[MODELS] Disable GPU skinning for MacOS platform (#4348)

* Update raylib_api.* by CI

* Disable GPU skinning on MacOS
Add GPU skinning example to MSVC Projects.

* Update raylib_api.* by CI

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Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
This commit is contained in:
Jeffery Myers
2024-09-30 03:10:02 -07:00
committed by GitHub
parent 84a4d93bc4
commit 0e7bcd5639
11 changed files with 447 additions and 18 deletions

View File

@ -4230,7 +4230,7 @@ Function 503: IsModelAnimationValid() (2 input parameters)
Function 504: UpdateModelAnimationBoneMatrices() (3 input parameters)
Name: UpdateModelAnimationBoneMatrices
Return type: void
Description: Update model animation mesh bone matrices
Description: Update model animation mesh bone matrices (Note GPU skinning does not work on Mac)
Param[1]: model (type: Model)
Param[2]: anim (type: ModelAnimation)
Param[3]: frame (type: int)