From 0fc4b619065291a06787fe38388d1318f7ecfc12 Mon Sep 17 00:00:00 2001 From: VitoTringolo Date: Tue, 11 Jun 2024 11:50:42 +0200 Subject: [PATCH] LoadBoneInfoGLTF add check for animation name being NULL (#4053) Co-authored-by: Vito Tringolo --- src/rmodels.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/rmodels.c b/src/rmodels.c index 14cfc64aa..1ee27602d 100644 --- a/src/rmodels.c +++ b/src/rmodels.c @@ -4864,7 +4864,7 @@ static BoneInfo *LoadBoneInfoGLTF(cgltf_skin skin, int *boneCount) for (unsigned int i = 0; i < skin.joints_count; i++) { cgltf_node node = *skin.joints[i]; - strncpy(bones[i].name, node.name, sizeof(bones[i].name)); + if (node.name != NULL) strncpy(bones[i].name, node.name, sizeof(bones[i].name)); // Find parent bone index unsigned int parentIndex = -1;