REVIEWED: Comments to impersonal format

This commit is contained in:
Ray
2026-02-12 18:55:40 +01:00
parent 4e7c38ac43
commit 070082f8c9
9 changed files with 70 additions and 77 deletions

View File

@ -255,9 +255,9 @@ static const int CursorsLUT[] = {
// SDL3 Migration:
// SDL_WINDOW_FULLSCREEN_DESKTOP has been removed,
// and you can call SDL_GetWindowFullscreenMode()
// SDL_GetWindowFullscreenMode() can be called
// to see whether an exclusive fullscreen mode will be used
// or the borderless fullscreen desktop mode will be used
// or the borderless fullscreen desktop mode
#define SDL_WINDOW_FULLSCREEN_DESKTOP SDL_WINDOW_FULLSCREEN
#define SDL_IGNORE false
@ -1269,9 +1269,9 @@ double GetTime(void)
}
// Open URL with default system browser (if available)
// NOTE: This function is only safe to use if you control the URL given
// NOTE: This function is only safe to use if the provided URL is safe
// A user could craft a malicious string performing another action
// Only call this function yourself not with user input or make sure to check the string yourself
// Avoid calling this function with user input non-validated strings
// REF: https://github.com/raysan5/raylib/issues/686
void OpenURL(const char *url)
{
@ -1437,9 +1437,9 @@ void PollInputEvents(void)
#if defined(USING_VERSION_SDL3)
// const char *data; // The text for SDL_EVENT_DROP_TEXT and the file name for SDL_EVENT_DROP_FILE, NULL for other events
// Event memory is now managed by SDL, so you should not free the data in SDL_EVENT_DROP_FILE,
// and if you want to hold onto the text in SDL_EVENT_TEXT_EDITING and SDL_EVENT_TEXT_INPUT events,
// you should make a copy of it. SDL_TEXTINPUTEVENT_TEXT_SIZE is no longer necessary and has been removed
// Event memory is now managed by SDL, so it should not be freed in SDL_EVENT_DROP_FILE,
// in case data needs to be hold onto the text in SDL_EVENT_TEXT_EDITING and SDL_EVENT_TEXT_INPUT events,
// a copy is required, SDL_TEXTINPUTEVENT_TEXT_SIZE is no longer necessary and has been removed
strncpy(CORE.Window.dropFilepaths[CORE.Window.dropFileCount], event.drop.data, MAX_FILEPATH_LENGTH - 1);
#else
strncpy(CORE.Window.dropFilepaths[CORE.Window.dropFileCount], event.drop.file, MAX_FILEPATH_LENGTH - 1);
@ -1468,10 +1468,10 @@ void PollInputEvents(void)
// Window events are also polled (minimized, maximized, close...)
#ifndef USING_VERSION_SDL3
// SDL3 states:
// The SDL_WINDOWEVENT_* events have been moved to top level events, and SDL_WINDOWEVENT has been removed
// In general, handling this change just means checking for the individual events instead of first checking for SDL_WINDOWEVENT
// and then checking for window events. You can compare the event >= SDL_EVENT_WINDOW_FIRST and <= SDL_EVENT_WINDOW_LAST if you need to see whether it's a window event
// and then checking for window events; Events >= SDL_EVENT_WINDOW_FIRST and <= SDL_EVENT_WINDOW_LAST can be compared
// to see whether it's a window event
case SDL_WINDOWEVENT:
{
switch (event.window.event)