Corrected function name

texture2D() is deprecated on GLSL 330
This commit is contained in:
Ray
2016-05-17 00:39:56 +02:00
parent d84f922372
commit 0e29aa2951
2 changed files with 2 additions and 2 deletions

View File

@ -40,7 +40,7 @@ void main (void)
}
tc += center;
vec3 color = texture2D(texture0, tc/texSize).rgb;
vec3 color = texture(texture0, tc/texSize).rgb;
finalColor = vec4(color, 1.0);;
}