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Replaced font.size with font.baseSize. Uncommented linux libs. Typo or two
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@ -355,11 +355,11 @@ void DrawArmoryScreen(void)
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if (msgState == 0)
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{
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DrawTextEx(font, msgBuffer, (Vector2){ msgPosX, 80 }, font.size, 2, WHITE);
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DrawTextEx(font, msgBuffer, (Vector2){ msgPosX, 80 }, font.baseSize, 2, WHITE);
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}
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else if (msgState == 1)
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{
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DrawTextEx(font, message, (Vector2){ msgPosX, 80 }, font.size, 2, WHITE);
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DrawTextEx(font, message, (Vector2){ msgPosX, 80 }, font.baseSize, 2, WHITE);
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if ((msgCounter/30)%2) DrawText("PRESS ENTER or CLICK", GetScreenWidth() - 280, 200, 20, BLACK);
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}
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@ -367,7 +367,7 @@ void DrawArmoryScreen(void)
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{
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if ((msgCounter/30)%2)
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{
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DrawTextEx(font, "CHOOSE WISELY!", (Vector2){ 300, 95 }, font.size*2, 2, WHITE);
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DrawTextEx(font, "CHOOSE WISELY!", (Vector2){ 300, 95 }, font.baseSize*2, 2, WHITE);
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DrawRectangleRec(blazon01.bounds, Fade(RED, 0.6f));
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DrawRectangleRec(blazon02.bounds, Fade(RED, 0.6f));
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@ -401,4 +401,4 @@ void UnloadArmoryScreen(void)
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int FinishArmoryScreen(void)
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{
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return finishScreen;
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}
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}
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