Files
raygui/tools/rGuiStyler/rguistyler.c
2018-03-05 14:02:20 +01:00

759 lines
29 KiB
C

/*******************************************************************************************
*
* rGuiStyler v2.0 - raygui Style Editor
*
* Compile this program using:
* gcc -o $(NAME_PART).exe $(FILE_NAME) external/tinyfiledialogs.c -I..\.. \
* -lraylib -lglfw3 -lopengl32 -lgdi32 -lcomdlg32 -lole32 -std=c99 -Wall
*
* CONTRIBUTORS:
* Adria Arranz - 2018 (v2.0)
* Jordi Jorba - 2018 (v2.0)
* Sergio Martinez - 2015..2017 (v1.0)
*
* LICENSE: zlib/libpng
*
* Copyright (c) 2014-2016 Ramon Santamaria and Co.
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose, including commercial
* applications, and to alter it and redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not claim that you
* wrote the original software. If you use this software in a product, an acknowledgment
* in the product documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be misrepresented
* as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*
**********************************************************************************************/
#include "raylib.h"
#define RAYGUI_IMPLEMENTATION
#define RAYGUI_STYLE_SAVE_LOAD
#define RAYGUI_STYLE_DEFAULT_LIGHT
#include "raygui.h"
#include "external/tinyfiledialogs.h" // Open/Save file dialogs
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#if defined(_WIN32)
#include <direct.h>
#define GetCurrentDir _getcwd
#else
#include <unistd.h>
#define GetCurrentDir getcwd
#endif
//----------------------------------------------------------------------------------
// Defines and Macros
//----------------------------------------------------------------------------------
#define FONT_SIZE 10
#define COLOR_REC GuiLinesColor()
#define CONTROL_LIST_HEIGHT 38
#define STATUS_BAR_HEIGHT 25
#define NUM_CONTROLS 13
#define NUM_STYLES_A 4
#define NUM_STYLES_B 8
#define NUM_STYLES_C 14
//----------------------------------------------------------------------------------
// Types and Structures Definition
//----------------------------------------------------------------------------------
typedef enum {
DEFAULT = 0,
LABELBUTTON,
BUTTON,
//IMAGEBUTTON,
TOGGLE,
//TOGGLEGROUP,
SLIDER,
SLIDERBAR,
PROGRESSBAR,
CHECKBOX,
SPINNER,
COMBOBOX,
TEXTBOX,
LISTVIEW,
COLORPICKER
} GuiControlType;
typedef enum {
BORDER_COLOR_NORMAL = 0,
BASE_COLOR_NORMAL,
TEXT_COLOR_NORMAL,
BORDER_COLOR_FOCUSED,
BASE_COLOR_FOCUSED,
TEXT_COLOR_FOCUSED,
BORDER_COLOR_PRESSED,
BASE_COLOR_PRESSED,
TEXT_COLOR_PRESSED,
BORDER_COLOR_DISABLED,
BASE_COLOR_DISABLED,
TEXT_COLOR_DISABLED
} GuiStyleType;
//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------
static char currentPath[256]; // Path to current working folder
static int styleBackup[NUM_PROPERTIES] = { 0 };
// NOTE: Some styles are shared by multiple controls:
// LABEL = LABELBUTTON
// BUTTON = IMAGEBUTTON
// TOGGLE = TOGGLEGROUP
const char *guiControlText[NUM_CONTROLS] = {
"DEFAULT",
"LABELBUTTON",
"BUTTON",
//"IMAGEBUTTON",
"TOGGLE",
//"TOGGLEGROUP",
"SLIDER",
"SLIDERBAR",
"PROGRESSBAR",
"CHECKBOX",
"SPINNER",
"COMBOBOX",
"TEXTBOX",
"LISTVIEW",
"COLORPICKER"
};
// NOTE: Used by controls: Label, LabelButton
const char *guiStylesTextA[NUM_STYLES_A] = {
"TEXT_COLOR_NORMAL",
"TEXT_COLOR_FOCUSED",
"TEXT_COLOR_PRESSED",
"TEXT_COLOR_DISABLED"
};
//Note: Used by controls: Slider, SliderBar, ProgressBar, Checkbox, ColorPicker
const char *guiStylesTextB[NUM_STYLES_B] = {
"BORDER_COLOR_NORMAL",
"BASE_COLOR_NORMAL",
"BORDER_COLOR_FOCUSED",
"BASE_COLOR_FOCUSED",
"BORDER_COLOR_PRESSED",
"BASE_COLOR_PRESSED",
"BORDER_COLOR_DISABLED",
"BASE_COLOR_DISABLED",
};
//Note: Used by controls: Button, ImageButton, Toggle, ToggleGroup, Spinner, ComboBox, TextBox, ListView
const char *guiStylesTextC[NUM_STYLES_C] = {
"BORDER_COLOR_NORMAL",
"BASE_COLOR_NORMAL",
"TEXT_COLOR_NORMAL",
"BORDER_COLOR_FOCUSED",
"BASE_COLOR_FOCUSED",
"TEXT_COLOR_FOCUSED",
"BORDER_COLOR_PRESSED",
"BASE_COLOR_PRESSED",
"TEXT_COLOR_PRESSED",
"BORDER_COLOR_DISABLED",
"BASE_COLOR_DISABLED",
"TEXT_COLOR_DISABLED",
"BACKGROUND_COLOR",
"LINES_COLOR"
};
const char *guiPropertyText[NUM_PROPERTIES] = {
"DEFAULT_BACKGROUND_COLOR",
"DEFAULT_LINES_COLOR",
"DEFAULT_TEXT_FONT",
"DEFAULT_TEXT_SIZE",
"DEFAULT_BORDER_WIDTH",
"DEFAULT_BORDER_COLOR_NORMAL",
"DEFAULT_BASE_COLOR_NORMAL",
"DEFAULT_TEXT_COLOR_NORMAL",
"DEFAULT_BORDER_COLOR_FOCUSED",
"DEFAULT_BASE_COLOR_FOCUSED",
"DEFAULT_TEXT_COLOR_FOCUSED",
"DEFAULT_BORDER_COLOR_PRESSED",
"DEFAULT_BASE_COLOR_PRESSED",
"DEFAULT_TEXT_COLOR_PRESSED",
"DEFAULT_BORDER_COLOR_DISABLED",
"DEFAULT_BASE_COLOR_DISABLED",
"DEFAULT_TEXT_COLOR_DISABLED",
"LABEL_TEXT_COLOR_NORMAL",
"LABEL_TEXT_COLOR_FOCUSED",
"LABEL_TEXT_COLOR_PRESSED",
"LABEL_TEXT_COLOR_DISABLED",
"BUTTON_BORDER_WIDTH",
"BUTTON_BORDER_COLOR_NORMAL",
"BUTTON_BASE_COLOR_NORMAL",
"BUTTON_TEXT_COLOR_NORMAL",
"BUTTON_BORDER_COLOR_FOCUSED",
"BUTTON_BASE_COLOR_FOCUSED",
"BUTTON_TEXT_COLOR_FOCUSED",
"BUTTON_BORDER_COLOR_PRESSED",
"BUTTON_BASE_COLOR_PRESSED",
"BUTTON_TEXT_COLOR_PRESSED",
"BUTTON_BORDER_COLOR_DISABLED",
"BUTTON_BASE_COLOR_DISABLED",
"BUTTON_TEXT_COLOR_DISABLED",
"TOGGLE_BORDER_WIDTH",
"TOGGLE_BORDER_COLOR_NORMAL",
"TOGGLE_BASE_COLOR_NORMAL",
"TOGGLE_TEXT_COLOR_NORMAL",
"TOGGLE_BORDER_COLOR_FOCUSED",
"TOGGLE_BASE_COLOR_FOCUSED",
"TOGGLE_TEXT_COLOR_FOCUSED",
"TOGGLE_BORDER_COLOR_PRESSED",
"TOGGLE_BASE_COLOR_PRESSED",
"TOGGLE_TEXT_COLOR_PRESSED",
"TOGGLE_BORDER_COLOR_DISABLED",
"TOGGLE_BASE_COLOR_DISABLED",
"TOGGLE_TEXT_COLOR_DISABLED",
"TOGGLEGROUP_PADDING",
"SLIDER_BORDER_WIDTH",
"SLIDER_SLIDER_WIDTH",
"SLIDER_BORDER_COLOR_NORMAL",
"SLIDER_BASE_COLOR_NORMAL",
"SLIDER_BORDER_COLOR_FOCUSED",
"SLIDER_BASE_COLOR_FOCUSED",
"SLIDER_BORDER_COLOR_PRESSED",
"SLIDER_BASE_COLOR_PRESSED",
"SLIDER_BORDER_COLOR_DISABLED",
"SLIDER_BASE_COLOR_DISABLED",
"SLIDERBAR_INNER_PADDING",
"SLIDERBAR_BORDER_WIDTH",
"SLIDERBAR_BORDER_COLOR_NORMAL",
"SLIDERBAR_BASE_COLOR_NORMAL",
"SLIDERBAR_BORDER_COLOR_FOCUSED",
"SLIDERBAR_BASE_COLOR_FOCUSED",
"SLIDERBAR_BORDER_COLOR_PRESSED",
"SLIDERBAR_BASE_COLOR_PRESSED",
"SLIDERBAR_BORDER_COLOR_DISABLED",
"SLIDERBAR_BASE_COLOR_DISABLED",
"PROGRESSBAR_INNER_PADDING",
"PROGRESSBAR_BORDER_WIDTH",
"PROGRESSBAR_BORDER_COLOR_NORMAL",
"PROGRESSBAR_BASE_COLOR_NORMAL",
"PROGRESSBAR_BORDER_COLOR_FOCUSED",
"PROGRESSBAR_BASE_COLOR_FOCUSED",
"PROGRESSBAR_BORDER_COLOR_PRESSED",
"PROGRESSBAR_BASE_COLOR_PRESSED",
"PROGRESSBAR_BORDER_COLOR_DISABLED",
"PROGRESSBAR_BASE_COLOR_DISABLED",
"SPINNER_BUTTON_PADDING",
"SPINNER_BUTTONS_WIDTH",
"SPINNER_BORDER_COLOR_NORMAL",
"SPINNER_BASE_COLOR_NORMAL",
"SPINNER_TEXT_COLOR_NORMAL",
"SPINNER_BORDER_COLOR_FOCUSED",
"SPINNER_BASE_COLOR_FOCUSED",
"SPINNER_TEXT_COLOR_FOCUSED",
"SPINNER_BORDER_COLOR_PRESSED",
"SPINNER_BASE_COLOR_PRESSED",
"SPINNER_TEXT_COLOR_PRESSED",
"SPINNER_BORDER_COLOR_DISABLED",
"SPINNER_BASE_COLOR_DISABLED",
"SPINNER_TEXT_COLOR_DISABLED",
"COMBOBOX_BORDER_WIDTH",
"COMBOBOX_BUTTON_PADDING",
"COMBOBOX_SELECTOR_WIDTH",
"COMBOBOX_BORDER_COLOR_NORMAL",
"COMBOBOX_BASE_COLOR_NORMAL",
"COMBOBOX_TEXT_COLOR_NORMAL",
"COMBOBOX_BORDER_COLOR_FOCUSED",
"COMBOBOX_BASE_COLOR_FOCUSED",
"COMBOBOX_TEXT_COLOR_FOCUSED",
"COMBOBOX_BORDER_COLOR_PRESSED",
"COMBOBOX_BASE_COLOR_PRESSED",
"COMBOBOX_TEXT_COLOR_PRESSED",
"COMBOBOX_BORDER_COLOR_DISABLED",
"COMBOBOX_BASE_COLOR_DISABLED",
"COMBOBOX_TEXT_COLOR_DISABLED",
"CHECKBOX_BORDER_WIDTH",
"CHECKBOX_INNER_PADDING",
"CHECKBOX_BORDER_COLOR_NORMAL",
"CHECKBOX_BASE_COLOR_NORMAL",
"CHECKBOX_BORDER_COLOR_FOCUSED",
"CHECKBOX_BASE_COLOR_FOCUSED",
"CHECKBOX_BORDER_COLOR_PRESSED",
"CHECKBOX_BASE_COLOR_PRESSED",
"CHECKBOX_BORDER_COLOR_DISABLED",
"CHECKBOX_BASE_COLOR_DISABLED",
"TEXTBOX_BORDER_WIDTH",
"TEXTBOX_BORDER_COLOR_NORMAL",
"TEXTBOX_BASE_COLOR_NORMAL",
"TEXTBOX_TEXT_COLOR_NORMAL",
"TEXTBOX_BORDER_COLOR_FOCUSED",
"TEXTBOX_BASE_COLOR_FOCUSED",
"TEXTBOX_TEXT_COLOR_FOCUSED",
"TEXTBOX_BORDER_COLOR_PRESSED",
"TEXTBOX_BASE_COLOR_PRESSED",
"TEXTBOX_TEXT_COLOR_PRESSED",
"TEXTBOX_BORDER_COLOR_DISABLED",
"TEXTBOX_BASE_COLOR_DISABLED",
"TEXTBOX_TEXT_COLOR_DISABLED",
"COLORPICKER_BARS_THICK",
"COLORPICKER_BARS_PADDING",
"COLORPICKER_BORDER_COLOR_NORMAL",
"COLORPICKER_BASE_COLOR_NORMAL",
"COLORPICKER_BORDER_COLOR_FOCUSED",
"COLORPICKER_BASE_COLOR_FOCUSED",
"COLORPICKER_BORDER_COLOR_PRESSED",
"COLORPICKER_BASE_COLOR_PRESSED",
"COLORPICKER_BORDER_COLOR_DISABLED",
"COLORPICKER_BASE_COLOR_DISABLED",
"LISTVIEW_ELEMENTS_HEIGHT",
"LISTVIEW_ELEMENTS_PADDING",
"LISTVIEW_BAR_WIDTH",
"LISTVIEW_BORDER_COLOR_NORMAL",
"LISTVIEW_BASE_COLOR_NORMAL",
"LISTVIEW_TEXT_COLOR_NORMAL",
"LISTVIEW_BORDER_COLOR_FOCUSED",
"LISTVIEW_BASE_COLOR_FOCUSED",
"LISTVIEW_TEXT_COLOR_FOCUSED",
"LISTVIEW_BORDER_COLOR_PRESSED",
"LISTVIEW_BASE_COLOR_PRESSED",
"LISTVIEW_TEXT_COLOR_PRESSED",
"LISTVIEW_BORDER_COLOR_DISABLED",
"LISTVIEW_BASE_COLOR_DISABLED",
"LISTVIEW_TEXT_COLOR_DISABLED"
};
//----------------------------------------------------------------------------------
// Module Functions Declaration
//----------------------------------------------------------------------------------
static void BtnLoadStyle(void); // Button load style function
static void BtnSaveStyle(const char *defaultName, bool binary); // Button save style function
static void SaveStyleRGS(const char *fileName, bool binary); // Save raygui style file (.rgs), text or binary
static int GetGuiStylePropertyIndex(int control, int property);
static Color ColorBox(Rectangle bounds, Color *colorPicker, Color color);
//------------------------------------------------------------------------------------
// Program main entry point
//------------------------------------------------------------------------------------
int main(int argc, char *argv[])
{
// Initialization
//--------------------------------------------------------------------------------------
const int screenWidth = 720;
const int screenHeight = 640;
//SetConfigFlags(FLAG_WINDOW_RESIZABLE);
InitWindow(screenWidth, screenHeight, "rGuiStyler - raygui style editor");
//SetWindowMinSize(700, 700);
int dropsCount = 0;
char **droppedFiles;
int guiPosX = 336;
int guiPosY = 36;
bool saveColor = false;
// Define gui controls rectangles
Rectangle bounds[NUM_CONTROLS] = {
(Rectangle){ 0 }, // DEFAULT
(Rectangle){ guiPosX + 98, guiPosY + 18, 140, 10 }, // LABELBUTTON
(Rectangle){ guiPosX + 184, guiPosY + 250, 180, 30 }, // BUTTON
//(Rectangle){ guiPosX + 251, guiPosY + 5, 113, 32 }, // IMAGEBUTTON
(Rectangle){ guiPosX + 20, guiPosY + 54, 60, 30 }, // TOGGLE
//(Rectangle){ guiPosX + 98, guiPosY + 54, 65, 30 }, // TOGGLEGROUP
(Rectangle){ guiPosX + 20, guiPosY + 104, 344, 20 }, // SLIDER
(Rectangle){ guiPosX + 20, guiPosY + 134, 344, 20 }, // SLIDERBAR
(Rectangle){ guiPosX + 20, guiPosY + 164, 320, 20 }, // PROGRESSBAR
(Rectangle){ guiPosX + 344, guiPosY + 164, 20, 20 }, // CHECKBOX
(Rectangle){ guiPosX + 20, guiPosY + 204, 150, 30 }, // SPINNER
(Rectangle){ guiPosX + 20, guiPosY + 250, 150, 30 }, // COMBOBOX
(Rectangle){ guiPosX + 184, guiPosY + 204, 180, 30 }, // TEXTBOX
(Rectangle){ 10, guiPosY + 3, 140, 563 }, // LISTVIEW
(Rectangle){ guiPosX + 20, guiPosY + 295, 240, 240 }, // COLORPICKER
};
// Get current directory
// NOTE: Current working directory could not match current executable directory
GetCurrentDir(currentPath, sizeof(currentPath));
currentPath[strlen(currentPath)] = '\\';
currentPath[strlen(currentPath) + 1] = '\0'; // Not really required
//GuiLoadStyleImage("resources/rguistyle_default_dark.png");
Texture2D texIcons = LoadTexture("resources/icons.png");
// Keep a backup for style
memcpy(styleBackup, style, NUM_PROPERTIES*sizeof(int));
SetTargetFPS(60);
//------------------------------------------------------------
// Gui controls data
//-----------------------------------------------------------
bool toggle = false;
bool toggleValue = false;
const char *toggleGuiText[4] = { "toggle", "group", "selection", "options" };
float sliderValue = 50.0f;
float sliderBarValue = 20.0f;
float progressValue = 0.0f;
bool checked = false;
int spinnerValue = 28;
int comboNum = 2;
const char *comboText[2] = { "Style Text (.rgs)", "Style Binary (.rgs)" };
int comboActive = 0;
char guiText[32] = "custom_style.rgs";
Color colorPickerValue = RED;
int currentSelectedControl = -1;
int currentSelectedProperty = -1;
int previousSelectedProperty = -1;
int previousSelectedControl = -1;
Color colorBoxValue[12];
for (int i = 0; i < 12; i++) colorBoxValue[i] = GuiBackgroundColor();
char colorHex[9] = "00000000";
Vector3 colorHSV = { 0.0f, 0.0f, 0.0f };
//--------------------------------------------------------------------------------------
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
// Update
//----------------------------------------------------------------------------------
if (IsFileDropped())
{
droppedFiles = GetDroppedFiles(&dropsCount);
GuiLoadStyle(droppedFiles[0]);
ClearDroppedFiles();
}
if ((previousSelectedControl != currentSelectedControl)) currentSelectedProperty = -1;
if ((currentSelectedControl == 0) && (currentSelectedProperty != -1))
{
if ((previousSelectedProperty != currentSelectedProperty) || (previousSelectedControl != currentSelectedControl)) saveColor = false;
if (!saveColor)
{
colorPickerValue = GetColor(style[GetGuiStylePropertyIndex(currentSelectedControl, currentSelectedProperty)]);
saveColor = true;
}
style[GetGuiStylePropertyIndex(currentSelectedControl, currentSelectedProperty)] = ColorToInt(colorPickerValue);
GuiUpdateStyleComplete();
}
else if ((currentSelectedControl != -1) && (currentSelectedProperty != -1))
{
if ((previousSelectedProperty != currentSelectedProperty) || (previousSelectedControl != currentSelectedControl)) saveColor = false;
if (!saveColor)
{
colorPickerValue = GetColor(GuiGetStyleProperty(GetGuiStylePropertyIndex(currentSelectedControl, currentSelectedProperty)));
saveColor = true;
}
GuiSetStyleProperty(GetGuiStylePropertyIndex(currentSelectedControl, currentSelectedProperty), ColorToInt(colorPickerValue));
}
previousSelectedProperty = currentSelectedProperty;
previousSelectedControl = currentSelectedControl;
// Update progress bar automatically
progressValue += 0.0005f;
if (progressValue > 1.0f) progressValue = 0.0f;
// TODO: Support text editing on GuiTextBox()
// NOTE: Editing mode should be detected (status = MOUSE_HOVER) and update colorPicker properly...
sprintf(colorHex, "%02X%02X%02X%02X", colorPickerValue.r, colorPickerValue.g, colorPickerValue.b, colorPickerValue.a);
colorHSV = ColorToHSV(colorPickerValue);
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(RAYWHITE);
// Draw background rectangle
DrawRectangle(0, 0, GetScreenWidth(), GetScreenHeight(), GuiBackgroundColor());
// Draw info bar top
DrawRectangle(0, 0, GetScreenWidth(), 24, GetColor(style[DEFAULT_BASE_COLOR_NORMAL]));
DrawRectangle(0, 24, GetScreenWidth(), 1, GuiLinesColor());
DrawText("CHOOSE CONTROL", 35, 8, style[DEFAULT_TEXT_SIZE], GetColor(style[DEFAULT_TEXT_COLOR_NORMAL]));
DrawText("> CHOOSE PROPERTY STYLE", 152, 8, style[DEFAULT_TEXT_SIZE], GetColor(style[DEFAULT_TEXT_COLOR_NORMAL]));
DrawText("> STYLE VIEWER", guiPosX + 10, 8, style[DEFAULT_TEXT_SIZE], GetColor(style[DEFAULT_TEXT_COLOR_NORMAL]));
// Draw status bar bottom
DrawRectangle(0, GetScreenHeight() - 24, GetScreenWidth(), 24, GetColor(style[DEFAULT_BASE_COLOR_NORMAL]));
DrawRectangle(0, GetScreenHeight() - 24, GetScreenWidth(), 1, GuiLinesColor());
DrawText("rGuiStyler powered by raylib (github.com/raysan5/raylib) and raygui (github.com/raysan5/raygui)", 20, GetScreenHeight() - 16, style[DEFAULT_TEXT_SIZE], GetColor(style[DEFAULT_TEXT_COLOR_NORMAL]));
// Draw Gui controls
currentSelectedControl = GuiListView(bounds[LISTVIEW], guiControlText, NUM_CONTROLS, currentSelectedControl);
if (currentSelectedControl < 0) GuiDisable();
switch (currentSelectedControl)
{
case DEFAULT: currentSelectedProperty = GuiListView((Rectangle){ 156, guiPosY + 3, 180, 563 }, guiStylesTextC, NUM_STYLES_C, currentSelectedProperty); break;
case LABELBUTTON: currentSelectedProperty = GuiListView((Rectangle){ 156, guiPosY + 3, 180, 563 }, guiStylesTextA, NUM_STYLES_A, currentSelectedProperty); break;
case SLIDER: case SLIDERBAR: case PROGRESSBAR: case CHECKBOX:
case COLORPICKER: currentSelectedProperty = GuiListView((Rectangle){ 156, guiPosY + 3, 180, 563 }, guiStylesTextB, NUM_STYLES_B, currentSelectedProperty); break;
case BUTTON: case TOGGLE: case COMBOBOX: case TEXTBOX: case SPINNER: case LISTVIEW:
default: currentSelectedProperty = GuiListView((Rectangle){ 156, guiPosY + 3, 180, 563 }, guiStylesTextC, NUM_STYLES_C - 2, currentSelectedProperty); break;
}
GuiEnable();
checked = GuiCheckBox(bounds[CHECKBOX], checked);
if (checked) GuiDisable();
GuiLabel((Rectangle){ guiPosX + 23, guiPosY + 18, 50, 10 }, "rGuiStyler");
if (GuiLabelButton(bounds[LABELBUTTON], "github.com/raysan5/raygui")) {}
// Draw load style button
if (GuiImageButtonEx((Rectangle){ guiPosX + 251, guiPosY + 5, 113, 32 }, texIcons , (Rectangle){ 0, 0, texIcons.width/3, texIcons.height/6 }, "Load Style")) { currentSelectedProperty = -1; BtnLoadStyle(); }
toggle = GuiToggleButton(bounds[TOGGLE], "toggle", toggle);
toggleValue = GuiToggleGroup((Rectangle){ guiPosX + 98, guiPosY + 54, 263, 30 }, toggleGuiText, 4, toggleValue);
sliderValue = GuiSlider(bounds[SLIDER], sliderValue, 0, 100);
sliderBarValue = GuiSliderBar(bounds[SLIDERBAR], sliderBarValue, -10.0f, 40.0f);
progressValue = GuiProgressBar(bounds[PROGRESSBAR], progressValue, 0.0f, 1.0f);
spinnerValue = GuiSpinner(bounds[SPINNER], spinnerValue, 12, 31);
comboActive = GuiComboBox(bounds[COMBOBOX], comboText, comboNum, comboActive);
GuiTextBox(bounds[TEXTBOX], guiText, spinnerValue);
colorPickerValue = GuiColorPicker(bounds[COLORPICKER], colorPickerValue);
// Draw labels for GuiColorPicker information (RGBA)
GuiGroupBox((Rectangle){ guiPosX + 303, guiPosY + 299, 60, 74 }, "RGBA");
GuiLabel((Rectangle){ guiPosX + 313, guiPosY + 310, 60, 70 }, FormatText("R: %03i", colorPickerValue.r));
GuiLabel((Rectangle){ guiPosX + 313, guiPosY + 325, 60, 70 }, FormatText("G: %03i", colorPickerValue.g));
GuiLabel((Rectangle){ guiPosX + 313, guiPosY + 340, 60, 70 }, FormatText("B: %03i", colorPickerValue.b));
GuiLabel((Rectangle){ guiPosX + 313, guiPosY + 355, 60, 70 }, FormatText("A: %03i", colorPickerValue.a));
// Draw labels for GuiColorPicker information (HSV)
GuiGroupBox((Rectangle){ guiPosX + 303, guiPosY + 385, 60, 60 }, "HSV");
GuiLabel((Rectangle){ guiPosX + 313, guiPosY + 395, 60, 70 }, FormatText("H: %.0f º", colorHSV.x));
GuiLabel((Rectangle){ guiPosX + 313, guiPosY + 412, 60, 70 }, FormatText("S: %.0f %%", colorHSV.y*100));
GuiLabel((Rectangle){ guiPosX + 313, guiPosY + 429, 60, 70 }, FormatText("V: %.0f %%", colorHSV.z*100));
GuiTextBox((Rectangle){ guiPosX + 303, guiPosY + 545, 60, 20 }, colorHex, 8);
for(int i = 0; i < 12; i++) colorBoxValue[i] = ColorBox((Rectangle){ guiPosX + 303 + 20*(i%3), guiPosY + 455 + 20*(i/3), 20, 20 }, &colorPickerValue, colorBoxValue[i]);
DrawRectangleLinesEx((Rectangle){ guiPosX + 303, guiPosY + 455, 60, 80 }, 2, GetColor(style[DEFAULT_BORDER_COLOR_NORMAL]));
GuiEnable();
// Draw save style button
if (GuiButton(bounds[BUTTON], "Save Style")) BtnSaveStyle(guiText, comboActive);
// Draw selected control rectangles
if (currentSelectedControl >= 0) DrawRectangleLinesEx((Rectangle){ bounds[currentSelectedControl].x - 2, bounds[currentSelectedControl].y -2, bounds[currentSelectedControl].width + 4, bounds[currentSelectedControl].height + 4 }, 1, RED);
EndDrawing();
//----------------------------------------------------------------------------------
}
// De-Initialization
//--------------------------------------------------------------------------------------
UnloadTexture(texIcons);
ClearDroppedFiles(); // Clear internal buffers
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;
}
//--------------------------------------------------------------------------------------------
// Module functions
//--------------------------------------------------------------------------------------------
// Button load style function
static void BtnLoadStyle(void)
{
// Open file dialog
const char *filters[] = { "*.rgs" };
const char *fileName = tinyfd_openFileDialog("Load raygui style file", currentPath, 1, filters, "raygui Style Files (*.rgs)", 0);
if (fileName != NULL) GuiLoadStyle(fileName);
}
// Button save style function
static void BtnSaveStyle(const char *defaultName, bool binary)
{
char currrentPathFile[256];
// Add sample file name to currentPath
strcpy(currrentPathFile, currentPath);
strcat(currrentPathFile, defaultName);
// Save file dialog
const char *filters[] = { "*.rgs" };
const char *fileName = tinyfd_saveFileDialog("Save raygui style text file", currrentPathFile, 1, filters, "raygui Style Files (*.rgs)");
if (fileName != NULL)
{
// Save style file (text or binary)
SaveStyleRGS(fileName, binary);
fileName = "";
}
}
static int GetGuiStylePropertyIndex(int control, int property)
{
int guiProp = -1;
switch (control)
{
case DEFAULT:
{
if (property == 12) guiProp = 0;
else if (property == 13) guiProp = 1;
else guiProp = DEFAULT_BORDER_COLOR_NORMAL + property;
} break;
case LABELBUTTON: guiProp = LABEL_TEXT_COLOR_NORMAL + property; break;
case BUTTON: guiProp = BUTTON_BORDER_COLOR_NORMAL + property; break;
//case IMAGEBUTTON: guiProp = BUTTON_BORDER_COLOR_NORMAL + property; break;
case TOGGLE: guiProp = TOGGLE_BORDER_COLOR_NORMAL + property; break;
//case TOGGLEGROUP: guiProp = TOGGLE_BORDER_COLOR_NORMAL + property; break;
case SLIDER: guiProp = SLIDER_BORDER_COLOR_NORMAL + property; break;
case SLIDERBAR: guiProp = SLIDERBAR_BORDER_COLOR_NORMAL + property; break;
case PROGRESSBAR: guiProp = PROGRESSBAR_BORDER_COLOR_NORMAL + property; break;
case CHECKBOX: guiProp = CHECKBOX_BORDER_COLOR_NORMAL + property; break;
case SPINNER: guiProp = SPINNER_BORDER_COLOR_NORMAL + property; break;
case COMBOBOX: guiProp = COMBOBOX_BORDER_COLOR_NORMAL + property; break;
case TEXTBOX: guiProp = TEXTBOX_BORDER_COLOR_NORMAL + property; break;
case LISTVIEW: guiProp = LISTVIEW_BORDER_COLOR_NORMAL + property; break;
case COLORPICKER: guiProp = COLORPICKER_BORDER_COLOR_NORMAL + property; break;
default: break;
}
//guiProp = LABEL_TEXT_COLOR_NORMAL + property/3; // type A
//guiProp = SLIDER_BORDER_COLOR_NORMAL + property + property/2; // type B
//guiProp = TOGGLE_BORDER_COLOR_NORMAL + property; // type C
return guiProp;
}
// Color box control to save color samples from color picker
// NOTE: It requires colorPicker pointer for updating in case of selection
static Color ColorBox(Rectangle bounds, Color *colorPicker, Color color)
{
Vector2 mousePoint = GetMousePosition();
// Update color box
if (CheckCollisionPointRec(mousePoint, bounds))
{
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) *colorPicker = (Color){ color.r, color.g, color.b, color.a };
else if (IsMouseButtonPressed(MOUSE_RIGHT_BUTTON)) color = *colorPicker;
}
// Draw color box
DrawRectangleRec(bounds, color);
DrawRectangleLinesEx(bounds, 1, GetColor(style[DEFAULT_BORDER_COLOR_NORMAL]));
return color;
}
// Save raygui style file (.rgs), text or binary
static void SaveStyleRGS(const char *fileName, bool binary)
{
if (binary)
{
#define RGS_FILE_VERSION_BINARY 200
FILE *rgsFile = fopen(fileName, "wb");
if (rgsFile != NULL)
{
// Write some header info (12 bytes)
// id: "RGS " - 4 bytes
// version: 200 - 2 bytes
// NUM_PROPERTIES - 2 bytes
// reserved - 4 bytes
char signature[5] = "RGS ";
short version = RGS_FILE_VERSION_BINARY;
short numProperties = NUM_PROPERTIES;
int reserved = 0;
fwrite(signature, 1, 4, rgsFile);
fwrite(&version, 1, sizeof(short), rgsFile);
fwrite(&numProperties, 1, sizeof(short), rgsFile);
fwrite(&reserved, 1, sizeof(int), rgsFile);
short id = 0;
for (int i = 0; i < NUM_PROPERTIES; i++)
{
if (styleBackup[i] != style[i])
{
id = (short)i;
fwrite(&id, 1, 2, rgsFile);
fwrite(&style[i], 1, sizeof(int), rgsFile);
}
}
fclose(rgsFile);
}
}
else
{
#define RGS_FILE_VERSION_TEXT "2.0"
int counter = 0;
FILE *rgsFile = fopen(fileName, "wt");
if (rgsFile != NULL)
{
for (int i = 0; i < NUM_PROPERTIES; i++) if (styleBackup[i] != style[i]) counter++;
// Write some description comments
fprintf(rgsFile, "#\n# rgst file (v%s) - raygui style text file generated using rGuiStyler\n#\n", RGS_FILE_VERSION_TEXT);
fprintf(rgsFile, "# Total number of properties: %i\n", NUM_PROPERTIES);
fprintf(rgsFile, "# Number of properties changed: %i\n", counter);
fprintf(rgsFile, "# Required base default style: %s\n#\n", "LIGHT"); // TODO: check base style
for (int i = 0; i < NUM_PROPERTIES; i++)
{
if (styleBackup[i] != style[i]) fprintf(rgsFile, "%03i 0x%08x // %s\n", i, style[i], guiPropertyText[i]);
}
fclose(rgsFile);
}
}
}