEMENTS_PADDING];
|
|
elementWidth = bounds.width - 2*style[LISTVIEW_ELEMENTS_PADDING] - LISTVIEW_LINE_THICK;
|
|
}
|
|
|
|
// Draw GuiListElements
|
|
for (int i = startIndex; i < endIndex; i++)
|
|
{
|
|
if (i == auxActive && editMode)
|
|
{
|
|
if (GuiListElement((Rectangle){ posX, bounds.y + style[LISTVIEW_ELEMENTS_PADDING] + LISTVIEW_LINE_THICK + (i - startIndex)*(style[LISTVIEW_ELEMENTS_HEIGHT] + style[LISTVIEW_ELEMENTS_PADDING]), elementWidth, style[LISTVIEW_ELEMENTS_HEIGHT] }, text[i], true, true) == false) auxActive = -1;
|
|
}
|
|
else
|
|
{
|
|
if (GuiListElement((Rectangle){ posX, bounds.y + style[LISTVIEW_ELEMENTS_PADDING] + LISTVIEW_LINE_THICK + (i - startIndex)*(style[LISTVIEW_ELEMENTS_HEIGHT] + style[LISTVIEW_ELEMENTS_PADDING]), elementWidth, style[LISTVIEW_ELEMENTS_HEIGHT] }, text[i], false, true) == true) auxActive = i;
|
|
}
|
|
}
|
|
|
|
// Draw scrollBar background
|
|
if (useScrollBar) DrawRectangle(bounds.x, bounds.y, style[LISTVIEW_BAR_WIDTH], bounds.height, Fade(GetColor(style[DEFAULT_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
|
|
// Draw ListView states
|
|
switch (state)
|
|
{
|
|
case NORMAL:
|
|
{
|
|
if (useScrollBar) DrawRectangle(bounds.x, barPosY, style[LISTVIEW_BAR_WIDTH], barHeight, Fade(GetColor(style[SLIDERBAR_BORDER_COLOR_NORMAL]), guiAlpha));
|
|
DrawRectangleLinesEx(bounds, LISTVIEW_LINE_THICK, Fade(GetColor(style[LISTVIEW_BORDER_COLOR_NORMAL]), guiAlpha));
|
|
|
|
if(auxActive >= startIndex && auxActive < endIndex) GuiListElement((Rectangle){ posX, bounds.y + style[LISTVIEW_ELEMENTS_PADDING] + LISTVIEW_LINE_THICK + (auxActive - startIndex)*(style[LISTVIEW_ELEMENTS_HEIGHT] + style[LISTVIEW_ELEMENTS_PADDING]), elementWidth, style[LISTVIEW_ELEMENTS_HEIGHT] }, text[auxActive], true, false);
|
|
} break;
|
|
case FOCUSED:
|
|
{
|
|
if (useScrollBar) DrawRectangle(bounds.x, barPosY, style[LISTVIEW_BAR_WIDTH], barHeight, Fade(GetColor(style[SLIDERBAR_BASE_COLOR_FOCUSED]), guiAlpha));
|
|
|
|
DrawRectangleLinesEx(bounds, LISTVIEW_LINE_THICK, Fade(GetColor(style[LISTVIEW_BORDER_COLOR_FOCUSED]), guiAlpha));
|
|
|
|
if(auxActive >= startIndex && auxActive < endIndex) GuiListElement((Rectangle){ posX, bounds.y + style[LISTVIEW_ELEMENTS_PADDING] + LISTVIEW_LINE_THICK + (auxActive - startIndex)*(style[LISTVIEW_ELEMENTS_HEIGHT] + style[LISTVIEW_ELEMENTS_PADDING]), elementWidth, style[LISTVIEW_ELEMENTS_HEIGHT] }, text[auxActive], true, false);
|
|
} break;
|
|
case PRESSED:
|
|
{
|
|
if (useScrollBar) DrawRectangle(bounds.x, barPosY, style[LISTVIEW_BAR_WIDTH], barHeight, Fade(GetColor(style[SLIDERBAR_BASE_COLOR_PRESSED]), guiAlpha));
|
|
|
|
DrawRectangleLinesEx(bounds, LISTVIEW_LINE_THICK, Fade(GetColor(style[LISTVIEW_BORDER_COLOR_PRESSED]), guiAlpha));
|
|
} break;
|
|
case DISABLED:
|
|
{
|
|
if (useScrollBar) DrawRectangle(bounds.x, barPosY, style[LISTVIEW_BAR_WIDTH], barHeight, Fade(GetColor(style[LISTVIEW_BASE_COLOR_DISABLED]), guiAlpha));
|
|
DrawRectangleLinesEx(bounds, LISTVIEW_LINE_THICK, Fade(GetColor(style[LISTVIEW_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
} break;
|
|
default: break;
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
*active = auxActive;
|
|
return pressed;
|
|
}
|
|
|
|
// Color Panel control
|
|
RAYGUIDEF Color GuiColorPanel(Rectangle bounds, Color color)
|
|
{
|
|
#define GUICOLORPANEL_SELECTOR_THICK 6
|
|
|
|
GuiControlState state = guiState;
|
|
Vector2 pickerSelector = { 0 };
|
|
|
|
Vector3 vcolor = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f };
|
|
Vector3 hsv = ConvertRGBtoHSV(vcolor);
|
|
|
|
pickerSelector.x = bounds.x + (float)hsv.y*bounds.width; // HSV: Saturation
|
|
pickerSelector.y = bounds.y + (1.0f - (float)hsv.z)*bounds.height; // HSV: Value
|
|
|
|
Vector3 maxHue = { hsv.x, 1.0f, 1.0f };
|
|
Vector3 rgbHue = ConvertHSVtoRGB(maxHue);
|
|
Color maxHueCol = { (unsigned char)(255.0f*rgbHue.x),
|
|
(unsigned char)(255.0f*rgbHue.y),
|
|
(unsigned char)(255.0f*rgbHue.z), 255 };
|
|
|
|
// Update control
|
|
//--------------------------------------------------------------------
|
|
if ((state != DISABLED) && !guiLocked)
|
|
{
|
|
Vector2 mousePoint = GetMousePosition();
|
|
|
|
if (CheckCollisionPointRec(mousePoint, bounds))
|
|
{
|
|
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON))
|
|
{
|
|
state = PRESSED;
|
|
pickerSelector = mousePoint;
|
|
|
|
// Calculate color from picker
|
|
Vector2 colorPick = { pickerSelector.x - bounds.x, pickerSelector.y - bounds.y };
|
|
|
|
colorPick.x /= (float)bounds.width; // Get normalized value on x
|
|
colorPick.y /= (float)bounds.height; // Get normalized value on y
|
|
|
|
hsv.y = colorPick.x;
|
|
hsv.z = 1.0f - colorPick.y;
|
|
|
|
Vector3 rgb = ConvertHSVtoRGB(hsv);
|
|
|
|
// NOTE: Vector3ToColor() only available on raylib 1.8.1
|
|
color = (Color){ (unsigned char)(255.0f*rgb.x),
|
|
(unsigned char)(255.0f*rgb.y),
|
|
(unsigned char)(255.0f*rgb.z),
|
|
(unsigned char)(255.0f*(float)color.a/255.0f) };
|
|
|
|
}
|
|
else state = FOCUSED;
|
|
}
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
if ((state != DISABLED) && !guiLocked)
|
|
{
|
|
DrawRectangleGradientEx(bounds, Fade(WHITE, guiAlpha), Fade(WHITE, guiAlpha), Fade(maxHueCol, guiAlpha), Fade(maxHueCol, guiAlpha));
|
|
DrawRectangleGradientEx(bounds, Fade(BLACK, 0), Fade(BLACK, guiAlpha), Fade(BLACK, guiAlpha), Fade(BLACK, 0));
|
|
|
|
// Draw color picker: selector
|
|
DrawRectangle(pickerSelector.x - GUICOLORPANEL_SELECTOR_THICK/2, pickerSelector.y - GUICOLORPANEL_SELECTOR_THICK/2, GUICOLORPANEL_SELECTOR_THICK, GUICOLORPANEL_SELECTOR_THICK, Fade(WHITE, guiAlpha));
|
|
|
|
}
|
|
else
|
|
{
|
|
DrawRectangleGradientEx(bounds, Fade(Fade(GetColor(style[COLORPICKER_BASE_COLOR_DISABLED]), 0.1f), guiAlpha), Fade(Fade(BLACK, 0.6f), guiAlpha), Fade(Fade(BLACK, 0.6f), guiAlpha), Fade(Fade(GetColor(style[COLORPICKER_BORDER_COLOR_DISABLED]), 0.6f), guiAlpha));
|
|
//DrawRectangleGradientEx(bounds, Fade(BLACK, 0), BLACK, BLACK, Fade(BLACK, 0));
|
|
}
|
|
|
|
switch (state)
|
|
{
|
|
case NORMAL: DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(style[COLORPICKER_BORDER_COLOR_NORMAL]), guiAlpha)); break;
|
|
case FOCUSED: DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(style[COLORPICKER_BORDER_COLOR_FOCUSED]), guiAlpha)); break;
|
|
case PRESSED: DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(style[COLORPICKER_BORDER_COLOR_PRESSED]), guiAlpha)); break;
|
|
case DISABLED: DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(style[COLORPICKER_BORDER_COLOR_DISABLED]), guiAlpha)); break;
|
|
default: break;
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
return color;
|
|
}
|
|
|
|
// Color Bar Alpha control
|
|
// NOTE: Returns alpha value normalized [0..1]
|
|
RAYGUIDEF float GuiColorBarAlpha(Rectangle bounds, float alpha)
|
|
{
|
|
#define GUICOLORBARALPHA_SELECTOR_WIDTH 6
|
|
#define GUICOLORBARALPHA_SELECTOR_PADDING 2
|
|
#define CHECKER_SIZE 10
|
|
|
|
//#define GUICOLORBAR_SELECTOR_THICK 6
|
|
|
|
GuiControlState state = guiState;
|
|
Rectangle selector = { bounds.x + alpha*bounds.width - GUICOLORBARALPHA_SELECTOR_PADDING, bounds.y - GUICOLORBARALPHA_SELECTOR_PADDING, GUICOLORBARALPHA_SELECTOR_WIDTH, bounds.height + GUICOLORBARALPHA_SELECTOR_PADDING*2 };
|
|
|
|
// Update control
|
|
//--------------------------------------------------------------------
|
|
if ((state != DISABLED) && !guiLocked)
|
|
{
|
|
Vector2 mousePoint = GetMousePosition();
|
|
|
|
if (CheckCollisionPointRec(mousePoint, bounds) ||
|
|
CheckCollisionPointRec(mousePoint, selector))
|
|
{
|
|
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON))
|
|
{
|
|
state = PRESSED;
|
|
selector.x = mousePoint.x - selector.width/2;
|
|
|
|
alpha = (mousePoint.x - bounds.x)/bounds.width;
|
|
if (alpha <= 0.0f) alpha = 0.0f;
|
|
if (alpha >= 1.0f) alpha = 1.0f;
|
|
//selector.x = bounds.x + (int)(((alpha - 0)/(100 - 0))*(bounds.width - 2*style[SLIDER_BORDER_WIDTH])) - selector.width/2;
|
|
}
|
|
else state = FOCUSED; //state = FOCUSED;
|
|
}
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
// Draw alpha bar: checked background
|
|
if ((state != DISABLED) && !guiLocked)
|
|
{
|
|
for (int i = 0; i < bounds.width/CHECKER_SIZE; i++) DrawRectangle(bounds.x + CHECKER_SIZE*(i%((int)bounds.width/CHECKER_SIZE)), bounds.y, bounds.width/(bounds.width/CHECKER_SIZE), CHECKER_SIZE, (i%2) ? Fade(Fade(GRAY, 0.4f), guiAlpha) : Fade(Fade(RAYWHITE, 0.4f), guiAlpha));
|
|
for (int i = 0; i < bounds.width/CHECKER_SIZE; i++) DrawRectangle(bounds.x + CHECKER_SIZE*(i%((int)bounds.width/CHECKER_SIZE)), bounds.y + CHECKER_SIZE, bounds.width/(bounds.width/CHECKER_SIZE), CHECKER_SIZE, (i%2) ? Fade(Fade(RAYWHITE, 0.4f), guiAlpha) : Fade(Fade(GRAY, 0.4f), guiAlpha));
|
|
DrawRectangleGradientH(bounds.x, bounds.y, bounds.width, bounds.height, Fade((Color){ 255,255,255,0 }, guiAlpha), Fade((Color){ 0,0,0,255 }, guiAlpha));
|
|
}
|
|
else DrawRectangleGradientH(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(style[COLORPICKER_BASE_COLOR_DISABLED]), 0.1f), Fade(GetColor(style[COLORPICKER_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
|
|
|
|
switch (state)
|
|
{
|
|
case NORMAL:
|
|
{
|
|
DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(style[COLORPICKER_BORDER_COLOR_NORMAL]), guiAlpha));
|
|
DrawRectangle(selector.x , selector.y, selector.width, selector.height, Fade(GetColor(style[COLORPICKER_BORDER_COLOR_PRESSED]), guiAlpha));
|
|
} break;
|
|
case FOCUSED:
|
|
{
|
|
DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(style[COLORPICKER_BORDER_COLOR_FOCUSED]), guiAlpha));
|
|
DrawRectangle(selector.x, selector.y, selector.width, selector.height, Fade(GetColor(style[COLORPICKER_BORDER_COLOR_FOCUSED]), guiAlpha));
|
|
} break;
|
|
case PRESSED:
|
|
{
|
|
DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(style[COLORPICKER_BORDER_COLOR_PRESSED]), guiAlpha));
|
|
DrawRectangle(selector.x, selector.y, selector.width, selector.height, Fade(GetColor(style[COLORPICKER_BORDER_COLOR_PRESSED]), guiAlpha));
|
|
} break;
|
|
case DISABLED:
|
|
{
|
|
DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(style[COLORPICKER_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
DrawRectangleRec(selector, Fade(GetColor(style[COLORPICKER_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
} break;
|
|
default: break;
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
return alpha;
|
|
}
|
|
|
|
// Color Bar Hue control
|
|
// NOTE: Returns hue value normalized [0..1]
|
|
RAYGUIDEF float GuiColorBarHue(Rectangle bounds, float hue)
|
|
{
|
|
#define GUICOLORBARHUE_SELECTOR_HEIGHT 6
|
|
#define GUICOLORBARHUE_SELECTOR_PADDING 2
|
|
|
|
GuiControlState state = guiState;
|
|
Rectangle selector = { bounds.x - GUICOLORBARHUE_SELECTOR_PADDING, bounds.y + hue/360.0f*bounds.height - GUICOLORBARHUE_SELECTOR_PADDING, bounds.width + GUICOLORBARHUE_SELECTOR_PADDING*2, GUICOLORBARHUE_SELECTOR_HEIGHT };
|
|
|
|
// Update control
|
|
//--------------------------------------------------------------------
|
|
if ((state != DISABLED) && !guiLocked)
|
|
{
|
|
Vector2 mousePoint = GetMousePosition();
|
|
|
|
if (CheckCollisionPointRec(mousePoint, bounds) ||
|
|
CheckCollisionPointRec(mousePoint, selector))
|
|
{
|
|
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON))
|
|
{
|
|
state = PRESSED;
|
|
selector.y = mousePoint.y - selector.height/2;
|
|
|
|
hue = (mousePoint.y - bounds.y)*360/bounds.height;
|
|
if (hue <= 0.0f) hue = 0.0f;
|
|
if (hue >= 359.0f) hue = 359.0f;
|
|
|
|
}
|
|
else state = FOCUSED;
|
|
|
|
/*if (IsKeyDown(KEY_UP))
|
|
{
|
|
hue -= 2.0f;
|
|
if (hue <= 0.0f) hue = 0.0f;
|
|
}
|
|
else if (IsKeyDown(KEY_DOWN))
|
|
{
|
|
hue += 2.0f;
|
|
if (hue >= 360.0f) hue = 360.0f;
|
|
}*/
|
|
}
|
|
}
|
|
//--------------------------------------------------------------------
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
if ((state != DISABLED) && !guiLocked)
|
|
{
|
|
//Draw hue bar:color bars
|
|
DrawRectangleGradientV(bounds.x + GUICOLORBARHUE_SELECTOR_PADDING/2, bounds.y + GUICOLORBARHUE_SELECTOR_PADDING/2, bounds.width - GUICOLORBARHUE_SELECTOR_PADDING, (int)bounds.height/6, Fade((Color){ 255,0,0,255 }, guiAlpha), Fade((Color){ 255,255,0,255 }, guiAlpha));
|
|
DrawRectangleGradientV(bounds.x + GUICOLORBARHUE_SELECTOR_PADDING/2, bounds.y + (int)bounds.height/6 + GUICOLORBARHUE_SELECTOR_PADDING/2, bounds.width - GUICOLORBARHUE_SELECTOR_PADDING, (int)bounds.height/6, Fade((Color){ 255,255,0,255 }, guiAlpha), Fade((Color){ 0,255,0,255 }, guiAlpha));
|
|
DrawRectangleGradientV(bounds.x + GUICOLORBARHUE_SELECTOR_PADDING/2, bounds.y + 2*((int)bounds.height/6) + GUICOLORBARHUE_SELECTOR_PADDING/2, bounds.width - GUICOLORBARHUE_SELECTOR_PADDING, (int)bounds.height/6, Fade((Color){ 0,255,0,255 }, guiAlpha), Fade((Color){ 0,255,255,255 }, guiAlpha));
|
|
DrawRectangleGradientV(bounds.x + GUICOLORBARHUE_SELECTOR_PADDING/2, bounds.y + 3*((int)bounds.height/6) + GUICOLORBARHUE_SELECTOR_PADDING/2, bounds.width - GUICOLORBARHUE_SELECTOR_PADDING, (int)bounds.height/6, Fade((Color){ 0,255,255,255 }, guiAlpha), Fade((Color){ 0,0,255,255 }, guiAlpha));
|
|
DrawRectangleGradientV(bounds.x + GUICOLORBARHUE_SELECTOR_PADDING/2, bounds.y + 4*((int)bounds.height/6) + GUICOLORBARHUE_SELECTOR_PADDING/2, bounds.width - GUICOLORBARHUE_SELECTOR_PADDING, (int)bounds.height/6, Fade((Color){ 0,0,255,255 }, guiAlpha), Fade((Color){ 255,0,255,255 }, guiAlpha));
|
|
DrawRectangleGradientV(bounds.x + GUICOLORBARHUE_SELECTOR_PADDING/2, bounds.y + 5*((int)bounds.height/6) + GUICOLORBARHUE_SELECTOR_PADDING/2, bounds.width - GUICOLORBARHUE_SELECTOR_PADDING, (int)bounds.height/6 - GUICOLORBARHUE_SELECTOR_PADDING, Fade((Color){ 255,0,255,255 }, guiAlpha), Fade((Color){ 255,0,0,255 }, guiAlpha));
|
|
}
|
|
else
|
|
{
|
|
DrawRectangleGradientV(bounds.x, bounds.y, bounds.width, bounds.height, Fade(Fade(GetColor(style[COLORPICKER_BASE_COLOR_DISABLED]), 0.1f), guiAlpha), Fade(GetColor(style[COLORPICKER_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
}
|
|
|
|
switch (state)
|
|
{
|
|
case NORMAL:
|
|
{
|
|
// Draw hue bar: selector
|
|
DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(style[COLORPICKER_BORDER_COLOR_NORMAL]), guiAlpha));
|
|
DrawRectangle(selector.x, selector.y, selector.width, selector.height, Fade(GetColor(style[COLORPICKER_BORDER_COLOR_PRESSED]), guiAlpha));
|
|
} break;
|
|
case FOCUSED:
|
|
{
|
|
DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(style[COLORPICKER_BORDER_COLOR_FOCUSED]), guiAlpha));
|
|
DrawRectangle(selector.x, selector.y , selector.width, selector.height, Fade(GetColor(style[COLORPICKER_BORDER_COLOR_FOCUSED]), guiAlpha));
|
|
} break;
|
|
case PRESSED:
|
|
{
|
|
DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(style[COLORPICKER_BORDER_COLOR_PRESSED]), guiAlpha));
|
|
DrawRectangle(selector.x, selector.y, selector.width, selector.height, Fade(GetColor(style[COLORPICKER_BORDER_COLOR_PRESSED]), guiAlpha));
|
|
} break;
|
|
case DISABLED:
|
|
{
|
|
DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(style[COLORPICKER_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
DrawRectangle(selector.x, selector.y, selector.width, selector.height, Fade(GetColor(style[COLORPICKER_BORDER_COLOR_DISABLED]), guiAlpha));
|
|
} break;
|
|
default: break;
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
return hue;
|
|
}
|
|
|
|
// TODO: Color GuiColorBarSat() [WHITE->color]
|
|
// TODO: Color GuiColorBarValue() [BLACK->color]), HSV / HSL
|
|
// TODO: float GuiColorBarLuminance() [BLACK->WHITE]
|
|
|
|
|
|
// Color Picker control
|
|
// NOTE: It's divided in multiple controls:
|
|
// Color GuiColorPanel() - Color select panel
|
|
// float GuiColorBarAlpha(Rectangle bounds, float alpha)
|
|
// float GuiColorBarHue(Rectangle bounds, float value)
|
|
// NOTE: bounds define GuiColorPanel() size
|
|
RAYGUIDEF Color GuiColorPicker(Rectangle bounds, Color color)
|
|
{
|
|
color = GuiColorPanel(bounds, color);
|
|
|
|
Rectangle boundsHue = { bounds.x + bounds.width + style[COLORPICKER_BARS_PADDING], bounds.y, style[COLORPICKER_BARS_THICK], bounds.height };
|
|
//Rectangle boundsAlpha = { bounds.x, bounds.y + bounds.height + style[COLORPICKER_BARS_PADDING], bounds.width, style[COLORPICKER_BARS_THICK] };
|
|
|
|
Vector3 hsv = ConvertRGBtoHSV((Vector3){ color.r/255.0f, color.g/255.0f, color.b/255.0f });
|
|
hsv.x = GuiColorBarHue(boundsHue, hsv.x);
|
|
//color.a = (unsigned char)(GuiColorBarAlpha(boundsAlpha, (float)color.a/255.0f)*255.0f);
|
|
Vector3 rgb = ConvertHSVtoRGB(hsv);
|
|
color = (Color){ (unsigned char)(rgb.x*255.0f), (unsigned char)(rgb.y*255.0f), (unsigned char)(rgb.z*255.0f), color.a };
|
|
|
|
return color;
|
|
}
|
|
|
|
// Message Box control
|
|
RAYGUIDEF bool GuiMessageBox(Rectangle bounds, const char *windowTitle, const char *message)
|
|
{
|
|
#define BUTTON_HEIGHT 26
|
|
#define BUTTON_PADDING 10
|
|
#define STATUSBAR_BUTTON 16
|
|
#define STATUSBAR_HEIGHT 24
|
|
|
|
bool clicked = false;
|
|
|
|
int textWidth = GuiTextWidth(windowTitle);
|
|
int offsetX = 20;
|
|
|
|
if (bounds.width < textWidth + offsetX + STATUSBAR_BUTTON) bounds.width = textWidth + offsetX + STATUSBAR_BUTTON;
|
|
|
|
Vector2 textSize = MeasureTextEx(GetFontDefault(), message, style[DEFAULT_TEXT_SIZE], 1);
|
|
if (bounds.width < textSize.x + offsetX) bounds.width = textSize.x + offsetX;
|
|
|
|
if (bounds.height < (BUTTON_HEIGHT + BUTTON_PADDING*2 + STATUSBAR_HEIGHT + STATUSBAR_BUTTON + textSize.y)) bounds.height = (BUTTON_HEIGHT + BUTTON_PADDING*2 + STATUSBAR_HEIGHT + STATUSBAR_BUTTON + textSize.y);
|
|
|
|
Rectangle buttonBounds = { bounds.x + BUTTON_PADDING, bounds.y + bounds.height - BUTTON_PADDING - BUTTON_HEIGHT, bounds.width - BUTTON_PADDING*2, BUTTON_HEIGHT };
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
clicked = GuiWindowBox(bounds, windowTitle);
|
|
GuiLabel((Rectangle){ bounds.x + bounds.width/2 - textSize.x/2, bounds.y + (STATUSBAR_HEIGHT - BUTTON_HEIGHT - BUTTON_PADDING)/2 + bounds.height/2 - textSize.y/2, 0, 0 }, message);
|
|
|
|
clicked = GuiButton(buttonBounds, "OK");
|
|
//--------------------------------------------------------------------
|
|
|
|
return clicked;
|
|
}
|
|
|
|
// Grid control
|
|
// NOTE: Returns mouse position on grid, selected cell
|
|
RAYGUIDEF Vector2 GuiGrid(Rectangle bounds, int spacing, int subdivs)
|
|
{
|
|
#define GRID_COLOR_ALPHA 0.15f // Grid lines alpha amount
|
|
|
|
GuiControlState state = guiState;
|
|
Vector2 mousePoint = GetMousePosition();
|
|
Vector2 currentCell = { -1, -1 };
|
|
|
|
// Update control
|
|
//--------------------------------------------------------------------
|
|
if ((state != DISABLED) && !guiLocked)
|
|
{
|
|
// Check mouse position if snap
|
|
if (CheckCollisionPointRec(mousePoint, bounds))
|
|
{
|
|
currentCell.x = (int)((mousePoint.x - bounds.x)/spacing);
|
|
currentCell.y = (int)((mousePoint.y - bounds.y)/spacing);
|
|
}
|
|
}
|
|
//--------------------------------------------------------------------
|
|
|
|
// Draw control
|
|
//--------------------------------------------------------------------
|
|
switch (state)
|
|
{
|
|
case NORMAL:
|
|
{
|
|
// Draw vertical grid lines
|
|
for (int i = 0; i < (bounds.width/spacing + 1)*subdivs; i++)
|
|
{
|
|
DrawRectangle(bounds.x + spacing*i, bounds.y, 1, bounds.height, ((i%subdivs) == 0) ? Fade(GetColor(style[DEFAULT_LINES_COLOR]), GRID_COLOR_ALPHA*4) : Fade(GetColor(style[DEFAULT_LINES_COLOR]), GRID_COLOR_ALPHA));
|
|
}
|
|
|
|
// Draw horizontal grid lines
|
|
for (int i = 0; i < (bounds.height/spacing + 1)*subdivs; i++)
|
|
{
|
|
DrawRectangle(bounds.x, bounds.y + spacing*i, bounds.width, 1, ((i%subdivs) == 0) ? Fade(GetColor(style[DEFAULT_LINES_COLOR]), GRID_COLOR_ALPHA*4) : Fade(GetColor(style[DEFAULT_LINES_COLOR]), GRID_COLOR_ALPHA));
|
|
}
|
|
|
|
} break;
|
|
default: break;
|
|
}
|
|
|
|
return currentCell;
|
|
}
|
|
|
|
#if defined(RAYGUI_STYLE_SAVE_LOAD)
|
|
// Save raygui style file (.rgs), text or binary
|
|
RAYGUIDEF void GuiSaveStyle(const char *fileName, bool binary)
|
|
{
|
|
if (binary)
|
|
{
|
|
#define RGS_FILE_VERSION_BINARY 200
|
|
|
|
FILE *rgsFile = fopen(fileName, "wb");
|
|
|
|
if (rgsFile != NULL)
|
|
{
|
|
// Write some header info (12 bytes)
|
|
// id: "RGS " - 4 bytes
|
|
// version: 200 - 2 bytes
|
|
// NUM_PROPERTIES - 2 bytes
|
|
// reserved - 4 bytes
|
|
|
|
char signature[5] = "RGS ";
|
|
short version = RGS_FILE_VERSION_BINARY;
|
|
short numProperties = NUM_PROPERTIES;
|
|
int reserved = 0;
|
|
|
|
fwrite(signature, 1, 4, rgsFile);
|
|
fwrite(&version, 1, sizeof(short), rgsFile);
|
|
fwrite(&numProperties, 1, sizeof(short), rgsFile);
|
|
fwrite(&reserved, 1, sizeof(int), rgsFile);
|
|
|
|
short id = 0;
|
|
|
|
for (int i = 0; i < NUM_PROPERTIES; i++)
|
|
{
|
|
id = (short)i;
|
|
|
|
fwrite(&id, 1, 2, rgsFile);
|
|
fwrite(&style[i], 1, sizeof(int), rgsFile);
|
|
}
|
|
|
|
fclose(rgsFile);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
#define RGS_FILE_VERSION_TEXT "2.0"
|
|
|
|
FILE *rgsFile = fopen(fileName, "wt");
|
|
|
|
if (rgsFile != NULL)
|
|
{
|
|
// Write some description comments
|
|
fprintf(rgsFile, "#\n# rgst file (v%s) - raygui style text file saved from raygui\n#\n", RGS_FILE_VERSION_TEXT);
|
|
fprintf(rgsFile, "# Total number of properties: %i\n", NUM_PROPERTIES);
|
|
|
|
for (int i = 0; i < NUM_PROPERTIES; i++)
|
|
{
|
|
fprintf(rgsFile, "%03i 0x%08x\n", i, style[i]);
|
|
}
|
|
|
|
fclose(rgsFile);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Load raygui style file (.rgs), text or binary
|
|
// NOTE: File is tried to be loaded as text first
|
|
RAYGUIDEF void GuiLoadStyle(const char *fileName)
|
|
{
|
|
int counter = 0;
|
|
char buffer[256];
|
|
bool tryBinary = false;
|
|
|
|
FILE *rgsFile = fopen(fileName, "rt");
|
|
|
|
if (rgsFile != NULL)
|
|
{
|
|
fgets(buffer, 256, rgsFile);
|
|
|
|
if (buffer[0] != 'R') // Text file!
|
|
{
|
|
int id = 0;
|
|
int value = 0;
|
|
|
|
while (!feof(rgsFile))
|
|
{
|
|
if ((buffer[0] != '\n') && (buffer[0] != '#'))
|
|
{
|
|
sscanf(buffer, "%d 0x%x", &id, &value);
|
|
if (id < NUM_PROPERTIES) style[id] = value; // Update style property
|
|
counter++;
|
|
}
|
|
|
|
fgets(buffer, 256, rgsFile);
|
|
}
|
|
}
|
|
else tryBinary = true;
|
|
|
|
fclose(rgsFile);
|
|
}
|
|
|
|
if (tryBinary)
|
|
{
|
|
FILE *rgsFile = fopen(fileName, "rb");
|
|
|
|
if (rgsFile != NULL)
|
|
{
|
|
short id = 0;
|
|
int value = 0;
|
|
|
|
char signature[5] = "";
|
|
short version = 0;
|
|
short reserved = 0;
|
|
short numProperties = 0;
|
|
short changedProperties = 0;
|
|
|
|
fread(signature, 1, 4, rgsFile);
|
|
fread(&version, 1, sizeof(short), rgsFile);
|
|
fread(&reserved, 1, sizeof(short), rgsFile);
|
|
fread(&numProperties, 1, sizeof(short), rgsFile);
|
|
fread(&changedProperties, 1, sizeof(short), rgsFile);
|
|
|
|
if ((signature[0] == 'R') &&
|
|
(signature[1] == 'G') &&
|
|
(signature[2] == 'S') &&
|
|
(signature[3] == ' '))
|
|
{
|
|
for (int i = 0; i < numProperties; i++)
|
|
{
|
|
fread(&id, 1, sizeof(short), rgsFile);
|
|
fread(&value, 1, sizeof(int), rgsFile);
|
|
if (id < NUM_PROPERTIES) style[id] = value;
|
|
counter++;
|
|
}
|
|
}
|
|
else TraceLog(LOG_WARNING, "[raygui] Invalid style properties file");
|
|
|
|
fclose(rgsFile);
|
|
}
|
|
}
|
|
|
|
TraceLog(LOG_INFO, "[raygui] Style properties loaded: %i", counter);
|
|
}
|
|
|
|
// Load style from a color palette array (14 values required)
|
|
RAYGUIDEF void GuiLoadStylePalette(const int *palette)
|
|
{
|
|
// Load generic style color palette
|
|
style[DEFAULT_BACKGROUND_COLOR] = palette[0];
|
|
style[DEFAULT_LINES_COLOR] = palette[1];
|
|
style[DEFAULT_BORDER_COLOR_NORMAL] = palette[2];
|
|
style[DEFAULT_BASE_COLOR_NORMAL] = palette[3];
|
|
style[DEFAULT_TEXT_COLOR_NORMAL] = palette[4];
|
|
style[DEFAULT_BORDER_COLOR_FOCUSED] = palette[5];
|
|
style[DEFAULT_BASE_COLOR_FOCUSED] = palette[6];
|
|
style[DEFAULT_TEXT_COLOR_FOCUSED] = palette[7];
|
|
style[DEFAULT_BORDER_COLOR_PRESSED] = palette[8];
|
|
style[DEFAULT_BASE_COLOR_PRESSED] = palette[9];
|
|
style[DEFAULT_TEXT_COLOR_PRESSED] = palette[10];
|
|
style[DEFAULT_BORDER_COLOR_DISABLED] = palette[11];
|
|
style[DEFAULT_BASE_COLOR_DISABLED] = palette[12];
|
|
style[DEFAULT_TEXT_COLOR_DISABLED] = palette[13];
|
|
|
|
// Update full style with generic values
|
|
GuiUpdateStyleComplete();
|
|
}
|
|
|
|
// Load GUI style from an image style file
|
|
RAYGUIDEF void GuiLoadStylePaletteImage(const char *fileName)
|
|
{
|
|
// NOTE: Image data only defines color properties
|
|
Image imStyle = LoadImage(fileName);
|
|
Color *pixels = GetImageData(imStyle);
|
|
|
|
// Load generic style color palette
|
|
style[DEFAULT_BACKGROUND_COLOR] = ColorToInt(pixels[1 + imStyle.width*1]);
|
|
style[DEFAULT_LINES_COLOR] = ColorToInt(pixels[0 + imStyle.width*0]);
|
|
style[DEFAULT_BORDER_COLOR_NORMAL] = ColorToInt(pixels[2 + imStyle.width*2]);
|
|
style[DEFAULT_BASE_COLOR_NORMAL] = ColorToInt(pixels[3 + imStyle.width*3]);
|
|
style[DEFAULT_TEXT_COLOR_NORMAL] = ColorToInt(pixels[9 + imStyle.width*4]);
|
|
style[DEFAULT_BORDER_COLOR_FOCUSED] = ColorToInt(pixels[17 + imStyle.width*2]);
|
|
style[DEFAULT_BASE_COLOR_FOCUSED] = ColorToInt(pixels[18 + imStyle.width*3]);
|
|
style[DEFAULT_TEXT_COLOR_FOCUSED] = ColorToInt(pixels[24 + imStyle.width*4]);
|
|
style[DEFAULT_BORDER_COLOR_PRESSED] = ColorToInt(pixels[32 + imStyle.width*2]);
|
|
style[DEFAULT_BASE_COLOR_PRESSED] = ColorToInt(pixels[33 + imStyle.width*3]);
|
|
style[DEFAULT_TEXT_COLOR_PRESSED] = ColorToInt(pixels[39 + imStyle.width*4]);
|
|
style[DEFAULT_BORDER_COLOR_DISABLED] = ColorToInt(pixels[47 + imStyle.width*2]);
|
|
style[DEFAULT_BASE_COLOR_DISABLED] = ColorToInt(pixels[48 + imStyle.width*3]);
|
|
style[DEFAULT_TEXT_COLOR_DISABLED] = ColorToInt(pixels[54 + imStyle.width*4]);
|
|
|
|
// Update full style with generic values
|
|
GuiUpdateStyleComplete();
|
|
|
|
UnloadImage(imStyle);
|
|
}
|
|
|
|
// Updates full style property set with generic values
|
|
// NOTE: Requires globals style[] and style[]
|
|
RAYGUIDEF void GuiUpdateStyleComplete(void)
|
|
{
|
|
// Label
|
|
style[LABEL_TEXT_COLOR_NORMAL] = style[DEFAULT_TEXT_COLOR_NORMAL];
|
|
style[LABEL_TEXT_COLOR_FOCUSED] = style[DEFAULT_TEXT_COLOR_FOCUSED];
|
|
style[LABEL_TEXT_COLOR_PRESSED] = style[DEFAULT_TEXT_COLOR_PRESSED];
|
|
style[LABEL_TEXT_COLOR_DISABLED] = style[DEFAULT_TEXT_COLOR_DISABLED];
|
|
// Button
|
|
style[BUTTON_BORDER_WIDTH] = style[DEFAULT_BORDER_WIDTH]*2;
|
|
style[BUTTON_BORDER_COLOR_NORMAL] = style[DEFAULT_BORDER_COLOR_NORMAL];
|
|
style[BUTTON_BASE_COLOR_NORMAL] = style[DEFAULT_BASE_COLOR_NORMAL];
|
|
style[BUTTON_TEXT_COLOR_NORMAL] = style[DEFAULT_TEXT_COLOR_NORMAL];
|
|
style[BUTTON_BORDER_COLOR_FOCUSED] = style[DEFAULT_BORDER_COLOR_FOCUSED];
|
|
style[BUTTON_BASE_COLOR_FOCUSED] = style[DEFAULT_BASE_COLOR_FOCUSED];
|
|
style[BUTTON_TEXT_COLOR_FOCUSED] = style[DEFAULT_TEXT_COLOR_FOCUSED];
|
|
style[BUTTON_BORDER_COLOR_PRESSED] = style[DEFAULT_BORDER_COLOR_PRESSED];
|
|
style[BUTTON_BASE_COLOR_PRESSED] = style[DEFAULT_BASE_COLOR_PRESSED];
|
|
style[BUTTON_TEXT_COLOR_PRESSED] = style[DEFAULT_TEXT_COLOR_PRESSED];
|
|
style[BUTTON_BORDER_COLOR_DISABLED] = style[DEFAULT_BORDER_COLOR_DISABLED];
|
|
style[BUTTON_BASE_COLOR_DISABLED] = style[DEFAULT_BASE_COLOR_DISABLED];
|
|
style[BUTTON_TEXT_COLOR_DISABLED] = style[DEFAULT_TEXT_COLOR_DISABLED];
|
|
// ToggleButton / ToggleGroup
|
|
style[TOGGLE_BORDER_WIDTH] = style[DEFAULT_BORDER_WIDTH];
|
|
style[TOGGLE_BORDER_COLOR_NORMAL] = style[DEFAULT_BORDER_COLOR_NORMAL];
|
|
style[TOGGLE_BASE_COLOR_NORMAL] = style[DEFAULT_BASE_COLOR_NORMAL];
|
|
style[TOGGLE_TEXT_COLOR_NORMAL] = style[DEFAULT_TEXT_COLOR_NORMAL];
|
|
style[TOGGLE_BORDER_COLOR_FOCUSED] = style[DEFAULT_BORDER_COLOR_FOCUSED];
|
|
style[TOGGLE_BASE_COLOR_FOCUSED] = style[DEFAULT_BASE_COLOR_FOCUSED];
|
|
style[TOGGLE_TEXT_COLOR_FOCUSED] = style[DEFAULT_TEXT_COLOR_FOCUSED];
|
|
style[TOGGLE_BORDER_COLOR_PRESSED] = style[DEFAULT_BORDER_COLOR_PRESSED];
|
|
style[TOGGLE_BASE_COLOR_PRESSED] = style[DEFAULT_BASE_COLOR_PRESSED];
|
|
style[TOGGLE_TEXT_COLOR_PRESSED] = style[DEFAULT_TEXT_COLOR_PRESSED];
|
|
style[TOGGLE_BORDER_COLOR_DISABLED] = style[DEFAULT_BORDER_COLOR_DISABLED];
|
|
style[TOGGLE_BASE_COLOR_DISABLED] = style[DEFAULT_BASE_COLOR_DISABLED];
|
|
style[TOGGLE_TEXT_COLOR_DISABLED] = style[DEFAULT_TEXT_COLOR_DISABLED];
|
|
style[TOGGLEGROUP_PADDING] = 2;
|
|
// Slider
|
|
style[SLIDER_BORDER_WIDTH] = style[DEFAULT_BORDER_WIDTH];
|
|
style[SLIDER_SLIDER_WIDTH] = 20;
|
|
style[SLIDER_BORDER_COLOR_NORMAL] = style[DEFAULT_BORDER_COLOR_NORMAL];
|
|
style[SLIDER_BASE_COLOR_NORMAL] = style[DEFAULT_BASE_COLOR_NORMAL];
|
|
style[SLIDER_BORDER_COLOR_FOCUSED] = style[DEFAULT_BORDER_COLOR_FOCUSED];
|
|
style[SLIDER_BASE_COLOR_FOCUSED] = style[DEFAULT_BASE_COLOR_FOCUSED];
|
|
style[SLIDER_BORDER_COLOR_PRESSED] = style[DEFAULT_BORDER_COLOR_PRESSED];
|
|
style[SLIDER_BASE_COLOR_PRESSED] = style[DEFAULT_BASE_COLOR_PRESSED];
|
|
style[SLIDER_BORDER_COLOR_DISABLED] = style[DEFAULT_BORDER_COLOR_DISABLED];
|
|
style[SLIDER_BASE_COLOR_DISABLED] = style[DEFAULT_BASE_COLOR_DISABLED];
|
|
// SliderBar
|
|
style[SLIDERBAR_INNER_PADDING] = 1;
|
|
style[SLIDERBAR_BORDER_WIDTH] = style[DEFAULT_BORDER_WIDTH];
|
|
style[SLIDERBAR_BORDER_COLOR_NORMAL] = style[DEFAULT_BORDER_COLOR_NORMAL];
|
|
style[SLIDERBAR_BASE_COLOR_NORMAL] = style[DEFAULT_BASE_COLOR_NORMAL];
|
|
style[SLIDERBAR_BORDER_COLOR_FOCUSED] = style[DEFAULT_BORDER_COLOR_FOCUSED];
|
|
style[SLIDERBAR_BASE_COLOR_FOCUSED] = style[DEFAULT_BASE_COLOR_FOCUSED];
|
|
style[SLIDERBAR_BORDER_COLOR_PRESSED] = style[DEFAULT_BORDER_COLOR_PRESSED];
|
|
style[SLIDERBAR_BASE_COLOR_PRESSED] = style[DEFAULT_BASE_COLOR_PRESSED];
|
|
style[SLIDERBAR_BORDER_COLOR_DISABLED] = style[DEFAULT_BORDER_COLOR_DISABLED];
|
|
style[SLIDERBAR_BASE_COLOR_DISABLED] = style[DEFAULT_BASE_COLOR_DISABLED];
|
|
// ProgressBar
|
|
style[PROGRESSBAR_INNER_PADDING] = 1;
|
|
style[PROGRESSBAR_BORDER_WIDTH] = style[DEFAULT_BORDER_WIDTH];
|
|
style[PROGRESSBAR_BORDER_COLOR_NORMAL] = style[DEFAULT_BORDER_COLOR_NORMAL];
|
|
style[PROGRESSBAR_BASE_COLOR_NORMAL] = style[DEFAULT_BASE_COLOR_PRESSED];
|
|
style[PROGRESSBAR_BORDER_COLOR_FOCUSED] = style[DEFAULT_BORDER_COLOR_FOCUSED];
|
|
style[PROGRESSBAR_BASE_COLOR_FOCUSED] = style[DEFAULT_BASE_COLOR_FOCUSED];
|
|
style[PROGRESSBAR_BORDER_COLOR_PRESSED] = style[DEFAULT_BORDER_COLOR_PRESSED];
|
|
style[PROGRESSBAR_BASE_COLOR_PRESSED] = style[DEFAULT_BASE_COLOR_PRESSED];
|
|
style[PROGRESSBAR_BORDER_COLOR_DISABLED] = style[DEFAULT_BORDER_COLOR_DISABLED];
|
|
style[PROGRESSBAR_BASE_COLOR_DISABLED] = style[DEFAULT_BASE_COLOR_DISABLED];
|
|
// ValueBox
|
|
style[VALUEBOX_BUTTON_PADDING] = 2;
|
|
style[VALUEBOX_BUTTONS_WIDTH] = 35;
|
|
style[VALUEBOX_BORDER_COLOR_NORMAL] = style[DEFAULT_BORDER_COLOR_NORMAL];
|
|
style[VALUEBOX_BASE_COLOR_NORMAL] = style[DEFAULT_BACKGROUND_COLOR];
|
|
style[VALUEBOX_TEXT_COLOR_NORMAL] = style[DEFAULT_TEXT_COLOR_NORMAL];
|
|
style[VALUEBOX_BORDER_COLOR_FOCUSED] = style[DEFAULT_BORDER_COLOR_FOCUSED];
|
|
style[VALUEBOX_BASE_COLOR_FOCUSED] = style[DEFAULT_BASE_COLOR_FOCUSED];
|
|
style[VALUEBOX_TEXT_COLOR_FOCUSED] = style[DEFAULT_TEXT_COLOR_FOCUSED];
|
|
style[VALUEBOX_BORDER_COLOR_PRESSED] = style[DEFAULT_BORDER_COLOR_PRESSED];
|
|
style[VALUEBOX_BASE_COLOR_PRESSED] = style[DEFAULT_BASE_COLOR_PRESSED];
|
|
style[VALUEBOX_TEXT_COLOR_PRESSED] = style[DEFAULT_TEXT_COLOR_PRESSED];
|
|
style[VALUEBOX_BORDER_COLOR_DISABLED] = style[DEFAULT_BORDER_COLOR_DISABLED];
|
|
style[VALUEBOX_BASE_COLOR_DISABLED] = style[DEFAULT_BASE_COLOR_DISABLED];
|
|
style[VALUEBOX_TEXT_COLOR_DISABLED] = style[DEFAULT_TEXT_COLOR_DISABLED];
|
|
// ComboBox
|
|
style[COMBOBOX_BORDER_WIDTH] = style[DEFAULT_BORDER_WIDTH];
|
|
style[COMBOBOX_BUTTON_PADDING] = 2;
|
|
style[COMBOBOX_SELECTOR_WIDTH] = 35;
|
|
style[COMBOBOX_BORDER_COLOR_NORMAL] = style[DEFAULT_BORDER_COLOR_NORMAL];
|
|
style[COMBOBOX_BASE_COLOR_NORMAL] = style[DEFAULT_BASE_COLOR_NORMAL];
|
|
style[COMBOBOX_TEXT_COLOR_NORMAL] = style[DEFAULT_TEXT_COLOR_NORMAL];
|
|
style[COMBOBOX_BORDER_COLOR_FOCUSED] = style[DEFAULT_BORDER_COLOR_FOCUSED];
|
|
style[COMBOBOX_BASE_COLOR_FOCUSED] = style[DEFAULT_BASE_COLOR_FOCUSED];
|
|
style[COMBOBOX_TEXT_COLOR_FOCUSED] = style[DEFAULT_TEXT_COLOR_FOCUSED];
|
|
style[COMBOBOX_BORDER_COLOR_PRESSED] = style[DEFAULT_BORDER_COLOR_PRESSED];
|
|
style[COMBOBOX_BASE_COLOR_PRESSED] = style[DEFAULT_BASE_COLOR_PRESSED];
|
|
style[COMBOBOX_TEXT_COLOR_PRESSED] = style[DEFAULT_TEXT_COLOR_PRESSED];
|
|
style[COMBOBOX_BORDER_COLOR_DISABLED] = style[DEFAULT_BORDER_COLOR_DISABLED];
|
|
style[COMBOBOX_BASE_COLOR_DISABLED] = style[DEFAULT_BASE_COLOR_DISABLED];
|
|
style[COMBOBOX_TEXT_COLOR_DISABLED] = style[DEFAULT_TEXT_COLOR_DISABLED];
|
|
// CheckBox
|
|
style[CHECKBOX_BORDER_WIDTH] = style[DEFAULT_BORDER_WIDTH];
|
|
style[CHECKBOX_INNER_PADDING] = 1;
|
|
style[CHECKBOX_BORDER_COLOR_NORMAL] = style[DEFAULT_BORDER_COLOR_NORMAL];
|
|
style[CHECKBOX_BASE_COLOR_NORMAL] = style[DEFAULT_BACKGROUND_COLOR];
|
|
style[CHECKBOX_BORDER_COLOR_FOCUSED] = style[DEFAULT_BORDER_COLOR_FOCUSED];
|
|
style[CHECKBOX_BASE_COLOR_FOCUSED] = style[DEFAULT_TEXT_COLOR_FOCUSED];
|
|
style[CHECKBOX_BORDER_COLOR_PRESSED] = style[DEFAULT_BORDER_COLOR_PRESSED];
|
|
style[CHECKBOX_BASE_COLOR_PRESSED] = style[DEFAULT_TEXT_COLOR_PRESSED];
|
|
style[CHECKBOX_BORDER_COLOR_DISABLED] = style[DEFAULT_BORDER_COLOR_DISABLED];
|
|
style[CHECKBOX_BASE_COLOR_DISABLED] = style[DEFAULT_BASE_COLOR_DISABLED];
|
|
// TextBox
|
|
style[TEXTBOX_BORDER_WIDTH] = style[DEFAULT_BORDER_WIDTH];
|
|
style[TEXTBOX_BORDER_COLOR_NORMAL] = style[DEFAULT_BORDER_COLOR_NORMAL];
|
|
style[TEXTBOX_BASE_COLOR_NORMAL] = style[DEFAULT_BACKGROUND_COLOR];
|
|
style[TEXTBOX_TEXT_COLOR_NORMAL] = style[DEFAULT_TEXT_COLOR_NORMAL];
|
|
style[TEXTBOX_BORDER_COLOR_FOCUSED] = style[DEFAULT_BORDER_COLOR_FOCUSED];
|
|
style[TEXTBOX_BASE_COLOR_FOCUSED] = style[DEFAULT_BASE_COLOR_FOCUSED];
|
|
style[TEXTBOX_TEXT_COLOR_FOCUSED] = style[DEFAULT_TEXT_COLOR_FOCUSED];
|
|
style[TEXTBOX_BORDER_COLOR_PRESSED] = style[DEFAULT_BORDER_COLOR_PRESSED];
|
|
style[TEXTBOX_BASE_COLOR_PRESSED] = style[DEFAULT_BASE_COLOR_PRESSED];
|
|
style[TEXTBOX_TEXT_COLOR_PRESSED] = style[DEFAULT_TEXT_COLOR_PRESSED];
|
|
style[TEXTBOX_BORDER_COLOR_DISABLED] = style[DEFAULT_BORDER_COLOR_DISABLED];
|
|
style[TEXTBOX_BASE_COLOR_DISABLED] = style[DEFAULT_BASE_COLOR_DISABLED];
|
|
style[TEXTBOX_TEXT_COLOR_DISABLED] = style[DEFAULT_TEXT_COLOR_DISABLED];
|
|
// ColorPicker
|
|
style[COLORPICKER_BARS_THICK] = 20;
|
|
style[COLORPICKER_BARS_PADDING] = 10;
|
|
style[COLORPICKER_BORDER_COLOR_NORMAL] = style[DEFAULT_BORDER_COLOR_NORMAL];
|
|
style[COLORPICKER_BASE_COLOR_NORMAL] = style[DEFAULT_BACKGROUND_COLOR];
|
|
style[COLORPICKER_BORDER_COLOR_FOCUSED] = style[DEFAULT_BORDER_COLOR_FOCUSED];
|
|
style[COLORPICKER_BASE_COLOR_FOCUSED] = style[DEFAULT_TEXT_COLOR_FOCUSED];
|
|
style[COLORPICKER_BORDER_COLOR_PRESSED] = style[DEFAULT_BORDER_COLOR_PRESSED];
|
|
style[COLORPICKER_BASE_COLOR_PRESSED] = style[DEFAULT_TEXT_COLOR_PRESSED];
|
|
style[COLORPICKER_BORDER_COLOR_DISABLED] = style[DEFAULT_BORDER_COLOR_DISABLED];
|
|
style[COLORPICKER_BASE_COLOR_DISABLED] = style[DEFAULT_BASE_COLOR_DISABLED];
|
|
// ListView
|
|
style[LISTVIEW_ELEMENTS_HEIGHT] = 30;
|
|
style[LISTVIEW_ELEMENTS_PADDING] = 2;
|
|
style[LISTVIEW_BAR_WIDTH] = 10;
|
|
style[LISTVIEW_BORDER_COLOR_NORMAL] = style[DEFAULT_BORDER_COLOR_NORMAL];
|
|
style[LISTVIEW_BASE_COLOR_NORMAL] = style[DEFAULT_BACKGROUND_COLOR];
|
|
style[LISTVIEW_TEXT_COLOR_NORMAL] = style[DEFAULT_TEXT_COLOR_NORMAL];
|
|
style[LISTVIEW_BORDER_COLOR_FOCUSED] = style[DEFAULT_BORDER_COLOR_FOCUSED];
|
|
style[LISTVIEW_BASE_COLOR_FOCUSED] = style[DEFAULT_BASE_COLOR_FOCUSED];
|
|
style[LISTVIEW_TEXT_COLOR_FOCUSED] = style[DEFAULT_TEXT_COLOR_FOCUSED];
|
|
style[LISTVIEW_BORDER_COLOR_PRESSED] = style[DEFAULT_BORDER_COLOR_PRESSED];
|
|
style[LISTVIEW_BASE_COLOR_PRESSED] = style[DEFAULT_BASE_COLOR_PRESSED];
|
|
style[LISTVIEW_TEXT_COLOR_PRESSED] = style[DEFAULT_TEXT_COLOR_PRESSED];
|
|
style[LISTVIEW_BORDER_COLOR_DISABLED] = style[DEFAULT_BORDER_COLOR_DISABLED];
|
|
style[LISTVIEW_BASE_COLOR_DISABLED] = style[DEFAULT_BASE_COLOR_DISABLED];
|
|
style[LISTVIEW_TEXT_COLOR_DISABLED] = style[DEFAULT_TEXT_COLOR_DISABLED];
|
|
}
|
|
#endif // defined(RAYGUI_STYLE_SAVE_LOAD)
|
|
|
|
//----------------------------------------------------------------------------------
|
|
// Module specific Functions Definition
|
|
//----------------------------------------------------------------------------------
|
|
|
|
// Convert color data from RGB to HSV
|
|
// NOTE: Color data should be passed normalized
|
|
static Vector3 ConvertRGBtoHSV(Vector3 rgb)
|
|
{
|
|
Vector3 hsv;
|
|
float min, max, delta;
|
|
|
|
min = rgb.x < rgb.y ? rgb.x : rgb.y;
|
|
min = min < rgb.z ? min : rgb.z;
|
|
|
|
max = rgb.x > rgb.y ? rgb.x : rgb.y;
|
|
max = max > rgb.z ? max : rgb.z;
|
|
|
|
hsv.z = max; // Value
|
|
delta = max - min;
|
|
|
|
if (delta < 0.00001f)
|
|
{
|
|
hsv.y = 0.0f;
|
|
hsv.x = 0.0f; // Undefined, maybe NAN?
|
|
return hsv;
|
|
}
|
|
|
|
if (max > 0.0f)
|
|
{
|
|
// NOTE: If max is 0, this divide would cause a crash
|
|
hsv.y = (delta/max); // Saturation
|
|
}
|
|
else
|
|
{
|
|
// NOTE: If max is 0, then r = g = b = 0, s = 0, h is undefined
|
|
hsv.y = 0.0f;
|
|
hsv.x = NAN; // Undefined
|
|
return hsv;
|
|
}
|
|
|
|
// NOTE: Comparing float values could not work properly
|
|
if (rgb.x >= max) hsv.x = (rgb.y - rgb.z)/delta; // Between yellow & magenta
|
|
else
|
|
{
|
|
if (rgb.y >= max) hsv.x = 2.0f + (rgb.z - rgb.x)/delta; // Between cyan & yellow
|
|
else hsv.x = 4.0f + (rgb.x - rgb.y)/delta; // Between magenta & cyan
|
|
}
|
|
|
|
hsv.x *= 60.0f; // Convert to degrees
|
|
|
|
if (hsv.x < 0.0f) hsv.x += 360.0f;
|
|
|
|
return hsv;
|
|
}
|
|
|
|
// Convert color data from HSV to RGB
|
|
// NOTE: Color data should be passed normalized
|
|
static Vector3 ConvertHSVtoRGB(Vector3 hsv)
|
|
{
|
|
Vector3 rgb;
|
|
float hh, p, q, t, ff;
|
|
long i;
|
|
|
|
// NOTE: Comparing float values could not work properly
|
|
if (hsv.y <= 0.0f)
|
|
{
|
|
rgb.x = hsv.z;
|
|
rgb.y = hsv.z;
|
|
rgb.z = hsv.z;
|
|
return rgb;
|
|
}
|
|
|
|
hh = hsv.x;
|
|
if (hh >= 360.0f) hh = 0.0f;
|
|
hh /= 60.0f;
|
|
|
|
i = (long)hh;
|
|
ff = hh - i;
|
|
p = hsv.z*(1.0f - hsv.y);
|
|
q = hsv.z*(1.0f - (hsv.y*ff));
|
|
t = hsv.z*(1.0f - (hsv.y*(1.0f - ff)));
|
|
|
|
switch (i)
|
|
{
|
|
case 0:
|
|
{
|
|
rgb.x = hsv.z;
|
|
rgb.y = t;
|
|
rgb.z = p;
|
|
} break;
|
|
case 1:
|
|
{
|
|
rgb.x = q;
|
|
rgb.y = hsv.z;
|
|
rgb.z = p;
|
|
} break;
|
|
case 2:
|
|
{
|
|
rgb.x = p;
|
|
rgb.y = hsv.z;
|
|
rgb.z = t;
|
|
} break;
|
|
case 3:
|
|
{
|
|
rgb.x = p;
|
|
rgb.y = q;
|
|
rgb.z = hsv.z;
|
|
} break;
|
|
case 4:
|
|
{
|
|
rgb.x = t;
|
|
rgb.y = p;
|
|
rgb.z = hsv.z;
|
|
} break;
|
|
case 5:
|
|
default:
|
|
{
|
|
rgb.x = hsv.z;
|
|
rgb.y = p;
|
|
rgb.z = q;
|
|
} break;
|
|
}
|
|
|
|
return rgb;
|
|
}
|
|
|
|
#if defined(RAYGUI_STANDALONE)
|
|
// Returns a Color struct from hexadecimal value
|
|
static Color GetColor(int hexValue)
|
|
{
|
|
Color color;
|
|
|
|
color.r = (unsigned char)(hexValue >> 24) & 0xFF;
|
|
color.g = (unsigned char)(hexValue >> 16) & 0xFF;
|
|
color.b = (unsigned char)(hexValue >> 8) & 0xFF;
|
|
color.a = (unsigned char)hexValue & 0xFF;
|
|
|
|
return color;
|
|
}
|
|
|
|
// Returns hexadecimal value for a Color
|
|
static int ColorToInt(Color color)
|
|
{
|
|
return (((int)color.r << 24) | ((int)color.g << 16) | ((int)color.b << 8) | (int)color.a);
|
|
}
|
|
|
|
// Check if point is inside rectangle
|
|
static bool CheckCollisionPointRec(Vector2 point, Rectangle rec)
|
|
{
|
|
bool collision = false;
|
|
|
|
if ((point.x >= rec.x) && (point.x <= (rec.x + rec.width)) &&
|
|
(point.y >= rec.y) && (point.y <= (rec.y + rec.height))) collision = true;
|
|
|
|
return collision;
|
|
}
|
|
|
|
// Color fade-in or fade-out, alpha goes from 0.0f to 1.0f
|
|
Color Fade(Color color, float alpha)
|
|
{
|
|
if (alpha < 0.0f) alpha = 0.0f;
|
|
else if (alpha > 1.0f) alpha = 1.0f;
|
|
|
|
return (Color){color.r, color.g, color.b, (unsigned char)(255.0f*alpha)};
|
|
}
|
|
|
|
// Formatting of text with variables to 'embed'
|
|
static const char *FormatText(const char *text, ...)
|
|
{
|
|
#define MAX_FORMATTEXT_LENGTH 64
|
|
|
|
static char buffer[MAX_FORMATTEXT_LENGTH];
|
|
|
|
va_list args;
|
|
va_start(args, text);
|
|
vsprintf(buffer, text, args);
|
|
va_end(args);
|
|
|
|
return buffer;
|
|
}
|
|
#endif // RAYGUI_STANDALONE
|
|
|
|
#endif // RAYGUI_IMPLEMENTATION
|