From 1a361fdfe2629235a0c14ebe58fc78678e033738 Mon Sep 17 00:00:00 2001 From: Ray Date: Mon, 13 Mar 2023 23:24:30 +0100 Subject: [PATCH] Update Makefile.Web --- examples/Makefile.Web | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/examples/Makefile.Web b/examples/Makefile.Web index 6af43758a..499eb3eaa 100644 --- a/examples/Makefile.Web +++ b/examples/Makefile.Web @@ -974,13 +974,13 @@ shaders/shaders_basic_lighting: shaders/shaders_basic_lighting.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ --preload-file shaders/resources/texel_checker.png@resources/texel_checker.png \ --preload-file shaders/resources/shaders/glsl100/lighting.fs@resources/shaders/glsl100/lighting.fs \ - --preload-file shaders/resources/shaders/glsl100/base_lighting.vs@resources/shaders/glsl100/base_lighting.vs + --preload-file shaders/resources/shaders/glsl100/lighting.vs@resources/shaders/glsl100/lighting.vs shaders/shaders_fog: shaders/shaders_fog.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ --preload-file shaders/resources/texel_checker.png@resources/texel_checker.png \ --preload-file shaders/resources/shaders/glsl100/fog.fs@resources/shaders/glsl100/fog.fs \ - --preload-file shaders/resources/shaders/glsl100/base_lighting.vs@resources/shaders/glsl100/base_lighting.vs + --preload-file shaders/resources/shaders/glsl100/lighting.vs@resources/shaders/glsl100/lighting.vs shaders/shaders_simple_mask: shaders/shaders_simple_mask.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ @@ -999,10 +999,9 @@ shaders/shaders_hot_reloading: shaders/shaders_hot_reloading.c shaders/shaders_mesh_instancing: shaders/shaders_mesh_instancing.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ - --preload-file shaders/resources/shaders/glsl100/base_lighting_instanced.vs@resources/shaders/glsl100/base_lighting_instanced.vs \ + --preload-file shaders/resources/shaders/glsl100/lighting_instancing.vs@resources/shaders/glsl100/lighting_instancing.vs \ --preload-file shaders/resources/shaders/glsl100/lighting.fs@resources/shaders/glsl100/lighting.fs - shaders/shaders_multi_sample2d: shaders/shaders_multi_sample2d.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ --preload-file shaders/resources/shaders/glsl100/color_mix.fs@resources/shaders/glsl100/color_mix.fs