reviewed ALL non-external files to follow raylib's convention of no spaces around / or * (#5153)

This commit is contained in:
JohnnyCena123
2025-08-29 15:53:16 +03:00
committed by GitHub
parent 507c85900f
commit 0e73e0ea64
34 changed files with 122 additions and 122 deletions

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@ -64,10 +64,10 @@ int main(void)
Rectangle fudesumiRec = {0, 0, fudesumiImage.width, fudesumiImage.height};
Rectangle fudesumiPos = {50, 10, fudesumiImage.width*0.8f, fudesumiImage.height*0.8f};
Rectangle redPos = { 410, 10, fudesumiPos.width / 2, fudesumiPos.height / 2 };
Rectangle greenPos = { 600, 10, fudesumiPos.width / 2, fudesumiPos.height / 2 };
Rectangle bluePos = { 410, 230, fudesumiPos.width / 2, fudesumiPos.height / 2 };
Rectangle alphaPos = { 600, 230, fudesumiPos.width / 2, fudesumiPos.height / 2 };
Rectangle redPos = { 410, 10, fudesumiPos.width/2, fudesumiPos.height/2 };
Rectangle greenPos = { 600, 10, fudesumiPos.width/2, fudesumiPos.height/2 };
Rectangle bluePos = { 410, 230, fudesumiPos.width/2, fudesumiPos.height/2 };
Rectangle alphaPos = { 600, 230, fudesumiPos.width/2, fudesumiPos.height/2 };
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------