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reviewed ALL non-external files to follow raylib's convention of no spaces around / or * (#5153)
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@ -46,8 +46,8 @@ int main(void)
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//----------------------------------------------------------------------------------
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float width = GetScreenWidth()/2.0f, height = GetScreenHeight()/6.0f;
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Rectangle rec = {
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GetScreenWidth() / 2.0f - width/2,
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GetScreenHeight() / 2.0f - 5*(height/2),
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GetScreenWidth()/2.0f - width/2,
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GetScreenHeight()/2.0f - 5*(height/2),
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width, height
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};
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//--------------------------------------------------------------------------------------
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