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update defines for new format etc (#5760)
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16
src/rcore.c
16
src/rcore.c
@ -35,31 +35,31 @@
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* - Memory framebuffer output, using software renderer, no OS required
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*
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* CONFIGURATION:
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* #define SUPPORT_CAMERA_SYSTEM
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* #define SUPPORT_CAMERA_SYSTEM 1
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* Camera module is included (rcamera.h) and multiple predefined cameras are available:
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* free, 1st/3rd person, orbital, custom
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*
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* #define SUPPORT_GESTURES_SYSTEM
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* #define SUPPORT_GESTURES_SYSTEM 1
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* Gestures module is included (rgestures.h) to support gestures detection: tap, hold, swipe, drag
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*
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* #define SUPPORT_MOUSE_GESTURES
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* #define SUPPORT_MOUSE_GESTURES 1
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* Mouse gestures are directly mapped like touches and processed by gestures system
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*
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* #define SUPPORT_BUSY_WAIT_LOOP
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* #define SUPPORT_BUSY_WAIT_LOOP 1
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* Use busy wait loop for timing sync, if not defined, a high-resolution timer is setup and used
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*
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* #define SUPPORT_PARTIALBUSY_WAIT_LOOP
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* #define SUPPORT_PARTIALBUSY_WAIT_LOOP 0
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* Use a partial-busy wait loop, in this case frame sleeps for most of the time and runs a busy-wait-loop at the end
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*
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* #define SUPPORT_SCREEN_CAPTURE
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* #define SUPPORT_SCREEN_CAPTURE 1
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* Allow automatic screen capture of current screen pressing F12, defined in KeyCallback()
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*
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* #define SUPPORT_COMPRESSION_API
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* #define SUPPORT_COMPRESSION_API 1
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* Support CompressData() and DecompressData() functions, those functions use zlib implementation
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* provided by stb_image and stb_image_write libraries, so, those libraries must be enabled on textures module
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* for linkage
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*
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* #define SUPPORT_AUTOMATION_EVENTS
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* #define SUPPORT_AUTOMATION_EVENTS 1
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* Support automatic events recording and playing, useful for automated testing systems or AI based game playing
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*
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* DEPENDENCIES:
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