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Corrected timing typo
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@ -173,7 +173,7 @@
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</Overload>
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</KeyWord>
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<!-- Timming-related functions -->
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<!-- Timing-related functions -->
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<KeyWord name="SetTargetFPS" func="yes">
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<Overload retVal="void" descr="Set target FPS (maximum)">
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<Param name="int fps" />
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@ -138,7 +138,7 @@
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</Overload>
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</KeyWord>
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<!-- Timming-related functions -->
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<!-- Timing-related functions -->
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<KeyWord name="SetTargetFPS" func="yes">
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<Overload retVal="void" descr="Set target FPS (maximum)">
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<Param name="int fps" />
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@ -41,7 +41,7 @@ RLAPI Ray GetMouseRay(Vector2 mousePosition, Camera camera); // Returns a r
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RLAPI Vector2 GetWorldToScreen(Vector3 position, Camera camera); // Returns the screen space position for a 3d world space position
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RLAPI Matrix GetCameraMatrix(Camera camera); // Returns camera transform matrix (view matrix)
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// Timming-related functions
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// Timing-related functions
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RLAPI void SetTargetFPS(int fps); // Set target FPS (maximum)
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RLAPI int GetFPS(void); // Returns current FPS
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RLAPI float GetFrameTime(void); // Returns time in seconds for last frame drawn
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