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Update examples and remove .exe
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@ -27,7 +27,7 @@ int main()
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SetTargetFPS(60); // Set our game to run at 60 frames-per-second
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Texture2D texture = LoadTexture("resources/catwhite.png");
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Texture2D texture = LoadTexture("resources/catsham.png");
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Model cat = LoadModel("resources/cat.obj");
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SetModelTexture(&cat, texture); // Link texture to model
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//--------------------------------------------------------------------------------------
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