Refactoring {0} to { 0 } to follow conventions (#5519)

Co-authored-by: maiconpintoabreu <maicon@thinkpad02.exads.com>
This commit is contained in:
Maicon Santana
2026-01-29 16:30:03 +00:00
committed by GitHub
parent de7fc12be0
commit 08e79a16b0
11 changed files with 20 additions and 20 deletions

View File

@ -413,7 +413,7 @@ static MsfGifBuffer * msf_compress_frame(void * allocContext, int width, int hei
//generate palette
typedef struct { uint8_t r, g, b; } Color3;
Color3 table[256] = { {0} };
Color3 table[256] = { { 0 } };
int tableIdx = 1; //we start counting at 1 because 0 is the transparent color
//transparent is always last in the table
tlb[tlbSize-1] = 0;
@ -550,7 +550,7 @@ static void msf_free_gif_state(MsfGifState * handle) {
int msf_gif_begin(MsfGifState * handle, int width, int height) { MsfTimeFunc
//NOTE: we cannot stomp the entire struct to zero because we must preserve `customAllocatorContext`.
MsfCookedFrame empty = {0}; //god I hate MSVC...
MsfCookedFrame empty = { 0 }; //god I hate MSVC...
handle->previousFrame = empty;
handle->currentFrame = empty;
handle->width = width;
@ -614,7 +614,7 @@ int msf_gif_frame(MsfGifState * handle, uint8_t * pixelData, int centiSecondsPer
}
MsfGifResult msf_gif_end(MsfGifState * handle) { MsfTimeFunc
if (!handle->listHead) { MsfGifResult empty = {0}; return empty; }
if (!handle->listHead) { MsfGifResult empty = { 0 }; return empty; }
//first pass: determine total size
size_t total = 1; //1 byte for trailing marker