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Added support for model color tint
Also, added support for normals on models
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@ -261,6 +261,8 @@ static void CommandCallback(struct android_app *app, int32_t cmd); //
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// Initialize Window and Graphics Context (OpenGL)
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void InitWindow(int width, int height, const char *title)
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{
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TraceLog(INFO, "Initializing raylib...");
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// Store window title (could be useful...)
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windowTitle = title;
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@ -298,6 +300,8 @@ void InitWindow(int width, int height, const char *title)
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// Android activity initialization
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void InitWindow(int width, int height, struct android_app *state)
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{
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TraceLog(INFO, "Initializing raylib...");
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app_dummy();
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screenWidth = width;
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