Replaced font.size with font.baseSize. Uncommented linux libs. Typo or two

This commit is contained in:
RDR8
2017-03-25 20:41:04 -05:00
parent 3f0c296422
commit 0c16af01e5
21 changed files with 117 additions and 114 deletions

View File

@ -355,11 +355,11 @@ void DrawArmoryScreen(void)
if (msgState == 0)
{
DrawTextEx(font, msgBuffer, (Vector2){ msgPosX, 80 }, font.size, 2, WHITE);
DrawTextEx(font, msgBuffer, (Vector2){ msgPosX, 80 }, font.baseSize, 2, WHITE);
}
else if (msgState == 1)
{
DrawTextEx(font, message, (Vector2){ msgPosX, 80 }, font.size, 2, WHITE);
DrawTextEx(font, message, (Vector2){ msgPosX, 80 }, font.baseSize, 2, WHITE);
if ((msgCounter/30)%2) DrawText("PRESS ENTER or CLICK", GetScreenWidth() - 280, 200, 20, BLACK);
}
@ -367,7 +367,7 @@ void DrawArmoryScreen(void)
{
if ((msgCounter/30)%2)
{
DrawTextEx(font, "CHOOSE WISELY!", (Vector2){ 300, 95 }, font.size*2, 2, WHITE);
DrawTextEx(font, "CHOOSE WISELY!", (Vector2){ 300, 95 }, font.baseSize*2, 2, WHITE);
DrawRectangleRec(blazon01.bounds, Fade(RED, 0.6f));
DrawRectangleRec(blazon02.bounds, Fade(RED, 0.6f));
@ -401,4 +401,4 @@ void UnloadArmoryScreen(void)
int FinishArmoryScreen(void)
{
return finishScreen;
}
}