[raylib.h] renamed SHADER_LOC_VERTEX_INSTANCETRANSFORMS (#5592)

* renamed SHADER_LOC_VERTEX_INSTANCETRANSFORMS to SHADER_LOC_VERTEX_INSTANCETRANSFORM

* rlparser: update raylib_api.* by CI

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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
This commit is contained in:
Thomas Anderson
2026-02-25 17:35:15 -06:00
committed by GitHub
parent ecaa1d3d18
commit 006216bfcb
5 changed files with 5 additions and 5 deletions

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@ -834,7 +834,7 @@ Enum 09: ShaderLocationIndex (30 values)
Value[SHADER_LOC_VERTEX_BONEIDS]: 26
Value[SHADER_LOC_VERTEX_BONEWEIGHTS]: 27
Value[SHADER_LOC_MATRIX_BONETRANSFORMS]: 28
Value[SHADER_LOC_VERTEX_INSTANCETRANSFORMS]: 29
Value[SHADER_LOC_VERTEX_INSTANCETRANSFORM]: 29
Enum 10: ShaderUniformDataType (13 values)
Name: ShaderUniformDataType
Description: Shader uniform data type