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REXM: Updated examples
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@ -571,6 +571,7 @@ SHAPES = \
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shapes/shapes_math_angle_rotation \
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shapes/shapes_math_sine_cosine \
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shapes/shapes_mouse_trail \
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shapes/shapes_penrose_tile \
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shapes/shapes_pie_chart \
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shapes/shapes_rectangle_advanced \
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shapes/shapes_rectangle_scaling \
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@ -590,6 +591,7 @@ TEXTURES = \
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textures/textures_background_scrolling \
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textures/textures_blend_modes \
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textures/textures_bunnymark \
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textures/textures_cellular_automata \
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textures/textures_fog_of_war \
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textures/textures_gif_player \
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textures/textures_image_channel \
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@ -628,6 +630,7 @@ TEXT = \
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text/text_input_box \
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text/text_rectangle_bounds \
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text/text_sprite_fonts \
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text/text_strings_management \
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text/text_unicode_emojis \
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text/text_unicode_ranges \
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text/text_words_alignment \
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@ -673,6 +676,7 @@ SHADERS = \
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shaders/shaders_depth_writing \
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shaders/shaders_eratosthenes_sieve \
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shaders/shaders_fog_rendering \
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shaders/shaders_game_of_life \
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shaders/shaders_hot_reloading \
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shaders/shaders_hybrid_rendering \
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shaders/shaders_julia_set \
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@ -934,6 +938,9 @@ shapes/shapes_math_sine_cosine: shapes/shapes_math_sine_cosine.c
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shapes/shapes_mouse_trail: shapes/shapes_mouse_trail.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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shapes/shapes_penrose_tile: shapes/shapes_penrose_tile.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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shapes/shapes_pie_chart: shapes/shapes_pie_chart.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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@ -992,6 +999,9 @@ textures/textures_bunnymark: textures/textures_bunnymark.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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--preload-file textures/resources/raybunny.png@resources/raybunny.png
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textures/textures_cellular_automata: textures/textures_cellular_automata.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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textures/textures_fog_of_war: textures/textures_fog_of_war.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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@ -1143,6 +1153,9 @@ text/text_sprite_fonts: text/text_sprite_fonts.c
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--preload-file text/resources/sprite_fonts/alpha_beta.png@resources/sprite_fonts/alpha_beta.png \
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--preload-file text/resources/sprite_fonts/jupiter_crash.png@resources/sprite_fonts/jupiter_crash.png
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text/text_strings_management: text/text_strings_management.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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text/text_unicode_emojis: text/text_unicode_emojis.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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--preload-file text/resources/dejavu.fnt@resources/dejavu.fnt \
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@ -1351,6 +1364,12 @@ shaders/shaders_fog_rendering: shaders/shaders_fog_rendering.c
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--preload-file shaders/resources/shaders/glsl100/lighting.vs@resources/shaders/glsl100/lighting.vs \
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--preload-file shaders/resources/shaders/glsl100/fog.fs@resources/shaders/glsl100/fog.fs
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shaders/shaders_game_of_life: shaders/shaders_game_of_life.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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--preload-file shaders/resources/shaders/glsl100/game_of_life.fs@resources/shaders/glsl100/game_of_life.fs \
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--preload-file shaders/resources/game_of_life/r_pentomino.png@resources/game_of_life/r_pentomino.png \
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--preload-file shaders/resources/game_of_life/.png@resources/game_of_life/.png
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shaders/shaders_hot_reloading: shaders/shaders_hot_reloading.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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--preload-file shaders/resources/shaders/glsl100/reload.fs@resources/shaders/glsl100/reload.fs
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