REXM: RENAME: example: shaders_deferred_render --> shaders_deferred_rendering

This commit is contained in:
Ray
2025-09-08 20:30:26 +02:00
parent ab3e99fd30
commit 14bef50464
8 changed files with 574 additions and 574 deletions

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@ -629,7 +629,7 @@ SHADERS = \
shaders/shaders_basic_lighting \
shaders/shaders_basic_pbr \
shaders/shaders_custom_uniform \
shaders/shaders_deferred_render \
shaders/shaders_deferred_rendering \
shaders/shaders_eratosthenes \
shaders/shaders_fog_rendering \
shaders/shaders_hot_reloading \
@ -1150,7 +1150,7 @@ shaders/shaders_custom_uniform: shaders/shaders_custom_uniform.c
--preload-file shaders/resources/models/barracks_diffuse.png@resources/models/barracks_diffuse.png \
--preload-file shaders/resources/shaders/glsl100/swirl.fs@resources/shaders/glsl100/swirl.fs
shaders/shaders_deferred_render: shaders/shaders_deferred_render.c
shaders/shaders_deferred_rendering: shaders/shaders_deferred_rendering.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
--preload-file shaders/resources/shaders/glsl100/gbuffer.vs@resources/shaders/glsl100/gbuffer.vs \
--preload-file shaders/resources/shaders/glsl100/gbuffer.fs@resources/shaders/glsl100/gbuffer.fs \