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reviewed ALL non-external files to follow raylib's convention of no spaces around / or * (#5153)
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@ -148,8 +148,8 @@ int main(void)
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static void AudioProcessEffectLPF(void *buffer, unsigned int frames)
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{
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static float low[2] = { 0.0f, 0.0f };
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static const float cutoff = 70.0f / 44100.0f; // 70 Hz lowpass filter
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const float k = cutoff / (cutoff + 0.1591549431f); // RC filter formula
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static const float cutoff = 70.0f/44100.0f; // 70 Hz lowpass filter
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const float k = cutoff/(cutoff + 0.1591549431f); // RC filter formula
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// Converts the buffer data before using it
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float *bufferData = (float *)buffer;
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@ -158,8 +158,8 @@ static void AudioProcessEffectLPF(void *buffer, unsigned int frames)
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const float l = bufferData[i];
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const float r = bufferData[i + 1];
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low[0] += k * (l - low[0]);
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low[1] += k * (r - low[1]);
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low[0] += k*(l - low[0]);
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low[1] += k*(r - low[1]);
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bufferData[i] = low[0];
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bufferData[i + 1] = low[1];
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}
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