WARNING: BREAKING CHANGE

Added a bunch of useful text management functions.
Consequently, some already available functions like `FormatText()` and `SubText()` has been renamed for consistency. Created temporal fallbacks for old names.
raylib version bumped to 2.3.
This commit is contained in:
raysan5
2018-12-26 13:26:34 +01:00
parent 9a8320c52b
commit 01338b0a14
9 changed files with 288 additions and 61 deletions

View File

@ -205,7 +205,7 @@ void DrawMissionScreen(void)
DrawTexturePro(texBackline, sourceRecBackLine, destRecBackLine, (Vector2){0,0},0, Fade(WHITE, fadeBackLine));
if (writeNumber) DrawTextEx(fontMission, FormatText("Filtración #%02i ", currentMission + 1), numberPosition, missionSize + 10, 0, numberColor);
DrawTextEx(fontMission, SubText(missions[currentMission].brief, 0, missionLenght), missionPosition, missionSize, 0, missionColor);
DrawTextEx(fontMission, TextSubtext(missions[currentMission].brief, 0, missionLenght), missionPosition, missionSize, 0, missionColor);
if (writeKeyword && blinkKeyWord) DrawTextEx(fontMission, FormatText("Keyword: %s", missions[currentMission].key), keywordPosition, missionSize + 10, 0, keywordColor);
if (showButton)